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Difference between revisions of "Dyrna Nlith"
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| AC = 285 | | AC = 285 | ||
− | | HP = 1815 | + | | HP = 1815 - 2100 Depending on Buffs |
| HP_regen = 1 | | HP_regen = 1 | ||
| mana_regen = 1 | | mana_regen = 1 |
Revision as of 02:17, 7 February 2018

Dyrna Nlith |
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Race: Dark Elf |
Class: Necromancer |
Level: 41 |
Spawn |
Zone: Highpass Keep |
Location: 100% @ (96, -316) |
Respawn Time: 6 Minutes |
Stats |
AC: 285 |
HP: 1815 - 2100 Depending on Buffs (1) |
Damage per hit: 33 - 123 |
Attacks per round: 2 (91%) |
Special: See Invis |
Description
Despite being a Necromancer she will never summon a pet. She is accompanied by Flayer Hopkins and though he will not assist her if he cons green to you, he will prevent her from fleeing when she falls under 20%. If your strategy requires her to flee, then you will need to kill Flayer Hopkins. He is on a longer respawn, and you can kill Dyrna twice in the time that the Flayer is dead.
Casts the following Necromancer spells during combat:
- Boil Blood -- 504 DMG Fire Based DoT: 24/tick for 21 ticks (-100 FR Check)
- Venom of the Snake -- 512 DMG Poison Based DoT: 40DD + 59/tick for 8 ticks
- Scourge -- 544 DMG Disease Based DoT: 40DD + 24/tick for 21 ticks
- Drain Spirit -- 219DD Magic Based Lifetap (-200 MR Check)
- Nullify Magic -- Magic Based Dispel: Single Target Buff Dispel
If allowed to buff, she will use the following spells on herself:
- Banshee Aura -- 16 Point Damage Shield
- Steelskin -- 230 Point Damage Absorb
- Greater Shielding -- Increase Health by 100, AC by 39 and Magic Resist by 16.
Known Loot
- Leather Whip (Always) [2] 4x 55% (100%)
- Clawed Knuckle-Ring(Rare) [1] 1x 25% (50%)Clawed Knuckle-Ring
MAGIC ITEM
Slot: FINGER
HP: +20
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Bandages(Rare) [1] 1x 25% (50%)Bandages
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL
Factions
- Carson McCabe (-30)
- Coalition of Tradefolk Underground (-30)
- Highpass Guards (-30)
- Merchants of Highpass (-30)
Opposing Factions
- Ring of Scale (10)
Related Quests
- None