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Myga Spawn Cycle

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Myga is a dragon in Western Wastes required for the level 60 Wizard spell Porlos' Fury.

This page is a work in progress as of 9/10/22. It is based off https://wiki.project1999.com/Frontier_Mountains_Named_Cycle as a template

Contents

The Cycles

Myga can spawn on either of two named dragon cycles, each with an 8.5 hr respawn time. Any of the following dragons can spawn on either cycle: Nintal, Crial, Bufa, Yal, Linbrak, Gangel, Honvar, Atpaev, Quoza, Amcilla, Onava, Uiliak, Makala, Sivar and Myga. Each cycle has a fixed spawn point and the dragons path across much of the zone immediately after spawning. The dragons all summon, however they are fairly easy to slow, snare, and nuke; some can be feared. Some dragons have an AE dispell + dd, others are melee only. Each dragon seems to be equally likely to spawn, and as such if you kill the PHs immediately after respawning, you could expect to see 2 Myga spawns per week, on average.

Northeast Cycle

Spawns in the northeast of the zone, near the northeast-most eggs, and immediately starts pathing south towards, but not into, the eastern most edge of the ToV scar.

Beware of the rare, named wyvern Tsiraka who can spawn in the caves here. This wyvern is on Yelinak faction (one of only two mobs in the game on Yelinak faction) and may be KoS even if you are non-KoS to the rest of the dragon faction mobs in the zone. A few other named dragons path around here, so it helps to have harmony ready and/or someone to kite away adds. Pulling to the north coast is the safest option.

Scar West Cycle

Spawns inside the ToV scar on the western edge, out in front of Karkona, and immediately starts pathing west to exit the scar.

Some people like to pull this mob to the west coast of the zone; watch out for the many pathers between the spawn and the coast. You can fight safely in the scar near the rock on the west end. Stay far enough away from Karkona and from the scar pathers, including Esorpa.

Tracking Tips

Pathing Both cycles will path into the far west end of the ToV scar. You could sit there and wait for them to path to you, however their path around the zone can take over 20 minutes to complete a full loop.

Pet Track If you can summon or charm a pet, consider making three social macros for the 15 dragon names "/pet attack [name]". This is the easiest way to know if the placeholders are alive or not.

Farming Tips

The cycles can be farmed solo by utilizing the giants which spawn from the Scout Charisa turn-in. The Charisa quest spawns a pack of giants, one of whom is killed for a quest. The other giants are usually left to reset and naturally despawn after 20 minutes. Nothing in the zone will agro these giants, however these giants will attack any dragon-faction mobs they come across. Charisa is a 10 hour respawn, so using this method only slightly reduces the spawn rate of Myga in the long run. There are two methods of using these giants to kill the Myga PHs:

Train the PH into the giants You can pull the Myga cycle PH's to the giants. The giants do not see invis, and as long as they are unagro'd, when the PH dragon comes into range, the giants will agro and easily kill it. It can be hard to train the PH to the giants since other mobs in the zone will assist the PH. There are tricks you can use to make this pull work, including using harmony and the Siren's or DN zonelines nearby, but it can be annoying. You want to start setting up the PHs to be killed before Scout spawns, since it can be a long pull depending on where the PHs are in their path.

Train the giants to the PH You can more easily pull the giants to the PH by agroing the giants, invising, and running. The giants do not cast and nothing will agro them or assist them. The challenge then becomes finding the PHs and dropping agro at the right time. A wizard or druid can abscond/egress when the giants are pathing over the PH in order to drop agro and get the giants to kill the PH. You also have the trouble of finding the PHs along their routes. Once one PH is dead, let the giants regen health to full, or else you will be summoned if you attempt to re-agro and pull them to the other PH.

The giants will not despawn if they have agro. So as long as they agro one of the PHs before their 20 minute despawn timer is up, they will finish killing the PH. A combination of both methods, specifically pre-parking the dragon PHs near the giants and then training the giants into the dragons, is a fairly effective way to keep the cycle going and spawn Myga.

Loot

In addition to the Dragon Blood which Myga always drops, the dragons on this cycle commonly drop +4 necks, two 55+ spells isn't uncommon, sometimes a Greater Dragon's Head, and various WW dragon armor.

References