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Difference between revisions of "An odd mole"

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m (encountered this little monster)
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| zone              = [[Kurn's Tower]]
 
| zone              = [[Kurn's Tower]]
| location          = 100% @ (15, -58)
+
| location          = 100% @ (15, -58) - 4th Floor
  
 
| AC                = 186
 
| AC                = 186
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| special          = None
 
| special          = None
  
| description = Spawns approximately every 60 minutes. <br>
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| description = The Odd Mole spawns on the forth level in what some call the "Dining Room". Spawns approximately every 60 minutes, usually around the 5-10 minute after mark. Prepare a sack lunch as this mob is known to skip spawns, so you'll be camping for 2 hours for a chance at him. <br><br>
Despawns if not killed quick enough even in combat.
+
De-spawns if not killed quick enough even in combat with 30 seconds to maybe a minute. Seriously. Mob will path into the adjacent hallway and stand at the entrance to the room, or zig-zag and stand at the very head of the table wall cubby area.<br><br>
 +
 
 +
Mob tends to have an erratic movement path and can be hard to target.
 +
 
  
 
| known_loot =  
 
| known_loot =  
  
 
<ul><li>  {{:Tiny Collar}}                    <span class='drare'>(Always)</span> <span class='ddb'>[1] 1x 100% (100%)</span>
 
<ul><li>  {{:Tiny Collar}}                    <span class='drare'>(Always)</span> <span class='ddb'>[1] 1x 100% (100%)</span>
</li><li> Strand 24                      <span class='drare'>(Uncommon)</span> <span class='ddb'>[2] 1x 25% (100%)</span>
 
 
</li></ul>
 
</li></ul>
  

Latest revision as of 00:46, 7 March 2023

an odd mole
an odd mole
Race: Burynai
Class: Warrior
Level: 20
Spawn
Zone: Kurn's Tower
Location: 100% @ (15, -58) - 4th Floor


Stats
AC: 186
HP: 600 (0)
Damage per hit: 1 - 42
Attacks per round: 1 (100%)
Special: None

Description

The Odd Mole spawns on the forth level in what some call the "Dining Room". Spawns approximately every 60 minutes, usually around the 5-10 minute after mark. Prepare a sack lunch as this mob is known to skip spawns, so you'll be camping for 2 hours for a chance at him.

De-spawns if not killed quick enough even in combat with 30 seconds to maybe a minute. Seriously. Mob will path into the adjacent hallway and stand at the entrance to the room, or zig-zag and stand at the very head of the table wall cubby area.

Mob tends to have an erratic movement path and can be hard to target.

Known Loot

  • Tiny Collar
    Tiny Collar
    Item 643.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: NECK
    AC: 1
    SV COLD: +1
    WT: 0.1 Size: TINY
    Class: ALL
    Race: ALL

    (Always) [1] 1x 100% (100%)

Factions

  • None

Opposing Factions

  • None

Related Quests