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Difference between revisions of "Vaniki"
| Line 27: | Line 27: | ||
| | special           = See Invis | | special           = See Invis | ||
| − | | description =  | + | | description = "I've always been curious about the elusive Vaniki, myself. There are five spawns that can appear as Vaniki. The respawn time is 122 hours. Each spawn point has a 10% chance to spawn as Vaniki. Vaniki is unique, so there can only ever be one of them up at any given time. If the spawn is not Vaniki, it will appear as an unkillable invisible man placeholder. In either case, Vaniki or placeholder, the NPC will despawn 122 hours later. This implementation makes the Vaniki NPC rare and essentially uncampable" further along.. "When these 5 spawns initially trigger (not when the zone comes up - there is a delay before they will appear) there's a ~41% chance that Vaniki will be in the zone. 122 hours later, if there is no interference, all 5 will despawn, and 122 hours later they will respawn. Each spawn location operates independently of the others, making the behavior of the system more complex if Vaniki is killed since the slain spawn will no longer occur synchronously with the other 4." | 
| + | |||
| + | Procs [[Soul Devour]]. | ||
| | known_loot =   | | known_loot =   | ||
Revision as of 10:24, 4 December 2016
 
| Vaniki | 
|---|
| Race: Ratman | 
| Class: Necromancer | 
| Level: 66 | 
| Spawn | 
| Zone: Dragon Necropolis | 
| Location: 50% @ (576, -701), 50% @ (-382, -1252), 50% @ (-507, -603), 50% @ (562, -476), 50% @ (425, -435) 
 | 
| Stats | 
| AC: 559 | 
| HP: 46500 (19) | 
| Damage per hit: 238 - 469 | 
| Attacks per round: 2 (78%) | 
| Special: See Invis | 
Description
"I've always been curious about the elusive Vaniki, myself. There are five spawns that can appear as Vaniki. The respawn time is 122 hours. Each spawn point has a 10% chance to spawn as Vaniki. Vaniki is unique, so there can only ever be one of them up at any given time. If the spawn is not Vaniki, it will appear as an unkillable invisible man placeholder. In either case, Vaniki or placeholder, the NPC will despawn 122 hours later. This implementation makes the Vaniki NPC rare and essentially uncampable" further along.. "When these 5 spawns initially trigger (not when the zone comes up - there is a delay before they will appear) there's a ~41% chance that Vaniki will be in the zone. 122 hours later, if there is no interference, all 5 will despawn, and 122 hours later they will respawn. Each spawn location operates independently of the others, making the behavior of the system more complex if Vaniki is killed since the slain spawn will no longer occur synchronously with the other 4."
Procs Soul Devour.
Known Loot
-   Willsapper(Uncommon) [Overall: 33.0%]Willsapper MAGIC ITEM LORE ITEM NO DROP 
 Slot: PRIMARY
 Skill: Piercing Atk Delay: 20
 DMG: 13 AC: 9
 HP: +35
 Effect: Energy Sap (Combat, Casting Time: Instant) at Level 50
 WT: 1.9 Size: SMALL
 Class: ALL except CLR DRU MNK
 Race: ALL
 
-  Scroll of Power(Always?) [Overall: 24.8%]Scroll of Power MAGIC ITEM LORE ITEM NO DROP QUEST ITEM 
 WIS: +8
 WT: 1.0 Size: SMALL
 Class: ALL
 Race: ALL
 
-  Black Marble(Rare) [Overall: 24.8%]Black Marble WT: 0.1 Size: TINY 
 Class: ALL
 Race: ALL
 
-  Pristine Emerald(Rare) [Overall: 24.8%]Pristine Emerald WT: 0.1 Size: TINY 
 Class: ALL
 Race: ALL
 
-  Flawless Diamond(Uncommon) [Overall: 25.5%]Flawless Diamond MAGIC ITEM 
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
- Spell: Divine Intervention(Uncommon) [Overall: 37.5%]
- Spell: Gift of Brilliance(Uncommon) [Overall: 37.5%]
-  Vaniki's Heart(Always) [Overall: 100.0%]Vaniki's Heart LORE ITEM NO DROP 
 WT: 0.0 Size: TINY
 Class: ALL
 Race: ALL
 
Factions
Opposing Factions
- Paebala (10)
Related Quests
- None
