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Difference between revisions of "Upper Guk"
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Probably the best groups for Upper Guk are mostly tank groups that can just chew through the frogs. A cleric helps, and a bard is really nice to have. Plus you need some way to stop runners. Casters aren't nearly as important due to the lack of dangerous casting frogs. | Probably the best groups for Upper Guk are mostly tank groups that can just chew through the frogs. A cleric helps, and a bard is really nice to have. Plus you need some way to stop runners. Casters aren't nearly as important due to the lack of dangerous casting frogs. | ||
− | {| | + | {| class="zoneTopTable" |
− | + | ! ''' Level of Monsters: ''' | |
|4-25+ | |4-25+ | ||
|- | |- | ||
− | + | ! ''' Types of Monsters: ''' | |
|Frogloks of all types, including Tads, Guards, Sentries at the front end, then to more advanced frogloks, including Warrior, Shaman, and Knight types, named (weakest to strongest) Tuk, Gaz, Ton, Vis, Shin, Nok, and Tsu, Tonta Knight; Swamp Alligators, Saltwater Crocodiles, Heart Spiders, Large Heart Spider, Fungus Drone, Fungus Breeder, Fungus Soldier, Fungus Ancient, Fungus Mutant, Skeletal Monk | |Frogloks of all types, including Tads, Guards, Sentries at the front end, then to more advanced frogloks, including Warrior, Shaman, and Knight types, named (weakest to strongest) Tuk, Gaz, Ton, Vis, Shin, Nok, and Tsu, Tonta Knight; Swamp Alligators, Saltwater Crocodiles, Heart Spiders, Large Heart Spider, Fungus Drone, Fungus Breeder, Fungus Soldier, Fungus Ancient, Fungus Mutant, Skeletal Monk | ||
|- | |- | ||
− | + | ! ''' Notable NPC's: ''' | |
|[[Froglok Squire]], [[Froglok Idealist]], [[Froglok Realist]], Froglok Necromancer, [[Froglok Scryer]], Froglok Summoner, [[Nokta Shaman]], Shin Knight, [[Froglok Shin Lord]], Tempus, [[Giant Heart Spider]], [[Ancient Crocodile]] | |[[Froglok Squire]], [[Froglok Idealist]], [[Froglok Realist]], Froglok Necromancer, [[Froglok Scryer]], Froglok Summoner, [[Nokta Shaman]], Shin Knight, [[Froglok Shin Lord]], Tempus, [[Giant Heart Spider]], [[Ancient Crocodile]] | ||
|- | |- | ||
− | + | ! ''' Unique Items: ''' | |
|[[Bracelet of Woven Grass]], [[Chitin Shell Armor]], [[Chitin Shell Shield]], [[Collar of Undead Protection]], [[Elf-Hide Gloves]], Fungus Spore, [[Gatorscale Leggings]], [[Gatorscale Sleeves]], [[Ghoulbane]], [[Glowing Mask]], [[Moss Mask]], Pouch of Ghoul Ashes, [[Reed Ring]], [[Runed Bone Fork]], [[Shimmering Orb]], [[Silver-Plated Bracer]], [[Soiled Boots]], [[Troll-Hide Belt]], Vial of Egg Whites, Guk Bracket Mildew, Decayed Guk Weed | |[[Bracelet of Woven Grass]], [[Chitin Shell Armor]], [[Chitin Shell Shield]], [[Collar of Undead Protection]], [[Elf-Hide Gloves]], Fungus Spore, [[Gatorscale Leggings]], [[Gatorscale Sleeves]], [[Ghoulbane]], [[Glowing Mask]], [[Moss Mask]], Pouch of Ghoul Ashes, [[Reed Ring]], [[Runed Bone Fork]], [[Shimmering Orb]], [[Silver-Plated Bracer]], [[Soiled Boots]], [[Troll-Hide Belt]], Vial of Egg Whites, Guk Bracket Mildew, Decayed Guk Weed | ||
|- | |- | ||
− | + | ! ''' Adjacent Zones: ''' | |
− | + | | [[Innothule Swamp]], [[Lower Guk]] | |
− | + | ||
− | + | ||
− | | [[ | + | |
|} | |} | ||
Revision as of 16:01, 1 March 2011
Upper Guk is a great dungeon from levels 15-35 or so. The loot isn't the greatest, although Ghoulbane and the ancient croc are two highly prized spawns in the zone. The main problems with this zone are the frequency of trains (which is why it's best to hunt away from the main paths of traffic) as well as the distance from a good bind location. For evil races, this isn't too much of a problem, as grobb is a very short walk away.
The spawn time in Guk is about 16.5 minutes, and everything spawns according to this clock. All spawns are standard Everquest spawns, except the Ancient Crocodile, which has a very odd spawning pattern which I'll discuss in a separate section. The key to hunting in upper Guk is either staying on the move so you don't get backspawned, or finding a good safe spot to pull to and pull monsters to there. Hopefully a safe room out of the way of trains. Pulling singles is very useful, as is staggering spawns her, but with a 16 minute spawn time, you can easily get experience without doing too much far away pulling.
Probably the best groups for Upper Guk are mostly tank groups that can just chew through the frogs. A cleric helps, and a bard is really nice to have. Plus you need some way to stop runners. Casters aren't nearly as important due to the lack of dangerous casting frogs.
Level of Monsters: | 4-25+ |
---|---|
Types of Monsters: | Frogloks of all types, including Tads, Guards, Sentries at the front end, then to more advanced frogloks, including Warrior, Shaman, and Knight types, named (weakest to strongest) Tuk, Gaz, Ton, Vis, Shin, Nok, and Tsu, Tonta Knight; Swamp Alligators, Saltwater Crocodiles, Heart Spiders, Large Heart Spider, Fungus Drone, Fungus Breeder, Fungus Soldier, Fungus Ancient, Fungus Mutant, Skeletal Monk |
Notable NPC's: | Froglok Squire, Froglok Idealist, Froglok Realist, Froglok Necromancer, Froglok Scryer, Froglok Summoner, Nokta Shaman, Shin Knight, Froglok Shin Lord, Tempus, Giant Heart Spider, Ancient Crocodile |
Unique Items: | Bracelet of Woven Grass, Chitin Shell Armor, Chitin Shell Shield, Collar of Undead Protection, Elf-Hide Gloves, Fungus Spore, Gatorscale Leggings, Gatorscale Sleeves, Ghoulbane, Glowing Mask, Moss Mask, Pouch of Ghoul Ashes, Reed Ring, Runed Bone Fork, Shimmering Orb, Silver-Plated Bracer, Soiled Boots, Troll-Hide Belt, Vial of Egg Whites, Guk Bracket Mildew, Decayed Guk Weed |
Adjacent Zones: | Innothule Swamp, Lower Guk |
Map Location Key
- Heart Spider Bridge - Probably the least known spawn in Upper Guk is here. This area is known as the heart spider bridge, as it is covered with heart spiders. If you fall off the bridge, you have to swim around until you find the ladder leading back up to the bridge. Under the water here is a secret room that you can swim to. In this room spawns Tempus, a Dark Elf Necromancer, as well as the skeletel monk. No one knows what tempus is for, but he drops nothing and talks to no one. The skeletel monk is for some classes's armor quest.
- The Ancient Crocodile Room - The most social area in upper guk. If the zone is completely empty, chances are you'll still find someone sitting in here killing the crocs. It's also a common bind point for casters that are hunting in lower guk. This room is completely safe and out of the way of trains. It is a very good place to med up. The room spawns either 1 saltwater croc, 3 saltwater crocs, 5 saltwater crocs, or 1 ancient croc. The ancient croc drops 50/50 Gatorscale Leggings/Gatorscale Leggings
MAGIC ITEM
Slot: LEGS
AC: 7
WIS: +4 HP: +15
WT: 0.4 Size: MEDIUM
Class: ALL
Race: ALL
Gatorscale Sleeves. He's a pretty rare spawn, showing up about 15-20% of the time. The saltwater crocs are about 29-31, and the ancient is 31 or 32. They hit hard for their level, but have very low AC. In order to trigger the respawn, all saltwaters must be killed. Saltwaters also drop the Rune of Scale for some wizard or necro quest.Gatorscale SleevesMAGIC ITEM
Slot: ARMS
AC: 6
INT: +4 HP: +15
WT: 0.3 Size: SMALL
Class: ALL
Race: ALL
- Nokta Shaman Room - A new spawn in upper guk, the nokta shaman spawns in this room (There is also a Shinta Warrior and a Tonta Knight, but I don't know where they are). The Nokta spawns 80% of the time, and has the Globe of Fearfor the Necromancer Robe of Enshroudment quest about 25% of the time. The nokta shaman is exactly like a Nok shaman.Globe of Fear
MAGIC ITEM
Slot: PRIMARY SECONDARY
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Froglok Summoner Room - This room spawns up to two froglok summoners near the benches on the sides of this room. About 5 frogs spawn total in here, so it's not an easy room. Froglok summoners are magicians, and they drop a Brazier of Elemental Summoning, which has one charge of the level 20 (?) fire elemental spell. There is also a priest that sometimes spawns in this room that drops a enchanter only rod of some sort, probably for an enchanter quest.Brazier of Elemental Summoning
MAGIC ITEM
EXPENDABLE Charges: 1
Effect: Elemental: Fire (Any Slot, Casting Time: Instant) at Level 1
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
- Fungus Farm - This area is called the fungus farm, and is where all the fungi spawn. They drops some one use charge item, maybe a shield of thorns or something silly like that. They make funny sounds when you hit them, but they all have a built in damage shield which makes them annoying as hell to kill for melee classes.
- Froglok Prison - This room is called the prison, as you can find some troll prisoners in the cells here. There is also a tower in the middle of the room. This room is where the [[Froglok Warden[[ spawns. He's about level 25-27, and drops the Elf-Hide Gloves(common) and theElf-Hide Gloves
MAGIC ITEM
Slot: HANDS
AC: 4
DEX: +5 AGI: +5
WT: 1.0 Size: SMALL
Class: BRD ROG
Race: ALL
Troll-Hide Belt(rare). It's assumed that the elf hide gloves are made from dark elf hide, since frogloks are friendly to high elves and wood elves. The warden is a rare spawn.Troll-Hide BeltMAGIC ITEM
Slot: WAIST
AC: 5
STR: +5 STA: +5
WT: 1.0 Size: SMALL
Class: BRD ROG
Race: ALL
- Scryer Temple - This is considered the gateway to the second floor of lower guk. The room looks like a large temple with a little pool of water in the middle, and two columns of water. The Froglock Scryer spawns on top of the stairs here in the rightmost spot. He drops the Bracelet of Woven Grass(common) and theBracelet of Woven Grass
MAGIC ITEM
Slot: WRIST
AC: 1
INT: +3 HP: +12
WT: 0.2 Size: TINY
Class: ALL
Race: ALL
A Shimmering Orb(rare). He also drops a mask for an enchanter quest. In one of the water columns drops an icon for a cleric armor quest. Scryer is a rare spawn.A Shimmering OrbMAGIC ITEM LORE ITEM
Slot: SECONDARY
AC: 15
HP: +20
WT: 0.2 Size: TINY
Class: BRD NEC WIZ MAG ENC
Race: ALL
- Shin Lord/Barracks - Probably the most dangerous area of upper guk, this room is basically a small cluster of many shin and ton knights. It also spawns the Froglok Shin Lord, who drops Ghoulbane(rare) andGhoulbane
MAGIC ITEM LORE ITEM
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 34
DMG: 15
Effect: Dismiss Undead (Combat, Casting Time: Instant) at Level 20
WT: 9.5 Size: LARGE
Class: PAL
Race: HUM ERU HIE HEF DWF HFL GNM
Silver-Plated Bracer(common). Beware in pulling the room next to the Shin Lord room. There's an invisible wall there that the Shin Lord can see and walk through, making a nice 6 or 7 mob fight if you're not careful. The shin lord is a rare spawn.Silver-Plated BracerMAGIC ITEM
Slot: WRIST
AC: 7
SV DISEASE: +5 SV POISON: +5
WT: 1.0 Size: SMALL
Class: WAR PAL RNG SHD MNK BRD ROG
Race: HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HFL
- Large/Giant Heart Spider Room - This whole area is called the heart spider room, and is full of heart spiders. It's a very safe area to pull to. In the spot marked on the map spawns 3 heart spiders. The middle one can sometimes be a large or giant heart spider. The [[giant heart spider[[ drops the Chitin Shell Shield(common) and theChitin Shell Shield
Slot: SECONDARY
AC: 15
SV POISON: +10
WT: 4.0 Size: SMALL
Class: WAR CLR PAL RNG SHD DRU BRD ROG SHM
Race: ALL
Chitin Shell Armor(rare). The giant spider is a rare spawn.Chitin Shell ArmorLORE ITEM
Slot: CHEST
AC: 17
SV POISON: +10
WT: 6.5 Size: MEDIUM
Class: ALL
Race: BAR TRL OGR IKS
- Safe Prison Room - Swimming under the water here and back up will lead you to a tiny room that seemingly has no purpose. This room is completely safe and is a good place to med/rest. If your swimming is good, you can pull to here too.
- Froglok Necromancer - One of the low level mobs here, the froglok necromancer drops the Pouch of Ghoul Ashes, which has some useless effect.
- Froglok Idealist - Another low level spawn, the idealist drops a Vial of egg whites (common), and a Moss Mask(rare). Both these items give enduring breath. The tonta knight also spawns here.Moss Mask
MAGIC ITEM
Slot: FACE
Charges: 10
AC: 2
Effect: Enduring Breath (Any Slot, Casting Time: Instant)
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL
- Froglok Realist - I guess this guy is supposed to be diametrically opposed to the idealist. His rare drop is the Reed Ring, and I've gotten conflicting reports as to whether his common is the pouch of ghoul ashes or if the necromancer drops that.Reed Ring
MAGIC ITEM
Slot: FINGER
DEX: +2 HP: +10
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Froglock Squire - One of the few low level mobs here worth hunting. He's about a 20% rare spawn, and drops the Collar of Undead Protection(common), and theCollar of Undead Protection
MAGIC ITEM
Slot: NECK
AC: 5
SV DISEASE: +7 SV POISON: +7
WT: 0.2 Size: TINY
Class: ALL
Race: ALL
Runed Bone Fork(rare). He's about level 17.Runed Bone ForkLORE ITEM
Slot: RANGE PRIMARY SECONDARY
Skill: Piercing Atk Delay: 29
DMG: 5
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
WT: 4.5 Range: 50 Size: MEDIUM
Class: WAR RNG SHD BRD ROG
Race: ALL
Dangers
The primary danger in Upper Guk is the sheer number of monsters located within close proximity to each other. It is not uncommon for some rooms to have 5 or more static mobs with several more pathing in and out on patrol routes. There are also a large number of shamans mixed in with the melee classes so expect to deal with heals, nukes and annoying DOT's. Some of the camps are deep within the dungeon and so if something goes wrong (and it almost always does eventually) the zone line is a long way away.
Monsters
Frogloks in Guk have a very specific naming convention which can easily help you determine levels/difficulty. There are basically three types of frogloks besides the named ones: warriors, shamans, and knights.
- Warriors are the standard froglok type, and are basically your standard warrior monster.
- Shamans are shaman types of mobs. They go down quick, but they can cast spririt of the wolf and healing which is very annoying. They can also root. They are very fond of casting drowsy/walking sleep which slows down your attack rate. It's best to kill shamans before warriors. Typically 1 or 2 levels lower than their warrior counterparts.
- Knights are just like warriors, except typically 2 or 3 levels higher, and they seem to have higher ac and strength than the standard warrior type of monsters.
Additionally, there are different clans of frogloks, which range from level 14 to level 47. In upper guk, they go up to level 31.
- Wimps - Sentrys, guards, sentinels, neophytes and tads all range from 1-12. They drop netted and woven.
- Tuk - These range from about 12-16, and are the weakest kind. They drop woven armor and can be found mostly in the entry area of guk
- Gaz - These range from 16-20, and drop mesh armor. They are a little distance from the entry, and are relatively easy to pull to the zone.
- Ton - These range from 19-24. They are found over most of upper guk, on the bottom floor.
- Vis - These are the shaman counterparts to Ton. There are very few seen in guk.
- Shin - These range from 25-31, with the knights only being found near the entrance to lower guk live side. The knights are also found in lower guk. This clan is in charge of upper guk
- Nok - The shaman counterparts to the Shin warriors.
- Tsu - Very rare to see one of these in upper guk, they are the shaman counterparts to the Wan knights in lower guk.
Given these level ranges, you can easily pick an area of guk to hunt in depending on your levels. Killing massive amounts of low blues is by far the best way to get experience.
Some of the other mobs in guk are Heart Spiders (poisonous, non aggro, social, around level 15), Swampwater crocs (non aggro, around level 10), and Fungus men.
In the fungus farm, there are:
- Fungus Soldier - weak melee critter
- Fungus Breeder - druid type, casts stinging swarm, which is no joke if you're trying to solo it
- Fungus Ancient - I haven't gotten it to spawn yet, just heard them casting a few times.
- Fungus Drones - will heal any fungus in range, so unless you can unload HARD its best to pull targets away from the room.
Benefits
Despite the above mentioned dangerousness of the zone, this has to be one of the most popular dungeons in the game, the only problem with this is that it is so far away from the majority of players, and the difficulty at getting bound nearby for any of the good races. There are several reasons for this, but the largest is that the frogloks are just plain rich. Even the lowliest froglok possesses woven armor, which is about the equivalent of banded armor for mage classes.
There is also a large amount of good equipment to be had in Upper Guk. Many of the items are on characters wish lists, and the added benefit of making some great experience while waiting for the critter who carries it to spawn is worthwhile.
Suggested Hunting
- Levels 1-15. Probably stay near the entry zone and hunt pull the weenie frogs. Be careful on the C bridge, it can be hard ot navigate, and falling off can be a major pain.
- Levels 15-20. Either hunt in the same area and pull gaz from near the idealist room. Or hunt near the heart spiders and pull from the scryer room.
- Levels 20-25. Hunt near the froglok warden or near the dead zone to lower guk. The danger of hunting near lower guk zone is that people will occassionally train stuff to there while running to lower guk
- Levels 25-30. Now you can either hunt the barracks and do the shin lord with a good group, or move to near the saltwater/ancient croc and do tons and shin warriors. The ancient croc room is nice because there is a zone right by there which is very safe since there's never anything on the other side.
- Levels 30-35. The only place left to hunt are the shins and nok by the live side of lower guk. Ancient room is good for this, as well as right by the live zone. At 34-35 the dungeon starts greening out, and in a large group you'll probably have trouble finding blues to hunt. Time to move to lower guk.
Popular Camps
AC
"Ancient Crocodile" is a mob commonly camped for his sought-after +wis pants.
Scryer
A common strategy when holding this room is to sit in the hallway just beyond at the top of the ramp. There is only one froglok which spawns here and you are then free to pull from both the scryer room and the room below.
Lower Guk Zone Line
This is a great spot to sit if you have decent group as there are a ton of higher level frogloks in the area to pull. Though maybe not a camp in the traditional sense since there is no specific loot, I've found it to be the best exp I've gotten in upper guk so far.
Travelling To and From Upper Guk
There is one entrance into Upper Guk from the Innothule Swamp. The entrance is guarded on the outside by two froglok guards, and on the inside has a narrow corridor guarded by at least one higher level froglok guard.
The entrances to Lower Guk are apparently many in number, but I have never personally found any of them, despite traveling far into the zone.