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Kurrat's Magician Leveling Guide 50-60

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Contents

Welcome Magicians!



This is a guide for leveling Magicians in the expansion levels; level 50-60. We will cover locations, notable spells, certain quests, and other tips and tricks. Many people only level their mage to level 55 to be a Call of the Hero (COTH) bot, but for those who enjoy the class and don't have time to find groups for leveling post 55 I hope this guide will help you on your journey. I will make several assumptions about your character and your knowledge of the game for this guide to work.


  • You are level 49 or 50
  • You have some basic +mana or intelligence gear
  • You have a Torch of Alna
  • You have a Shovel of Ponz
  • You are current on Fire and Earth Pet spells
  • You are current on Burnout and Damage Shield spells


Level 50


This is the last easy level, it will fly by at any of these camps.

Active camps


Bloodgill Goblins


This is a fun easy camp, the a bloodgill goblin are all under water around the temple of Veksar. Bring an Enduring Breath item if you have one, otherwise don't forget to buy your Summon Waterstone spell. This is often a contested camp, and it greens out completely at 52. <add map> and <screenshots>

City Guards


City Guards are always a good option. No matter your racial choice, there is a place for you to hunt guards.

  • I used to recommend Kelethin as the best place for guards (if you don't care about faction) but with pathing issues and merchants assisting I would leave this one alone for the time being. You can use Cancel Magic to pull mobs down from below the platforms, just type /target Guard <name> and cast it.
  • Oggok is a popular location, easy to get singles, and there is a neutral merchant anyone can sell too. I haven't done this zone much on p99 so if anyone wants to elaborate here, please do.
  • Steamfont has several single pulls you can do AFK style. They are generally found on the path and one is at the windmills.
  • Kaladim has tons of guards inside you can kill, as well as many outside in Butcherblock. You can sell at the druid ring.
  • Freeport is a great zone,but it's a bit lower level and will green out quickly for you. Great place to run tight cycles, near the docks in East Freeport are excellent.
  • Grobb is another popular location, and I believe you can sell outside at the hand merchant.
  • Neriak the guards here are clerics, bring a friend to duo here.
  • Halas I've never done, but I know there are some guards in Everfrost on 6min40sec timers are an excellent laid back camp
  • Rivervale is another place I've never done, but it's definitely popular, I believe it's a bit lower level than other cities. If someone wants to add more information please do.


Bats n' Bugs in Solb


There are two ways to break into the Bats n' Bugs (BnB) area in SolB. You can clear in from the Nagafen's Lair Lavastorm entrance, or you can clear in through the Solusek's Eye back entrance to Guano harvester. I recommend learning the way through Guano. This is the camp you will want anyways.

SolB Route
LDCroute.jpg


SolA Route

Guanoroute.jpg

On the SolA route you drop down into the corridor at the lava river and follow it around. Once you zone into Guano, the first pull will likely be two bats. I recommend nuking one down quickly, then zoning or chain summoning a second pet. After that it's all simple single pulls. The only real danger here at this camp is that the Noxious spider paths all the way up to camp. You need to be ready to handle a Lava duct crawler or Nox. You should be able handle all the bats plus the beetles and sometimes Nox. Grab yourself a bag while you're here. Experience tops out at 52, but you could stretch it to 53.

Guanocamp.jpg


Key

Seafuries


AFK Camps


Cyndreela


Nallar Q`Tentu


Dryna


Level 51


Active Camps


Seafuries


AFK Camps


Dryna


Level 52


Active Camps


Seafuries


AFK Camps


Dryna


Level 53


Active Camps


Seafuries


AFK Camps


Dryna


Level 54


Active Camps


Seafuries


AFK Camps


Dryna


Level 55


Active Camps


Seafuries


AFK Camps


Dryna


Level 56


Active Camps


Seafuries


AFK Camps


Dryna


Level 57


Active Camps


Seafuries


Suits


a suit of sentient armor in Wakening Lands are a popular spot for quad kiting wizards and druids, and sometimes bards using charm. There are two camps, one has four suits in one house, this is known as 4s. The other has six suits, four inside a house, and two outside in a ruin, this is known as 6s. They most always come in pulls of two, the four might all aggro at lower levels. I don't come here until 57+ anyways, if someone wants to confirm that would be great.

So you start with a two pull, and these mobs have over 6000 HP. Start with your strongest pet, fully buffed and guard him back towards the wall. Run down to your suit house and pull using Scars of Sigil, and drag the two up towards your pet. It helps to swap targets right after you attack, you want the pet to attack the one you didn't nuke. Send the pet and kite the second around in tight circles

AFK Camps


Dryna


Brownies


Level 58


Active Camps


Suits


AFK Camps


Brownies


Level 59


Brownies


Active Camps


Suits


AFK Camps


Level 60


Active Camps


Suits


AFK Camps


Brownies