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Difference between revisions of "A Hermit"
From Project 1999 Wiki
(Edit to show the "confirmed" /say command. (Why confirm it and not edit to the correct value!?)) |
(higher level pather around hermit now) |
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The door to his hut does not open. To entice him out, you can use a spell, use a ranged weapon or send a pet to attack. It is also possible to pull him out by standing behind his hut, targeting him, and "/say I am here to kill you" and he will run out and attack.[https://wiki.project1999.com/Winds_of_Karana] He is on a two minute spawn timer. | The door to his hut does not open. To entice him out, you can use a spell, use a ranged weapon or send a pet to attack. It is also possible to pull him out by standing behind his hut, targeting him, and "/say I am here to kill you" and he will run out and attack.[https://wiki.project1999.com/Winds_of_Karana] He is on a two minute spawn timer. | ||
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+ | '''Caution''' the Nov 6th, 2020[https://www.project1999.com/forums/showthread.php?t=370884] patch added a higher level [[A Tesch Mas Gnoll]] that will path around the hermit wall. | ||
| Spells he cast = | | Spells he cast = |
Revision as of 18:34, 17 November 2020

a hermit |
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Race: Human |
Class: Ranger |
Level: 20 |
Spawn |
Zone: Southern Karana |
Location: (-5485, -2615) |
Respawn Time: 2 min |
Stats |
AC: 149 |
HP: 600 (0) |
Damage per hit: 1 - 42 |
Attacks per round: 1 (100%) |
Special: None |
Description
This unfriendly hermit lives by himself in an enclosed property in the southern plains. He casts Flame Lick, Grasping Roots, Burst of Fire and Minor Healing. Hailing him does not appear to do anything.
The door to his hut does not open. To entice him out, you can use a spell, use a ranged weapon or send a pet to attack. It is also possible to pull him out by standing behind his hut, targeting him, and "/say I am here to kill you" and he will run out and attack.[1] He is on a two minute spawn timer.
Caution the Nov 6th, 2020[2] patch added a higher level A Tesch Mas Gnoll that will path around the hermit wall.
Known Loot
- Fine Steel Dagger (Rare) [1] 1x 25% (25%)
- Fine Steel Great Staff (Rare) [1] 1x 25% (25%)
- Fine Steel Long Sword (Rare) [1] 1x 25% (25%)
- Fine Steel Two Handed Sword (Rare) [1] 1x 25% (25%)
- Fine Steel Rapier (Rare) [1] 1x 25% (25%)
- Fine Steel Scimitar (Rare) [1] 1x 25% (25%)
- Fine Steel Morning Star (Rare) [1] 1x 25% (25%)
- Fine Steel Spear (Rare) [1] 1x 25% (25%)
- Winds of Karana sheet 1(Always) [1] 100 x 100% (100%)Winds of Karana sheet 1
LORE ITEM
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL
- Cracked Flute(Common) [1] 100 x 50% (50%)Cracked Flute
LORE ITEM NO DROP
WT: 10.0 Size: TINY
Class: ALL
Race: ALL
Factions
- None
Opposing Factions
- None
Related Quests