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==Pages I wrote==
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==Equipment to camp==
 +
 
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[http://wiki.project1999.com/Category:Necromancer_Equipment Necromancer equipment]:
 +
 
 +
* [http://wiki.project1999.com/Special:ClassSlotEquip/Necromancer/Ear Ear]
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* (neck - will do HP black saphire necklace)
 +
 
 +
===Lower Guk===
 +
* [[Bag of Sewn Evil-Eye]]
 +
 
 +
===Befallen===
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* [[Dagger of Marnek]]
 +
 
 +
===Frontier Mountains===
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* [[Dustscryer's Crystal Ball]]
 +
 
 +
===Everfrost Peaks===
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* [[Cloak of the Ice Bear]]
 +
 
 +
===Rathe Mountains===
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* [[Onyx Drakescale Cloak]]
 +
 
 +
===North Karana===
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* [[Granite Earring]]
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 +
===Western Plains of Karana===
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* [[Glowing Bone Collar]]
 +
 
 +
==Quests==
 +
 
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* [[Harvester Quest]]
 +
 
 +
==Main equipment and leveling guide==
  
 
* [[Magelo_Blue:Verdir]]
 
* [[Magelo_Blue:Verdir]]
 
* [[Druid_Levelling_guide_by_Verdir]]
 
* [[Druid_Levelling_guide_by_Verdir]]
 +
 +
===Resist sets===
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 +
* [[Magelo_Blue:Verdir_MR]]
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* [[Magelo_Blue:Verdir_PR]]
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* [[Magelo_Blue:Verdir_DR]]
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* [[Magelo_Blue:Verdir_FR]]
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* [[Magelo_Blue:Verdir_CR]]
 +
 +
==Resist gear checklist==
 +
 +
Tracking what I have and what I still need to get for each resist type.
 +
 +
For each slot, at least one item needs to be found.
 +
 +
Note: Magic and Poison resist gear are the two top priorities at Europa.
 +
  
 
==Tips==
 
==Tips==
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Place this macro on your hotbar and bind both the left and right arrow keys to it. Now as you move around, you will be tracking, foraging, keeping a log of your location (useful if you die or if you are looking for a specific location) and both using and improving your sense heading!
 
Place this macro on your hotbar and bind both the left and right arrow keys to it. Now as you move around, you will be tracking, foraging, keeping a log of your location (useful if you die or if you are looking for a specific location) and both using and improving your sense heading!
  
==Druid spells by line==
 
 
===Fire DOT===
 
 
This DOT will stack with your Magic based DOT, so feel free to double DOT your mobs. It generates a lot of agro and requires a single fire beetle eye to be carried around in your bags but doesn't have to be equiped. The fire beetle eye isn't consumed when the spell is cast and is a very common drop from fire beetles in Antonica (none in Faydwer?).
 
 
# [[Flame Lick]]
 
# [[Immolate]]
 
# [[Breath of Ro]]
 
 
===Magic DOT===
 
 
Combine this Magic DOT with a Fire DOT to double DOT mobs. A mob that can't mob will go down quite fast.
 
 
# [[Stinging Swarm]]
 
# [[Creeping Crud]]
 
# [[Drones of Doom]]
 
# [[Drifting Death]]
 
# [[Winged Death]]
 
 
===Fire DD===
 
 
One good blast of damage, but not very mana efficient. Watch out to make sure you have enough mana left to heal.
 
 
# [[Burst of Flame]]
 
# [[Burst of Fire]]
 
# [[Ignite]]
 
# [[Combust]]
 
# [[Firestrike]]
 
# [[Calefaction]]
 
# [[Starfire]]
 
# [[Scoriae]]
 
# [[Wildfire]]
 
 
===Cold DD===
 
 
This single blast of cold damage will also lower the mob's resistance to fire. Useful to land first against mobs that resists the line of Fire DD.
 
 
# [[Ice]]
 
# [[Frost]]
 
 
===Magic DD===
 
 
There is only one DD that is magic based, and it's useful when it's the biggest available DD until you get your Fire and later Cold based DD.
 
 
# [[Careless Lightning]]
 
 
===Root + DD===
 
 
This line of spells both immobilizes a mob and deals a small amount of DD. This is useful in combination with DOTs since a mob that moves gets half the damage of a DOT per tick. This is the technique of root/roting a mob where you root it and then land your two DOTs on it. Keep the mob rooted again when it breaks or when the DOT has just run out. The root is always slighly longer than the DOT.
 
 
# [[Grasping Roots]]
 
# [[Ensnaring Roots]]
 
# [[Enveloping Roots]]
 
# [[Engulfing Roots]]
 
# [[Engorging Roots]]
 
 
===AoE Root + DD===
 
 
# [[Entrapping Roots]]
 
 
===AoE Magic DD===
 
 
# [[Invoke Lightning]]
 
# [[Lightning Strike]]
 
# [[Lightning Blast]]
 
# [[Fist of Karana]]
 
 
===AoE Fire DD===
 
 
# [[Fire]]
 
 
===AoE Cold Rain===
 
 
This line works well if you have a group of mobs tanked in a given place, providing they don't move to make sure they get the full damage during the duration of the waves of DD falling on them. Useful in a group situation where the tank is taking on several mobs at once and keeps a good agro on them. You probably won't use these spells much outside this very specific situation.
 
 
# [[Cascade of Hail]]
 
# [[Pogonip]]
 
# [[Avalanche]]
 
# [[Blizzard]]
 
 
===AoE Snare===
 
 
Great for quadding, i.e. taking on several mobs at once and kitting them with [[Fist of Karana]].
 
 
# [[Bonds of Tunare]]
 
 
===AoE Blindness===
 
 
Rarely useful, this one spell will blind several mobs so they will start not knowing where to go and will hit anyone who's near enough. Don't really see the point of this spell (anyone?).
 
 
# [[Sunbeam]]
 
 
===AoE Agro Reduction===
 
 
This is a very useful spell to single pull in outdoors areas. Certain dungeons like [[Unrest]] are considered to be outdoors too.
 
 
# [[Harmony]]
 
 
===PBAoE DD===
 
 
# [[Tremor]]
 
# [[Earthquake]]
 
# [[Upheaval]]
 
 
===DD + stun===
 
 
This could be useful if you are charm kitting. When the charm breaks and your former pet attacks you, you can stun him with this line of spells then re-charm him.
 
 
# [[Whirling Wind]]
 
# [[Dizzying Wind]]
 
# [[Breath of Karana]]
 
 
===DD vs Summoned===
 
 
This line of spell does a good deal of damage against summoned mobs, like elementals for example. This could be good if you find the right place to play, where there are lots of this type of mobs. These spells are more mana efficient than the fire or the cold DD lines of spells
 
 
# [[Ward Summoned]]
 
# [[Dismiss Summoned]]
 
# [[Expel Summoned]]
 
# [[Banish Summoned]]
 
# [[Exile Summoned]]
 
# [[Banishment]]
 
 
===Vs Animals===
 
 
There are quite a few spells meant to fight, reduce agro range or charm animals.
 
 
====Reduce agro range of Animals====
 
 
# [[Lull Animal]]
 
# [[Calm Animal]]
 
 
====Fear Animals====
 
 
Make an animal afraid while he's either snared or immobilised makes it easy to raise your weapon skill or to kill him with a charmed animal. It's safer to get the animal you want to kill feared and snared or immobilised in case your charmed animal breaks out of your charm. That way you only have to deal with one mob at a time.
 
  
# [[Panic Animal]]
+
==Epic checklist==
# [[Terrorize Animal]]
+
# [[Repulse Animal]]
+
  
====Charm Animals====
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[x] Attain level 46
  
Your charisma makes no difference to how long your mob is charmed. This is random. Resist will be based on your level.
+
====To Begin====
  
# [[Befriend Animal]]
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: [x] Talk to [[Telin Darkforest]] in [[Burning Woods]], receive worn note
# [[Charm Animals]]
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: [x] Give note to [[Faelin Bloodbriar]] in [[Greater Faydark]], receive [[Faelin`s Ring ]]
# [[Beguile Animals]]
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: [x] Give ring to [[Giz X`Tin]] in [[Kithicor Forest]], receive [[Dark Metal Coin]]
# [[Allure of the Wild]]
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: [x] Give coin to Telin Darkforest, receive worn metal coin
# [[Call of Karana]]
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: [x] Give the worn coin to [[Althele]] in [[Eastern Karana]], to start spawning [[Dark Elf Corruptor]], loot [[Fleshbound Tome]]
# [[Glamour of Tunare]]
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: [x] Give Fleshbound Tome to Athele, receive Earthstained note.
# [[Tunare's Request]]
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: [x] Give Earthstained note to [[Ella Foodcrafter]] in [[Misty Thicket]], receive shiny tin bowl
  
====Animal utilities====
+
====Hardened Mixture====
  
# [[Sense Animals]]
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: [x] Forage Chilled Tundra Root in [[Everfrost Peaks]]
# [[Invisibility versus Animals]]
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: [x] Forage Sweetened Mudroot in [[Misty Thicket]]
 +
: [x] Forage Speckled Moldy Mushrooms in [[Innothule Swamp]]
 +
: [x] Forage Heartfruit in [[Greater Faydark]]
 +
: [x] Combine all four items in the shiny tin bowl to create the Hardened Mixture
  
===Healing===
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====The Runed Bowl====
  
You don't heal as much as a Cleric but you do heal better than a Shaman. These fast heals take a fair amount of mana and are especially good for healing cloth wearing spell casters who typically shouldn't get hit on and go down fast.
+
''Ancient Pattern''
  
# [[Minor Healing]]
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: [x] Receive Crushed Pot from [[Alrik Farsight]] in [[Timorous Deep]]
# [[Light Healing]]
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: [x] Give crushed pot to [[Farios Elianos]] in Southern [[Felwithe]], receive Grocery List
# [[Healing]]
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: [x] Give grocery list to [[Merchant Nora]] in Northern Felwithe, receive Bag of Provisions
# [[Greater Healing]]
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: [x] Bring bag of provisions to Farios Elianos, receive Receipt
# [[Superior Healing]]
+
: [x] Give Alrik Farsight the receipt, receive an [[Ancient Pattern]]  
  
===Regen over time===
+
''Platinum Speckled Powder''
  
====Single====
+
: [x] Forage a Rose of Firiona in [[Firiona Vie]]
 +
: [x] Give rose to Merdan Fleetwood in [[Surefall Glade]], receive an Old Wooden Painting
 +
: [x] Give painting to the human skeleton in [[Frontier Mountains]], receive a Silver Chained Locket
 +
: [x] Give locket to Niera Farbreeze in Surefall Glades, receive [[Platinum Speckled Powder]]
  
This type of healing is great over time but can't cope with a fast paced fight. Keep it for these long, mana efficient kitting sessions when you double DOT mobs and snare them. Regen yourself should be sufficient for the occasional hit you need to recover from while your mob is slowly going down.
+
''Enchanted Clay''
  
This regen acts like a buff that doesn't last too long but is well advised to cast before a pull if the idea is to DOT the mob slowly. Keep a fast heal memed, just in case. Once cast, the fast heal could replace the slot taken by the regen spell.
+
: [x] Kill Black Reaver in [[City of Mist]], loot [[Jade Reaver]]
 +
: [x] Give Kinlo Strongarm in North [[Kaladim]], the jade reaver and receive [[Enchanted Clay]]
  
# [[Regeneration]]
+
''Rune Crested Bowl''
# [[Chloroplast]]
+
# [[Regrowth]]
+
  
====Group====
+
: [x] Combine the ancient pattern, platinum speckled powder, and enchanted clay in any pottery wheel to create the [[Runecrested Bowl]]
  
A group regen is appreciated when playing in a dungeon. This won't save someone being beaten up by a mob, but over time, it will help. This is especially useful after a tough fight to get everyone back to full health while recovering.
+
====The Stones====
  
# [[Pack Regeneration]]
+
''Softly Glowing Stone''
# [[Pack Chloroplast]]
+
# [[Regrowth of the Grove]]
+
  
===Buff HP and AC===
+
: [x] Give Ella Foodcrafter the Rune Crested Bowl and Hardened Mixture, receive the Softly Glowing Stone.
 +
: [x] Kill [[Venril Sathir]] and loot the [[Pulsing Green Stone]]
 +
: [x] Give the Pulsing Green Stone and Softly Glowing Stone to Foloal Stormforest, receive the Warmly Glowing Stone
 +
: [x] Give the warmly glowing stone to Ella and receive the [[Elaborate Scimitar]]
  
Very useful buff, unless there is a Cleric since their buff doesn't stack with yours and happens to be better. Always keep it up on yourself, whether soloing or grouping.
+
====Cleansed Spirits====
  
# [[Skin Like Wood]]
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''Cleansed Spirit of Antonica''
# [[Skin Like Rock]]
+
# [[Skin Like Steel]]
+
# [[Skin Like Diamond]]
+
  
At higher levels, this line of buffs also boosts regeneration of HP:
+
: [x] Kill Corrupted Mammoth in [[Everfrost Peaks]], loot a [[Chunk of Tundra]] - See [[Druid_Charm_Kiting_Guide_by_Angelhawk]]
 +
: [x] Kill Corrupted Aqua Goblin Shaman in [[Lake Rathetear]], loot Clean Lakewater
 +
: [x] Kill Corrupted Hill Giant in [[Rathe Mountains]], loot an [[Ancient Rock]]
 +
: [x] Hand the rock, lake water and tundra to the Withered Treant in [[Northern Karana]], receive a Treant heart
 +
: [x] Give [[Yeka Ias]] in [[Southern Karana]], the Treant heart, receive Cleansed Spirit of Antonica
  
# [[Skin Like Nature]]
+
''Cleansed Spirit of Faydwer''
# [[Natureskin]]
+
  
===Buff resistance===
+
: [x] Kill Corrupted Seahorse in [[Kedge Keep]], loot [[Kedge Cave Crystals ]]
 +
: [x] Kill Corrupted Seafury Cyclops in [[Ocean of Tears]], loot [[Ocean of Tears Seavines]]
 +
: [x] Kill Corrupted Brownie in [[Lesser Faydark]], loot [[Green Heartwood Branch]]
 +
: [x] Hand the crystals, sea vines, and branch to the [[Pained Unicorn]] in Lesser Faydark, receive [[Gleaming Unicorn Horn]]
 +
: [x] Hand the Gleaming Unicorn Horn to the gnome [[Silox Azrix]] in [[Ak'Anon]] to get the [[Cleansed Spirit of Faydwer]]
  
This is useful in raids, and sometimes when playing in a group that fights a lot of spell casters. When soloing, you would do well to fight warrior types, so this line of buffs isn't worth using when on your own.
+
''Cleansed Spirit of Kunark''  
  
# [[Endure Fire]]
+
: [x] Kill [[Ulump Pujluk]] in [[Swamp of No Hope]], loot [[Froglok Essence]]
# [[Endure Cold]]
+
: [x] Kill the [[Corrupted Gorilla]] in [[Emerald Jungle]], loot the [[Green Tree Bark]]  
# [[Endure Disease]]
+
: [x] Kill the [[Corrupted barracuda]] in [[Lake of Ill Omen]] and loot the [[Pure Lakewater]]
# [[Endure Poison]]
+
: [x] Kill the [[Faydedar]] in Timorous Deep and loot the [[Pod of Seawater]]
# [[Endure Magic]]
+
: [x] Hand the Froglok Essence, Pod of Seawater, Green Tree Bark and Pure Lakewater to Nekexin Virulence in [[The Overthere]] to get the Cleansed Spirit of Kunark
  
 +
'''Nature Walker’s Scimitar!'''
  
# [[Resist Fire]]
+
: [x] Give the Elaborate Scimitar and cleansed spirits to Xanuusus the Treant in North Karana, to receive the [[Nature Walkers Scimitar]]
# [[Resist Cold]]
+
# [[Resist Disease]]
+
# [[Resist Poison]]
+
# [[Resist Magic]]
+

Latest revision as of 03:48, 25 January 2021

Contents

Equipment to camp

Necromancer equipment:

  • Ear
  • (neck - will do HP black saphire necklace)

Lower Guk

Befallen

Frontier Mountains

Everfrost Peaks

Rathe Mountains

North Karana

Western Plains of Karana

Quests

Main equipment and leveling guide

Resist sets

Resist gear checklist

Tracking what I have and what I still need to get for each resist type.

For each slot, at least one item needs to be found.

Note: Magic and Poison resist gear are the two top priorities at Europa.


Tips

Automatically log game

Edit your EQClient.INI file, located in the EverQuest directory, to turn logging on automatically at boot-up.

  1. Open the eqclient.ini file in a text editor such as Notepad.
  2. Find the line in the Defaults section that says Log=FALSE and
  3. change it to say Log=TRUE.
  4. Save the file.

Next time you boot up, your log file will automatically turn on.

Ultimate Druid Macro

/do 4
/do 1
/pause 2, /autoinventory
/loc
/do 3

Where /do 4 is Tracking from the Abilities Page (Ctrl A), /do 1 is for the Forage ability and /do 3 is Sense Heading.

Place this macro on your hotbar and bind both the left and right arrow keys to it. Now as you move around, you will be tracking, foraging, keeping a log of your location (useful if you die or if you are looking for a specific location) and both using and improving your sense heading!


Epic checklist

[x] Attain level 46

To Begin

[x] Talk to Telin Darkforest in Burning Woods, receive worn note
[x] Give note to Faelin Bloodbriar in Greater Faydark, receive Faelin`s Ring
[x] Give ring to Giz X`Tin in Kithicor Forest, receive Dark Metal Coin
[x] Give coin to Telin Darkforest, receive worn metal coin
[x] Give the worn coin to Althele in Eastern Karana, to start spawning Dark Elf Corruptor, loot Fleshbound Tome
[x] Give Fleshbound Tome to Athele, receive Earthstained note.
[x] Give Earthstained note to Ella Foodcrafter in Misty Thicket, receive shiny tin bowl

Hardened Mixture

[x] Forage Chilled Tundra Root in Everfrost Peaks
[x] Forage Sweetened Mudroot in Misty Thicket
[x] Forage Speckled Moldy Mushrooms in Innothule Swamp
[x] Forage Heartfruit in Greater Faydark
[x] Combine all four items in the shiny tin bowl to create the Hardened Mixture

The Runed Bowl

Ancient Pattern

[x] Receive Crushed Pot from Alrik Farsight in Timorous Deep
[x] Give crushed pot to Farios Elianos in Southern Felwithe, receive Grocery List
[x] Give grocery list to Merchant Nora in Northern Felwithe, receive Bag of Provisions
[x] Bring bag of provisions to Farios Elianos, receive Receipt
[x] Give Alrik Farsight the receipt, receive an Ancient Pattern

Platinum Speckled Powder

[x] Forage a Rose of Firiona in Firiona Vie
[x] Give rose to Merdan Fleetwood in Surefall Glade, receive an Old Wooden Painting
[x] Give painting to the human skeleton in Frontier Mountains, receive a Silver Chained Locket
[x] Give locket to Niera Farbreeze in Surefall Glades, receive Platinum Speckled Powder

Enchanted Clay

[x] Kill Black Reaver in City of Mist, loot Jade Reaver
[x] Give Kinlo Strongarm in North Kaladim, the jade reaver and receive Enchanted Clay

Rune Crested Bowl

[x] Combine the ancient pattern, platinum speckled powder, and enchanted clay in any pottery wheel to create the Runecrested Bowl

The Stones

Softly Glowing Stone

[x] Give Ella Foodcrafter the Rune Crested Bowl and Hardened Mixture, receive the Softly Glowing Stone.
[x] Kill Venril Sathir and loot the Pulsing Green Stone
[x] Give the Pulsing Green Stone and Softly Glowing Stone to Foloal Stormforest, receive the Warmly Glowing Stone
[x] Give the warmly glowing stone to Ella and receive the Elaborate Scimitar

Cleansed Spirits

Cleansed Spirit of Antonica

[x] Kill Corrupted Mammoth in Everfrost Peaks, loot a Chunk of Tundra - See Druid_Charm_Kiting_Guide_by_Angelhawk
[x] Kill Corrupted Aqua Goblin Shaman in Lake Rathetear, loot Clean Lakewater
[x] Kill Corrupted Hill Giant in Rathe Mountains, loot an Ancient Rock
[x] Hand the rock, lake water and tundra to the Withered Treant in Northern Karana, receive a Treant heart
[x] Give Yeka Ias in Southern Karana, the Treant heart, receive Cleansed Spirit of Antonica

Cleansed Spirit of Faydwer

[x] Kill Corrupted Seahorse in Kedge Keep, loot Kedge Cave Crystals
[x] Kill Corrupted Seafury Cyclops in Ocean of Tears, loot Ocean of Tears Seavines
[x] Kill Corrupted Brownie in Lesser Faydark, loot Green Heartwood Branch
[x] Hand the crystals, sea vines, and branch to the Pained Unicorn in Lesser Faydark, receive Gleaming Unicorn Horn
[x] Hand the Gleaming Unicorn Horn to the gnome Silox Azrix in Ak'Anon to get the Cleansed Spirit of Faydwer

Cleansed Spirit of Kunark

[x] Kill Ulump Pujluk in Swamp of No Hope, loot Froglok Essence
[x] Kill the Corrupted Gorilla in Emerald Jungle, loot the Green Tree Bark
[x] Kill the Corrupted barracuda in Lake of Ill Omen and loot the Pure Lakewater
[x] Kill the Faydedar in Timorous Deep and loot the Pod of Seawater
[x] Hand the Froglok Essence, Pod of Seawater, Green Tree Bark and Pure Lakewater to Nekexin Virulence in The Overthere to get the Cleansed Spirit of Kunark

Nature Walker’s Scimitar!

[x] Give the Elaborate Scimitar and cleansed spirits to Xanuusus the Treant in North Karana, to receive the Nature Walkers Scimitar