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Trakanon's Teeth

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Map of Trakanon's Teeth

Trakanon's Teeth is a vast, swampy area in the mountains of the same name. The most notable feature is the vast ruins of the ancient city of the Iksar, Sebilis. The ancient ruins of a massive aqueduct lead from the small lake in the area to near the old city. Now, however, the city and the surrounding area are filled with the tormented dead. Other creatures of the swamp also roam freely in the large areas of the jungle.

Level of Monsters: 30-50
Types of Monsters: Petrifier and Stonegazer Cockatrices, Erollisi Bloodthorns, Fallen Iksar, Froglok Shin Warriors, Shin Knights, Tal Shamans, Urd Shamans, Vis Knights, Wan Knights, Yun Shamans, Iksar Mercenaries, Iksar Treaure Hunters, Sabertooth Tigers and Tigresses, Spectral Champions, Commanders, Footmen, Guardians, Keepers, Legionnaires, Partisans, Trakanasaurs, Trakaraptors, Undead Keepers
Notable NPC's: Bloodeye, Champion Arlek, Champion Thenrin, Commander Sils, Crusader Zoglic, Doom, Dragontail, Dreadlord Fanrik, Ebon Lotus, Emperor Ganak, Ffroaak, froglok forager, froglok hunter, Hangman, Harbinger Dronik, Harbinger Josk, Human Skeleton, Klok Denris, Knight Dragol, Kremmit, Pained Soul, Sigra, Silvermane, Squire Glik, Stonebeak, Throkkok, Thruke, Titail Sinok, Trakanasaurus Rex, Vessel Fryn
Unique Items:
Ceremonial Iksar Chestplate
Ceremonial Iksar Chestplate
Item 624.png

MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 19
Effect: Regeneration (Worn)
WT: 6.0 Size: LARGE
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL

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Ghostly Robes
Ghostly Robes
Item 929.png

MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 10
INT: +6
SV FIRE: +8 SV COLD: +8
WT: 3.5 Size: MEDIUM
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS

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Gleaming Short Sword
Gleaming Short Sword
Item 1165.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 29
DMG: 10
CHA: +5
WT: 6.0 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL

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Grim Pauldrons
Grim Pauldrons
Item 798.png

MAGIC ITEM LORE ITEM NO DROP
Slot: SHOULDERS
AC: 13
STR: +10
WT: 4.5 Size: MEDIUM
Class: WAR CLR PAL SHD
Race: ALL

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Hangman's Noose
Hangman's Noose
Item 938.png

MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD WAIST
AC: 5
Haste: +17%
WT: 0.1 Size: TINY
Class: ALL
Race: ALL

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Iksar Hide Mask
Iksar Hide Mask
Item 771.png

MAGIC ITEM LORE ITEM
Slot: FACE
AC: 4
CHA: +13
SV MAGIC: +7
Effect: Illusion: Iksar (Any Slot/Can Equip, Casting Time: 6.0) at Level 38
WT: 0.4 Size: SMALL
Class: BRD ROG
Race: ALL

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Knobbed Warclub
Knobbed Warclub
Item 737.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 24
DMG: 8
WIS: +3
WT: 2.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL

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Korzanz Kit`ioukl
Korzanz Kit`ioukl
Item 628.png

MAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 10
STR: +3 DEX: +2 AGI: +3 HP: +20
WT: 8.5 Size: MEDIUM
Class: SHD
Race: ALL

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Lasnik's Staff
Lasnik's Staff
Item 811.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 40
DMG: 12
INT: +5 MANA: +15
SV MAGIC: +15
WT: 9.5 Size: LARGE
Class: MNK WIZ
Race: ALL

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Meditative Blanket
Meditative Blanket
Item 798.png

MAGIC ITEM LORE ITEM NO DROP
Slot: SHOULDERS
AC: 10
STR: +2 WIS: +3 INT: +3 AGI: +2
WT: 0.5 Size: MEDIUM
Class: ALL
Race: ALL

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Ropy Tendril
Ropy Tendril
Item 596.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 28
DMG: 7
Effect: Stun (Combat, Casting Time: Instant) at Level 40
WT: 6.0 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL

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Sabertooth Amulet
Sabertooth Amulet
Item 1237.png

MAGIC ITEM LORE ITEM
Slot: NECK
AC: 4
STA: +5 INT: +5
SV MAGIC: +15
Effect: See Invisible (Worn)
WT: 0.4 Size: TINY
Class: SHM
Race: ALL

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Silken Cat-fur Girdle
Silken Cat-fur Girdle
Item 718.png

MAGIC ITEM LORE ITEM
Slot: WAIST
AC: 5
STR: +9 DEX: +13
WT: 1.5 Size: SMALL
Class: ALL
Race: ALL

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Spectral Bow
Spectral Bow
Item 597.png

MAGIC ITEM LORE ITEM NO DROP
Slot: RANGE
Skill: Archery Atk Delay: 50
DMG: 19
DEX: +3
WT: 8.5 Range: 150 Size: MEDIUM
Class: WAR RNG
Race: ALL

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Trakanasaur Hide Gloves
Trakanasaur Hide Gloves
Item 636.png

MAGIC ITEM LORE ITEM
Slot: HANDS
AC: 9
STR: +5
SV DISEASE: +5
WT: 0.3 Size: LARGE
Class: WAR SHD SHM
Race: BAR TRL OGR

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Trakanasaur Hide Leggings
Trakanasaur Hide Leggings
Item 635.png

MAGIC ITEM LORE ITEM
Slot: LEGS
AC: 11
STA: +5
SV DISEASE: +5
WT: 0.5 Size: LARGE
Class: WAR SHD SHM
Race: BAR TRL OGR

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Trakanasaur Hide Sleeves
Trakanasaur Hide Sleeves
Item 634.png

MAGIC ITEM LORE ITEM
Slot: ARMS
AC: 8
STR: +5
WT: 0.4 Size: LARGE
Class: WAR SHD SHM
Race: BAR TRL OGR

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Trakanasaur Hide Tunic
Trakanasaur Hide Tunic
Item 632.png

MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 16
STA: +5
WT: 0.8 Size: LARGE
Class: WAR SHD SHM
Race: BAR TRL OGR

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Trakasaur's Tooth
Trakasaur's Tooth
Item 574.png

MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: Piercing Atk Delay: 20
DMG: 10
WT: 1.5 Size: SMALL
Class: ROG
Race: ALL

Related Quests: Rune of Scale
Adjacent Zones: Emerald Jungle, Swamp of No Hope, Sebilis

Map Location Key

1 Ruins with Spectral Keepers

2 Ruin with Cockatrices

3 Empty Ruins

4 Mausoleums with Spectral Keepers

5 Mausoleum with Emperor Ganak

6 Camps of Iksar Treasure Hunters

7 Ruins of Sebilis

8 Portal to the Ruins of Old Sebilis

Dangers

This vast space is home to many dangerous, wandering creatures. Many of them are aggressive, and many of them are very difficult to see against the underbrush and the ground while moving through the zone. Frogloks of all types are a frequent sight, and the more dangerous trakaraptors and trakanasaurs also wander freely and are aggressive. When travelling through this area, it is wise to move quickly and know which direction you're going, for it is possible to go past these monsters quickly and they won't become aggressive, but if you are slow or stop to look around, you will get jumped. If hunting here, stay close to the wall and be ready for lots of additions to the battle, even with a good puller.

Many of the other monsters, like the spectral keepers, generally keep to fixed places at either the small ruins in the larger jungle or in the Ruins of Sebilis behind the wall. They occasionally move outside of the city but generally stay within it. These are harder to pull by themselves from their surroundings.

The other problem is that the zone is so large. If you are stuck without a way to move quickly, travelling through this zone is arduous and dangerous. It is safest to stick to the walls and avoid everything.

Benefits

This zone, like a few others across the world, has a large number of rare creatures that can be hunted, making it a good place to find some nice, uncommon items. Having someone who can track is essential for this type of hunting, as the zone is very large.

The area behind the wall near the city of Sebilis is relatively free of roaming creatures. There is occasionally a spectral keeper moving around outside of the city itself, but for the most part you can move freely behind the wall without fear of getting jumped. This is good for setting up camp against the wall, as the pulls are much safer without wandering monsters.

Hunter/Forager Cycle

The hunter and forager cycles are two independent spawn rotations. There is always (at least?) one mob up from each cycle, and upon its death, another mob from the same cycle will immediately spawn. The next spawn location is likely drawn randomly (or sequentially?) from a large list of possibilities, and it is possible to become familiar with each to aid in locating the next mob. That said, a tracking class is invaluable for hunting the hunter/forager cycles. Finally, all mobs are wanderers.

Note: There can be multiple foragers/hunters up at once. Does this mean there are several cycles going at once?

Forager Cycle:

Hunter Cycle:

Traveling To and From Trakanon's Teeth

The entrance from the Swamp of No Hope is located at the spring that feeds the whole swamp at approximately 1570, -4500 and enters Trakanon's Teeth at 1570, 4500.

There is a connection to the Emerald Jungle at 3955, 1500 along the northern edge of the zone.

Sebilis can be reached through Trakanon's Teeth, found at location -2055, -4450. To enter, you need to find a red sphere buried under some ruins, and also have the correct key to activate the portal. The key is obtainable through the Rune of Scale Quest.