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--[[User:AnonSubHuman|AnonSubHuman]] 11:36, 12 December 2011 (UTC)
 
--[[User:AnonSubHuman|AnonSubHuman]] 11:36, 12 December 2011 (UTC)
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Cannot use the scraper for an instance where a mobs name is confused for a similiar, but longer name, in this case an undead knight from Qeynos Aqueducts when put through the scraper just brings up An undead knight of Unrest. Is there a way to input the Illia ID so that the scraper just converts the data it pulls into a preassembled wiki page as normal, instead of going just by NPC names?
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--[[User:AnonSubHuman|AnonSubHuman]] 12:16, 27 January 2012 (UTC)
  
 
== Prices and Current Work ==
 
== Prices and Current Work ==

Revision as of 12:18, 27 January 2012

Contents

Kalanar's Guide to Cleric Heals

Thank you, Ravhin, for formatting Kalanar's Guide to Cleric Heals that I wrote for the Cleric boards 10 years ago into a beautiful wiki article! I didn't know anyone even still had that. I'm not sure I even have it any longer.

Quag

Hello! Thank you for cleaning up on my Quag page. I've never used wiki before and decided to blow an afternoon poking around on it. Hopefully I'll get better at it and be able to make meaningful contributions some day :P -- Maestro

I poked around on the Gear Reference page and changed the Bard section to use HTML lines instead of a wiki-bulleted list so I could change the gear piece links to mouseover links. Does this cause too much clutter or should I go ahead and change all of them? -- Maestro

Spell Lines

Hi there. I'm new to the wiki system, and although I'm a heavy wikipedia user I never wrote anything on this thing. Should I answer your question about Spell Lines here or directly on my user_talk page, where you asked me?

No idea what the protocol is. Here is fine. I was just wondering if there was a webpage somewhere with that information? --Ravhin 16:12, 3 February 2011 (UTC)


Thanks for the help

I really appreciate your help cleaning up after me. --Donkdonk 08:18, 16 February 2011 (UTC)

Re: Sortable Tables

The reason I am looking at Sortable Tables is because I think the Skill Jewelcrafting looks awful. You can see what I am working on here. --Donkdonk 18:25, 18 February 2011 (UTC)

Rav's Utils

If you need help fixing any code and move the utilites out of "beta" please let me know. I am pretty good with PHP. --Donkdonk 18:46, 18 February 2011 (UTC)

Thanks for feedback

  • I'm still learning more advanced aspects of Wiki editing but I'll make sure you won't (generally) have to clean up after me, keeping things linked. etc., etc.
  • The quests and the formating I was intending to get to today and tomorrow, just wanted to get basic info out there while I'm researching stuff before fretting with format.
  • Yeah I like the see also, and the idea of standardized categories like "Quests" for zone entries, all nice and consistent across all pages. I originally added it just to be able to link to some orphan pages. With the intent of coming back later and fine tuning the entries I used under "See Also"
  • The infobox, lol yeah I gotta do some googling on that. I initially tried looking for a list of available boxs here but didn't come across anything. A bit later I found some so I will look into that much more but what I really want is something similar to Wikipedias infobox like on towns for instance see: http://en.wikipedia.org/wiki/Tillamook,_Oregon the picture(s) followed by meaningful stats? We should have something similar standardized for all the various types of entries Zones, Mobs, Items etc. Obviously we could keep it MUCH simpler and straight forward than that wiki example I linked but the gist is the same.
  • The waiting on Velious makes sense and it doesn't, I would suggest a disclaimer on items that way the work can get done while people are willing to put in the work but also someday velious will be finished and who knows maybe P99 or another EQclassic will wipe and restart progression. You'd still have Velious/Kunark content on the wiki ya know, so it seems to me in the long haul just putting a note or prefix on the item so the user can tell its from content not released would be more efficient.
  • But that's just my two cents =P I'll stick to my userpage so I don't rock the boat.

--Milsorgen

Factions

What can I do to make a section for Factions?

We can then include faction hits on mobs, link to quests that give/deduct faction, etc...

-- Rejuvenation

Faction Guide

Hey! Thanks :) It's been a while since I played EQ and I remember actually liking to walk the faction line. If you want to start the overall guide, I can keep looking for more quests with only positive faction hits. Seems like most of the info already exists - largely here. Most of it will be a reformatting. We could start with the description from http://wiki.project1999.org/index.php/Game_Mechanics#Faction_System_and_Levels (and use my chart format as I greatly heart the color-coding of Ally to Scowls!). Use the content table template (like the one on the Deity pages?) to list all the factions below that, and we can link to the factions from the quests, to the quests from the factions. Split the quests by continent if we get enough of them. --Xxtayce 20:42, 7 July 2011 (UTC)

Item links?

Been adding Velious stuff in advance and I think I got everything except how to do the pop-up item link. This quest has one of the item images uploaded here but I can't figure out how to get it to link. Help? --Xxtayce


Skins

I'm sure I'm driving you nuts by now. Sorry for that. Can I make my own wiki skin? Or is that stored in admin untouchable area somewhere? I'd love to have a nice medium blue-grey one based off the default, and wouldn't mind making it at all. --Xxtayce

Can you email me a zipped copy of the defaultskin p99 wiki uses? (should be a php file and some css files in a folder) That way all I'll be changing is colors and we won't have to worry about compatibility with a possibly older version. --Xxtayce

Merchant Pages

Yes, I was going to message you about the merchant part of the scraper. I was using the NPC field to generate merchant pages, however, I would have to change the template line from "Namedmobpage" to the merchant template that I created: "MerchantPage." The only real difference in the templates is the change from "known_loot" field to "items_sold." When using the scraper for NPCs, it gives items dropped from the merchant that have nothing to do with the merchant's sell table. I don't know if Zam, or whatever your source is, has item sold information, but this would be nice, as I have had to add all items manually. It appears that [1] does have the same items listed as I added manually for Kafia Ratsbone.

Another thing that would be really desirable for items, especially for tradeskills, is a list of merchants (maybe sorted by zone, done by the template?) that sell the item. For now I am thinking a quick addition of "pages linking to this," showing merchant pages would suffice.

This is my first time editing the wiki and am not sure what people are looking for in a merchant page or where to have a good discussion about it, so I don't want to change it dramatically.

--Waenc

PS. I think a good change would be to change any {{"templatename" beginnings to {{subst:"templatename" so that when users try to edit the page later, the "[edit]" link next to each subheading doesn't link back to the template, but rather the thing they actually want to edit. See Myre (using subst) as opposed to Kafia Ratsbone.

PPS. In general, I am preferring "subst:" in general when pasting a filled template from the scraper. For the item templates, there are "#if"s that could become "subst:#if". Also, the "#if" that refers to Related Quests heading isn't working correctly, as quests that don't exist in the wiki are being added. Maybe this is intended? I don't know enough about wiki editing, but it appears that the #if statements are to ask if the page exists in the wiki before posting what follows? For example, I am still trying to figure out how to add an "[edit]" link to item subsections.

PPPS. I have been experimenting on Short Beer. It appears that applying the subst:#if makes the subsections editable and removes a lot of cumbersome code from the editing page. Also added a Sold By section, with entries added manually. Don't know why the Contents box came back.

Template Substitution

The main issue with keeping the template in the code of each page is that the subheaddings are part of the template, so when any user goes to an "[edit]" link next to the subheadding, it points to the template, which they cannot edit. Yes, they can edit the page as a whole, rather than the section, but it's just less intuitive.

From what I have been reading about templates, they are for generating a repeated set of text, tables, etc. In our case, the template does set the page up with a format common to all other mobs/items the first time it is used. After that, with the template or with the template removed, users can edit the page all the same. Using "subst" just makes the editing easier for a beginning user that wants to only edit, say, the description because they can actually use the "[edit]" link. When someone goes to edit the whole page, it basically looks the same with the template still on or not.

--Waenc 22:47, 30 July 2011 (UTC)

Classic authenticity

For any merchants added, I took a character to the merchant and checked the items sold. I only listed any items with unlimited stock, not items that players sold to the merchant.

For the items, I did not really mess with the quests. I just left whatever was generated by the scraper. I erred on the side of the quests possibly being classic but missing from the wiki. I admit that it would be good to check and, possibly, gray out Velious quests, removing any non-classic quests. I think that there is an #if: included in the item template code that was intended not to include quests that were not already on the wiki, and this is something that I was trying to point out.

The main motivation for adding items and merchants is to be able to quickly find merchant locations for items needed in tradeskills or basic things like food, water, and bags. This is going to be most useful in zones such as Freeport, where databases such as Allakhazam have overridden old merchant locations with non-classic information. This, of course, won't really happen until the merchants selling the item are listed on the item and sorted by zone.

I really just wanted to see what putting that kind of information together would look like, and now I think we are getting an idea. I don't really want to add tons of merchants and items if they are going to need changes later. I think my main goal now is to figure out a merchant list for inclusion on item pages, old or new. Hopefully it would behave something like this:

  • I visit the page of the item I need
  • That item lists merchants that sell the item, ordered by zone. (I don't want to dig through all merchants, in all zones, selling an item when I am in Odus)
  • If a new merchant is added that sells the item, the item page will be updated.
    • As I am not that familiar with the wiki coding, this may not be automated. It may be a simple procedure suggested to the user adding the merchant.
    • This probably would not require changes to many existing items, since most are drops not used in tradeskills, etc.

Thanks for the updates to the scraper!

--Waenc 23:00, 30 July 2011 (UTC)

Merchant Scraper

Thanks for the changes! The items sold portion of the merchant scraper is really useful.

Maybe you I should note, maybe here and maybe elsewhere, that non-classic items are present as well. As an example, Alanury Stormhammer is a merchant that I added and created an item list for by checking in-game. All items that are already present are things that exist on the merchant in live p1999, where other items are not yet sold. I am not going to remove them from this merchant yet since it's an example, but I will try to figure it out for others.

Also, though it's very minor, is the spawn percentage chance relevant for merchants? And what do we know about these prices given in terms of CHA and /con?

--Waenc 21:55, 4 August 2011 (UTC)

Regarding Items Sold on Merchants

Now that I think about it, I don't think having non-classic items come up on the merchant matters. If you are standing at the merchant, you can check and remove them for about the same difficulty as it would be to add items. If you aren't standing at the merchant, you can do research to tell whether the items are classic or not. I guess the problem lies with classic items that aren't present on p1999 merchants?

--Waenc 23:24, 6 August 2011 (UTC)

I am also finding that items that I confirmed on merchants in-game are not being generated by the scraper. For example, items without prices listed on Hanamaf Darkfoam are items that I added when I visited the merchant and were pasted over with scraper data. I am kind wondering if the scraper should automatically add items sold, as it's not very hard to look at the merchant's items and the unordered list of item names. Like I mentioned above, it's pretty much as much work as making sure all items are classic. Visiting the merchant in-game insures no extra items or items left out. Most of the work is actually adding the items to the wiki, which is something to be done either way.

I guess the main question is: is the convenience of adding a merchant without visiting it valuable enough to warrant a few mistakes? Is anyone going to catch it later and fix it? The other benefit to generating items sold from the scraper is a standardized set of prices. If different characters visit the merchants, they are going to get different prices. Are the prices valuable to people?

As it is now, it's just me adding the merchants, and I am thinking I would rather visit the merchants and get the lists right. I did do a few out-of-game this morning, which, I guess, is a good time-killer, but I don't know if what is being added is right or not.

By the way, the additions to the item pages (merchant lists, copyable images right on the scraper page, etc) are awesome.

--Waenc 13:54, 7 August 2011 (UTC)

Scraper issues

The scraper is not working for merchants in EC such Bubar and A Shady Swashbuckler. It worked for Kaladim merchants.

--Waenc 23:36, 6 August 2011 (UTC)

Also not working for any other merchants I have tried, such as Merra Clayfinger.

Scraper forgets to make a placeholder for Zone and Location when accessing a mob that appears in multiple instances in different zones, so make sure you reinsert this your self when using it on these particular cases. Example Dark Assassin.

--AnonSubHuman 11:36, 12 December 2011 (UTC)

Cannot use the scraper for an instance where a mobs name is confused for a similiar, but longer name, in this case an undead knight from Qeynos Aqueducts when put through the scraper just brings up An undead knight of Unrest. Is there a way to input the Illia ID so that the scraper just converts the data it pulls into a preassembled wiki page as normal, instead of going just by NPC names?

--AnonSubHuman 12:16, 27 January 2012 (UTC)

Prices and Current Work

I don't mind the prices being visible. I was just bringing that up because I was thinking it wouldn't matter that much if we lost them by not generating item lists.

Right now I am mostly going to try to add Freeport merchants because that is a frustrating zone to try to find the correct items in due to revamps, for example EQ Trader's corner gives modern locations rather than old ones. I will probably just add the merchants, check the items in their sell windows, check the locs, and make an item list as you have suggested. After that, I can go back and check that the correct merchant location is given on the item's "Sold By" lists.

The two merchants I have visited in North Freeport had correct locations generated by the scraper, but for some reason I recall some in West Freeport not having correct locations generated. I think I was busy or something, so that's why the pages weren't added.

I see you got the North Freeport redirects on the merchants. Thanks.

--Waenc 18:20, 7 August 2011 (UTC)

Wiki Registration Error (Captcha)

I recieved a PM regarding the CAPTCHA QUOTE:

Hey Zordana,

I went to register for the project 1999 wiki.

The captcha question for registration is:

What is the third expansion of Everquest, in one word?

The answer is Velious, but that is incorrect.


The original game is Everquest.

The first expansion is Kunark

The second expansion is Velious

The third expansion is Luclin

etc.


Not a huge deal, but I thought I'd point it out.

--Rumzuck

West Freeport Merchant Locations

I am finding, as expected, that items sold by some North Freeport merchants list the merchant more than once (ex Svinal Wyspin), one location being a non-classic West Freeport location. Fortunately, these listings seem to consistently appear above other sets of Freeport locations (ex: Svinal Wyspin on Small Cloth Cap), so there may be some hope of correcting this in the scraper.

I have not been adding items found on merchants unless it's just one to see if the merchant has an incorrect location listed, as not to proliferate the problem. I am making a list of items to be added in my user page.

I'm going to stop adding North Freeport merchants for now so that we don't have to go back and take the notes out.

--Waenc 00:26, 16 August 2011 (UTC)

Non-classic Scrapper Utility references?

I have been filling out the Brewing section of the wiki, and I created a page for every ingredient & item using your utility. Every item I input has been certified P99 classic by myself. However, in some cases the utility returns related merchants and quests which I am not 100% are classic. Does the utility do any filtering, or is it completely up to the posted to research and realize that some of those related quests and merchants might not be classic? Take something as simple as Snake Scales for example. Should I make it a habit to erase the broken quests, or leave them? --Toddfx

Categories hepl?

I forgot how to make Categories on wiki. I want one for Templates and Dieties/Gods. Thanks U! Maximum 21:11, 29 September 2011 (UTC)

Upgrade Wiki Markup

Rav! Do you have the authority to update to the latest MediaWiki? http://www.mediawiki.org/wiki/Download Maximum 17:05, 20 October 2011 (UTC)

Trying out a new item template.

I'm ok with discussing a new format... I just thought I'd start adding some items to the game in a visually appealing style.


It doesn't seem like there are a whole lot of developers on this wiki atm... was just trying to buzz up some interest with a new visually appealing style... was gonna make a new format for some of the monsters i run into... but maybe should wait a bit heh.


I do think at the very least tho a button to create a new page on the main wiki page would be a great start. Jado818 23:29, 7 November 2011 (UTC)


The new template you posted on my discussion page looks a lot better imo... I do still think the bazaar data is a bit large but if thats what folks like who am i to say no ;p

Only thing i would consider is rearranging the info section a little.. and maybe adding a color scheme.. can play around with the hex for the right color or probably find a chart if you like... I just always liked this color scheme.


I really like the thing you did with the sort by name / loc / etc with the merchant chart.

It would be nice to find a spot for a picture of the armor / weapon worn as well.


I posted a few minor changes to what you posted on my discussion page. I did add a bit of color to one of the charts.. i just think its easier to look at than black on white data... but I'm ok with any color scheme.


Oh for an example of a button from a wiki here is the main page of the ffxi wiki.. i spent a lot of time there.. lots of good ideas and code you can see there also.

http://wiki.ffxiclopedia.org/wiki/Main_Page


The entire button code they have set up can be viewed by clicking the edit box near the create page button.. you'll notice it has links to rss and twitter feeds as well but doubt p99 wiki needs all that.

Also it won't create a page if that page already exists too.


This is the important part here (I think)... Its in the edit page... I didn't want to save the actual code because it would go bonkers w/o the images for the button since they aren't on the wiki. I used the notes tag so it wont actually run the code.



it creates the button.. the input box and the images and what not


Can check out some of the quest pages and monster pages too to snip a few bits of code for templates.

That wiki is one of the better ones i've worked with tho... lots of really smart people there.Jado818 00:18, 10 November 2011 (UTC)

Yoz

Hey sorry been a couple days since i've been able to get on. Vet's day weekend and went out with old buddies from the corps heh


but yah im still up for tossing ideas around for updating the look of the site... don't want to charge head long into a major page creation process before we figure out a nice look.


One thing i did notice you said maybe remove sections from pages where the there isn't any available... IE if there is no merchants that sell an item remove the "Sold By" section.

I think it is helpful to include those sections anyways just with a "none" under the section just for uniformity... that way people will always know where to look when trying to access a particular piece of information.


atm tho it just seems the page is held hostage by the bazaar / auction data.... it kind of throws a monkey wrench into everything... ill take a look at its code and see if i can edit it or separate it.

If push comes to shove can always create a link to a pricing page that displays merchant sales data / bazaar data so the page doesn't look all crazy.

There really is no limit to the amount of pages a wiki can have as long as it looks nice and is formatted well.Jado818 17:53, 12 November 2011 (UTC)

Really like the new template

I like the work you did on the item template and the example you posted on my discussion page.

Let me know if its ok to start making pages with it or if you want to make some more tweaks to it.

Oh one suggestion i have for the site is a centralized page for all the templates.

I do realize you have the editing guidelines page on the front... but for people who make lots of pages... its easier to go to a page with just links and small descriptions of what each template is for to streamline the process.

overall like the way things are looking ;p

oh a page like this is why i suggest adding some mild colors to the background of charts... its a bit rough on the eyes bloodstone

and edit... If i leave too many messages on your page feel free to delete them if you want xD Jado818 01:04, 17 November 2011 (UTC)

Templates not on the wiki

Ahh... I do suggest adding the templates to the wiki instead of an outside website..

say give each template its own page then make a master page that links to each template... that way the templates are integrated into the site.

It also allows people to have discussions about a particular template on that template's discussion page.

Template code can also be locked / protected... but still allow people to look at it, discuss it, and use it to create pages.Jado818 05:20, 17 November 2011 (UTC)


Yar can catch up a bit next time you are on.. I've done some redirects to help people get to the right pages they are looking for.. some of the naming conventions might throw new people off..

also here is an example of how easy an integrated template can be utilized once it is on the wiki. Skill Jewelcrafting Jado818 03:46, 18 November 2011 (UTC)

ok I'll move a page after a few days if nobody seems to mind... I just don't want to appear im coming in here and doing my own thing w/o input from anybody else.

Ill take a look at the templates you got on the site... I had a hard time finding them when i was searching through... I'll add some search redirects to help people find them

but yah.. I'm not a super genius coder lol.. i just poke around a bit and see what works and what looks goodJado818 23:32, 19 November 2011 (UTC)

Stat articles

Hey Rav. I was thinking about making articles on Armor Class, Endurance, Stamina (statistic), etc. Thoughts? Maximum 22:09, 22 November 2011 (UTC)

Request for comment/formatting: User:Maximum/stat. I want it to be simple, and accurate to P99 era. Maximum 18:18, 2 December 2011 (UTC)

Item effect wikilink

Hey Rav. I was looking at Howling Cutlass, and I wondered if it were possible to start linking the Effects to their respective spell pages. I do realize some are going to require all-new articles. Thoughts? Maximum 16:16, 30 November 2011 (UTC)

I think its a good idea to link a spell effect proc to its spell page unless its drastically different or nerfed effect. I also think it'd be good to have a spot for people to discuss general updates to the wiki instead of the one on one discussion.. it would help build consensus on stuff. Jado818 21:24, 3 December 2011 (UTC)

Using off wiki resources

Not exactly sure how that works or what not.. I've always done wiki's with all the resources stored in the actual wiki itself..

for example.. I made a page for Banaf Norkhitter today.. and noticed two of the items he sells were not on the wiki itself.. I was going to add the items to the wiki.. Jeweler's Kit and Legacy of Jewel Craft but was unfamiliar with the link to the Lucy ID.


I could learn to use the Lucy ID i suppose.. but you would probably confuse a lot of editors with how interdependent the p99 wiki is on outside website resource.

I think its better to just have it all here.

less complicated the stuff is the better imo.


At the very least you should add a section on how to use the Lucy ID's or other off wiki resources in the how to use this wiki area.. The easier you make it for people to use the wiki.. the more complete it will become ;o Jado818 21:04, 3 December 2011 (UTC)

Wiki Utilities

I tried using the utility you linked me but it just sits at a blank screen, it doesn't even give the indication that it's loading anything.

The Scraping Utility

I think there may be a problem with the scraping utility..

I've added about 10 or so NPC's (none monster) with it and they all have the same loot pool.. different zones / expansion / city etc Jado818 01:37, 16 December 2011 (UTC)


Yah i thought there might be a problem.. but my philosophy is get pages made and if 80% of its there.. others can correct or edit as needed.. most people need something to work with rather than start from scratchJado818 23:57, 16 December 2011 (UTC)



Yar.. I do my best to make sure what i add is actually in p99.. but im not 100% perfect... i do hope that others come in an edit / polish what i add.

Just the wiki is so blank atm I'm trying to add as much content as i can. Jado818 18:26, 22 December 2011 (UTC)

Title of pages

I know you think every page should follow the naming conventions of allakhazam exactly.. but I dont think we have to be a straight copy and paste of allakhazam... should really have a discussion about it on the main wiki page. Please respond to me btw ;p heres a good example of how following allakhazam naming conventions wont work.. bottle of red wine quest and item bottle of red wine. Jado818 23:11, 28 December 2011 (UTC)

NPC Monster Page Titles

I Think it looks cleaner when Pages have titles with all first Letter Capitals on them... ie like a goblin vs A Goblin... if there is an issue with linking only takes like 2 secs to add a redirect anyways

I put up an example of how to deal with multiple npc monsters from different zones with the same name... I intend to work on it some once a majority of the item / quest pages are made... I will make a push on npc monsters

here is a good way other mmo wikis have found to handle multi monster with same name

test page sandbox >>>>>>>>>>> Jado818 23:31, 28 December 2011 (UTC)

Item Page "How To Obtain Section"

I think the Dropped from section should be changed to a How To Obtain Section... then list merchants , what quest it come from.. and what it drops from underneath it.

Here might be an example of how a how to obtain page would look

User:Jado818

the difference bein on a page like this Regurgitonic which quest is the one to obtain the item... how would you know unless you had prior information or searched every link.

A good wiki should point you to the right information... it shouldn't be an egg hunt. Jado818 23:48, 28 December 2011 (UTC)

Wiki Content

1. For NPCs with the loot list including "Kyv" stuff you should delete it all and replace it by "None".

  • Will do.. I'll delete any mention of the kyv or other items on these pages.. and others can add back drops when / if they are discovered on p99


2. For quest pages which are identically named to an item in the ItemDB then the new name becomes "ItemName Quest". For example, Aegis of Life and Aegis of Life Quest. I saw you did a few like "ItemName (Quest)" but this will break the existing convention, so all existing links (and new links from the scraper) will point towards a page that doesn't exist.

  • KK ill try to keep from using parenthesis.

3. Capitalization is similar. a goblin should really be "a goblin" but the wiki software is stupid and makes it "A goblin". I agree "A Goblin" looks better, maybe. But all existing and future quest,NPC,faction,item pages will use the capitalization as it exists ingame, or in the DB. If you want to make a redirect from "A Goblin" to "a goblin" thats fine, but the page "a goblin" needs exist to make things link up.

Thats the point i think we both agree on.. it should appear as it does in game.. however because of the software limitations of the wiki (can't make first letter lower case namely) i think it looks cleaner to make all capital first letters and put a redirect in for all lower case first letter.


4. I just saw you made a bunch of faction page redirects. Just a note that all faction pages do (should) exist already, you just have to find the right spelling/capitalization/spaces when adding a new NPC/quest. Usually the scraper does this mostly ok. There are a few duplicates now I'll erase, like DeepPockets and Deeppockets. You can always check the list at Category:Factions to find the spelling the wiki uses.

  • np.. part of the issue i have atm is a lot of items/factions/pages are hard to find because of insufficient search redirects... i'd suggest instead of deleting a page just put a redirect to the proper one so others aren't confused when searching also.


5. When adding merchants or mobs with drop lists that you aren't sure about it's a good idea to add the

WarningIcon.png Note: This item list has not been confirmed on Project 1999 EQEmulator Server.
Please check there are no missing or extra items, then remove this notice.
template, like I did for Aanina Rockfinder. It can't be guaranteed that the scraper has the lists 100% right, but it's easy for someone to check a merchant and then remove that note.

I also agree the "How to Obtain" section for items would be good. I will try to do this, for now if "Related Quests" contains lots of quests maybe just make a note in the "notes" section which quest has that item as the reward. --Ravhin 21:16, 29 December 2011 (UTC)

  • Good note on the unconfirmed itemlist.. ill add that to my "toolbox" of stuff i use... not trying to be hard on you or anything just trying to make the wiki more user friendly... i normally like monster at the bottom of the page because thats normally the longest list... much simper to scroll past relatively small how to get from quest and merchant list than scroll past 100 monster for example.
  • Thanks for response.. i'm doing my best to build content atm.. maybe not 100% complete pages.. but the more pages that are out there.. other editors eventually come in and fill in missing info.. much easier to work from a mostly built page than start from scratch. Thanks again for the ideas. Jado818 18:34, 30 December 2011 (UTC)

Sectional Editing not properly working

Something is borked up with the sectional editing... or the its way set up atm..

You can open up the section edit parts... but the data from the pages does not appear. Well reading further it appears the its locked or something.. mentions needing permission Jado818 02:32, 1 January 2012 (UTC)


oh had a thought also.. it would be helpful if a section was added to the chart where you could see if a monster was social or not (IE do they link together when pulled)

Could add a line some where or even just a letter code like S for social or L for linking something simple like that.

This is the chart i mean.. i put the no run tags so you have to edit page to see it.


Yet More Naming Convention Stuffs

I found a possible issue... would like your input... i think it looks weird when there are two colons (two of these >>>> : <<<<<) in a page title. here is an example of a page i made with current naming conventions.

Spell: Illusion: Air Elemental


just looks a bit awkward.. i'd suggest using redirects to aim if for a page called Spell: Illusion Air Elemental

Redirects

yo man.. i seen you deleted a page because of a dupe one.. which is all good

but i think it might be better to utilize the redirect feature of wiki instead

the example i seen recently was for Emerald Warriors' Items

if you tried to search for that page in the search box and the apostrophe was in the wrong spot or not there at all.. you'd get a blank search screen and think the page wasn't there.

I made a redirect for the other similar names... but thats the problem i see with the wiki atm .. a lot of the searches don't direct you to the proper page.

thanks for your work on the wiki btw.. i see you messing with the sectional editor ;p Jado818 23:18, 5 January 2012 (UTC)

Thanks for heads up

I'm ok if you want to delete the drops from section on the spells if its inaccurate.. can always reinput it as information becomes available.


Most of it seemed accurate from my memory from long ago.. but i can't really speak for p99... i do know a lot of the skyfire named things have good spell drops (again from memory ;p ) but yar.. i don't freak out if pages get edited or w/e.. i'm just trying to get the building blocks out there for people to build on. Jado818 00:04, 7 January 2012 (UTC)

Dynamic zone list

I think its a good idea... i like how its organized...

one thought tho since its going to make the pages a lot longer would be to add a quick link section near the top of the page so people can skip down to the section that they want... could even make a show / hide button for it so can open it up if you want the option to skip down.

Could be lame to scroll down a large page.. be nicer to just click the link and go to part of the page that you want. Jado818 14:10, 10 January 2012 (UTC)

Tradeskill info's

I'd like to do some work on setting up better information on tradeskills eventually..

here is a thought on how the info could be incorporated into the existing item's page template.


If an item is used in more than one type of tradeskill.. im sure there are some out there... could just do a level 2 header for each one and list the recipes its used in underneath it..


here is a page i put a recipe on Gator Meat.


and here is an idea how to incorporate recipes onto item pages themselves also. Gator Rolls Jado818 20:44, 10 January 2012 (UTC)

New Delete and Velious Era Templates

I added two new templates to help other editors flag concerns for people reading over articles..

I know myself and others have had issues with certain quests or items not being added to the game until velious comes out or maybe seeing an item or something else that will never be added to the game.

For articles that are velious era.. i believe it is still useful to have the pages on the p99 wiki so people can discuss them or research them until they do become added.

I put a template up for those articles using

an example of the Velious Era tag being used i put up on the a drowned citizen page.


and for any pages that might get by the two of us... as im sure there is no way for one person to ever fully scan a wiki themselves... others can flag an article for deletion and start a discussion about it and point out research until the issue can be addressed.

I put a template up for deletion with the name of
WarningIcon.png
Notice: This article is being considered for deletion.

Please add comments or information below, as to whether this page applies to p99 and should be kept or not.

Feel free to edit the article, but please do not blank it or remove this notice. (See: deletion policy or image policy)


It would be helpful to define an image policy and deletion policy as well before the wiki gets too large... as wiki's become completed more people do jump in and a big thing i notice is people fighting for "whose picture goes on the page" kinda deal.. can prevent some edit wars that way lol.


Oh as a side note.. i dont really want your talk page to get deleted not sure how to link the template w/o it running.. but if you notice at the bottom of your page a category pops up saying "Articles for Deletion" ... thats a great way to track issues with these types of things when more people start flagging stuff. Jado818 21:18, 10 January 2012 (UTC)

Naming conventions

Hey dude see you hard at work as usual

just one note I mentioned it before thought we worked it out lol


It looks really weird with a monster having a partially capital and partially lower case name.

take for example orc pawn.. when you open up its page it goes to Orc pawn which looks awkward for a page title. Since its impossible to start pages with lower case titles

I suggested making pages with all capital titles like Orc Pawn and just redirecting all lower cases to that page so it looks cleaners with orc pawn and follow that type of convention for similar monsters.

Please respond.. we gotta get on the same page here. Jado818 16:35, 12 January 2012 (UTC)

Tradeskills and categories

A concern i have is the edit to the proposed format by putting the yield, trivial , and container types on the same line.

That would make some recipes look unbalanced because some recipes are made in multiple different types of containers.

Just for uniformity to a format and style i think the yield and containers should go on a separate line.

Its just way too much information on one line.

I also think it is a good idea to have pages for the different types of static tradeskill containers ie Pottery Wheel... can put information such as locations throughout norrath and other useful information on how to use the containers.. (ie don't stack stuff) or if there is a limit to the amount of people who can use one at once?

Jado818 18:15, 13 January 2012 (UTC)

Spell Research

Im fairly new to Spell Research so i dont know much about whats considered common knowledge.

I See that a lot of the articles that have various spell research "Words" have been changed to "Drops from level appropriate monsters"

I think it might be helpful if there was a link to the spell research page with how page drops work and what the appropriate levels of monsters to farm those pages are... and until such a thing can be set up to leave the specific confirmed monsters words / pages drop from on the articles themselves.


In the end its about helping people find what they are looking for and explaining the game... the statement "appropriate level monsters" doesn't help much if there is no reference to what the appropriate level monsters are.

Best thing would be for somebody knowledgeable on spell research to do an update to the spell research page itself. Jado818 01:08, 15 January 2012 (UTC)



On a side note.. blanking out monster drop lists such as Fine Steel Great Staff doesn't do much to enhance the usefulness of the wiki.

"Level appropriate monster" has nothing to do with whether or not a monster will drop that type of weapon or not.

It only serves to confuse would be farmers or people looking to find that item. Jado818 01:14, 15 January 2012 (UTC)






XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX

KK i understand your reasoning.. ill start adding back info on drops as i verify it.

But as for just a blanket message on common item pages... for people in the know.. they would never bother going to a common item page such as Fine Steel Great Staff. Right now the page has essentially no information besides the name of the item and that it exists on p99.

For a new player doing research... information on where to obtain it would be useful as well as its sales price... for an old player.. they would never bother with the page to begin with.

Information on the min and max sales price would be useful (player edited until it reaches true min / max because everybody knows sales price varies on different factors, but as long as people have a min / max range they can know in general what to expect and trash items as appropriatly).

I can understand why you want to confirm drops on it.. but i do think it would be better to have something on the common item pages. Information only helps people.. If you had to choose between too much or generalization that didn't help at all.. id go for too much.

It might work out as a good middle middle ground (until everything on p99 can be confirmed) to instead of deleting content.. to move it to the discussion page so people have something to look at if they want to go beyond unconfirmed informatino and maybe help confirm some aspects of the game.


Discussion page is an awesome tool... i'm sure you'll see its benefit in time ;p Jado818 02:53, 15 January 2012 (UTC)

EverQuest Article: The Making of a Classic

Ravhin, think we should have a section on History/Background of the game development? http://www.mmorpg.com/gamelist.cfm/game/9/feature/5970/EverQuest-The-Making-of-a-Classic.html Maximum 18:37, 16 January 2012 (UTC)

I don't think it would detract from the wiki in any way. Thats the point of these types of databases, to help people learn about the games they play.

User created guides or player pages or history of development pages just serve to give the data base personality imo. Jado818 19:04, 16 January 2012 (UTC)

Adding Content

Yep sorry in advance for anything i add that isn't in the game.

My philosophy atm is the wiki is in dire need of content... and I'm sure of 95% of the stuff that i add... you or other editors can point out if something is wrong and delete... but i think I do more good than harm to the wiki.

I do also update my specific experience in game as i go also.. ive been replacing old outdated screenshots and updating locs / quest guides as i do quests for example.

I just think it helps people more when there is a page to edit than building up an article from scratch so i've been pumping out content.


It will be easier to track my edits once most of the in game stuff has an article... i've started to use that minor editing note thing to to make it easier on you as well.


Thank you for working with me. Jado818 19:01, 16 January 2012 (UTC)

Policies

I added a basic deletion and image policy to the P99 Wiki.. Please look it over ;p


I'm sure it won't be important anytime soon.. but if the wiki does become super popular.. it will be helpful to have established policies. Jado818 21:25, 16 January 2012 (UTC)

An Idea for Non- P99 Content

Maybe redirect any search for a non-P99 item / quest / article to a blanket page saying what they are looking for will never be added to P99 and create a category called "Never to be released Content" or something along those lines.


Would help keeping people from remaking deleted articles and save time for others who might think a page is just missing from the wiki... would be easy confirmation that the item is intentionally not on the wiki and will never be in game. Not that we should actively make pages for non P99 content but as they appear on the site could implement something like this.Jado818 10:16, 23 January 2012 (UTC)


Maybe not even a blanket page or template... but even just a list of non-p99 content as it pops up might make a useful bit of information. Jado818 16:32, 25 January 2012 (UTC)

Deletion of Redirects

I see you deleted a few redirects today.

I can see the reasoning behind deleting obviously wrong articles in the wiki.... but i don't understand why you would delete
redirects.. their only purpose is to help people find the right page when typing in the search box?


Lets try to make the wiki more user friendly... forget perfect grammar and punctuation and just leave redirects as is... as long as main pages aren't borked up shouldn't make a huge difference... what do 10 extra (on average) characters for a redirect detract from the database... and the redirects make for easier searches. Jado818 18:43, 23 January 2012 (UTC)