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Difference between revisions of "Powerlevel"

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* Healing and buffing the low level player with high level buffs so they can defeat more enemies or more dangerous enemies
 
* Healing and buffing the low level player with high level buffs so they can defeat more enemies or more dangerous enemies
 
* Gaining aggro to tank high level enemies that the low level player would not normally be able to defeat
 
* Gaining aggro to tank high level enemies that the low level player would not normally be able to defeat
* Debuffing enemies with [[slow]], [[cripple]], [[crowd control]] and other support spells
+
* Debuffing enemies with slow, [[cripple]], crowd control and other support spells
 
* Providing potions or other consumables like [[Brazier of Elemental Summoning]] which a low level player wouldn't normally have access to
 
* Providing potions or other consumables like [[Brazier of Elemental Summoning]] which a low level player wouldn't normally have access to

Revision as of 18:40, 1 June 2020

Powerleveling is the process of providing a significant, continuing advantage to a lower level player in order for them to gain experience faster. This can be accomplished through one or several means such as:

  • The use of spells or skills to avoid taking credit for damage such as damage shields, feign death, or memory blur
  • Dealing damage to enemies, but less than half of the total damage they take
  • Healing and buffing the low level player with high level buffs so they can defeat more enemies or more dangerous enemies
  • Gaining aggro to tank high level enemies that the low level player would not normally be able to defeat
  • Debuffing enemies with slow, cripple, crowd control and other support spells
  • Providing potions or other consumables like Brazier of Elemental Summoning which a low level player wouldn't normally have access to