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- ... race in Everquest which are immune to all stun effects from their frontal arc. This is a huge benefit while tanking. Level 58: 1111 KB (1,506 words) - 20:51, 1 September 2025
- | 11% Worn Haste |name=Flame Arc64 KB (9,463 words) - 15:28, 7 April 2025
- ...'re not sticking them. If the mage is circling you will need to widen your arc as you follow them to avoid being hit/stunned by the pet. Kill the mage as ...get behind them or more preferable avoid them for the duration altogether (11 seconds?). Remember that monks get mend but it has a decent refresh time. I64 KB (11,517 words) - 13:52, 4 June 2019
- | [[Flame Arc]] || 171-181 point fire-based P ... || Yes || 1 || 3 || No || No || 1127 KB (2,120 words) - 03:12, 5 April 2025
- ... no apparent reason, meaning you do a 180 into the swarm instead of a nice arc around them! This is actually a result of the server registering where it t * 11) Goto step 7 until the mobs are all dead or walking away22 KB (4,128 words) - 20:46, 24 January 2025
- |name=Flame Arc |description=Summons {{:Summoned: Muzzle of Mardu}} that gives Haste (11%)32 KB (4,799 words) - 06:17, 27 December 2021
- ...st 32 mana or 10.66 mana per int, then I removed 8 int and lost 90 mana or 11.25 mana per int. I repeated the process once over 200 int and added 5 int a 1. Adding 100 WIS/INT gives you roughly 11.27 mana per point of WIS/INT at level 60 under 200 WIS/INT.322 KB (56,379 words) - 00:29, 3 July 2025