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Variance

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Variance

Most mobs in classic EverQuest respawn predictably, usually based on their zone's respawn timer. For instance, mobs in Kedge Keep usually respawn every 22 minutes, while most mobs in the Plane of Mischief only respawn every 72 minutes.

However some mobs don't respawn predictably, and instead have a "variance window". This means that when they are killed they won't respawn in exactly ____ amount of time. Instead they will respawn _____ amount of time either before or after that respawn time.

For instance, Lodizal respawns every 18 hours ... but he has a variance of +/- 1 hour. This means that when Lodizal is killed he can respawn anywhere in a two hour window, from 17-19 hours after he was killed.

Skips

Some mobs (eg. Lodizal or StormFeather) can skip respawns. This means that (in Lodizal's case) the entire two hour window can potentially pass, with no Lodizal respawning.