This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

Difference between revisions of "User talk:Uteunayr"

From Project 1999 Wiki
Jump to: navigation, search
(Necro Guide)
(Necro Guide)
Line 1: Line 1:
 
== Necro Guide ==
 
== Necro Guide ==
  
Hi, I read (well, skimmed) your necromancer guide and I noticed it heavily emphasizes very slow EXP camps - one or two monsters on a six-minute spawn. Necromancers are capable of EXPing much faster than this by hitting up more populated camps or zones with a lot of wandering monsters. I was wondering if you would be against adding a note to this effect; clearly things like the bard diet are popular for some people, but other people would find them a big snoozefest, not to mention inefficient. I'm not saying go all-out and put up suggestions for faster EXP camps, but maybe make a note that the guide is for slow and reliable EXP rather than fast and efficient EXP. --[[User:Estu|Estu]] ([[User talk:Estu|talk]]) 13:28, 18 September 2013 (EDT)
+
Hi, I read (well, skimmed) your necromancer guide and I noticed it heavily emphasizes very slow EXP camps - one or two monsters on a six-minute spawn. Necromancers are capable of EXPing much faster than this by hitting up more populated camps or zones with a lot of wandering monsters. I was wondering if you would be against adding a note to this effect; clearly things like the bard diet are popular for some people, but other people would find them a big snoozefest, not to mention inefficient. I'm not saying go all-out and put up suggestions for faster EXP camps, but maybe make a note that the guide is for slow and reliable EXP rather than fast and efficient EXP. Also, no offense meant here, but I'm surprised that someone with an eye for min/maxing has no interest in min/maxing their EXP over time. If you care about rolling an Iksar making you a more efficient necromancer, why do you then advocate going after one monster every six minutes? Even a solo cleric can do that. --[[User:Estu|Estu]] ([[User talk:Estu|talk]]) 13:28, 18 September 2013 (EDT)
  
 
== Necro Class Page ==
 
== Necro Class Page ==

Revision as of 17:29, 18 September 2013

Contents

Necro Guide

Hi, I read (well, skimmed) your necromancer guide and I noticed it heavily emphasizes very slow EXP camps - one or two monsters on a six-minute spawn. Necromancers are capable of EXPing much faster than this by hitting up more populated camps or zones with a lot of wandering monsters. I was wondering if you would be against adding a note to this effect; clearly things like the bard diet are popular for some people, but other people would find them a big snoozefest, not to mention inefficient. I'm not saying go all-out and put up suggestions for faster EXP camps, but maybe make a note that the guide is for slow and reliable EXP rather than fast and efficient EXP. Also, no offense meant here, but I'm surprised that someone with an eye for min/maxing has no interest in min/maxing their EXP over time. If you care about rolling an Iksar making you a more efficient necromancer, why do you then advocate going after one monster every six minutes? Even a solo cleric can do that. --Estu (talk) 13:28, 18 September 2013 (EDT)

Necro Class Page

Very nice additions to Necromancer, I hope you have similar plans for the other classes :)

--Ravhin 22:46, 20 August 2013 (UTC)

I might, but it will be a long ways in the future. I am working on this because I have one 60 Necro, and another at 54, with one being a DE and one being an Iksar, and I feel the wiki did not adequately live up to what the class truly is in its current state in the game. I don't really have any expertise in other classes to update other wikis. :(

However, once I finish my Iksar Necro, I will be working on either an Enchanter or Shaman, so I might do one of those.

Pre Planar Armor Page

What exactly is wrong when you try to edit it? Many people have, and it works fine for me. Also, did you not see it "included" into the Necromancer page (with the LSTH command)? That looked fine to me. --Ravhin (talk) 22:21, 10 September 2013 (EDT)

Response

My apologies for my lack of knowledge on how to properly respond other than editing these on...

But basically, everytime I tried to simple coalesce the two lists... Because honestly there is no reason for 2 lists of Necro droppable gear... The page simply refused to update for me. If you want to use the new coalesced list on the Necro page, edit the page in, and then do that line of code that makes the necro page draw it from the page you run, awesome. I just don't see the reason for two lists of stuff.