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Difference between revisions of "High Guard of Erudin"
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| − | | description = Guards of the city of [[Erudin]]. Like the [[Knights of Truth]] these guards are all [[paladin]]s. Each is equipped with a standard-issue [[Battle Staff]]. | + | | description = Guards of the city of [[Erudin]]. Like the [[Knights of Truth]] these guards are all [[paladin]]s, as [[Erudite]]s cannot become [[Warrior]]s. Each is equipped with a standard-issue [[Battle Staff]]. |
They consider [[Clan Kolbok]] a grave threat to [[Erudin]] and are hated by the residents of [[Kerra Isle]]. | They consider [[Clan Kolbok]] a grave threat to [[Erudin]] and are hated by the residents of [[Kerra Isle]]. | ||
Revision as of 12:20, 17 March 2020
Guards of the city of Erudin. Like the Knights of Truth these guards are all paladins, as Erudites cannot become Warriors. Each is equipped with a standard-issue Battle Staff.
They consider Clan Kolbok a grave threat to Erudin and are hated by the residents of Kerra Isle.
| Zones in which you can raise the faction | Zones in which you can lower the faction |
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| Quests you can do to raise the faction | Quests you can do to lower the faction |
| Mobs you can kill to raise the faction | Mobs you can kill to lower the faction |
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