[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]
Difference between revisions of "Powerlevel"
From Project 1999 Wiki
		
		
		
| (One intermediate revision by one user not shown) | |||
| Line 1: | Line 1: | ||
| Powerleveling is the process of providing a significant, continuing advantage to a lower level player in order for them to gain experience faster. This can be accomplished through one or several means such as:   | Powerleveling is the process of providing a significant, continuing advantage to a lower level player in order for them to gain experience faster. This can be accomplished through one or several means such as:   | ||
| − | * The use of spells or skills to avoid taking credit for damage such as [[damage shield]]s, [[feign death]], or [[memory blur]] | + | * The use of spells or skills to avoid taking credit for damage such as [[damage shield]]s, [[feign death]], or [[Memory Blur|memory blur]] | 
| * Dealing damage to enemies, but less than half of the total damage they take | * Dealing damage to enemies, but less than half of the total damage they take | ||
| * Healing and buffing the low level player with high level buffs so they can defeat more enemies or more dangerous enemies | * Healing and buffing the low level player with high level buffs so they can defeat more enemies or more dangerous enemies | ||
| * Gaining aggro to tank high level enemies that the low level player would not normally be able to defeat | * Gaining aggro to tank high level enemies that the low level player would not normally be able to defeat | ||
| − | * Debuffing enemies with  | + | * Debuffing enemies with slow, [[cripple]], crowd control and other support spells | 
| * Providing potions or other consumables like [[Brazier of Elemental Summoning]] which a low level player wouldn't normally have access to | * Providing potions or other consumables like [[Brazier of Elemental Summoning]] which a low level player wouldn't normally have access to | ||
Latest revision as of 06:09, 21 October 2020
Powerleveling is the process of providing a significant, continuing advantage to a lower level player in order for them to gain experience faster. This can be accomplished through one or several means such as:
- The use of spells or skills to avoid taking credit for damage such as damage shields, feign death, or memory blur
- Dealing damage to enemies, but less than half of the total damage they take
- Healing and buffing the low level player with high level buffs so they can defeat more enemies or more dangerous enemies
- Gaining aggro to tank high level enemies that the low level player would not normally be able to defeat
- Debuffing enemies with slow, cripple, crowd control and other support spells
- Providing potions or other consumables like Brazier of Elemental Summoning which a low level player wouldn't normally have access to
