[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]
Difference between revisions of "Erudin Starting Guide"
(→Erudin: trying to move maps to right side) |
m (→Erudin) |
||
Line 10: | Line 10: | ||
== Erudin == | == Erudin == | ||
− | |||
− | |||
− | |||
− | |||
− | |||
=== Starting Location === | === Starting Location === |
Revision as of 22:14, 18 October 2019
Contents |
Welcome
Welcome adventurer to Erudin, home of the Erudite. This guide will help you find useful quests and NPCs in Erudin
Erudin
Starting Location
Necromancers
(Confirmed on Green) Necromancers start in -1218,-278 , which is next to the Welcome to Erudin sign, as well as Blue Hawks Food (11 on map), located in Erudin.
New Necromancers are tasked with seeking out Pluxia Vaktus, who is in Paineel, past the Toxxulia Forest.
Guilds (Starting Quests)
Clerics
Guild is based on religion, if Quellious the Tranquil then go to Temple of Divine Light, in Erudin. If Prexus, go to Deepwater Knights in Erudin.
Paladins
Guild is based on religion, if Quellious the Tranquil then go to Temple of Divine Light, in Erudin. If Prexus, go to Deepwater Knights in Erudin.
Enchanters
Guild is at Tower of the Craft Keepers, located in Erudin Palace (Level 2, marked as 8 on map).
Magicians
Guild is at Tower of the Gate Callers, located in Erudin Palace (Level 2, marked as 7 on map).
Necromancers
Guild is located in Paineel zone, in a building called The Abbatoir.
Wizards
Guild is at Tower of the Crimson Hands, located in Erudin Palace (Level 2, marked as 6 on map).