[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]
Trakanon's Teeth
Trakanon's Teeth is a vast, swampy area in the mountains of the same name. The most notable feature is the vast ruins of the ancient city of the Iksar, Sebilis. The ancient ruins of a massive aqueduct lead from the small lake in the area to near the old city. Now, however, the city and the surrounding area are filled with the tormented dead. Other creatures of the swamp also roam freely in the large areas of the jungle.
Level of Monsters: | 30-50 |
---|---|
Types of Monsters: | Petrifier and Stonegazer Cockatrices, Erollisi Bloodthorns, Fallen Iksar, Froglok Shin Warriors, Shin Knights, Tal Shamans, Urd Shamans, Vis Knights, Wan Knights, Yun Shamans, Iksar Mercenaries, Iksar Treaure Hunters, Sabertooth Tigers and Tigresses, Spectral Champions, Commanders, Footmen, Guardians, Keepers, Legionnaires, Partisans, Trakanasaurs, Trakaraptors, Undead Keepers |
Notable NPC's: | Bloodeye, Champion Arlek, Champion Thenrin, Commander Sils, Crusader Zoglic, Doom, Dragontail, Dreadlord Fanrik, Ebon Lotus, Emperor Ganak, Ffroaak, froglok forager, froglok hunter, Hangman, Harbinger Dronik, Harbinger Josk, Human Skeleton, Klok Denris, Knight Dragol, Kremmit, Pained Soul, Sigra, Silvermane, Squire Glik, Stonebeak, Throkkok, Thruke, Titail Sinok, Trakanasaurus Rex, Vessel Fryn |
Unique Items: | Ceremonial Iksar Chestplate , Ceremonial Iksar Chestplate ![]() MAGIC ITEM LORE ITEM Ghostly Robes , Ghostly Robes ![]() MAGIC ITEM LORE ITEM Gleaming Short Sword , Gleaming Short Sword ![]() MAGIC ITEM LORE ITEM Grim Pauldrons , Grim Pauldrons ![]() MAGIC ITEM LORE ITEM NO DROP Hangman's Noose , Hangman's Noose ![]() MAGIC ITEM LORE ITEM NO DROP Iksar Hide Mask , Iksar Hide Mask ![]() MAGIC ITEM LORE ITEM Knobbed Warclub , Knobbed Warclub ![]() MAGIC ITEM LORE ITEM Korzanz Kit`ioukl , Korzanz Kit`ioukl ![]() MAGIC ITEM LORE ITEM NO DROP Lasnik's Staff , Lasnik's Staff ![]() MAGIC ITEM LORE ITEM Meditative Blanket , Meditative Blanket ![]() MAGIC ITEM LORE ITEM NO DROP Ropy Tendril , Ropy Tendril ![]() MAGIC ITEM LORE ITEM Sabertooth Amulet , Sabertooth Amulet ![]() MAGIC ITEM LORE ITEM Silken Cat-fur Girdle , Silken Cat-fur Girdle ![]() MAGIC ITEM LORE ITEM Spectral Bow , Spectral Bow ![]() MAGIC ITEM LORE ITEM NO DROP Trakanasaur Hide Gloves , Trakanasaur Hide Gloves ![]() MAGIC ITEM LORE ITEM Trakanasaur Hide Leggings , Trakanasaur Hide Leggings ![]() MAGIC ITEM LORE ITEM Trakanasaur Hide Sleeves , Trakanasaur Hide Sleeves ![]() MAGIC ITEM LORE ITEM Trakanasaur Hide Tunic , Trakanasaur Hide Tunic ![]() MAGIC ITEM LORE ITEM Trakasaur's Tooth
Trakasaur's Tooth ![]() MAGIC ITEM LORE ITEM |
Related Quests: | Rune of Scale |
Adjacent Zones: | Emerald Jungle, Swamp of No Hope, Sebilis |
Map Location Key
1 Ruins with Spectral Keepers
2 Ruin with Cockatrices
3 Empty Ruins
4 Mausoleums with Spectral Keepers
5 Mausoleum with Emperor Ganak
6 Camps of Iksar Treasure Hunters
7 Ruins of Sebilis
8 Portal to the Ruins of Old Sebilis
Dangers
This vast space is home to many dangerous, wandering creatures. Many of them are aggressive, and many of them are very difficult to see against the underbrush and the ground while moving through the zone. Frogloks of all types are a frequent sight, and the more dangerous trakaraptors and trakanasaurs also wander freely and are aggressive. When travelling through this area, it is wise to move quickly and know which direction you're going, for it is possible to go past these monsters quickly and they won't become aggressive, but if you are slow or stop to look around, you will get jumped. If hunting here, stay close to the wall and be ready for lots of additions to the battle, even with a good puller.
Many of the other monsters, like the spectral keepers, generally keep to fixed places at either the small ruins in the larger jungle or in the Ruins of Sebilis behind the wall. They occasionally move outside of the city but generally stay within it. These are harder to pull by themselves from their surroundings.
The other problem is that the zone is so large. If you are stuck without a way to move quickly, travelling through this zone is arduous and dangerous. It is safest to stick to the walls and avoid everything.
Benefits
This zone, like a few others across the world, has a large number of rare creatures that can be hunted, making it a good place to find some nice, uncommon items. Having someone who can track is essential for this type of hunting, as the zone is very large.
The area behind the wall near the city of Sebilis is relatively free of roaming creatures. There is occasionally a spectral keeper moving around outside of the city itself, but for the most part you can move freely behind the wall without fear of getting jumped. This is good for setting up camp against the wall, as the pulls are much safer without wandering monsters.
Hunter/Forager Cycle
The hunter and forager cycles are two independent spawn rotations. There is always (at least?) one mob up from each cycle, and upon its death, another mob from the same cycle will immediately spawn. The next spawn location is likely drawn randomly (or sequentially?) from a large list of possibilities, and it is possible to become familiar with each to aid in locating the next mob. That said, a tracking class is invaluable for hunting the hunter/forager cycles. Finally, all mobs are wanderers.
Note: There can be multiple foragers/hunters up at once. Does this mean there are several cycles going at once?
Forager Cycle:
- froglok forager - drops half of key to Sebilis
- Commander Sils
- Harbinger Dronik - drops Iksar Hide Mask
- Klok Denris
- Bloodeye
- Flayhte
- Crusader Zoglic - drops Ceremonial Iksar Chestplate
- Keeper Lasnik
- Champion Arlek
- Titail Sinok
- Hangman - drops Hangman's Noose
- Champion Thenrin
- Dragontail
- Dreadlord Fanrik
- Silvermane
- Throkkok
Hunter Cycle:
- froglok hunter - drops half of key to Sebilis
- Doom
- Ffroaak
- Harbinger Josk
- Hierophant Ixyl
- Keeper Sessis
- Oracle Froskil
- Partisan Yinlen
- Trakanasaurus Rex - drops Trakasaur's Tooth
- Vessel Fryn
- Ebon lotus
- Sigra
Traveling To and From Trakanon's Teeth
The entrance from the Swamp of No Hope is located at the spring that feeds the whole swamp at approximately 1570, -4500 and enters Trakanon's Teeth at 1570, 4500.
There is a connection to the Emerald Jungle at 3955, 1500 along the northern edge of the zone.
Sebilis can be reached through Trakanon's Teeth, found at location -2055, -4450. To enter, you need to find a red sphere buried under some ruins, and also have the correct key to activate the portal. The key is obtainable through the Rune of Scale Quest.