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Difference between revisions of "Spaid's AoE Guide to Droga"

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The fastest way to raise this faction is the AoE down the goblins inside Droga which requires the right set of classes which must include at least 1 Enchanter; the higher level the better.  At 60 none of my point-blank area of effect (PB AoE) stuns were resisted.
 
The fastest way to raise this faction is the AoE down the goblins inside Droga which requires the right set of classes which must include at least 1 Enchanter; the higher level the better.  At 60 none of my point-blank area of effect (PB AoE) stuns were resisted.
  
= Normal Method =
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= The Plan =
Get an Enchanter, Cleric and any other classes that have PB AoE damage spells together at the zone in to Droga from Frontier Mountains.  Have the cleric get invis or use an invis item and head deep into the zone.  The cleric will then cast [[Paralyzing Earth]] on a goblin and [[Gate]] back to the zone in.
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Get an Enchanter, Cleric and any other classes that have PB AoE damage spells together at the zone in to Droga from Frontier Mountains.  The Cleric should have both [[Divine Barrier]] and [[Divine Aura]] memorized.  Additionally, the Cleric should bind themselves at the zone in.
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Have the cleric get invis or use an invis item and head deep into the zone.  The cleric will then cast [[Paralyzing Earth]] on a goblin and [[Gate]] back to the zone in and '''stay standing'''.  As soon as the root breaks the cleric must sit down which ensures that every mob that goblin passes while pathing to the Cleric will chain agro and bring a horde of goblins.  Note that at this point all other characters should be standing to avoid agro once the train comes.
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Once the goblins start coming in the Cleric should use DA or DB making them invulnerable to all the goblins hitting them.  Just prior to the DA/DB wearing off the Enchanter needs to start casting [Color Slant]] (level 52), then chain through [[Color Skew]] (level 44) and [[Color Shift]] (level 20) and repeat.  Once all the goblins are in they should be stun-locked by the Enchanter and the rest of the characters can start unloading PB AoE's.  The goblins only have ~1100-1300 hps to level 60's will chew through them quickly.
  
 
== Important Notes ==
 
== Important Notes ==
 
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== Alternate Class Set-up ==
 
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Revision as of 15:44, 23 May 2016

Contents

Introduction

Droga is a level 40 dungeon located in Frontier Mountains that is typically camped by high level characters after Chief Rokgus, a goblin bodyguard, or Soothsayer Dregzak. But one other thing that you can do here is raise your Brood of Di`Zok faction which is the primary faction for the Sarnak faction inside Chardok.

The fastest way to raise this faction is the AoE down the goblins inside Droga which requires the right set of classes which must include at least 1 Enchanter; the higher level the better. At 60 none of my point-blank area of effect (PB AoE) stuns were resisted.

The Plan

Get an Enchanter, Cleric and any other classes that have PB AoE damage spells together at the zone in to Droga from Frontier Mountains. The Cleric should have both Divine Barrier and Divine Aura memorized. Additionally, the Cleric should bind themselves at the zone in.

Have the cleric get invis or use an invis item and head deep into the zone. The cleric will then cast Paralyzing Earth on a goblin and Gate back to the zone in and stay standing. As soon as the root breaks the cleric must sit down which ensures that every mob that goblin passes while pathing to the Cleric will chain agro and bring a horde of goblins. Note that at this point all other characters should be standing to avoid agro once the train comes.

Once the goblins start coming in the Cleric should use DA or DB making them invulnerable to all the goblins hitting them. Just prior to the DA/DB wearing off the Enchanter needs to start casting [Color Slant]] (level 52), then chain through Color Skew (level 44) and Color Shift (level 20) and repeat. Once all the goblins are in they should be stun-locked by the Enchanter and the rest of the characters can start unloading PB AoE's. The goblins only have ~1100-1300 hps to level 60's will chew through them quickly.

Important Notes

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Alternate Class Set-up

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