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Coldain Ring Quests

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Garadain Glacierbane
Start Zone: Eastern Wastes
Quest Giver: Garadain Glacierbane
Minimum Level: 30+ (to start)
Classes: All
Related Zones: Various
Related NPCs: Various

Rewards

  • Copper Coldain Insignia Ring
    Copper Coldain Insignia Ring
    Item 748.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 1
    STR: +1
    SV MAGIC: +1
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    (#1)
  • Silver Coldain Insignia Ring
    Silver Coldain Insignia Ring
    Item 874.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 2
    STR: +2
    SV MAGIC: +2
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    (#2)
  • Gold Coldain Insignia Ring
    Gold Coldain Insignia Ring
    Item 615.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 3
    STR: +3
    SV MAGIC: +3
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    (#3)
  • Platinum Coldain Insignia Ring
    Platinum Coldain Insignia Ring
    Item 873.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 4
    STR: +4
    SV MAGIC: +4
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    (#4)
  • Obsidian Coldain Insignia Ring
    Obsidian Coldain Insignia Ring
    Item 674.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 5
    STR: +5
    SV MAGIC: +5
    WT: 1.0 Size: SMALL
    Class: ALL
    Race: ALL

    (#5)
  • Mithril Coldain Insignia Ring
    Mithril Coldain Insignia Ring
    Item 880.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 6
    STR: +6
    SV MAGIC: +6
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    (#6)
  • Adamantium Coldain Insignia Ring
    Adamantium Coldain Insignia Ring
    Item 614.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 7
    STR: +7
    SV MAGIC: +7
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    (#7)
  • Velium Coldain Insignia Ring
    Velium Coldain Insignia Ring
    Item 616.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: FINGER
    AC: 8
    STR: +8
    SV MAGIC: +8
    Effect: Shield of the Eighth (Must Equip, Casting Time: Instant)
    WT: 1.0 Size: MEDIUM
    Class: ALL
    Race: ALL

    (#8)

Note: Unsure if ring quests stop at #8 on p1999 or will go further?

Walkthrough

Copper Coldain Insignia Ring (#1)

You say, 'Hail, Garadain Glacierbane'

Garadain Glacierbane says 'Hrmff, what's this? A spy sent from the giant heathens, or the selfrighteous wurms perhaps? Either way, you'd be no [friend] of the great Coldain.'

You say, 'I am a friend.'

Garadain Glacierbane says 'A friend, you say? That remains to be seen. Much more to being a friend of the Coldain than just sayin' so. Anyway, I'm too [tired] to argue about it. I haven't slept in days.'

You say, 'Why are you tired?'

Garadain Glacierbane says 'Did I say tired? Exhausted is more like it. Ever since that blizzard last week I haven't slept a wink. I came back from huntin' snow orcs to find that my [blanket] had blown away and now I'm just too tired to rustle up a new one.'

You say, 'What blanket?'

Garadain Glacierbane says 'Not just any old blanket, mind ye, mine was made of the finest tundra kodiak hides and snow panther skins, two of each. When I was wrapped up in it ya couldn't see me a bit, no, I blended right into the snow, I did. Say, if you be a friend, here's yer chance to prove it. Sew me up a new blanket so I can get some rest.'

Garadain's blanket must be made from two High Quality Cougarskins (rare drops from A Snow Cougar) and two High Quality Tundra Kodiak Pelts (rare drops from A Tundra Kodiak). Tailor them together to craft a Coldain Hunting Blanket (trivial 41) and give this to Garadain.

Garadain Glacierbane says 'Ahh, that'll do fine. Take this, it is but a trinket for now, but continue to serve the Coldain and it will grow in power. I must get some rest now, for I have been told my [nephew] has disappeared again and I will need to track him down tomorrow.'
  • Your faction standing with Coldain got better.
  • Your faction standing with Dain Frostreaver IV got better.
  • Your faction standing with Kromzek got worse.
  • Your faction standing with Kromrif got better.

You gain experience!!

Silver Coldain Insignia Ring (#2)

At the end of the previous quest, Garadain mentioned his nephew.

You say, 'What nephew?'

Garadain Glacierbane says 'My nephew, Boridain, keeps running away from home to kill a bothersome [beast], thinking this will prove to all of Thurgadin that he is a great hunter. Every time he does this my sister gets hysterical and I am sent out to find him.'

You say, 'What beast?'

Garadain Glacierbane says 'A rabid tundra kodiak has been feeding on our people for weeks now. If Boridain ever stumbled across the critter I doubt he'd stand a chance. I have a solution, but it would require the [assistance] of an outsider.'

You say, 'I will give assistance.'

Garadain Glacierbane says 'I'm taking a liking to you stranger. Your eagerness to help us will not go unnoticed. Find my nephew and give him this axe. It should keep him from hurting himself. Return to me with the ring and proof that he is safe.'

You receive a Dull Bladed Axe. Take it to his nephew, Boridain Glacierbane, who spawns at -2450, +1550.

You say, 'Hail, Boridain Glacierbane'

Boridain Glacierbane says 'Hello stranger, I am Boridain, master hunter of the Coldain. Glad to meet you.'

Give him the axe.

Boridain Glacierbane says 'Say! This looks just like the axe my uncle uses. With this I can kill the beast for sure! Now please, be very quiet, I must track my prey. I won't return to Thurgadin without the hide of the rabid tundra kodiak!'

You must now follow him around and keep him alive while he hunts for the rabid tundra kodiak. He will go to certain dangerous locations such as the giant fort, the prison camp, and the Ry'gorr fort, before finally encountering the rabid kodiak. You must protect him from any aggressive monsters en route, as well as from any static spawns he finds in these locations. It's useful to duo with someone so one can fight the monsters ahead and one can protect Boridain.

Make sure you are the one to kill the kodiak and not Boridain, or the corpse will disappear. Once you have killed it, loot the Rabid Kodiak Skin and quickly give it to Boridain (he despawns within a minute or so). He will give you a Broken Axe, which you then turn in to Garadain along with your Copper Coldain Insignia Ring ring as proof of having aided his nephew.

Garadain Glacierbane says 'Well done friend! My nephew is safe at home and his thirst for adventure is quenched for now. The beast will claim no more of our people. I couldn't have handled it better myself. Now I can get back to the business of [hunting].'
  • Your faction standing with Coldain got better.
  • Your faction standing with Dain Frostreaver IV got better.
  • Your faction standing with Kromzek got worse.
  • Your faction standing with Kromrif got better.

You gain experience!!

Gold Coldain Insignia Ring (#3)

At the end of the previous quest, Garadain mentioned hunting.

You say, 'What hunting?'

Garadain Glacierbane says 'My camp here boasts the most proficient hunters in the recorded history of the mighty Coldain empire. We alone could feed an entire clan. Things have been frustratingly [slow] lately, though.'

You say, 'How slow?'

Garadain Glacierbane says 'After years of skinning the hides of the giantmen, my hunting knife has lost its edge. The dull blade has slowed me down considerably. It has served me well, but a new [knife] would make me a much more proficient hunter.'

You say, 'What knife?'

Garadain Glacierbane says 'Hunt a wooly rhino and take his tusk, then take a flawless hide from a walrus. Combine them in a forge with a skinning rock and bring me the new knife and the silver insignia ring.'

Skinning Rocks are a random ground spawn throughout the zone. The "tusk" is really a Wooly Rhino Horn (drops from A Wooly Rhino), and the hide is a High Quality Walrus Hide (rare drop from A Walrus). Smith them together in a forge to craft a Coldain Hunting Knife (trivial 41), and give this to Garadain along with your Silver Coldain Insignia Ring.

Garadain Glacierbane says 'Hrmm, not quite the work of a Coldain. Barely functional, in fact. I'll be needing to touch this up a bit. Fetch me a Coldain [smithing hammer] and I'll be sure to tell my associates in Thurgadin of your deeds.'
  • Your faction standing with Coldain got better.
  • Your faction standing with Dain Frostreaver IV got better.
  • Your faction standing with Kromzek got worse.
  • Your faction standing with Kromrif got better.

You gain experience!!

Platinum Coldain Insignia Ring (#4)

At the end of the previous quest, Garadain mentioned a smithing hammer.

You say, 'What smithing hammer?'

Garadain Glacierbane says '[Tain] Hammerfrost can get you one. Find him and give him this.'

You receive a Note to Tain.

You say, 'Who is Tain?'

Garadain Glacierbane says 'Tain left a short time ago, he said he had a score to settle with a particular Kromriff.'

Tain Hammerfrost is a wounded dwarf lying on the ground at -4950, -2650, a bit west of the bridge to Iceclad Ocean. Giving him the note doesn't do much, so try hailing him.

You say, 'Hail, Tain Hammerfrost'

Tain Hammerfrost says 'The bloody Kromrif ambushed me! I escaped, but I am near death. They'll be tracking me down to finish me off at any moment. Without [help], I'm as good as dead.'

You say, 'I will help.'

Tain Hammerfrost says 'Thank Brell! I hear them approaching from just over that hill! Slay the leader, Ghrek, and give me his elixir.'

Four frost giants and a named leader, Ghrek Squatnot, spawn on a hill a bit east of Tain's location. They will kill Tain (forcing you to wait for him to respawn), so your best bet is to intercept them and draw aggro before they can reach him. Kill Ghrek and loot the Frozen Elixir from his corpse. Give this to Tain.

Tain Hammerfrost says 'I will report your selfless actions when I return to Thurgadin. Take this for your troubles, friend. I hope you find it useful. Fare thee well.'
  • Your faction standing with Coldain got better.
  • Your faction standing with Dain Frostreaver IV got better.
  • Your faction standing with Kromzek got worse.
  • Your faction standing with Kromrif got better.

You gain experience!!

You receive a Coldain Smithing Hammer. Return to Garadain and give him the hammer along with your Gold Coldain Insignia Ring.

Garadain Glacierbane says 'Ahh, there we go now, that's more like it. It would be time to return to the hunt were it not for the [plans] our spies have discovered.'
  • Your faction standing with Coldain got better.
  • Your faction standing with Dain Frostreaver IV got better.
  • Your faction standing with Kromzek got worse.
  • Your faction standing with Kromrif got better.

You gain experience!!

Obsidian Coldain Insignia Ring (#5)

At the end of the previous quest, Garadain mentioned plans.

You say, 'What plans?'

Garadain Glacierbane says 'The bloody Ry'Gorr, friends of the frost giants, plan to raid our encampment. Their captain, Scarbrow Ga'hruk is leading the raid. I need someone to intercept his [orders] so we may prepare for the attack. Without them we could be in serious trouble.'

You say, 'What orders?'

Garadain Glacierbane says 'Find the Ry'Gorr messenger and cut him down. Bring the message he carries to my lookout. When the attack is thwarted, return to me with the head of Scarbrow and the platinum insignia ring.'

The Ry'Gorr Messenger generally makes a beeline from the north toward the Ry'Gorr fort. Kill him and loot Rygorr Invasion Plans. Give these to "a coldain lookout" near Garadain's hut.

a coldain lookout shouts ' Aahhh..You're too late! They're upon us! To arms men! Death to Scarbrow!' Your faction standing with Coldain could not possibly get any better. Your faction standing with Dain Frostreaver IV got better. Your faction standing with Kromzek got worse. Your faction standing with Kromrif could not possibly get any worse. You gain experience!!

Scarbrow and a band of orcs spawn about 100 feet away and proceed to attack Garadain's outpost. The attacking force consists of 2-3 of "a Ry`Gorr invader" (level 42-44) and 2-3 of "a Ry`Gorr oracle" (level 42-44). Without your assistance the orcs will probably wipe out the dwarves. However, this isn't good, because the dwarves can cause Scarbrow's corpse to disappear if one of them gets the killshot. The trick is to intercept Scarbrow while he is still some distance away from the huts and let the dwarves and the rest of the rygorr battle it out amongst themselves. You may also want to keep an eye on Garadain, as it can take a while (30 minutes or so) for him to respawn if he is killed.

Scarbrow drops his head and occasionally a Frozen Orb. Give the head and your Platinum Coldain Insignia Ring to Garadain.

Garadain Glacierbane says 'Excuse me, ______, aren't you forgetting something?' Garadain Glacierbane says 'Without your assistance, we would have lost our camp and our lives. Again, I thank you. Now that you have proven your loyalty to the throne I have a special [favor] to ask of you.' Your faction standing with Coldain could not possibly get any better. Your faction standing with Dain Frostreaver IV got better. Your faction standing with Kromzek got worse. Your faction standing with Kromrif could not possibly get any worse. You gain experience!! ...

Mithril Coldain Insignia Ring (#6)

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Adamantium Coldain Insignia Ring (#7)

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Velium Coldain Insignia Ring (#8)

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