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Shaman Skull Quests

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Crusader Quarg
Heirophant Zand
Start Zone: East Cabilis
Quest Giver: Hierophant Oxyn
Minimum Level: 5+
Classes: Shaman
Related Zones: Various
Related NPCs: Various

Rewards

  • Iron Cudgel of the Clairvoyant
    Iron Cudgel of the Clairvoyant
    Item 578.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: RANGE PRIMARY
    Skill: 1H Blunt Atk Delay: 24
    DMG: 4
    WT: 5.0 Range: 40 Size: MEDIUM
    Class: SHM
    Race: BAR TRL OGR IKS

    (#1)
  • Iron Cudgel of the Seer
    Iron Cudgel of the Seer
    Item 578.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: RANGE PRIMARY
    Skill: 1H Blunt Atk Delay: 21
    DMG: 4
    WT: 5.0 Range: 40 Size: MEDIUM
    Class: SHM
    Race: BAR TRL OGR IKS

    (#2)
  • Iron Cudgel of the Mystic
    Iron Cudgel of the Mystic
    Item 578.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: RANGE PRIMARY
    Skill: 1H Blunt Atk Delay: 20
    DMG: 4
    WT: 4.5 Range: 40 Size: MEDIUM
    Class: SHM
    Race: BAR TRL OGR IKS

    (#3)
  • Iron Cudgel of the Prophet
    Iron Cudgel of the Prophet
    Item 578.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: RANGE PRIMARY
    Skill: 1H Blunt Atk Delay: 23
    DMG: 5
    WT: 4.0 Range: 40 Size: MEDIUM
    Class: SHM
    Race: BAR TRL OGR IKS

    (#4)
  • Iron Cudgel of the Channeler
    Iron Cudgel of the Channeler
    Item 578.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: RANGE PRIMARY
    Skill: 1H Blunt Atk Delay: 24
    DMG: 6
    WIS: +5
    SV DISEASE: +3 SV POISON: +3
    WT: 4.5 Size: MEDIUM
    Class: SHM
    Race: BAR TRL OGR IKS

    (#5)

Note: The Shaman Skull quests will go through number five only with the launch of Kunark and for the near future (ref).

Skull Quest No. 1

After completing the Cursed Wafers Quest, Heirophant Oxyn mentions [lost skulls] and the [iron cudgel of the clairvoyant]. (Note: You do not actually need to complete the cursed wafers quest to begin the shaman skull quests. The completion dialogue in the cursed wafers quest just points you in the direction of the skull quests.)

You say, 'What Iron Cudgel of the Clairvoyant?'
Hierophant Oxyn shakes his head and waves a finger in your face. 'If you are looking to be handed the Iron Cudgel of the Clairvoyant then you are sadly mistaken. Perhaps if you were to gather a few [lost skulls] for the temple we may find you worthy to wield one.'
You say, 'What lost skulls?'
Hierophant Oxyn says, 'You must have heard of the Trilac Brotherhoods disappearance. They are the skulls of three soon to be ancients. They were taken from this temple by a silent intruder. Crusaders are always on duty. I do not know how they got into our vault. Every petitioner is ordered to search for the three skulls and return them to me along with their petitioner cudgel and then they shall become clairvoyants.'

The three skulls drop from an iksar outcast, found in the East Cabilis sewers or in the Swamp of No Hope.

The iksar outcast in the Swamp of No Hope is much more difficult for a low-level character, so stick to the spawns in the Cabilis sewers. To get to the sewers, swim underneath the docks on the east side of the lake in East Cabilis (around +601, -409), and look for a tunnel going east, with a pygmy barracuda swimming along it. In the second air pocket that you come to (around +420, -731), face the north wall, look straight up, and hold forward until your character jumps up to the ledge. Once up there, follow the right-hand wall around to the third room, which should look exactly like the one you jumped up in. In this room, an iksar outcast spawns at (+487, -861) every 6.5 minutes. Between spawns, you can run around the other rooms and kill trash mobs to level up.

Note: From other sources, it seems that an iksar outcast *should* spawn in each of the three "air pocket" rooms, and as a rare spawn off the "in-room" mob. On P99, I have only ever seen him spawn at (+487, -861), and he does not have a placeholder.

Give all three skulls and your Iron Cudgel of the Petitioner to Heirophant Oxyn

Heirophant Oxyn says, 'Excellent!! You have proven yourself worthy to wield the iron cudgel of the clairvoyant. As a clairvoyant, I feel I can trust you, so I will tell you that the issue of the missing skulls is a [much larger problem] than last stated.'

You receive faction, minor coin, and Iron Cudgel of the Clairvoyant.

Skull Quest No. 2

You say, 'What much larger problem?'
Heirophant Oxyn says, 'Many of the ancient skulls have been cast out of our temple. A heirophant was supposed to cast a special spell which was to protect the skulls from dust and decay. He cast some unknown spell which has sent many of our skulls to their original point of death. It would be most helpful if you would [assist in collecting the ancient skulls].'
You say, 'I will assist in collecting the ancient skulls.'
Hierophant Oxyn seems unsure of your prowess. 'Hmmm. First you shall go after the two skulls of the Cleansers of the Outlands. If you find them, bring them back unbroken and then I shall trust you. Hand me both skulls and your iron cudgel of the clairvoyant and I will know you are prepared.'

For the first of these two skulls, you are looking for a rogue shaman in Warslik's Woods and Field of Bone

The rogue shaman in Warslik's Woods spawns just to the east of #4 on the map at (+2759, -3420), hiding behind a tree. His placeholder is an iksar brigand. Kill him to get Jawless Skull and A Tattered Note.

      • Working *** 09Dec14

After completing the first quest, Hierophant Oxyn sends you on a two part quest. The first part is to get two Cleansers of the Outland skulls and return them to him along with your Iron Cudgel of the Clairvoyant. He says when you have done this he will tell you where to get the next two skulls. Skull with I is found on a stuffed giant barracuda in Lake of Ill Omen. In Warsliks Woods, a Rogue Shaman Spawns. He drops a Jawless Skull and a note. The note tells you about the barracuda. You need to go to Field of Bones and kill another rogue shaman to get the Mandible. The note also says that you can buy Mendglow Clay in Cabilis, but nobody can find a place that sells it. It can however be foraged in the Burning Woods by a master forager (with much effort). Take your Jawless Skull, Mandible and Mendglow clay and combine them on a potters wheel (make sure you have a decent pottery skill). Do NOT add water. The combination will result in Skull with II. Turn Skull with I and Skull with II along with your cudgel of the Clairvoyant to Oxyn and get some xp, coin and an Iron Cudgel of the Seer (4/21).

When you finish this, Hierophant Oxyn says, 'We are in your debt. You are truly one who shall collect all the lost ancient skulls. Take your weapon. Go to Hierophant Zand and he shall guide you further. Tell him you are [the chosen saviour.]

Skull Quest No. 3

Tell Hierophant Zand "I am the chosen savior" and he closes his eyes and bows before you.

"I am honored to meet the one who shall pledge his life to the return of the Skulls of the Ancients. However, I must see proof of our prowess as of yet. Go to the outlands and retrieve one Froglok Hexdoll, and no, they are not found on Frogloks. They are shaman dolls made by the goblin tribe."

The doll can be found on a Goblin Hextracer in Warslik's Woods. After you turn in the Hexdoll, you get a note to deliver to Crusader Quarg in Field of Bones. Quarg gives you a six slot container and tells you to go to the Tower of Kurn and bring him the Skulls of the Caste of Bone Brethren, a caste of powerful shamans who perished fighting undead in the Field of Bone several decades ago. You are to get the skulls of the 5 Caste members along with the Skull of the Leader. The Leader Skull is a Lore skull with an "X". The others are non lore Skulls with an "X". (When Identified, they say Caste of Bone Brethren). They all drop off the Crusader in Kurn's Tower. Put them in the bag and combine it. This turns the bag into "C.O.B.B box" Take that back to Crusader Quarg, along with your previous cudgel, and he will give you the Iron Cudgel of the Mystic.

Skull Quest No. 4

After completing quest No 3, Crusader Quarg says... "The temple shall be pleased. As instructed by the Hierophants, here is your Iron Cudgel of the Mystic. You have done well that I must ask you to [collect the Crusaders of Rok Nolok]. Take this chest (6 slot).

Inside you shall combine the skull of their leader and at least five of the caste members (sound familliar). You then will go to the Swamp Garrison and deliver the full chest and your Iron Cudgel of the Mystic to Mystic Dovan. Go to him now and inquire of the Crusaders of Rok Nolok." Mystic Dovan spawns after 9pm on top of the building with the warlord in Swamp of no hope and says when you inquire

"Mystic Dovan lowers his head in sorrow let us have a moment of peace. I cannot find the words to speak of the unspeakable act of the gods which took the lives of the legendary Crusaders of Rok Nolok. You must find the answers for yourself. All I can do is wait for their return."

The legend of Nolok says that he and his followers were shrunk down by a magical rain and that Nolok's head burns red. You need to go to the first goblin ruins in Warsilik's Woods (when entering from Field of Bone) and hunt the Goblin Bloodtracers. These drop the 5 glowing skulls you need. You also need to get one Lore glowing skull (also dropped by these goblin bloodtracers, but much more rare). Combine the 5 skulls and lore skull in the box given by Dovan and return them to Donovan, along with your previous cudgel I think, and you will receive the Iron Cudgel of the Prophet.

Skull Quest No. 5

After completing quest 4, Dovan tells you about the skulls of Di Nozok. He says "bring them to me, I shall wait within Zand". Go talk to Hierophant Zand about the skulls for more information.

The first one is the Skull of Die Nozok. What you want is an Iksar Skull Helm, which identifies as "Skull of Die Nozok." It drops in the Sarnak fortress in the Lake of Ill Omen off of the Sarnak Adherant and various other sarnaks.

The second one is the Skull of Dai Nozok. You need to kill Overseer Dlubish in Nurga or Droga and get the Dai Nozok skull canopic. You also need to get the two keys of Dai. The first drops as a complete Ton Warrior Totem off Froglok Ton Warriors. Froglok Ton Warriors also drop three distinct "Piece of Totem"s, each of which identifies as a different portion of the Dai key. Combine these three pieces with some mendglow clay in a pottery wheel (no-fail combine) to get the second Ton Warrior Totem. You then hand the totems/keys and the canopic and 400 gp to Galdon Vok Nir in the Overthere to get an Iksar Skull (identifies as "Skull of Dai Nozok"). Be careful of your faction here. You may need an enchanter to help you do this part.

Turn in both skulls and your Cudgel of the Prophet to Hierophant Zand and you will get the next cudgel.