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Ogtz sac
Marking Your Progress
If you want to mark your progress through the challenge you can edit this page and your wiki name (not your character name) to the section after the code for the mob, which will look like:
<span id="the-froglok-king" style="display: none">*INSERT YOUR NAME HERE*</span>Simply add your name if no other names are there, or add a comma to the last name and then add your name, eg.
<span id="the-froglok-king" style="display: none">Bob, Fred</span>
Every mob that you add your name next to should appear with an "X" through it from now on.
Solo Artist Challenge (Old Kunark Era/Velious Era in Progress)
Rules
Note: these rules were originally inspired by Ploktor's thread, then created by Splorf22 to revive a version from the Vesica Dei message boards (originally called the 'The Real Enchanter Epic').
Below is a list of the 50+ named mobs in the game which could potentially be soloable or duoable, ranked in order of difficulty and sorted into six tiers. The ranking includes both the difficulty of the named mob itself and an adjustment for the number of guards, which is why Howling Stones is so much harder than Sebilis.
The categories, in descending order of awesomeness:
[S] -> Soloed with self buffs only
[S-] -> Soloed but used strong item clickies
[S*] -> Soloed without pull (or invis pulled)
[S*-] -> Soloed without pull and used strong item clickies
[D] -> Duoed
[D-] -> Duoed but used strong item clickies
[D*] -> Duoed without pull (or invis pulled)
[D*-] -> Duoed without pull and used strong item clickies
[T] -> Trioed
"Clickies"
Strong item clickies include Puppet Strings, Donal's Breastplate of Mourning, Manastone, Soulfire, Reaper of the Dead, Woolly Spider Silk Nets, etc, but not shaman potions or stuff like a Shrunken Goblin Skull Earring. Use your judgement, and remember: solo is solo for the purposes of ranks, no matter what you items you use. Pull help is meant to compensate for removal of invis pulls; it doesn't seem fair to penalize people who started on the challenge afterwards. Pull help is only available for Solo God/Duo GM ranks and up, mainly because many of those would be obviously impossible otherwise. Use common sense regarding the amount of help you can get from other players and still consider it a solo kill. In general the idea is that you could zone in and kill the mob on your own. Outside buffs are not permitted for casters; melee can get as many buffs as they like as they are already at a considerable disadvantage. Any kill, even the lowly S*-, will count towards a rank.
Ranks
To complete a rank, you must kill 50% of the named on that rank, and that 50% must include names from all major areas (i.e. soloing the Sebilis Crypt itself does not make you a Solo Master, you have to do HS South too). Completion of prior ranks is not required. Solo kills will result in the title of of 'Solo Disciple/Master/Grandmaster'; likewise with duos. Killing everything on the list from Grandmaster on down will result in the title of 'Legend'. Achieving a solo rank implies the previous duo rank, since they are the same mobs (a Solo Master is automatically a Duo Disciple, since they could achieve the same results while powerleveling some noob).
Artists will be sorted by maximum solo/duo score, secondary solo/duo score, and time of achievement. I am also making a list of the first few kills of god-tier mobs by player name because I expect a few kills here and there but I doubt anyone can actually achieve God rank. If you feel like you have met the requirements for a rank or you have killed a god-tier mob, PM me or message me in game (Loraen/Sakuragi/Dramor) and I'll add you to the list at the top of the post. Screenshots are not required (we are on the honor system here, and its hard to think about taking pictures when some high level mob is beating on you for 200 a pop) but highly encouraged; it's always cool to read field reports of epic fights.
This is HARD
I think this is a pretty hard challenge, and even obtaining 'Disciple' rank probably puts you in the top 10% of skilled players on this server. Even if you are skilled, the logistics of popping all the named (especially in HS East) can be very obnoxious. Obtaining Legend rank is going to be way harder than getting an epic. If the sheet looks intimidating, feel free to just fill out the stuff you've killed, or just fill out Disciple rank at first, and then progress from there. I know that for me personally when I first started in Charasis I got my butt kicked in HS north; I gradually improved and now even South isn't too hard for me.
So far the list is mostly enchanters and shaman with a few necromancers. I think the Duo ranks are just as challenging and cool, plus you are killing harder stuff. We're still looking for magician - come on mage club!
Warmup
[-] the froglok king [48 paladin, Ruins of Old Guk]
[S] Frenzied pox scarab [50 Warrior, Sebilis Disco]
[-] Froglok ostiary [50 Warrior, Sebilis Disco]
[-] The Golem Master [50 Warrior, HS North]
[-] Sentient Bile [50 Warrior, HS North]
[-] A crypt wurm [50 Warrior, HS North]
[-] The Spectre Sepulcher [50 Monk, HS North]
Solo Disciple: any 7
[S] Gangrenous Scarab [51 Warrior, Sebilis]
[-] Knight of Sathir [51 Warrior, Karnors]
[-] Construct of Sathir [52 Shadowknight, Karnors]
[-] A Drolvarg warlord [53 Warrior, Karnors]
[S] A necrosis scarab [53 Warrior, Sebilis]
[S] Crypt Caretaker [53 Warrior, Sebilis Crypt]
[-] Estrella of Gloomwater [51 Druid, Kedge]
[-] The Crypt Keeper [50 Necromancer, HS North]
[-] Froglok Pickler [52 Warrior, Sebilis Disco]
[-] Froggy [52 Warrior, Sebilis Chef/Bar]
[-] Froglok armorer [52 Warrior, Sebilis Chef/Bar]
[-] Froglok Armsman [52 Warrior, Sebilis Chef/Bar]
[-] Froglok Chef [52 Warrior, Sebilis Chef/Bar]
[-] Froglok Repairer [52 Warrior, Sebilis Chef/Bar]
[S] Gruplinort [53 Wizard, Sebilis Disco]
Solo Master/Duo Disciple: any 8 including at least one each from HS South and Sebilis Crypt
[-] Froglok commander [55 Warrior, Sebilis Disco]
[-] Brogg [55 Warrior, Sebilis Disco]
[S] Baron Yosig [55 Warrior, Sebilis Crypt]
[S] Arch Duke Iatol [55 Shadowknight, Sebilis Crypt]>
[S] blood of chottal [55 Monk, Sebilis Crypt]
[S] Harbinger Freglor [55 Necromancer, Sebilis Crypt]
[S] Hierophant Prime Grekal [55 Shaman, Sebilis Crypt]
[-] the Skeleton Sepulcher [50 Warrior, HS South]
[-] a Crypt Spectre [50 Shadowknight, HS South]
[-] Efreeti Lord Djarn [50 Wizard, Nagafen's Lair]
[-] Slizik the Mighty [54 Warrior, The Hole]
[-] Skeletal Procurator [52 Shadowknight, HS West]
[-] The Crypt Feaster [52 Warrior, HS South]
[-] Embalming Fluid [52 Warrior, HS South]
[-] The Spectre Spiritualist [53 Monk, HS South]
[-]Priest Bjek/Priest Grenk/Priest Delar [56 Cleric, zone The Wakening Land (Proposed)
[-]Fearable lvl 52 WW dragons(Yeldema, Myga, Yal, Honvar, Gangel, Gafala, Atpaev?) [52 Varies, Western Wastes] (Proposed)
Solo Grandmaster/Duo Master: any 6 including one L56+ and one from HS East
[-] King Tranix [52 Shadowknight, Nagafen's Lair]
[-] Magi Rokyl [52 Wizard, Nagafen's Lair]
[-] Warlord Skarlon [53 Warrior, Nagafen's Lair]
[-] A black reaver [51 Warrior, City of Mist]
[S] A cliff golem [58 Warrior, The Overthere]
[-] The Crypt Excavator [54 Warrior, HS East]
[-] Reanimated Plaguebone [54 Warrior, HS East]
[-] Mortiferous Protector [54 Warrior, HS East]
[-] a Howling Spectre [54 Monk, HS East]
[-] Drusella Sathir [55 Necromancer, HS East]
[-] The Undertaker Lord [56 Shadowknight, HS East]
[-] Dartain the Lost [55 Necromancer, The Hole]
[-]Ayillish/Esorpa of the Ring/Entariz [level ? class ?, zone ?] (Proposed)
[-]an icy servant [55 Warrior, Siren's Grotto] (Proposed)
[D]Gkrean Prophet of Tallon] [58 Cleric, Kael Drakkel (Proposed)
[-]Kerdelb/Kerd [58 Warrior, Velketor's Labyrinth] (Proposed)
[-]Bledrek/Bled [level 58 Warrior, Velketor's Labyrinth] (Proposed)
Solo God Mode/Duo Grandmaster: any 5
[-] Neh'Ashiir [54 Enchanter, City of Mist]
[T] Myconid Spore King [56 Paladin, Sebilis Catacombs]
[-] Fright/Dread/Terror [55 Warrior, Plane of Fear]
[-] Phinigel Autropos [53 Wizard, Kedge]
[-] Protector of Sky [55 Rogue, Plane of Sky]
[D] Emperor Chottal [60 Necromancer, Sebilis Crypt]
[-] sebilite protector [60 Warrior, Sebilis Catacombs]
[-] Tolapumj [60 Enchanter, Sebilis Catacombs]
[-] Lord Rak'Ashiir [54 Wizard, City of Mist]
[-] Korocust [61 Warrior, Chardok]
[-] Zordakalicus Ragefire [54 Warrior, Nagafen's Lair]
[-]Lodizal [60 Warrior, Iceclad Ocean] (Proposed)
[-]Keldor Dek`Torek [65 Wizard, Kael Drakkel] (Proposed)
[-]Lithiniath [64 Enchanter, Plane of Mischief] (Proposed)
[-]Bristlebane Puppet [55 Warrior, Plane of Mischief] (Proposed)
[-]a "+6 dragon" (Karkona, Ionat, Draazak, Derasinal) [level ? class ?, Western Wastes] (Proposed)
[-]a guardian wurm [60 Warrior, Skyfire Mountains] (Proposed)
[-]Khelkar Icepaw [59 Rogue, Velketor's Labyrinth] (Proposed)
Duo God Mode: any 5
[-] a dracoliche [53 Warrior, Plane of Fear]
[-] Maestro of Rancor [53 Warrior, Plane of Hate]
[-] Ixiblat Fer [61 Warrior, Burning Woods]
[-] Overking Bathezid [63 Cleric, Chardok]
[-] Prince Selrach Di'zok [61 Warrior, Chardok]
[-] Queen Velazul Di`zok [62 Shaman, Chardok]
[-] General V`ghera [65 Shadowknight, Kithicor Forest]
[-] Gorgalosk [60 Warrior, Plane of Sky]
[-] Noble Dojorn [60 Paladin, Plane of Sky]
[-] The Spiroc Guardian [60 Shaman, Plane of Sky]
[-]Kelorek`Dar [65 Wizard, Kael Drakkel] (Proposed)
[-]Brother Zephyl|Brother Qwinn [62 Monk, Rathe Mountains and South Karana respectively] (Proposed)
[-]Neb [66 Warrior,Dragon Necropolis] (Proposed)
For any Sky mob, you are allowed infinite Wizard ports which do not count against your player total
Group God Mode (Six Players)
[-]Derakor the Vindicator (Proposed)
[-]Faydedar (Proposed)
[-]Gorenaire (Proposed)
[-]Severilous (Proposed)
[-]Talendor (Proposed)