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Difference between revisions of "Per-Level Hunting Guide"
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| 32-36 || [[South Karana]] || "Spires" outside Splitpaw zoneline || Gnolls || | | 32-36 || [[South Karana]] || "Spires" outside Splitpaw zoneline || Gnolls || | ||
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| + | More coming soon (feel free to add or modify rows yourself) | ||
Revision as of 20:03, 26 September 2013
While there are *many* hunting guides for Everquest in general, and quite a few for Project 1999 in particular, all of them take a broad approach. For instance, many don't distinguish between grouping or soloing spots, or whether certain classes are particularly suited to a spot. Many also just reference a zone, without explaining the particular hunting area. And every one I've seen breaks down hunting grounds in groups of five levels, even though not every hunting ground falls in to those groups.
In contrast, this guide will attempt to show the best hunting grounds for each individual level, with notes about soloability vs. groupability and specific class/faction concerncs. Initially it will mainly contain content from other guides, but hopefully over time it will grow to include more (and more specific) content. Remember, this is a wiki: if you have something to contribute, click edit and contribute it!
| Level Range | Zone | Area | Monsters | Notes (Class/Faction/Soloability/ZEM/Special Drops etc.) |
|---|---|---|---|---|
| 1-3 | Greater Faydark | Ruins near lifts | Assorted critters | |
| 1-3 | Everfrost | Pass outside Halas | Assorted critters | Watch out for Vengeful skeletons |
| 4-6 | Greater Faydark | "Orc hill" (north end of zone before Crushbone) | Orcs | Because orcs are clumped, soloing is more difficult (but still doable) here; orcs drop Crushbone Belts |
| 6-8 | Blackburrow | Top level of zone | Gnolls | Gnolls drop Gnoll Fangs; beware of trains |
| 8-10 | Blackburrow | Inside Blackburrow, not too deep | Gnolls | Gnolls drop Gnoll Fangs; beware of trains |
| 15-18 | Lake Rathe | Aviak island/Arena zoneline | Aviaks | Aviaks are faction-less |
| 29-32 | South Karana | Centaur huts | Centaur Archers | Centaurs have no faction, so you can kill them then use their vendor |
| 32-35 | South Karana | Centaur huts | Centaur Coursers and Centaur Chargers | Centaurs have no faction, so you can kill them then use their vendor |
| 32-36 | South Karana | "Spires" outside Splitpaw zoneline | Gnolls |
More coming soon (feel free to add or modify rows yourself)