[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]
Difference between revisions of "A Hamal Skeleton"
From Project 1999 Wiki
(added notes about the InvokeFear2 spell.) |
|||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{Namedmobpage | {{Namedmobpage | ||
− | | imagefilename = | + | | imagefilename = HamalSkeleton.png |
| emu_id = 105035 | | emu_id = 105035 | ||
Line 26: | Line 26: | ||
| special = Immune to Flee, See Invis, Summon, Gate | | special = Immune to Flee, See Invis, Summon, Gate | ||
− | | description = Casts level 49+ Necromancer spells such as [[Envenomed Bolt]], [[Plague]], [[Ignite Blood]], [[Paralyzing Earth]], [[Gate]] | + | | description = Casts level 49+ Necromancer spells such as [[Envenomed Bolt]], [[Plague]], [[Ignite Blood]], [[Scourge]], [[Asystole]], [[Drain Soul]], [[Screaming Terror]], [[Paralyzing Earth]], [[Gate]] |
− | Hamal Skeletons pulled to far from their bind '''will''' try to Gate | + | Hamal Skeletons pulled to far from their bind '''will''' try to Gate. Casts an NPC version of [[Screaming Terror]], when resisted will be labeled as "InvokeFear2". The effect is a long stun preventing a player from attacking or casting spells. |
Spawns in South are generally 50-53, spawns in East are generally 51-54. | Spawns in South are generally 50-53, spawns in East are generally 51-54. |
Latest revision as of 17:40, 26 September 2024

A Hamal Skeleton |
---|
Race: Skeleton New |
Class: Necromancer |
Level: 50-54 |
Spawn |
Zone: Howling Stones |
Location: Common spawn in South and East Wings.
|
Stats |
AC: |
HP: (3) |
Damage per hit: 38 - 156 |
Attacks per round: 2 () |
Special: Immune to Flee, See Invis, Summon, Gate |
Description
Casts level 49+ Necromancer spells such as Envenomed Bolt, Plague, Ignite Blood, Scourge, Asystole, Drain Soul, Screaming Terror, Paralyzing Earth, Gate
Hamal Skeletons pulled to far from their bind will try to Gate. Casts an NPC version of Screaming Terror, when resisted will be labeled as "InvokeFear2". The effect is a long stun preventing a player from attacking or casting spells.
Spawns in South are generally 50-53, spawns in East are generally 51-54.
Known Loot
Factions
- Drusella Sathir (-20)
- Venril Sathir (-30)
Opposing Factions
- Mayong Mistmoore (3)
Related Quests
- None