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Difference between revisions of "Guardian Trekolz"
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| race = Gargoyle | | race = Gargoyle | ||
| class = [[Shopkeeper]] | | class = [[Shopkeeper]] | ||
− | | level = | + | | level = 32 |
− | | agro_radius = | + | | agro_radius = 90 |
− | | run_speed = | + | | run_speed = 1.25 |
| zone = [[Skyshrine]] | | zone = [[Skyshrine]] | ||
| location = (324, -877) | | location = (324, -877) | ||
− | | AC = | + | | AC = 144 |
− | | HP = | + | | HP = 2000 |
− | | HP_regen = | + | | HP_regen = 10 |
− | | mana_regen = | + | | mana_regen = 10 |
− | | attacks_per_round = | + | | attacks_per_round = 2 |
− | | attack_speed = | + | | attack_speed = 110% |
− | | damage_per_hit = | + | | damage_per_hit = 32 - 124 |
− | | special = | + | | special = None |
− | | description = Merchant selling Wizard spells, including Velious ports. He lives in an area only accessible by pit trap. | + | | description = Merchant selling Wizard spells, including Velious ports. He lives in an area only accessible by pit trap. Must be Apprehensive faction or higher. |
| items_sold = | | items_sold = |
Latest revision as of 14:35, 13 June 2021
Guardian Trekolz |
---|
Race: Gargoyle |
Class: Shopkeeper |
Level: 32 |
Spawn |
Zone: Skyshrine |
Location: (324, -877)
|
Stats |
AC: 144 |
HP: 2000 (10) |
Damage per hit: 32 - 124 |
Attacks per round: 2 (110%) |
Special: None |
Description
Merchant selling Wizard spells, including Velious ports. He lives in an area only accessible by pit trap. Must be Apprehensive faction or higher.
Items Sold
- Bonds of Force (??)
- Cobalt Scar Portal (??)
- Conflagration (??)
- Diamondskin (??)
- Elemental Armor (??)
- Force Strike (??)
- Frost Shock (??)
- Frost Storm (??)
- Great Divide Portal (??)
- Ice Shock (??)
- Iceclad Portal (??)
- Inferno Shock (??)
- Leatherskin (??)
- Lightning Shock (??)
- Markar's Clash (??)
- Rend (??)
- Steelskin (??)
- Thunder Strike (??)
- Wakening Lands Portal (??)
- Yonder (??)
Factions
Opposing Factions
- None
Related Quests
- ?
Location
The map below shows Trekolz's location and the path to him. Note that you must take this path to get to him; the eastern side of the room is a one-way wall and you cannot get in from that direction. Also note that towards the end of the path is a pit trap which will appear to be a dead end.