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Difference between revisions of "A helot skeleton"
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(added notes about the NPC version of InvokeFear2) |
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| special = Summons, Immune to Flee, See Invis | | special = Summons, Immune to Flee, See Invis | ||
| − | | description = The spawns in South and East cast level 49+ Necromancer spells such as [[Envenomed Bolt]], [[Ignite Blood]], [[Venom of the Snake]], [[Torbas' Acid Blast]], [[Asystole]], [[Drain Soul]], [[Chilling Embrace]], [[ | + | | description = The spawns in South and East cast level 49+ Necromancer spells such as [[Envenomed Bolt]], [[Ignite Blood]], [[Venom of the Snake]], [[Torbas' Acid Blast]], [[Asystole]], [[Drain Soul]], [[Chilling Embrace]], [[Screaming Terror]] ''(NOTE: does not cause one to flee apparently?)'', [[Cascading Darkness]], [[Paralyzing Earth]] |
| − | Helot Skeletons in South and East pulled to far from their bind '''will''' try to Gate, it's best to assume Helot's in West will as well. | + | Helot Skeletons in South and East pulled to far from their bind '''will''' try to Gate, it's best to assume Helot's in West will as well. Casts an NPC version of [[Screaming Terror]], when resisted will be labeled as "InvokeFear2". The effect is a long stun preventing a player from attacking or casting spells. |
| known_loot = | | known_loot = | ||
Revision as of 17:40, 26 September 2024
| a helot skeleton |
|---|
| Race: Skeleton New |
| Class: Necromancer |
| Level: 47-53 |
| Spawn |
| Zone: Howling Stones |
| Location: Common Spawn in South Wing, East Wing, rarely in West Wing
|
| Stats |
| AC: 324 |
| HP: 7500 - 10000 (3) |
| Damage per hit: 38 - 152 |
| Attacks per round: 2 (90%) |
| Special: Summons, Immune to Flee, See Invis |
Description
The spawns in South and East cast level 49+ Necromancer spells such as Envenomed Bolt, Ignite Blood, Venom of the Snake, Torbas' Acid Blast, Asystole, Drain Soul, Chilling Embrace, Screaming Terror (NOTE: does not cause one to flee apparently?), Cascading Darkness, Paralyzing Earth
Helot Skeletons in South and East pulled to far from their bind will try to Gate, it's best to assume Helot's in West will as well. Casts an NPC version of Screaming Terror, when resisted will be labeled as "InvokeFear2". The effect is a long stun preventing a player from attacking or casting spells.
Known Loot
- Spell: Reckoning (Rare) [1] 1x 10% (100%)
- Nilitim's Grimoire Pg. 450(Always) [2] 4x 55% (100%)Nilitim's Grimoire Pg. 450

WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Glowing Iksar Skull(Rare) [3] 1x 35% (50%)Glowing Iksar Skull

NO DROP
WT: 0.0 Size: TINY
Class: NONE
Race: NONE
- Brittle Bone(Rare) [3] 1x 35% (50%)Brittle Bone

LORE ITEM NO DROP
WT: 0.1 Size: TINY
Class: NONE
Race: NONE
Factions
- Drusella Sathir (-20)
- Venril Sathir (-30)
Opposing Factions
- Mayong Mistmoore (3)
Related Quests
- None