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(Research)
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==Research==
 
==Research==
 +
 +
Research is a tradeskill that allows a Wizard to combine various Runes found in the world into spells. You can train at it level 16, however it's cap levels with you. Below is a table showing the trivials and skill caps at the various spell rank levels. Please note that the easiest and most effeciant way to evel this skill is by training it with your Guildmaster. Generally training to 100/110 skill and brute force combining the final spells is enough. Wizard research is also the least lucrative.
 +
 +
{| class="wikitable"
 +
|-
 +
!Level
 +
!Max Research Skill
 +
!Typical Spell Trivial
 +
!Character Level to Trivialize Typical Spell Combines
 +
|-
 +
|16
 +
|16
 +
|22
 +
|20
 +
|-
 +
|20
 +
|25
 +
|41
 +
|24
 +
|-
 +
|24
 +
|45
 +
|62
 +
|28
 +
|-
 +
|29
 +
|70
 +
|90
 +
|33
 +
|-
 +
|34
 +
|95
 +
|122
 +
|40
 +
|-
 +
|39
 +
|120
 +
|142
 +
|44
 +
|-
 +
|44
 +
|145
 +
|162
 +
|48
 +
|-
 +
|49
 +
|170
 +
|182
 +
|52
 +
|-
 +
|55
 +
|200
 +
|N/A
 +
|N/A
 +
|}
 +
 +
 +
=== Wizard Spell Recipes ===
 +
 +
All Components listed are "Runes". Spells can require 2 or 3 Runes.
 +
 +
<table class="eoTable3 sortable" style="width:100%;">
 +
<tr>
 +
<th>Level</th>
 +
<th>Spell</th>
 +
<th>Trivial</th>
 +
        <th>Vendor Sold</th>
 +
<th>Component 1</th>
 +
        <th>Component 2</th>
 +
        <th>Component 3</th>
 +
</tr>
 +
<tr>
 +
<td>16</td>
 +
<td><span id="Identify">[[Identify]]</span></td>
 +
<td>21</td>
 +
        <td>True</td>
 +
<td>[[Rune of Falhalem]]</td>
 +
<td>[[Rune of Substance]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>16</td>
 +
<td><span id="Pillar_of_Fire">[[Pillar of Fire]]</span></td>
 +
<td>21</td>
 +
        <td>False</td>
 +
<td>[[Rune of Nagafen]]</td>
 +
<td>[[Rune of Proximity]]</td>
 +
        <td> </td>
 +
<tr>   
 +
<tr style="font-weight:bold">
 +
 +
<td>16</td>
 +
<td><span id="Project_Lightning">[[Project Lightning]]</span></td>
 +
<td>21</td>
 +
        <td>False</td>
 +
<td>[[Rune of Fulguration]]</td>
 +
<td>[[Rune of Periphery]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
<td>20</td>
 +
<td><span id="Enstill">[[Enstill]]</span></td>
 +
<td>41</td>
 +
        <td>True</td>
 +
<td>[[Rune of Neglect]]</td>
 +
<td>[[Rune of Oppression]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>20</td>
 +
<td><span id="Fire_Spiral_of_Al'Kabor">[[Fire Spiral of Al'Kabor]]</span></td>
 +
<td>41</td>
 +
        <td>False</td>
 +
<td>[[Rune of Al'Kabor]]</td>
 +
<td>[[Rune of Velious]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>24</td>
 +
<td><span id="Cast_Force">[[Cast Force]]</span></td>
 +
<td>62</td>
 +
        <td>False</td>
 +
<td>[[Rune of Disassociation]]</td>
 +
<td>[[Rune of Presence]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>24</td>
 +
<td><span id="Column_of_Lightning">[[Column of Lightning]]</span></td>
 +
<td>62</td>
 +
        <td>False</td>
 +
<td>[[Rune of Trauma]]</td>
 +
<td>[[Rune of Xegony]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
<td>24</td>
 +
<td><span id="Levitate">[[Levitate]]</span></td>
 +
<td>64 or less</td>
 +
        <td>True</td>
 +
<td>[[Rune of Attraction]]</td>
 +
<td>[[Rune of Expulsion]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>24</td>
 +
<td><span id="Lightning_Storm">[[Lightning Storm]]</span></td>
 +
<td>62</td>
 +
        <td>False</td>
 +
<td>[[Rune of Karana]]</td>
 +
<td>[[Rune of Xegony]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>29</td>
 +
<td><span id="Energy_Storm">[[Energy Storm]]</span></td>
 +
<td>96</td>
 +
        <td>False</td>
 +
<td>[[Rune of Fulguration]]</td>
 +
<td>[[Rune of Karana]]</td>
 +
        <td>[[Rune of Xegony]]</td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>29</td>
 +
<td><span id="Shock_Spiral_of_Al'Kabor">[[Shock Spiral of Al'Kabor]]</span></td>
 +
<td>95</td>
 +
        <td>False</td>
 +
<td>[[Rune of Al'Kabor]]</td>
 +
<td>[[Rune of The Helix]]</td>
 +
        <td>[[Rune of Rallos Zek]]</td>
 +
</tr>
 +
<tr>
 +
<td>29</td>
 +
<td><span id="Tox_Portal">[[Tox Portal]]</span></td>
 +
<td>95</td>
 +
        <td>True</td>
 +
<td>[[Rune of The Combine]]</td>
 +
<td>[[Rune of Dismemberment]]</td>
 +
        <td>[[Rune of Regeneration]]</td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>34</td>
 +
<td><span id="Circle_of_Force">[[Circle of Force]]</span></td>
 +
<td>120</td>
 +
        <td>False</td>
 +
<td>[[Rune of Banding]]</td>
 +
<td>[[Rune of the Catalyst]]</td>
 +
        <td>[[Rune of Concussion]]</td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>34</td>
 +
<td><span id="Lava Storm">[[Lava Storm]]</span></td>
 +
<td>120</td>
 +
        <td>False</td>
 +
<td>[[Rune of Concussion]]</td>
 +
<td>[[Rune of The Cyclone]]</td>
 +
        <td>[[Rune of Solusek Ro]]</td>
 +
</tr>
 +
<tr>
 +
<td>34</td>
 +
<td><span id="Nullify_Magic">[[Nullify Magic]]</span></td>
 +
<td>>101 (probably 120)</td>
 +
        <td>True</td>
 +
<td>[[Rune of Arrest]]</td>
 +
<td>[[Rune of Consumption]]</td>
 +
        <td>[[Rune of Sorcery]]</td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>34</td>
 +
<td><span id="Thunderclap">[[Thunderclap]]</span></td>
 +
<td>120</td>
 +
        <td>False</td>
 +
<td>[[Rune of Conception]]</td>
 +
<td>[[Rune of Contortion]]</td>
 +
        <td>[[Rune of Howling]]</td>
 +
</tr>
 +
<tr>
 +
<td>39</td>
 +
<td><span id="Common_Portal">[[Common Portal]]</span></td>
 +
<td>140</td>
 +
        <td>True</td>
 +
<td>[[Rune of The Combine]]</td>
 +
<td>[[Rune of Conception]]</td>
 +
        <td>[[Rune of Embrace]]</td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>39</td>
 +
<td><span id="Force_Spiral_of_Al'Kabor">[[Force Spiral of Al'Kabor]]</span></td>
 +
<td>140</td>
 +
        <td>False</td>
 +
<td>[[Rune of Al'Kabor]]</td>
 +
<td>[[Rune of The Helix]]</td>
 +
        <td>[[Rune of Infraction]]</td>
 +
</tr>
 +
<tr>
 +
<td>39</td>
 +
<td><span id="Immobilize">[[Immobilize]]</span></td>
 +
<td>140</td>
 +
        <td>True</td>
 +
<td>[[Rune of Paralysis]]</td>
 +
<td>[[Rune of Petrification]]</td>
 +
        <td>[[Rune of Tyranny]]</td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>44</td>
 +
<td><span id="Gravity_Flux">[[Gravity Flux]]</span></td>
 +
<td>162</td>
 +
        <td>False</td>
 +
<td>[[Rune of Attraction]] (two versions exist) </td>
 +
<td>[[Rune of The Inverse]]</td>
 +
        <td>[[Rune of Rathe]]</td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>49</td>
 +
<td><span id="Ice_Comet">[[Ice Comet]]</span></td>
 +
<td>184</td>
 +
        <td>False*</td>
 +
<td>[[Rune of The Astral]]</td>
 +
<td>[[Rune of Frost]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
<td>49</td>
 +
<td><span id="Paralyzing_Earth">[[Paralyzing Earth]]</span></td>
 +
<td>184</td>
 +
        <td>{{Era Short| Kunark}}</td>
 +
<td>[[Rune of Crippling]]</td>
 +
<td>[[Rune of Rathe]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>49</td>
 +
<td><span id="Supernova">[[Supernova]]</span></td>
 +
<td>184</td>
 +
        <td>False</td>
 +
<td>[[Rune of The Astral]]</td>
 +
<td>[[Rune of Impetus]]</td>
 +
        <td> </td>
 +
</tr>
 +
<tr>
 +
    <tr style="font-weight:bold">
 +
<td>49</td>
 +
<td><span id="Wrath_of_Al'Kabor">[[Wrath of Al'Kabor]]</span></td>
 +
<td>184</td>
 +
        <td>False</td>
 +
<td>[[Rune of Ap'Sagor]]</td>
 +
<td>[[Rune of Concussion]]</td>
 +
        <td> </td>
 +
</tr>
 +
</table>
 +
Note* also drops from Lady Vox
 +
 +
=== Wizard Runes ===
 +
 +
''Rune / Spells It Makes''
 +
 +
<table class="eoTable3 sortable" style="width:100%;">
 +
<tr>
 +
<th> Rune</th>
 +
<th>Spells It Makes</th>
 +
</tr>
 +
<tr>
 +
<td>[[Rune of Al'Kabor]]</td>
 +
<td>[[Fire Spiral of Al'Kabor]] (20) research only, [[Shock Spiral of Al'Kabor]] (29) research only, [[Force Spiral of Al'Kabor]] (39) research only</td>
 +
</tr>
 +
<tr>
 +
<td>[[Rune of Ap'Sagor]]</td>
 +
<td>[[Wrath of Al'Kabor]] (49) research only</td>
 +
</tr>
 +
<tr>
 +
<td>[[Rune of Arrest]]</td>
 +
<td>[[Nullify Magic]] (34)</td>
 +
</tr>
 +
 +
<tr> <td>[[Rune of Attraction]]
 +
</td> <td>[[Levitate]] (24)
 +
</td> </tr>
 +
 +
  <tr> <td>[[Rune of Attraction]]
 +
</td>
 +
<td> [[Gravity Flux]] (44) research only
 +
</td> </tr>
 +
 +
  <tr> <td>[[Rune of Banding]]
 +
</td> <td>[[Circle of Force]] (34) research only
 +
</td> </tr>
 +
 +
<tr><td>[[Rune of Conception]]
 +
</td>
 +
<td>[[Thunderclap]] (34) research only, [[Common Portal]] (39)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Concussion]]
 +
</td>
 +
<td>[[Circle of Force]] (34) research only, [[Lava Storm]] (34) research only, [[Wrath of Al'Kabor]] (49) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Consumption]]
 +
</td>
 +
<td>[[Nullify Magic]] (34)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Contortion]]
 +
</td>
 +
<td>[[Thunderclap]] (34) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Crippling]]
 +
</td>
 +
<td>[[Paralyzing Earth]] (49)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Disassociation]]
 +
</td>
 +
<td>[[Cast Force]] (24) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Dismemberment]]
 +
</td>
 +
<td>[[Tox Portal]] (29)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Embrace]]
 +
</td>
 +
<td>[[Common Portal]] (39)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Expulsion]]
 +
</td><td>[[Levitate]] (24)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Falhalem]]
 +
</td><td>[[Identify]] (16)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Frost]]
 +
</td><td>[[Ice Comet]] (49) research or vox
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Fulguration]]
 +
</td><td>[[Project Lightning]] (16) research only, [[Energy Storm]] (29), research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Howling]]
 +
</td><td>[[Thunderclap]] (34) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Impetus]] 
 +
</td><td>[[Supernova]] (49) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Infraction]]
 +
</td><td>[[Force Spiral of Al'Kabor]] (39) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Karana]] 
 +
</td><td>[[Lightning Storm]] (24) research only, [[Energy Storm]] (29) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Nagafen]] 
 +
</td><td>[[Pillar of Fire]] (16), research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Neglect]]
 +
</td><td>[[Enstill]] (20)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Oppression]]
 +
</td><td>[[Enstill]] (20)
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Paralysis]]
 +
</td><td>[[Immobilize]] (39)
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Periphery]] 
 +
</td><td>[[Project Lightning]] (16) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Petrification]] 
 +
</td><td>[[Immobilize]] (39)
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Presence]] 
 +
</td><td>[[Cast Force]] (24) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Proximity]]
 +
</td><td>[[Pillar of Fire]] (16) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Rallos Zek]] 
 +
</td><td>[[Shock Spiral of Al'Kabor]] (29) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Rathe]] 
 +
</td><td>[[Gravity Flux]] (44) research only , [[Paralyzing Earth]] (49)
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Regeneration]] 
 +
</td><td>[[Tox Portal]] (29)
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Solusek Ro]]
 +
</td><td> [[Lava Storm]] (34) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Sorcery]] 
 +
</td><td>[[Nullify Magic]] (34)
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Substance]] 
 +
</td><td>[[Identify]] (16)
 +
</td></tr>
 +
 +
<tr><td> [[Rune of the Astral]] 
 +
</td><td>[[Ice Comet]] (49) research or vox, [[Supernova]] (49) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of the Catalyst]] 
 +
</td><td>[[Circle of Force]] (34) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of the Combine]] 
 +
</td><td>[[Tox Portal]] (29), [[Common Portal]] (39)
 +
</td></tr>
 +
 +
<tr><td> [[Rune of the Cyclone]] 
 +
</td><td>[[Lava Storm]] (34) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of the Helix]] 
 +
</td><td>[[Shock Spiral of Al'Kabor]] (29) research only, [[Force Spiral of Al'Kabor]] (39) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of the Inverse]] 
 +
</td><td>[[Gravity Flux]] (44) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Trauma]] 
 +
</td><td>[[Column of Lightning]] (24) research only
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Tyranny]] 
 +
</td><td>[[Immobilize]] (39)
 +
</td></tr>
 +
 +
<tr><td> [[Rune of Velious]]
 +
</td><td> [[Fire Spiral of Al'Kabor]] (20) research only
 +
</td></tr>
 +
 +
<tr><td>[[Rune of Xegony]] 
 +
</td><td>[[Column of Lightning]] (24) research only, [[Lightning Storm]] (24)
 +
</td></tr>
 +
 +
</table>
  
 
==Specialization==
 
==Specialization==

Revision as of 05:08, 29 September 2024

Contents

Welcome!

Welcome adventurers and knowledge seekers to the all encompassing collection of Wizard lore and knowledge. This Lexicon is a work in progress, please use what is available and forgive us for what is missing. In this tome we hope to include all relevant topics pertaining to the Wizard class; character creation, game play, leveling, skills, research, equipment, teleporting, quad kiting, quests, raiding, and more! Many scholars are responsible for this repository of knowledge, and was painstakingly gathered here for your enrichment.

Character Creation

First let us review the class description in bold:

C wizard.gif
C wizard.gif

Wizards dedicate their lives to learning the powers of fire, ice, and magic; channeling their knowledge into ever more destructive spells to unleash upon their enemies. Wizards are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Wizards are the most single-minded of spell casters, with the majority of their spells dedicated to delivering massive amounts of damage as rapidly as possible. To aid in their constant search for power, wizards have also perfected the art of teleportation - allowing them to instantly transport themselves and their allies to the most remote corners of Norrath and beyond.

Wizards are a tightly focused class, gaining the greatest ability to deal magical damage in exchange for limited variety in their spell selection. Wizards are capable adventurers both solo and in groups, and are an excellent choice for players who live blow things up.

Below we have class titles as the Wizard levels:

Level 1-50 Level 51-54 Level 55-59 Level 60
Wizard Channeler Evoker Sorcerer

Place's opinion:

Hail readers! Wizards in the modern era are considered capable soloists, whether it's single target kills or quad kiting, they can level quickly and efficiently once you can start quadding. Unfortunately this class lacks power in dungeons as the sheer numbers of mobs overcome any kind of mana regeneration. Most people will refuse to group with Wizards because of the perceived weakness in chain pulling groups. It's true that in a chain pulling situation a Wizard will fall behind other classes in damage per second (DPS) and this is where the perception of the 'lazy Wizard' comes from. A Wizard spends most of their time sitting and medding, action comes in short bursts of frenzied activity, making the path to maximum level a lonely endeavor. The big payoff is that Wizards are an absolutely critical raid class in every expansion. This is where the class shines and comes into it's own. Between the burst DPS, kiting potential with the
Staff of Temperate Flux
Staff of Temperate Flux
Item 601.png

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 30
DMG: 6
Effect: LowerElement I (Any Slot/Can Equip, Casting Time: Instant) at Level 20
SV FIRE +5 SV COLD +5
WT: 4.0 Size: LARGE
Class: WIZ
Race: HUM ERU HIE DEF GNM

, and teleportation abilities there is no replacement. Choose a Wizard if you like to raid, travel quickly, and level solo.

Races

The Wizard class may be chosen by five different races, all of them fairly similar in statistics besides human who have a significant intelligence disadvantage. There are different perks to each race which we shall discuss. In the end, statistics aren't as important as choosing the character you want to look at the most, there is no significant reason to play one race over the other for this class.


Dark Elf DEF

   Faction Alignment: Evil 
   Racial(s): Hide, Ultravision 
   Starting City: Neriak 
   Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Shadow Knight, Warrior, Wizard 
   Experience Modifier: None 
   Armor: Medium, Small 

Behkten says:

Dark elf is the only evil Wizard race, and even if you pick Solusek Ro as your diety (which you should!) there will be many places you will be KOS. Starting with ultravision, high intelligence, access to a library, two excellent noobie zones as well as half wall vision might be enough to make Dark elf one of the best choices alone. Add in the hide ability and you have a strong argument for this, hide is absolutely invaluable while medding, and in many cases almost as good as feign death for a pause button. This is unique to the race.



Erudite ERU

   Faction Alignment: Neutral 
   Racial(s): -5 Disease Resist, +5 Magic Resist 
   Starting City: Erudin, Paineel 
   Playable Classes: Cleric, Enchanter, Magician, Necromancer, Paladin, Shadow Knight, Wizard 
   Experience Modifier: None 
   Armor: Medium 

8888 says:

Gnome GNM

   Faction Alignment: Neutral 
   Racial(s): Tinkering, Infravision 
   Starting City: Ak'Anon 
   Playable Classes: Cleric, Enchanter, Magician, Necromancer, Rogue, Warrior, Wizard 
   Experience Modifier: None 
   Armor: Small 

8888 says:


High Elf HIE

   Faction Alignment: Good 
   Racial(s): Infravision 
   Starting City: Felwithe 
   Playable Classes: Cleric, Enchanter, Magician, Paladin, Wizard 
   Experience Modifier: None 
   Armor: Medium, Small 


8888 says:


Human HUM

   Faction Alignment: Neutral 
   Racial(s): None 
   Starting Cities: Freeport, Qeynos 
   Playable Classes: Bard, Cleric, Druid, Enchanter, Magician, Monk, Necromancer, Paladin, Ranger, Rogue, Shadow Knight, Warrior, Wizard 
   Experience Modifier: None 
   Armor: Medium

Starting Statistics

Combined STA + INT totals:

  • Erudite: 80+117=197
  • Gnome: 80+108=188
  • Dark elf: 75+109=184
  • High Elf: 75+102=177
  • Human: 85+85=170


Allocating your starting points is fairly straightforward on a Wizard, 25 to intelligence and 5 to strength or stamina is generally accepted as the best choice. One could make an argument for 25 stamina if you knew you would be acquiring best in slot gear, however for most players this is out of reach. Once a player has quested the
Staff of the Four
Staff of the Four
Item 2870.png

MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 30
DMG: 20
STR: +10 DEX: +5 STA: +10 INT: +25 MANA: +100
SV FIRE: +10 SV DISEASE: +5 SV COLD: +10 SV MAGIC: +10 SV POISON: +5
Effect: Barrier of Force (Must Equip, Casting Time: 15.0) at Level 50
WT: 4.0 Size: MEDIUM
Class: WIZ
Race: HUM ERU HIE DEF GNM

it helps to cover the lower hitpoints/stamina with a 800 point skin shield. Stacking intelligence and +mana will serve you well regardless of level or playstyle.


RACE STR STA AGI DEX WIS INT CHA BONUS
Dark Elf 60 75 90 75 83 109 60 30
Erudite 60 80 70 70 83 117 70 30
Gnome 60 80 85 85 67 108 60 30
High Elf 55 75 85 70 95 102 80 30
Human 75 85 75 75 75 85 75 30

Intelligence and Stamina Conversions

Mana calculations fluctuate depending how much how intelligence you are adding or subtracting when equipping the item or receiving a buff. Test for yourself to see, however the math below is fairly accurate.



Below or at 200 WIS/INT

   Mana gained = ((80 * LEVEL) / 425) * WIS/INT 

Above 200 WIS/INT

   Mana gained = ((40 * LEVEL) / 425) * WIS/INT 

NOTE: This calculation will often be a few points of mana off. This is because the decimal seems to fluctuate based on how much WIS/INT is added, probably due to a rounding issue of some kind. For example:

1. Adding 100 WIS/INT gives you roughly 11.27 mana per point of WIS/INT at level 60 under 200 WIS/INT.

2. Adding 10 WIS/INT gives you roughly 11.3 mana per point of WIS/INT at level 60 under 200 WIS/INT.

3. Adding 5 WIS/INT gives you roughly 11.6 mana per point of WIS/INT at level 60 under 200 WIS/INT.

4. Adding 2 WIS/INT gives you roughly 11.0 mana per point of WIS/INT at level 60 under 200 WIS/INT.

5. Adding 7 WIS/INT gives you roughly 11.5 mana per point of WIS/INT at level 60 under 200 WIS/INT.


Here are the stamina tables for level 50 and level 60, note that choosing 25 stamina at character creation will yield 50 hit points at level 50 and 60 hit points at level 60 compared to roughly 275 mana at level 60.



    Level 60 STA to HP Conversions
CLASS Hitpoint returns
WAR 1 STA = 6 HP
SHD / PAL 1 STA = 5.2 HP
RNG 1 STA = 4.2 HP
BRD / MNK / ROG 1 STA = 4 HP
CLR / DRU / SHM 1 STA = 3 HP
ENC / MAG / NEC / WIZ 1 STA = 2.4 HP
    NOTE: Conversions scale up with level, this chart only shows level 60.
    Level 50 STA to HP Conversions
CLASS Hitpoint returns
WAR 1 STA = 4.5 HP
SHD / PAL 1 STA = 3.8 HP
RNG 1 STA = 3.3 HP
BRD / MNK / ROG 1 STA = 3.0 HP
CLR / DRU / SHM 1 STA = 2.5 HP
ENC / MAG / NEC / WIZ 1 STA = 2.0 HP
    NOTE: Conversions scale up with level, this chart only shows level 50.

Religion

Here all the religions available to the wizard class. Please note that Solusek Ro has major advantages with faction as well as player crafted rings that are Velious quality items.

Solusek Ro

All Solusek Ro/Wizard Items


Bertoxxulous

All Bertoxxulous/Wizard Items


Innoruuk

All Innoruuk/Wizard Items


Tunare

All Tunare/Wizard Items


Prexus

All Prexus/Wizard Items



Quellious

All Quellious/Wizard Items


Brell Serilis

All Brell Serilis/Wizard Items


Erollisi Marr

All Erollisi Marr/Wizard Items


Karana

All Karana/Wizard Items


Mithaniel Marr

All Mithaniel Marr/Wizard Items


Rodcet Nife

All Rodcet Nife/Wizard Items


Skills

Casting Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Abjuration 235 235
1 No Alteration 235 235
1 No Channelling 200 200
1 No Conjuration 235 235
1 No Divination 235 235
1 No Evocation 235 235
4 Yes Meditate 235 252
16 No Research 200 200
20 No Specialization 200 200

Combat Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No 1 Hand Blunt 110 110
1 No 2 Hand Blunt 110 110
1 No Bind Wound 100 100
1 No Defense 145 145
1 No Hand to Hand 110 110
1 No Offense 140 140
1 No Piercing 110 110
1 No Throwing 75 75
22 Yes Dodge 75 75

Miscellaneous Skills

Level Trained Skill Cap Until 50 Cap Above 50
1 No Alcohol Tolerance 200 252
1 No Begging 200 200
1 No Fishing 200 200
1 Yes Sense Heading 200 200
1 No Swimming 200 200

Research

Research is a tradeskill that allows a Wizard to combine various Runes found in the world into spells. You can train at it level 16, however it's cap levels with you. Below is a table showing the trivials and skill caps at the various spell rank levels. Please note that the easiest and most effeciant way to evel this skill is by training it with your Guildmaster. Generally training to 100/110 skill and brute force combining the final spells is enough. Wizard research is also the least lucrative.

Level Max Research Skill Typical Spell Trivial Character Level to Trivialize Typical Spell Combines
16 16 22 20
20 25 41 24
24 45 62 28
29 70 90 33
34 95 122 40
39 120 142 44
44 145 162 48
49 170 182 52
55 200 N/A N/A


Wizard Spell Recipes

All Components listed are "Runes". Spells can require 2 or 3 Runes.

Level Spell Trivial Vendor Sold Component 1 Component 2 Component 3
16 Identify 21 True Rune of Falhalem Rune of Substance
16 Pillar of Fire 21 False Rune of Nagafen Rune of Proximity
16 Project Lightning 21 False Rune of Fulguration Rune of Periphery
20 Enstill 41 True Rune of Neglect Rune of Oppression
20 Fire Spiral of Al'Kabor 41 False Rune of Al'Kabor Rune of Velious
24 Cast Force 62 False Rune of Disassociation Rune of Presence
24 Column of Lightning 62 False Rune of Trauma Rune of Xegony
24 Levitate 64 or less True Rune of Attraction Rune of Expulsion
24 Lightning Storm 62 False Rune of Karana Rune of Xegony
29 Energy Storm 96 False Rune of Fulguration Rune of Karana Rune of Xegony
29 Shock Spiral of Al'Kabor 95 False Rune of Al'Kabor Rune of The Helix Rune of Rallos Zek
29 Tox Portal 95 True Rune of The Combine Rune of Dismemberment Rune of Regeneration
34 Circle of Force 120 False Rune of Banding Rune of the Catalyst Rune of Concussion
34 Lava Storm 120 False Rune of Concussion Rune of The Cyclone Rune of Solusek Ro
34 Nullify Magic >101 (probably 120) True Rune of Arrest Rune of Consumption Rune of Sorcery
34 Thunderclap 120 False Rune of Conception Rune of Contortion Rune of Howling
39 Common Portal 140 True Rune of The Combine Rune of Conception Rune of Embrace
39 Force Spiral of Al'Kabor 140 False Rune of Al'Kabor Rune of The Helix Rune of Infraction
39 Immobilize 140 True Rune of Paralysis Rune of Petrification Rune of Tyranny
44 Gravity Flux 162 False Rune of Attraction (two versions exist) Rune of The Inverse Rune of Rathe
49 Ice Comet 184 False* Rune of The Astral Rune of Frost
49 Paralyzing Earth 184 Kun Rune of Crippling Rune of Rathe
49 Supernova 184 False Rune of The Astral Rune of Impetus
49 Wrath of Al'Kabor 184 False Rune of Ap'Sagor Rune of Concussion

Note* also drops from Lady Vox

Wizard Runes

Rune / Spells It Makes

Rune Spells It Makes
Rune of Al'Kabor Fire Spiral of Al'Kabor (20) research only, Shock Spiral of Al'Kabor (29) research only, Force Spiral of Al'Kabor (39) research only
Rune of Ap'Sagor Wrath of Al'Kabor (49) research only
Rune of Arrest Nullify Magic (34)
Rune of Attraction Levitate (24)
Rune of Attraction Gravity Flux (44) research only
Rune of Banding Circle of Force (34) research only
Rune of Conception Thunderclap (34) research only, Common Portal (39)
Rune of Concussion Circle of Force (34) research only, Lava Storm (34) research only, Wrath of Al'Kabor (49) research only
Rune of Consumption Nullify Magic (34)
Rune of Contortion Thunderclap (34) research only
Rune of Crippling Paralyzing Earth (49)
Rune of Disassociation Cast Force (24) research only
Rune of Dismemberment Tox Portal (29)
Rune of Embrace Common Portal (39)
Rune of Expulsion Levitate (24)
Rune of Falhalem Identify (16)
Rune of Frost Ice Comet (49) research or vox
Rune of Fulguration Project Lightning (16) research only, Energy Storm (29), research only
Rune of Howling Thunderclap (34) research only
Rune of Impetus Supernova (49) research only
Rune of Infraction Force Spiral of Al'Kabor (39) research only
Rune of Karana Lightning Storm (24) research only, Energy Storm (29) research only
Rune of Nagafen Pillar of Fire (16), research only
Rune of Neglect Enstill (20)
Rune of Oppression Enstill (20)
Rune of Paralysis Immobilize (39)
Rune of Periphery Project Lightning (16) research only
Rune of Petrification Immobilize (39)
Rune of Presence Cast Force (24) research only
Rune of Proximity Pillar of Fire (16) research only
Rune of Rallos Zek Shock Spiral of Al'Kabor (29) research only
Rune of Rathe Gravity Flux (44) research only , Paralyzing Earth (49)
Rune of Regeneration Tox Portal (29)
Rune of Solusek Ro Lava Storm (34) research only
Rune of Sorcery Nullify Magic (34)
Rune of Substance Identify (16)
Rune of the Astral Ice Comet (49) research or vox, Supernova (49) research only
Rune of the Catalyst Circle of Force (34) research only
Rune of the Combine Tox Portal (29), Common Portal (39)
Rune of the Cyclone Lava Storm (34) research only
Rune of the Helix Shock Spiral of Al'Kabor (29) research only, Force Spiral of Al'Kabor (39) research only
Rune of the Inverse Gravity Flux (44) research only
Rune of Trauma Column of Lightning (24) research only
Rune of Tyranny Immobilize (39)
Rune of Velious Fire Spiral of Al'Kabor (20) research only
Rune of Xegony Column of Lightning (24) research only, Lightning Storm (24)

Specialization

Leveling Paths

Spells

Equipment

Teleportation

Kiting

Quests

Raiding