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Difference between revisions of "Wizard Soloing Guide by Level"

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Hey guys, I've seen some people lately asking about exp spots and quadding strategies. I'm going to try and find that old quadding guide for all the various places and update it with new locations for the library. This is an old levelling guide from Graffe 1.0 Library. It's pretty accurate through luclin. If you have any additions to add to it, please lemme know.
 
Hey guys, I've seen some people lately asking about exp spots and quadding strategies. I'm going to try and find that old quadding guide for all the various places and update it with new locations for the library. This is an old levelling guide from Graffe 1.0 Library. It's pretty accurate through luclin. If you have any additions to add to it, please lemme know.
  
=====================
 
 
There's a great thread here entitled, Wizards cradle to grave solo guide. I copy and pasted peoples posts, and combined them into one file. I use it for reference, and giving info to my friends when they ask where is a good place to hunt at X lvl (even some non-wizzies *gasp*). It lists the zones, and some of the original comments. Thought I'd post it in case others might find it useful. Includes lots of solo spots, but grouping spots as well.
 
There's a great thread here entitled, Wizards cradle to grave solo guide. I copy and pasted peoples posts, and combined them into one file. I use it for reference, and giving info to my friends when they ask where is a good place to hunt at X lvl (even some non-wizzies *gasp*). It lists the zones, and some of the original comments. Thought I'd post it in case others might find it useful. Includes lots of solo spots, but grouping spots as well.
  
Line 21: Line 20:
 
"The Lord giveth, and Ice Comet taketh away."
 
"The Lord giveth, and Ice Comet taketh away."
  
LVL 5-10
+
==LVL 5-10==
  
Butcherblock
+
# Butcherblock
Commons rules all, the orcs in grouping were best xp I ever had, turn in any DF belts you find
+
# Commons rules all, the orcs in grouping were best xp I ever had, turn in any DF belts you find
East Commons,
+
# East Commons,
West Commons
+
# West Commons
Crushbone
+
# Crushbone
Lfay
+
# Lfay
Nro - solo dervs
+
# Nro - solo dervs
SRo
+
# SRo
Steamfont- Elementals, Drakes, Skels, Harpies, near mino cave
+
# Steamfont- Elementals, Drakes, Skels, Harpies, near mino cave
Blackburrow
+
# Blackburrow
  
  
  
LVL 10-15
+
==LVL 10-15==
  
Blackburrow,
+
# Blackburrow,
Butcherblock
+
# Butcherblock
Commons rules all, the orcs in grouping were best xp I ever had, turn in any DF belts you find
+
# Commons rules all, the orcs in grouping were best xp I ever had, turn in any DF belts you find
West common- Dervs, in group
+
# West common- Dervs, in group
Crushbone
+
# Crushbone
Erud's Crossing- soloed wisps for a ton of Lightstones. Enough cash to pay for your spells, important to us first run toons.
+
# Erud's Crossing- soloed wisps for a ton of Lightstones. Enough cash to pay for your spells, important to us first run toons.
Everfrost - grouped in the tundra
+
# Everfrost - grouped in the tundra
Upper Guk
+
# Upper Guk
NK-all beetles & griffawns
+
# NK-all beetles & griffawns
WK- mostly bandits
+
# WK- mostly bandits
Lake of Ill OmenI moved to Lake of Ill Omen at 13 and stayed there until 29. Solo or Grouped
+
# Lake of Ill OmenI moved to Lake of Ill Omen at 13 and stayed there until 29. Solo or Grouped
Lavastorm- soloing by the Najena zone; I found this to be excellent exp
+
# Lavastorm- soloing by the Najena zone; I found this to be excellent exp
Lfay
+
# Lfay
Nro- soloing as much as possible and getting a derv group occasionally
+
# Nro- soloing as much as possible and getting a derv group occasionally
Oasis-Crocs of all kinds, solo or grouped
+
# Oasis-Crocs of all kinds, solo or grouped
Ocean of Tears- Sister Isle
+
# Ocean of Tears- Sister Isle
Permafrost
+
# Permafrost
Qeynos Sewers- Smugglers
+
# Qeynos Sewers- Smugglers
Nro- dervish groups
+
# Nro- dervish groups
South Ro- Orcs
+
# South Ro- Orcs
Steamfont- Elementals, Drakes, Skels, Harpies, near mino cave
+
# Steamfont- Elementals, Drakes, Skels, Harpies, near mino cave
Unrest- grouped
+
# Unrest- grouped
Paludal Caverns- group from levels 10-20.
+
# Paludal Caverns- group from levels 10-20.
  
  
LVL 15-20
+
==LVL 15-20==
  
Blackburrow- Solo Elites
+
# Blackburrow- Solo Elites
Erud's Crossing, soloed wisps for a ton of Lightstones. Enough cash to pay for your spells, important to us first run toons.
+
# Erud's Crossing, soloed wisps for a ton of Lightstones. Enough cash to pay for your spells, important to us first run toons.
Everfrost - grouped in the Tundra
+
# Everfrost - grouped in the Tundra
Highhold- orcs and gnolls, in group
+
# Highhold- orcs and gnolls, in group
High Keep (Orcs outside till i could hit the goblins inside)
+
# High Keep (Orcs outside till i could hit the goblins inside)
Upper Guk,
+
# Upper Guk,
East Karana- spiders and dogs
+
# East Karana- spiders and dogs
North Karana- the giant beetles are very good xp and move slower than your natural speed so can be quad-kited without sow or snare, all beetles and griffawns-solo.
+
# North Karana- the giant beetles are very good xp and move slower than your natural speed so can be quad-kited without sow or snare, all beetles and griffawns-solo.
WK-mostly bandits
+
# WK-mostly bandits
Lake of Ill Omen- Grouped or Solo, solo around windmill until about 20 and then moved closer to the Sarnak fort. At 30 i would group-kite sarnaks until 31
+
# Lake of Ill Omen- Grouped or Solo, solo around windmill until about 20 and then moved closer to the Sarnak fort. At 30 i would group-kite sarnaks until 31
Lake Rathetear-Aviak guards  
+
# Lake Rathetear-Aviak guards  
Lavastorm
+
# Lavastorm
Najena
+
# Najena
Oasis-Crocs of all kinds & orcs
+
# Oasis-Crocs of all kinds & orcs
OOT-- Skellies then Gargs on Garg Isle, Gargs are a bit tough to manage solo until at least 20th. Collected a couple hundred plat in Garg eyes here. Sirens in OOT. Bar none this is the best exp in the game at these levels. Once you get the two spawn broken it is super easy exp. I did each level in about 4 hours total with NO powerleveling.
+
# OOT-- Skellies then Gargs on Garg Isle, Gargs are a bit tough to manage solo until at least 20th. Collected a couple hundred plat in Garg eyes here. Sirens in OOT. Bar none this is the best exp in the game at these levels. Once you get the two spawn broken it is super easy exp. I did each level in about 4 hours total with NO powerleveling.
Overthere
+
# Overthere
Permafrost
+
# Permafrost
Qeynos Sewers- Smugglers
+
# Qeynos Sewers- Smugglers
orc highway grouped
+
# orc highway grouped
Unrest
+
# Unrest
  
Lvl 20-25
+
==Lvl 20-25==
  
Beholder-grouped
+
# Beholder-grouped
Cazic Thule- Grouped
+
# Cazic Thule- Grouped
Everfrost - Redwind's temple
+
# Everfrost - Redwind's temple
Highkeep- grouped
+
# Highkeep- grouped
East Karana- Spiders (solo), chasm crawlers and gorge hounds are easy kills. Might even get a PBB off an Evil Eye
+
# East Karana- Spiders (solo), chasm crawlers and gorge hounds are easy kills. Might even get a PBB off an Evil Eye
SK- aviaks and gnolls solo, treants grouped;
+
# SK- aviaks and gnolls solo, treants grouped;
Lake of Ill Omen- Grouped or Solo. , solo around windmill until about 20 and then moved closer to the Sarnak fort. At 30 i would group-kite sarnaks until 31.
+
# Lake of Ill Omen- Grouped or Solo. , solo around windmill until about 20 and then moved closer to the Sarnak fort. At 30 i would group-kite sarnaks until 31.
Lake Rathe- Aviak guards, solo or grouped
+
# Lake Rathe- Aviak guards, solo or grouped
Lesser fay- Saben trucross little gnome in hut.
+
# Lesser fay- Saben trucross little gnome in hut.
Najena-grouped
+
# Najena-grouped
Overthere  
+
# Overthere  
Warslik Woods
+
# Warslik Woods
Mistmoore - yard trash solo, or grouped
+
# Mistmoore - yard trash solo, or grouped
Permafrot-grouped
+
# Permafrot-grouped
Unrest- solo or grouped
+
# Unrest- solo or grouped
  
LVL 25-30
+
==LVL 25-30==
  
Beholder - Evil Eye lords – solo
+
# Beholder - Evil Eye lords – solo
Cazic Thule- grouped
+
# Cazic Thule- grouped
Everfrost - Redwind's temple
+
# Everfrost - Redwind's temple
Lesser fay- Saben trucross,little gnome in hut
+
# Lesser fay- Saben trucross,little gnome in hut
Frontier Mountains- Grouping at the giant camp
+
# Frontier Mountains- Grouping at the giant camp
Upper Guk
+
# Upper Guk
Highkeep- grouped,(had a fun of fun here, and learned how to be an effective wizzie in lower lvl groups)
+
# Highkeep- grouped,(had a fun of fun here, and learned how to be an effective wizzie in lower lvl groups)
North Karana- Bard at spires
+
# North Karana- Bard at spires
South Karana- aviaks and gnolls solo, treants grouped
+
# South Karana- aviaks and gnolls solo, treants grouped
Lake of Ill Omen. Grouped or Solo.
+
# Lake of Ill Omen. Grouped or Solo.
Lake Rathe,
+
# Lake Rathe,
Mistmoore -solo yard trash, grouped
+
# Mistmoore -solo yard trash, grouped
Najena
+
# Najena
OOT
+
# OOT
Overthere
+
# Overthere
Permafrost
+
# Permafrost
Rathe Mts
+
# Rathe Mts
Sol A
+
# Sol A
Split Paw- grouped
+
# Split Paw- grouped
Swamp of No Hope
+
# Swamp of No Hope
Unrest- solo or grouped
+
# Unrest- solo or grouped
Walsiks Woods- Brute caves near Dalnir zone. 5 spawns none assist each other.
+
# Walsiks Woods- Brute caves near Dalnir zone. 5 spawns none assist each other.
  
LVL 30-35
+
==LVL 30-35==
  
Cazic Thule- (grouped, pyramid)
+
# Cazic Thule- (grouped, pyramid)
West Commons- (Valon and Colin)
+
# West Commons- (Valon and Colin)
Frontier Mountains- Grouped, giant camp
+
# Frontier Mountains- Grouped, giant camp
Lower Guk
+
# Lower Guk
Upper Guk-Ancient Croc
+
# Upper Guk-Ancient Croc
Highhold Keep, you NEED to learn group tactics inside dungeons and you can run to the guards if you have a bad group.
+
# Highhold Keep, you NEED to learn group tactics inside dungeons and you can run to the guards if you have a bad group.
Iceclad- dervishes, cougars (learned to quad here),
+
# Iceclad- dervishes, cougars (learned to quad here),
North Karana -solo griffins
+
# North Karana -solo griffins
Sk- gnolls, treants
+
# Sk- gnolls, treants
WK- Ulrich McManus
+
# WK- Ulrich McManus
Mistmoore- Grouped
+
# Mistmoore- Grouped
OOT- Solo at Dwarves, three spawns, tremendous exp
+
# OOT- Solo at Dwarves, three spawns, tremendous exp
Overthere- solo and grouped
+
# Overthere- solo and grouped
Paw- grouped
+
# Paw- grouped
Rathe mountains- giants grouped, med/kite cyclops
+
# Rathe mountains- giants grouped, med/kite cyclops
Tower Of Frozen Shadow- grouped
+
# Tower Of Frozen Shadow- grouped
Unrest
+
# Unrest
Grouped With Ranger - Sand Giants  
+
# Grouped With Ranger - Sand Giants  
Acquired Journeyman's Boots at level 35
+
# Acquired Journeyman's Boots at level 35
  
LVL 35-40
+
==LVL 35-40==
  
Butcherblock- Dorfs
+
# Butcherblock- Dorfs
Cazic Thule- 2nd floor temple
+
# Cazic Thule- 2nd floor temple
West Commons- (Valon and Colin)
+
# West Commons- (Valon and Colin)
Crystal Caverns
+
# Crystal Caverns
DL- north wall grouped
+
# DL- north wall grouped
Eastern Wastes-quad Ulthorks, walruses
+
# Eastern Wastes-quad Ulthorks, walruses
Feerrott- single spectre by the fear cave
+
# Feerrott- single spectre by the fear cave
Freeport Guards- (solo)
+
# Freeport Guards- (solo)
Frontier Mountains
+
# Frontier Mountains
Great Divide- (quad kiting kodiak caves, did all of lvl 38 and 39 in one night getting almost 2 blue's per quad Drakkel Wolves, these guys are *cake* to quad at these levels, and pre-40 give 1.5 blue bubbles per pull
+
# Great Divide- (quad kiting kodiak caves, did all of lvl 38 and 39 in one night getting almost 2 blue's per quad Drakkel Wolves, these guys are *cake* to quad at these levels, and pre-40 give 1.5 blue bubbles per pull
Lower Guk
+
# Lower Guk
Iceclad
+
# Iceclad
The Overthere- Solo or grouped
+
# The Overthere- Solo or grouped
Rathe Mountains- med/kiting Cyclops; Solo Cynthia gypsy camp near lake zone. 2 lvl 39 nukes will take her out. Hill Giants are fun, feels good to kill something that size. May have too much hp for your mana pool so get a group. You offer everything a group hunting HG's needs, snares, high octane nukes and ports for easy banking.
+
# Rathe Mountains- med/kiting Cyclops; Solo Cynthia gypsy camp near lake zone. 2 lvl 39 nukes will take her out. Hill Giants are fun, feels good to kill something that size. May have too much hp for your mana pool so get a group. You offer everything a group hunting HG's needs, snares, high octane nukes and ports for easy banking.
Solb- grouped
+
# Solb- grouped
Steamfront- Solo gnome guards, watchman Halv
+
# Steamfront- Solo gnome guards, watchman Halv
Stonebrunt Mountains- (Solo and occasional partner)
+
# Stonebrunt Mountains- (Solo and occasional partner)
Nurga- The first spider sets as you leave the goblin area and head into the spiders/badgers. Spawn in pairs, so you will have to break the camp(s).
+
# Nurga- The first spider sets as you leave the goblin area and head into the spiders/badgers. Spawn in pairs, so you will have to break the camp(s).
  
 +
==LVL 40-45==
  
LVL 40-45
+
# Butcherblock -female dorfs
 +
# Dreadlands- grouped
 +
# Easten Wastes- quad ulthorks
 +
# Feerrot- single hill spec in Ferrott, cause its 5 mins which is enough for me to med, decent loot. Solo/Grouped at Spectres
 +
# Freeport Guards- (solo)
 +
# Great Divide- Giants, Slow but effective exp, and I needed the faction. Plus helped a guildie do the shoulders quest in Thurg and have sold the other excess heads and toes for decent cash. Drakkel Wolves, Great quadding, solid experience, and even faction. Kodiaks,When not crowded this has to be the best place. I made it through 45 in less than a week. You don't get exp for all the Ferals in 45, but with another lower level group pulling from the front of the cave it works out good. Let them pull while you're medding up then ask to pull from deeper in. You can get 4 that give exp in this way.
 +
# Lower Guk- group, Rit spawn and Zol/Dars in the hall around Frenz/Magi area
 +
# Kaesora- grouped there with same friends entire time
 +
# Lake of Ill Omen- Bloodgill Goblins,GREAT exp all the way to 51.
 +
# Lesser Faydark- happ the magician
 +
# Overthere- Solo
 +
# Rathe Mountains- Horribly boring but you can can solo the two troll guards for wonderful xp. Keep resistant skin, elemental armor, and steelskin up at all time or their dots might kill you. Use your Eye of Zomm to take the SK's Harm touch. If you get dotted, port to NK and have the cleric in the guard tower heal you.
 +
# RM- Solo HGs
 +
# SolB
 +
# Steamfront- solo gnome guards, watchman Halv
 +
# Stonebrunt Mountains - Solo and occasional partner Wandering mobs include scarlet cheetahs, tro jeg, sunflowers, rockhoppers, bloodtribe guys, lightcrawlers, sun revenants (lots of hitpoints), and other alien looking guys. Good for levels 40-55 or so. May have to look around for the appropriate levels to fight (blues to 55 tend to be around the base of the mesa). Quadding is a pain in the arse, as the weird pathing in this zone tends to cause mob's to split up after grouping, take bizarre routes towards the kiter, etc.
  
Butcherblock -dorfs
+
==LVL 45-50==
Dreadlands- grouped
+
Easten Wastes- quad ulthorks
+
Feerrot- single hill spec in Ferrott, cause its 5 mins which is enough for me to med, decent loot. Solo/Grouped at Spectres
+
Freeport Guards- (solo)
+
Great Divide- Giants, Slow but effective exp, and I needed the faction. Plus helped a guildie do the shoulders quest in Thurg and have sold the other excess heads and toes for decent cash. Drakkel Wolves, Great quadding, solid experience, and even faction. Kodiaks,When not crowded this has to be the best place. I made it through 45 in less than a week. You don't get exp for all the Ferals in 45, but with another lower level group pulling from the front of the cave it works out good. Let them pull while you're medding up then ask to pull from deeper in. You can get 4 that give exp in this way.
+
Lower Guk- group, Rit spawn and Zol/Dars in the hall around Frenz/Magi area
+
Kaesora- grouped there with same friends entire time
+
Lake of Ill Omen- Bloodgill Goblins,GREAT exp all the way to 51.
+
Lesser Faydark- happ the magician
+
Overthere- Solo
+
Rathe Mountains- Horribly boring but you can can solo the two troll guards for wonderful xp. Keep resistant skin, elemental armor, and steelskin up at all time or their dots might kill you. Use your Eye of Zomm to take the SK's Harm touch. If you get dotted, port to NK and have the cleric in the guard tower heal you.
+
RM- Solo HGs
+
SolB
+
Steamfront- solo gnome guards, watchman Halv
+
Stonebrunt Mountains - Solo and occasional partner Wandering mobs include scarlet cheetahs, tro jeg, sunflowers, rockhoppers, bloodtribe guys, lightcrawlers, sun revenants (lots of hitpoints), and other alien looking guys. Good for levels 40-55 or so. May have to look around for the appropriate levels to fight (blues to 55 tend to be around the base of the mesa). Quadding is a pain in the arse, as the weird pathing in this zone tends to cause mob's to split up after grouping, take bizarre routes towards the kiter, etc.
+
  
LVL 45-50
+
# BB- dorf merchants (quad kiting)
 +
# Cobalt Scar- wyverns
 +
# Dreadlands
 +
# Eastern Wastes- single savages/wooly rhinos
 +
# Emerald Jungle- near FoB zone. Solo.
 +
# Ferrott- Cydreela near the portal, Two well timed ICs while she's buffing will take her out if your luck
 +
# Feerrot- lone spectre
 +
# East Freeport- Solo/Duo Guards
 +
# Lguk- (solo or grouped ) (Rit spawn and Zol/Dars in the hall around Frenz/Magi area)
 +
# Hole grouped
 +
# Karnor's Castle
 +
# Lake of Ill Omen- Bloodgill Goblins, GREAT exp all the way to 51.
 +
# Lesser Faydark- happ the magician. Now that you have conflagration, Happ Dremblefold (sp?) is the best xp you could possibly hope to find, she's in Lfay right by steamfont zone, does not kill faction or anything either. She's a mage and has low hp, gives off great xp...Hit her with Conflagration, then either hit her with Tishan's Clash, and then Ice Shock (lvl 34 nuke) she dies unless she resisted, and boom, there you go, xp.
 +
# Ocean of Tears- cyclopses of all kinds, get jboots if you don't already have them.
 +
# Oggok- orge guards
 +
# Overthere
 +
# Rathe Mountains- (made a lot of pp!)
 +
# Seafury isle
 +
# Sol B
 +
# Tenebrous Mountains
 +
# TD- spirocs solo
 +
# Velks Lab- crystal spiders (grouped)
  
BB- dorf merchants (quad kiting)
+
==LVL 50-55==
Cobalt Scar- wyverns
+
Dreadlands
+
Eastern Wastes- single savages/wooly rhinos
+
Emerald Jungle- near FoB zone. Solo.
+
Ferrott- Cydreela near the portal, Two well timed ICs while she's buffing will take her out if your luck
+
Feerrot- lone spectre
+
East Freeport- Solo/Duo Guards
+
Lguk- (solo or grouped ) (Rit spawn and Zol/Dars in the hall around Frenz/Magi area)
+
Hole grouped
+
Karnor's Castle
+
Lake of Ill Omen- Bloodgill Goblins, GREAT exp all the way to 51.
+
Lesser Faydark- happ the magician. Now that you have conflagration, Happ Dremblefold (sp?) is the best xp you could possibly hope to find, she's in Lfay right by steamfont zone, does not kill faction or anything either. She's a mage and has low hp, gives off great xp...Hit her with Conflagration, then either hit her with Tishan's Clash, and then Ice Shock (lvl 34 nuke) she dies unless she resisted, and boom, there you go, xp.
+
Ocean of Tears- cyclopses of all kinds, get jboots if you don't already have them.
+
Oggok- orge guards
+
Overthere
+
Rathe Mountains- (made alot of pp!)
+
Seafury isle
+
SolB
+
Tenebrous Mountains
+
TD- spirocs solo
+
Velks Lab- crystal spiders (grouped)
+
  
LVL 50-55
+
# Burning Woods
 +
# Chardok
 +
# Cobalt Scar- Solo then quadding wyverns
 +
# Dreadlands- Singles of Increasing difficulty, kiting back to North Wall of Karnors.
 +
# Emerald Jungle
 +
# Ferrott- Cydreela that NPC near the portal. Two well timed ICs while she's buffing will take her out if your lucky or TD has some nice stuff to quad I'm told also. Easiest exp u can ever get as a wizard and not bad money cause she drops cash loot items like gems and such. I make about 1k a night off her which ain't half bad. Plus i get to do some work around the house as well.
 +
# Karnor's Castle- grouping and partnering at the zone.
 +
# Ocean of Tears- cyclopses of all kinds, get jboots if you don't already have them.
 +
# TD- Solo/Quad Spiroc Provens/Watchers. raptors (if only these things gave any kind of loot i'd be reeech)
 +
# Scarlet Desert- 53-60 solo/quading (or grouping).
  
Burning Woods.
 
Chardok
 
Cobalt Scar- Solo then quadding wyverns
 
Dreadlands- Singles of Increasing difficulty, kiting back to North Wall of Karnors.
 
Emerald Jungle
 
Ferrott- Cydreela that NPC near the portal. Two well timed ICs while she's buffing will take her out if your lucky or TD has some nice stuff to quad I'm told also. Easiest exp u can ever get as a wizard and not bad money cause she drops cash loot items like gems and such. I make about 1k a night off her which ain't half bad. Plus i get to do some work around the house as well.
 
Karnor's Castle- grouping and partnering at the zone.
 
Ocean of Tears- cyclopses of all kinds, get jboots if you don't already have them.
 
TD- Solo/Quad Spiroc Provens/Watchers. raptors (if only these things gave any kind of loot i'd be reeech)
 
Scarlet Desert- 53-60 solo/quading (or grouping).
 
  
  
 +
==LVL 55-58==
  
LVL 55-58
+
# Burning Woods
 +
# Chardok- Grouped
 +
# Charsis- Grouped
 +
# Cobalt Scar- quad wyverns for some exp and cash/gems
 +
# Howling Stones
 +
# Lesser Faydark-Brownies
 +
# Seb- Grouping
 +
# Skyfire- (need to get me some spells)
 +
# Timorous Deep- Quadding raptors , Pretty easy kills most of the time and good exp.
 +
# Velks Lab
 +
# Guild Raids
 +
# Dawnshroud Peaks - Those mean rockhopper guys at the cave. Go in from Netherbian, take a left, cave at the zone edge there will be 2 outside, and more inside... blue at 55. In order to quadkite, you'll have to invis and go inside to lure out 2, then grab the front 2. Apparently if the boss is killed (or some other trigger), some cavemen guys will spawn instead at that cave, until their boss is killed, then the rockhoppers are back.
  
Burning Woods
+
==LVL 58-60==
Chardok- Grouped
+
Charsis- Grouped
+
Cobalt Scar- quad wyverns for some exp and cash/gems
+
Howling Stones
+
Lesser Faydark-Brownies
+
Seb- Grouping
+
Skyfire- (need to get me some spells)
+
Timorous Deep- Quadding raptors , Pretty easy kills most of the time and good exp.
+
Velks Lab
+
Guild Raids
+
Dawnshroud Peaks - Those mean rockhopper guys at the cave. Go in from Netherbian, take a left, cave at the zone edge there will be 2 outside, and more inside... blue at 55. In order to quadkite, you'll have to invis and go inside to lure out 2, then grab the front 2. Apparently if the boss is killed (or some other trigger), some cavemen guys will spawn instead at that cave, until their boss is killed, then the rockhoppers are back.
+
  
LVL 58-60
+
# Burning Woods
 
+
# Charsis- Grouped
Burning Woods
+
# CoM- Goos
Charsis- Grouped
+
# Cobalt Scar- (otters)
CoM- Goos
+
# Howling Stones  
Cobalt Scar- (otters)
+
# LFAY- Brownie Guards. Worst boredom in the game since Phase Three Beta. Of course I was a cleric then which was also pretty boring.
Howling Stones  
+
# Neriak- Solo doing Ogres/Trolls
LFAY- Brownie Guards. Worst boredom in the game since Phase Three Beta. Of course I was a cleric then which was also pretty boring.
+
# Sebilis- Grouped
Neriak- Solo doing Ogres/Trolls
+
# Skyfire Mountains
Sebilis- Grouped
+
# Timorous Deep- quad kiting raptors
Skyfire Mountains
+
# Fungus Grove - AE grouping.
Timorous Deep- quad kiting raptors
+
Fungus Grove - AE grouping.
+
  
 
AE Grouping spots (50+)
 
AE Grouping spots (50+)
Fungus Grove
+
 
The Deep
+
# Fungus Grove
Old Sebillis
+
# The Deep
Chardok
+
# Old Sebillis
Howling Stones (Requires key)
+
# Chardok
The Hole
+
# Howling Stones (Requires key)
 +
# The Hole
  
  

Revision as of 14:30, 31 January 2014

Graffe's Wizard Leveling Guide

Contents

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OLD POST BELOW

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Hey guys, I've seen some people lately asking about exp spots and quadding strategies. I'm going to try and find that old quadding guide for all the various places and update it with new locations for the library. This is an old levelling guide from Graffe 1.0 Library. It's pretty accurate through luclin. If you have any additions to add to it, please lemme know.

There's a great thread here entitled, Wizards cradle to grave solo guide. I copy and pasted peoples posts, and combined them into one file. I use it for reference, and giving info to my friends when they ask where is a good place to hunt at X lvl (even some non-wizzies *gasp*). It lists the zones, and some of the original comments. Thought I'd post it in case others might find it useful. Includes lots of solo spots, but grouping spots as well.

Good hunting all !

Astacia Fierydoom Al'Kabor groupie

"The Lord giveth, and Ice Comet taketh away."

LVL 5-10

  1. Butcherblock
  2. Commons rules all, the orcs in grouping were best xp I ever had, turn in any DF belts you find
  3. East Commons,
  4. West Commons
  5. Crushbone
  6. Lfay
  7. Nro - solo dervs
  8. SRo
  9. Steamfont- Elementals, Drakes, Skels, Harpies, near mino cave
  10. Blackburrow


LVL 10-15

  1. Blackburrow,
  2. Butcherblock
  3. Commons rules all, the orcs in grouping were best xp I ever had, turn in any DF belts you find
  4. West common- Dervs, in group
  5. Crushbone
  6. Erud's Crossing- soloed wisps for a ton of Lightstones. Enough cash to pay for your spells, important to us first run toons.
  7. Everfrost - grouped in the tundra
  8. Upper Guk
  9. NK-all beetles & griffawns
  10. WK- mostly bandits
  11. Lake of Ill OmenI moved to Lake of Ill Omen at 13 and stayed there until 29. Solo or Grouped
  12. Lavastorm- soloing by the Najena zone; I found this to be excellent exp
  13. Lfay
  14. Nro- soloing as much as possible and getting a derv group occasionally
  15. Oasis-Crocs of all kinds, solo or grouped
  16. Ocean of Tears- Sister Isle
  17. Permafrost
  18. Qeynos Sewers- Smugglers
  19. Nro- dervish groups
  20. South Ro- Orcs
  21. Steamfont- Elementals, Drakes, Skels, Harpies, near mino cave
  22. Unrest- grouped
  23. Paludal Caverns- group from levels 10-20.


LVL 15-20

  1. Blackburrow- Solo Elites
  2. Erud's Crossing, soloed wisps for a ton of Lightstones. Enough cash to pay for your spells, important to us first run toons.
  3. Everfrost - grouped in the Tundra
  4. Highhold- orcs and gnolls, in group
  5. High Keep (Orcs outside till i could hit the goblins inside)
  6. Upper Guk,
  7. East Karana- spiders and dogs
  8. North Karana- the giant beetles are very good xp and move slower than your natural speed so can be quad-kited without sow or snare, all beetles and griffawns-solo.
  9. WK-mostly bandits
  10. Lake of Ill Omen- Grouped or Solo, solo around windmill until about 20 and then moved closer to the Sarnak fort. At 30 i would group-kite sarnaks until 31
  11. Lake Rathetear-Aviak guards
  12. Lavastorm
  13. Najena
  14. Oasis-Crocs of all kinds & orcs
  15. OOT-- Skellies then Gargs on Garg Isle, Gargs are a bit tough to manage solo until at least 20th. Collected a couple hundred plat in Garg eyes here. Sirens in OOT. Bar none this is the best exp in the game at these levels. Once you get the two spawn broken it is super easy exp. I did each level in about 4 hours total with NO powerleveling.
  16. Overthere
  17. Permafrost
  18. Qeynos Sewers- Smugglers
  19. orc highway grouped
  20. Unrest

Lvl 20-25

  1. Beholder-grouped
  2. Cazic Thule- Grouped
  3. Everfrost - Redwind's temple
  4. Highkeep- grouped
  5. East Karana- Spiders (solo), chasm crawlers and gorge hounds are easy kills. Might even get a PBB off an Evil Eye
  6. SK- aviaks and gnolls solo, treants grouped;
  7. Lake of Ill Omen- Grouped or Solo. , solo around windmill until about 20 and then moved closer to the Sarnak fort. At 30 i would group-kite sarnaks until 31.
  8. Lake Rathe- Aviak guards, solo or grouped
  9. Lesser fay- Saben trucross little gnome in hut.
  10. Najena-grouped
  11. Overthere
  12. Warslik Woods
  13. Mistmoore - yard trash solo, or grouped
  14. Permafrot-grouped
  15. Unrest- solo or grouped

LVL 25-30

  1. Beholder - Evil Eye lords – solo
  2. Cazic Thule- grouped
  3. Everfrost - Redwind's temple
  4. Lesser fay- Saben trucross,little gnome in hut
  5. Frontier Mountains- Grouping at the giant camp
  6. Upper Guk
  7. Highkeep- grouped,(had a fun of fun here, and learned how to be an effective wizzie in lower lvl groups)
  8. North Karana- Bard at spires
  9. South Karana- aviaks and gnolls solo, treants grouped
  10. Lake of Ill Omen. Grouped or Solo.
  11. Lake Rathe,
  12. Mistmoore -solo yard trash, grouped
  13. Najena
  14. OOT
  15. Overthere
  16. Permafrost
  17. Rathe Mts
  18. Sol A
  19. Split Paw- grouped
  20. Swamp of No Hope
  21. Unrest- solo or grouped
  22. Walsiks Woods- Brute caves near Dalnir zone. 5 spawns none assist each other.

LVL 30-35

  1. Cazic Thule- (grouped, pyramid)
  2. West Commons- (Valon and Colin)
  3. Frontier Mountains- Grouped, giant camp
  4. Lower Guk
  5. Upper Guk-Ancient Croc
  6. Highhold Keep, you NEED to learn group tactics inside dungeons and you can run to the guards if you have a bad group.
  7. Iceclad- dervishes, cougars (learned to quad here),
  8. North Karana -solo griffins
  9. Sk- gnolls, treants
  10. WK- Ulrich McManus
  11. Mistmoore- Grouped
  12. OOT- Solo at Dwarves, three spawns, tremendous exp
  13. Overthere- solo and grouped
  14. Paw- grouped
  15. Rathe mountains- giants grouped, med/kite cyclops
  16. Tower Of Frozen Shadow- grouped
  17. Unrest
  18. Grouped With Ranger - Sand Giants
  19. Acquired Journeyman's Boots at level 35

LVL 35-40

  1. Butcherblock- Dorfs
  2. Cazic Thule- 2nd floor temple
  3. West Commons- (Valon and Colin)
  4. Crystal Caverns
  5. DL- north wall grouped
  6. Eastern Wastes-quad Ulthorks, walruses
  7. Feerrott- single spectre by the fear cave
  8. Freeport Guards- (solo)
  9. Frontier Mountains
  10. Great Divide- (quad kiting kodiak caves, did all of lvl 38 and 39 in one night getting almost 2 blue's per quad Drakkel Wolves, these guys are *cake* to quad at these levels, and pre-40 give 1.5 blue bubbles per pull
  11. Lower Guk
  12. Iceclad
  13. The Overthere- Solo or grouped
  14. Rathe Mountains- med/kiting Cyclops; Solo Cynthia gypsy camp near lake zone. 2 lvl 39 nukes will take her out. Hill Giants are fun, feels good to kill something that size. May have too much hp for your mana pool so get a group. You offer everything a group hunting HG's needs, snares, high octane nukes and ports for easy banking.
  15. Solb- grouped
  16. Steamfront- Solo gnome guards, watchman Halv
  17. Stonebrunt Mountains- (Solo and occasional partner)
  18. Nurga- The first spider sets as you leave the goblin area and head into the spiders/badgers. Spawn in pairs, so you will have to break the camp(s).

LVL 40-45

  1. Butcherblock -female dorfs
  2. Dreadlands- grouped
  3. Easten Wastes- quad ulthorks
  4. Feerrot- single hill spec in Ferrott, cause its 5 mins which is enough for me to med, decent loot. Solo/Grouped at Spectres
  5. Freeport Guards- (solo)
  6. Great Divide- Giants, Slow but effective exp, and I needed the faction. Plus helped a guildie do the shoulders quest in Thurg and have sold the other excess heads and toes for decent cash. Drakkel Wolves, Great quadding, solid experience, and even faction. Kodiaks,When not crowded this has to be the best place. I made it through 45 in less than a week. You don't get exp for all the Ferals in 45, but with another lower level group pulling from the front of the cave it works out good. Let them pull while you're medding up then ask to pull from deeper in. You can get 4 that give exp in this way.
  7. Lower Guk- group, Rit spawn and Zol/Dars in the hall around Frenz/Magi area
  8. Kaesora- grouped there with same friends entire time
  9. Lake of Ill Omen- Bloodgill Goblins,GREAT exp all the way to 51.
  10. Lesser Faydark- happ the magician
  11. Overthere- Solo
  12. Rathe Mountains- Horribly boring but you can can solo the two troll guards for wonderful xp. Keep resistant skin, elemental armor, and steelskin up at all time or their dots might kill you. Use your Eye of Zomm to take the SK's Harm touch. If you get dotted, port to NK and have the cleric in the guard tower heal you.
  13. RM- Solo HGs
  14. SolB
  15. Steamfront- solo gnome guards, watchman Halv
  16. Stonebrunt Mountains - Solo and occasional partner Wandering mobs include scarlet cheetahs, tro jeg, sunflowers, rockhoppers, bloodtribe guys, lightcrawlers, sun revenants (lots of hitpoints), and other alien looking guys. Good for levels 40-55 or so. May have to look around for the appropriate levels to fight (blues to 55 tend to be around the base of the mesa). Quadding is a pain in the arse, as the weird pathing in this zone tends to cause mob's to split up after grouping, take bizarre routes towards the kiter, etc.

LVL 45-50

  1. BB- dorf merchants (quad kiting)
  2. Cobalt Scar- wyverns
  3. Dreadlands
  4. Eastern Wastes- single savages/wooly rhinos
  5. Emerald Jungle- near FoB zone. Solo.
  6. Ferrott- Cydreela near the portal, Two well timed ICs while she's buffing will take her out if your luck
  7. Feerrot- lone spectre
  8. East Freeport- Solo/Duo Guards
  9. Lguk- (solo or grouped ) (Rit spawn and Zol/Dars in the hall around Frenz/Magi area)
  10. Hole grouped
  11. Karnor's Castle
  12. Lake of Ill Omen- Bloodgill Goblins, GREAT exp all the way to 51.
  13. Lesser Faydark- happ the magician. Now that you have conflagration, Happ Dremblefold (sp?) is the best xp you could possibly hope to find, she's in Lfay right by steamfont zone, does not kill faction or anything either. She's a mage and has low hp, gives off great xp...Hit her with Conflagration, then either hit her with Tishan's Clash, and then Ice Shock (lvl 34 nuke) she dies unless she resisted, and boom, there you go, xp.
  14. Ocean of Tears- cyclopses of all kinds, get jboots if you don't already have them.
  15. Oggok- orge guards
  16. Overthere
  17. Rathe Mountains- (made a lot of pp!)
  18. Seafury isle
  19. Sol B
  20. Tenebrous Mountains
  21. TD- spirocs solo
  22. Velks Lab- crystal spiders (grouped)

LVL 50-55

  1. Burning Woods
  2. Chardok
  3. Cobalt Scar- Solo then quadding wyverns
  4. Dreadlands- Singles of Increasing difficulty, kiting back to North Wall of Karnors.
  5. Emerald Jungle
  6. Ferrott- Cydreela that NPC near the portal. Two well timed ICs while she's buffing will take her out if your lucky or TD has some nice stuff to quad I'm told also. Easiest exp u can ever get as a wizard and not bad money cause she drops cash loot items like gems and such. I make about 1k a night off her which ain't half bad. Plus i get to do some work around the house as well.
  7. Karnor's Castle- grouping and partnering at the zone.
  8. Ocean of Tears- cyclopses of all kinds, get jboots if you don't already have them.
  9. TD- Solo/Quad Spiroc Provens/Watchers. raptors (if only these things gave any kind of loot i'd be reeech)
  10. Scarlet Desert- 53-60 solo/quading (or grouping).


LVL 55-58

  1. Burning Woods
  2. Chardok- Grouped
  3. Charsis- Grouped
  4. Cobalt Scar- quad wyverns for some exp and cash/gems
  5. Howling Stones
  6. Lesser Faydark-Brownies
  7. Seb- Grouping
  8. Skyfire- (need to get me some spells)
  9. Timorous Deep- Quadding raptors , Pretty easy kills most of the time and good exp.
  10. Velks Lab
  11. Guild Raids
  12. Dawnshroud Peaks - Those mean rockhopper guys at the cave. Go in from Netherbian, take a left, cave at the zone edge there will be 2 outside, and more inside... blue at 55. In order to quadkite, you'll have to invis and go inside to lure out 2, then grab the front 2. Apparently if the boss is killed (or some other trigger), some cavemen guys will spawn instead at that cave, until their boss is killed, then the rockhoppers are back.

LVL 58-60

  1. Burning Woods
  2. Charsis- Grouped
  3. CoM- Goos
  4. Cobalt Scar- (otters)
  5. Howling Stones
  6. LFAY- Brownie Guards. Worst boredom in the game since Phase Three Beta. Of course I was a cleric then which was also pretty boring.
  7. Neriak- Solo doing Ogres/Trolls
  8. Sebilis- Grouped
  9. Skyfire Mountains
  10. Timorous Deep- quad kiting raptors
  11. Fungus Grove - AE grouping.

AE Grouping spots (50+)

  1. Fungus Grove
  2. The Deep
  3. Old Sebillis
  4. Chardok
  5. Howling Stones (Requires key)
  6. The Hole


EDIT: Changed the title and moved to Library. Special thanks to Vashanti, Aline, Jeshuah, and Xalos for helping update the guid (More updates to come hopefully). - Samadhi

Edited by: Samadhi BotS at: 2/4/02 3:49:52 pm