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Difference between revisions of "Skill Blacksmithing"
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== Overview == | == Overview == | ||
− | Blacksmithing is an ancient craft. Through its teachings you will learn to forge the primal elements of our lands into useful tools, as well as arms and armor. Those highly skilled in the trade are even known to be able to create magical items. To forge an item, you must collect all the components required, and then place them within a forge. Once this is completed, you simply combine them (click the combine button on the forge) and you will either create the item, or fail. Either way you will lose the base components. | + | Blacksmithing is an ancient craft. Through its teachings you will learn to forge the primal elements of our lands into useful tools, as well as arms and armor. Those highly skilled in the trade are even known to be able to create magical items. To forge an item, you must collect all the components required, and then place them within a forge. Once this is completed, you simply combine them (click the combine button on the forge) and you will either create the item, or fail. It is important to note that items must not be stacked when attempting to combine them. Either way you will lose the base components. |
== Basics == | == Basics == | ||
− | When you first enter the learning cycle of smithing, you have two options available to you | + | When you first enter the learning cycle of smithing, you have two options available to you: |
+ | 1) You can go to your guildmaster and ask them to train you. By saving up the training points given to you, you can achieve an elementary skill (20 points) without ever seeing a forge. | ||
− | + | 2) Learn on your own and not waste those precious training points. I suggest this route. Why? Because while smithing is an expensive craft to master, learning its basics is very inexpensive. Simply find a merchant selling sharpening stones and buy a few packs full. Then park your behind at the forge of choice, and offer to sharpen the rusty weapons of those adventurers around you. This alone will progress your skill beyond that which your guildmaster can teach you. | |
=== Finding Components === | === Finding Components === | ||
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== Guides == | == Guides == | ||
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[[Of smithing and grime and sweat...by Janus Xanathis, Necrobane (Tunare server)]] | [[Of smithing and grime and sweat...by Janus Xanathis, Necrobane (Tunare server)]] |
Revision as of 05:21, 2 December 2011
This page needs a revamp. Should include the p99 specific info here:
- http://www.project1999.org/forums/showthread.php?t=28599
- http://www.project1999.org/forums/showthread.php?t=42799
- http://www.project1999.org/forums/showthread.php?t=10242
- cultural (timeline)?
- http://web.archive.org/web/20010413084540/http://everlore.com/guides.asp
- http://www.project1999.org/forums/showthread.php?t=44740
Contents |
Overview
Blacksmithing is an ancient craft. Through its teachings you will learn to forge the primal elements of our lands into useful tools, as well as arms and armor. Those highly skilled in the trade are even known to be able to create magical items. To forge an item, you must collect all the components required, and then place them within a forge. Once this is completed, you simply combine them (click the combine button on the forge) and you will either create the item, or fail. It is important to note that items must not be stacked when attempting to combine them. Either way you will lose the base components.
Basics
When you first enter the learning cycle of smithing, you have two options available to you: 1) You can go to your guildmaster and ask them to train you. By saving up the training points given to you, you can achieve an elementary skill (20 points) without ever seeing a forge.
2) Learn on your own and not waste those precious training points. I suggest this route. Why? Because while smithing is an expensive craft to master, learning its basics is very inexpensive. Simply find a merchant selling sharpening stones and buy a few packs full. Then park your behind at the forge of choice, and offer to sharpen the rusty weapons of those adventurers around you. This alone will progress your skill beyond that which your guildmaster can teach you.
Finding Components
Many of the components required for your smithing, will be purchased either from various Merchants (NPCs), or from other Craftsmen. However, as you progress in skill and start making the more difficult items, you will find that many things you need can only be found by adventuring, or by purchasing them from others who have adventured. Your search for these more elusive components will literally span the known lands, but fret not, as the results of your trials will be worth it. Imagine holding that magical war hammer in your hand, knowing that you forged it yourself with sweat and tears!
Book Transcripts
Forging Fine Plate, by Ikthar Fireheart
In order to craft fine quality plate armor one must first acquire a Smithy Hammer, Leather Padding, a Flask of Water, and a Mold appropriate to the size and area of the body to be protected. The amount of steel needed to provide proper protection depends on the desired piece.
* One Medium Quality Folded Sheet of Metal is required to smith Visors, Collars, and Bracers. * Two Medium Quality Folded Sheets of Metal are required to smith Helms, Pauldrons, Girdles, Vambraces, Gauntlets and Boots. * Three Medium Quality Folded Sheets of Metal are required to smith Breastplates, Cloaks and Greaves
Smithing Shields, by Ton Firepride
All shields require a Forge, Water, Smithy Hammer, and a Mold of the size and type you wish to craft. The type of shield also determines the most commonly smithed shields are Buckler, Round, Targ, Kite and Tower Shields.
* Buckler Shields require One Sheet of Metal. * Round Shields require Two Sheets of Metal. * Targ Shields require One Folded Sheet of Metal. * Kite Shields require Two Medium Quality Sheets of Metal. * Tower shields require One Medium Quality Folded Sheet of Metal.
Rings, Chains, and Arrowheads, by Gord Smith
Some of the most profitable forged supplies are metals rings, chain jointing, arrowheads, and steel shafts. Water Flasks and Forge are of course required to forge any of these items. Metal Rings must be carefully shaped out of a Large Brick of Ore with a File. The Metal Rings can then be joined together into Chain Jointing with a File and Smithy Hammer.
Chain jointing is used by skilled blacksmithing in the crafting of Field Plate and Full Plate armors.
Field Arrowheads can easily be shaped from Metal Bits with a File. Hooked Arrowheads must be crafted with a File and a Large Brick of Ore (Ed - This text is incorrect and will not yield Hooked Arrowheads). Silver Tipped Arrowheads are very desirable by fletchers, but require a Silver Bar in addition to a File and a Block of Medium Quality Ore. Another smithed items by fletchers in demand is Steel Arrow shafts which can be smithed using a File and Two Large Bricks of Medium Quality Ore
Guides
Of smithing and grime and sweat...by Janus Xanathis, Necrobane (Tunare server)
What is smithing all about? - by Larien (Lanys T'Vyl server)
Alchemy • Baking • Blacksmithing • Brewing • Fletching • Jewelcrafting
Make Poison • Pottery • Spell Research • Tailoring • Tinkering
Cultural Tradeskills