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Difference between revisions of "Enchanter"

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(Spells)
(Spells)
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<tr><td>Sentinel</td><td>Creates an area effect surveillance that lets caster know if anyone or anything approaches for 6 min</td><td>Div.</td><td>Single</td><td>25</td><td>Bought</td></tr>
 
<tr><td>Sentinel</td><td>Creates an area effect surveillance that lets caster know if anyone or anything approaches for 6 min</td><td>Div.</td><td>Single</td><td>25</td><td>Bought</td></tr>
 
<tr><td>Soothe</td><td>Magic based Lull (decrease target Frenzy and Reaction Radius to 10 feet, lower aggression)</td><td>Alt.</td><td>Single</td><td>30</td><td>Bought</td></tr>
 
<tr><td>Soothe</td><td>Magic based Lull (decrease target Frenzy and Reaction Radius to 10 feet, lower aggression)</td><td>Alt.</td><td>Single</td><td>30</td><td>Bought</td></tr>
 +
 +
<tr><td colspan='6' align='center'><b>Level: 12</b></td></tr>
 +
<tr><td>Bind Affinity</td><td>Resets target's Bind Point to current location (/char will tell you where your current Bind Point zone is)</td><td>Alt.</td><td>Single</td><td>100</td><td>Bought</td></tr>
 +
<tr><td>Charm</td><td>Magic based Charm (turn target into a pet)</td><td>Alt.</td><td>Single</td><td>60</td><td>Bought</td></tr>
 +
<tr><td>Choke</td><td>Magic based DoT (12 damage ever 6 sec for a total of 60 damage), DD (18-20 damage), decrease STR (7-10), AGI (7-10)</td><td>Alt.</td>
 +
<tr><td>Ebbing Strength</td><td>Magic based target Debuffer - Decrease STR (21-25)</td><td></td></tr>
 +
<tr><td>Enduring Breath</td><td>Allows target to breath without air</td><td></td><td>35</td><td>Bought</td></tr>
 +
<tr><td>Illusion: Dark Elf</td><td>Turn caster into a dark elf, ultravision</td><td></td><td>30</td><td>Bought</td></tr>
 +
<tr><td>Illusion: Erudite</td><td>Turn caster into an erudite</td><td></td><td>30</td><td>Bought</td></tr>
 +
<tr><td>Illusion: Halfling</td><td>Turn caster into a halfling, infravision</td><td></td><td>30</td><td>Bought</td></tr>
 +
<tr><td>Illusion: High Elf</td><td>Turn caster into a high elf, infravision</td><td></td><td>30</td><td>Bought</td></tr>
 +
<tr><td>Kilan's Animation</td><td>Summon animated weapon pet</td><td></td><td>65</td><td>Bought</td></tr>
 +
<tr><td>Languid Pac</td><td>Magic based target Debuffer - Decrease ATK speed (18-30%)</td><td></td><td>50</td><td>Bought</td></tr>
 +
<tr><td>Memory Blur</td><td>Wipe Hate list</td><td></td><td>40</td><td>Bought</td></tr>
 +
<tr><td>Mist</td><td>Increase target AC (6-8)</td><td></td><td>30</td><td>Bought</td></tr>
 +
<tr><td>Serpent Sight</td><td>Grants target invfavision</td><td></td><td>30</td><td>Bought</td></tr>
 +
<tr><td>Thicken Mana</td><td>Create a vial of Viscous Mana</td><td></td><td>200</td><td>Bought</td></tr>
 
</table>
 
</table>
  

Revision as of 20:18, 16 July 2010

Contents

Description

Enchanter.gif

Enchanters are the most subtle of spell casters, with little focus on doing damage directly but tremendous impact on the world around them. Enchanters are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Enchanters specialize on improving the minds of their allies, with unmatched mana regeneration spells and mental enhancements. Haste spells are also the domain of the enchanter, providing incredible boosts in attack speed for members of their group. Enchanters have many powers of illusion as well, allowing them to take the form of many different creatures and races.

In battle, enchanters are able to bring order to chaotic situations, often saving their group in a fight that would otherwise be lost. Enchanters possess the ability to mesmerize their enemies, temporarily removing them from a battle. Attack slowing spells are also a specialty, dramatically lowering the speed of a monster's attacks for a period of time. In many situations, enchanters can call upon powerful charm spells to subjugate the mind of a monster and command it to do the enchanter's bidding.

Enchanters are a powerful class, but often rely upon a group to reach their full potential. Experienced enchanters thrive in chaotic situations where they can make the most of their offensive abilities. The enchanter is a good choice for players who enjoy playing in groups and like to take charge of challenging situations.

Enchanter-stats.png


Spells

Level: 1
Spell NameSpell DescriptionSkillTargetManaObtained
LullSingle Target Frenzy Range DebuffAlt.Single10Bought
Minor IllusionSelf Only Morph to ObjectDiv.Self10Bought
Minor ShieldingSelf Only HP and AC BuffAbj.Self10Bought
Pendril's AnimationSummon an AnimationCon.Self12Bought
Reclaim EnergyRegain Mana From Your AnimationCon.Pet5Bought
Shallow BreathSingle Target Magical Direct Damage + Debuff (Max: 5)Alt.Single7Bought
StrengthenSingle Target Strength Buff (Max: 10)Alt.Single10Bought
Taper EnchantmentSingle Target Magic Effect DebufferAbj.Single5Bought
True NorthSelf Only Navigation SpellDiv.Self5Bought
WeakenSingle Target Strength Debuff (Max: 15)Alt.Single8Bought
Level: 4
Color FluxStuns all Targets Around Caster (4 Secs)Div.PB AE20Bought
EnfeeblementSingle Target Melee DebuffAlt.Single20Bought
FearSingle Target Fear Spell (18 Secs)Alt.Single40Bought
GateReturn to Your Bind PointAlt.Self70Bought
HazeSingle Target AC Buff (Max: 5)Abj.Single25Bought
Illusion: Half ElfSelf Only Morph to Half ElfDiv.Self10Bought
Illusion: HumanSelf Only Morph to HumanDiv.Self10Bought
InvisibilitySingle Target Invisibility SpellDiv.Single30Bought
Juli's AnimationSummon an AnimationCon.Self24Bought
MesmeriseSingle Target Mesmerize Spell (24 Secs)Con.Single20Bought
Suffocating SphereSingle Target Magical Direct Damage with Debuff (Max: 10)Alt.Single20Bought
TashanSingle Target Unresistable Magic Resistance Debuffer (Max: 13)Abj.Single10Bought
Level: 8
AllianceMagic based Faction buff (increase caster's faction by 100)Alt.Single35Bought
Bind SightSee thru target's eyes, decrease STA regeneration (lose 2 STA every 6 sec)Div.Single15Bought
Cancel MagicRemove magic effect (1) on targetAbj.Single30Bought
Chaotic FeedbackMagic based DD (43-48 damage), stunEvo.Single45Bought
Enchant ClayCreate a large block of magic ClayAlt.Single60Bought
Enchant: SilverCreate a bar of enchanted SilverAlt.Single60Bought
Eye of ConfusionMagic based - Blind targetAlt.Single25Bought
Illusion: GnomeTurn caster into a gnome, infravisionDiv.Self10Bought
Illusion: Wood ElfTurn caster into a wood elf, infravisionDiv.Self10Bought
Lesser ShieldingIncrease caster AC (6-9), max HP (20-30), Magic Resist (7-10)Abj.Self25Bought
Mircyl's AnimationSummon animated weapon petCon.Single45Bought
RootHold target in placeAlt.Single30Bought
See InvisibleGrant target ability to see thru invisiblityDiv.Single25Bought
SentinelCreates an area effect surveillance that lets caster know if anyone or anything approaches for 6 minDiv.Single25Bought
SootheMagic based Lull (decrease target Frenzy and Reaction Radius to 10 feet, lower aggression)Alt.Single30Bought
Level: 12
Bind AffinityResets target's Bind Point to current location (/char will tell you where your current Bind Point zone is)Alt.Single100Bought
CharmMagic based Charm (turn target into a pet)Alt.Single60Bought
ChokeMagic based DoT (12 damage ever 6 sec for a total of 60 damage), DD (18-20 damage), decrease STR (7-10), AGI (7-10)Alt.
Ebbing StrengthMagic based target Debuffer - Decrease STR (21-25)
Enduring BreathAllows target to breath without air35Bought
Illusion: Dark ElfTurn caster into a dark elf, ultravision30Bought
Illusion: EruditeTurn caster into an erudite30Bought
Illusion: HalflingTurn caster into a halfling, infravision30Bought
Illusion: High ElfTurn caster into a high elf, infravision30Bought
Kilan's AnimationSummon animated weapon pet65Bought
Languid PacMagic based target Debuffer - Decrease ATK speed (18-30%)50Bought
Memory BlurWipe Hate list40Bought
MistIncrease target AC (6-8)30Bought
Serpent SightGrants target invfavision30Bought
Thicken ManaCreate a vial of Viscous Mana200Bought

Skills

Casting Skills

Combat Skills

Miscellaneous Skills