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Fan Art and Creative Works
Dedicated to the creative musings of the Project 1999 community.
Contents |
Promotional Videos
toddfx 3d worldmap
I'm creating an entire 3D map of classic Norrath that I will eventually use for a camera flythrough animation inspires by the Game of Thrones intro. It will be set to the Everquest theme song, naturally. This project is VERY early in progress. I've probably spent at least 60 hours on it over the course of ~4 months, but likely have another 120 to go.
- Q: But wait, why does everything look so small? Why does it look like I could easily walk across the whole map? Norrath is so much bigger!
- A: I'm creating it in a sort of macro/compressed scale. It's sort of inspired by a combination of diorama building and tilt-shift photography. Basically, every zone is being boiled down to it's bare essentials. I'm taking the most distinguished features and baking them down into a bite-size piece of land. It is very much like a diorama in this sense.
Antonica and Faydwer base model (Autodesk Mudbox):
After texturing (Photoshop/3Ds Max):
Development frame (3Ds Max) looking over the Oasis of Marr and Northern Ro with EC and WC to the right, and SK Aviak village and NK bridge to the left, with HHK atop the mountain and Kithicor Forest just below.
toddfx 3d renderings
I'm a 3D artist by trade and by hobby, and have recently been obsessed with capturing scenes from Everquest with a little extra twist to them. To make my life easier, I have recruited the help of a piece of software called "3D Ripper DX" which monitors the graphics card and captures any 3D geometry and bitmap images that are sent through. From there I can load the fully texture mapped scenes up in 3D Studio Max and go to work on them.
My goal for these images was to bring a semi-realistic feel to the Norrath we all know and love so much. The realm contains some truly beautiful scenes, and I am curious to see what they might look like when taken to the next level of CG. I wanted to see how good of a result I could get using the painfully fragmented geometry and miniature sized textures used in the game. --toddfx (ref)
West Freeport:
Highkeep:
Highkeep Interior:
Erudin Palace Fountain:
toddfx Battle of the Bands (EQ Style)
A rather amazing full video production in the vain of the above renders. You have to see it to believe it: (ref)
http://toddfx.com/eq_bands.html
Xevin's Project 1999 Trailer
A rather ambitious project that, perhaps, will forever be a work in progress. (ref)
Xevin's 3d renders
Taking the same approach as toddfx. (ref)
Porgat's Big Adventure
Hi folks Porgat is going to explore the world of project 1999. Porgat is a young ogre warrior with dreams of explorer the dangerous dungeons of Norrath. For this reason Porgat has decided the adventure he will take will be an adventure through the dungeons of Norrath whenever the option presents itself! Porgat's goals are big like himself. He is ready to take the challenge on with his training tunic and sword in hand! You can see a picture below of Porgat a stranger to combat just leaving Oggok.
fraps/YouTube Videos
Guilds and Raids:
- Veeshan's Peak Raid Video
- Transcendence Project 1999 Classic Everquest Video
- Daltheb's Channel (DA/TMO Raids)
- Divinity Inny Kill (Aug 2010)
- Server First Eye of Veeshan Kill (DA+VD)
- Secrets Project 1999 Intro Video
Original Content: