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<tr><td width='22%'>[[Befriend Animal]]</td><td width='52%'>Turns animal into your pet (Temporary)</td><td width='5%'> </td><td width='5%'>Alt.</td><td width='8%'>Vendor.</td><td width='5%'>70</td></tr> | <tr><td width='22%'>[[Befriend Animal]]</td><td width='52%'>Turns animal into your pet (Temporary)</td><td width='5%'> </td><td width='5%'>Alt.</td><td width='8%'>Vendor.</td><td width='5%'>70</td></tr> | ||
<tr bgcolor="#efefef"><td width='22%'>[[Bind Affinity]]</td><td width='52%'>Binds target player character</td><td width='5%'> </td><td width='5%'>Alt.</td><td width='8%'>Vendor.</td><td width='5%'>100</td></tr> | <tr bgcolor="#efefef"><td width='22%'>[[Bind Affinity]]</td><td width='52%'>Binds target player character</td><td width='5%'> </td><td width='5%'>Alt.</td><td width='8%'>Vendor.</td><td width='5%'>100</td></tr> | ||
− | <tr><td width='22%'>[[Cascade of Hail]]</td><td width='52%'>Cold based Area | + | <tr><td width='22%'>[[Cascade of Hail]]</td><td width='52%'>Cold based Area Rain Spell</td><td width='5%'> </td><td width='5%'>Evo.</td><td width='8%'>Vendor.</td><td width='5%'>62</td></tr> |
− | <tr bgcolor="#efefef"><td width='22%'>[[Expulse Summoned]]</td><td width='52%'>Direct Damage vs Summoned</td><td width='5%'> </td><td width='5%'>Evo.</td><td width='8%'>Vendor.</td><td width='5%'>60</td></tr> | + | <tr bgcolor="#efefef"><td width='22%'>[[Expulse Summoned]]</td><td width='52%'>Direct Damage vs. Summoned</td><td width='5%'> </td><td width='5%'>Evo.</td><td width='8%'>Vendor.</td><td width='5%'>60</td></tr> |
<tr><td width='22%'>[[Halo of Light]]</td><td width='52%'>Summons a Headband lightsource</td><td width='5%'> </td><td width='5%'>Con.</td><td width='8%'>Vendor.</td><td width='5%'>40</td></tr> | <tr><td width='22%'>[[Halo of Light]]</td><td width='52%'>Summons a Headband lightsource</td><td width='5%'> </td><td width='5%'>Con.</td><td width='8%'>Vendor.</td><td width='5%'>40</td></tr> | ||
− | <tr bgcolor="#efefef"><td width='22%'>[[Invigor]]</td><td width='52%'> | + | <tr bgcolor="#efefef"><td width='22%'>[[Invigor]]</td><td width='52%'>Replenishes target's stamina</td><td width='5%'> </td><td width='5%'>Alt.</td><td width='8%'>Vendor.</td><td width='5%'>20</td></tr> |
<tr><td width='22%'>[[Levitate]]</td><td width='52%'>Levitates the target above the ground</td><td width='5%'> </td><td width='5%'>Alt.</td><td width='8%'>Vendor.</td><td width='5%'>30</td></tr> | <tr><td width='22%'>[[Levitate]]</td><td width='52%'>Levitates the target above the ground</td><td width='5%'> </td><td width='5%'>Alt.</td><td width='8%'>Vendor.</td><td width='5%'>30</td></tr> | ||
<tr bgcolor="#efefef"><td width='22%'>[[See Invisible]]</td><td width='52%'>Allows the target to see invisible</td><td width='5%'> </td><td width='5%'>Div.</td><td width='8%'>Vendor.</td><td width='5%'>25</td></tr> | <tr bgcolor="#efefef"><td width='22%'>[[See Invisible]]</td><td width='52%'>Allows the target to see invisible</td><td width='5%'> </td><td width='5%'>Div.</td><td width='8%'>Vendor.</td><td width='5%'>25</td></tr> | ||
− | <tr><td width='22%'>[[Skin Like Rock]]</td><td width='52%'>Increases | + | <tr><td width='22%'>[[Skin Like Rock]]</td><td width='52%'>Increases target's hitpoints and AC</td><td width='5%'> </td><td width='5%'>Abj.</td><td width='8%'>Vendor.</td><td width='5%'>60</td></tr> |
− | <tr bgcolor="#efefef"><td width='22%'>[[Spirit of Wolf]]</td><td width='52%'> | + | <tr bgcolor="#efefef"><td width='22%'>[[Spirit of Wolf]]</td><td width='52%'>Increases movement rate of the target.</td><td width='5%'> </td><td width='5%'>Alt.</td><td width='8%'>Vendor.</td><td width='5%'>40</td></tr> |
− | <tr><td width='22%'>[[Stinging Swarm]]</td><td width='52%'>Magic based Damage over Time</td><td width='5%'> </td><td width='5%'>Con.</td><td width='8%'>Vendor.</td><td width='5%'>65</td></tr> | + | <tr><td width='22%'>[[Stinging Swarm]]</td><td width='52%'>Magic-based Damage over Time</td><td width='5%'> </td><td width='5%'>Con.</td><td width='8%'>Vendor.</td><td width='5%'>65</td></tr> |
<tr bgcolor="#efefef"><td width='22%'>[[Summon Drink]]</td><td width='52%'>Summons a flask of water</td><td width='5%'> </td><td width='5%'>Con.</td><td width='8%'>Vendor.</td><td width='5%'>10</td></tr> | <tr bgcolor="#efefef"><td width='22%'>[[Summon Drink]]</td><td width='52%'>Summons a flask of water</td><td width='5%'> </td><td width='5%'>Con.</td><td width='8%'>Vendor.</td><td width='5%'>10</td></tr> | ||
<tr><td width='22%'>[[Summon Food]]</td><td width='52%'>Summons a loaf of bread</td><td width='5%'> </td><td width='5%'>Con.</td><td width='8%'>Vendor.</td><td width='5%'>10</td></tr> | <tr><td width='22%'>[[Summon Food]]</td><td width='52%'>Summons a loaf of bread</td><td width='5%'> </td><td width='5%'>Con.</td><td width='8%'>Vendor.</td><td width='5%'>10</td></tr> |
Revision as of 16:06, 5 December 2012
Description
Druids are disciples of the wilds, following the teachings of the Norrathian gods of nature. Druids are primarily a magic-using class, with the ability to wear leather armor and wield blunt weapons and scimitars.
Druidic magic takes many forms, allowing the druid to fill a wide variety of roles when in a group or adventuring alone. Druids possess excellent healing abilities, powerful mana and health regenerative spells, and valuable enhancements that improve the health and armor of their group.
Offensively, druids are both powerful and versatile. They have access to fire and cold-based damage spells, a selection of disease and swarm spells that damage their enemies over time, and devastating banishment spells focused upon unnaturally summoned creatures. Druids also gain some of the best travel spells, including the ability to speed up their group's movement and teleport their group to distant regions.
Druids are a well-rounded class, prospering in both solo and grouped situations. An experienced druid is able to adventure alone, but is equally at home in a group. The druid is an excellent class for players who enjoy a variety of play styles and options.
Creation Guide
Picking the Right Race
Wood Elves are one of the two best races for druids. They lean towards being heavily mana based with good starting wisdom, and the best agility of all the classes. They get infravision, and also a native ability to forage. Wood elves also have the ability to hide, though it doesn't raise beyond a minimal level in skill.
Half-Elves are more melee based. They aren't strong stat wise and are probably the weakest race overall in the druid class. Half-Elves also get infravision.
Halflings are the most popular druid race. Halflings trade off their intelligence and charisma for higher strength and stamina. Besides the added bonus of having hairy feet, Halflings also possess infravision and basic hiding and sneak skills. Halflings level slightly faster than other druid races (+10%).
The Human is the most well rounded character. Human druids can be quite a competent and balanced character. Their low agility and lack of night-sight however makes them a more burdensome character to play compared to other races.
Starting Statistics
Spending Your Bonus Points
Here are our suggested allocations of your bonus points at creation:
- Wood Elf: Add 25 to Wisdom, 5 to Agility.
- Half Elf: Add 25 to Wisdom, 5 to Agility.
- Halfling: Add 25 to Wisdom, 5 to Agility.
- Human: Add 25 to Wisdom, 5 to Agility.
Religion
Religion does not play an overly important role to Druids. There are a few which they can select from, and the only impact they will have is later in relation to religion only items released later in the game.
Spells
Level 1
Spell Name | Spell Description | Era | Class | Location | Mana |
Burst of Flame | Fire based Direct Damage | Evo. | Vendor. | 7 | |
Dance of the Fireflies | Summons a globe of light | Con. | Vendor. | 10 | |
Endure Fire | Increase resistance to Fire | Abj. | Vendor. | 20 | |
Flame Lick | Damage over Time with Armor Class Debuff | Evo. | Vendor. | 10 | |
Lull Animal | Decreases an animal's aggro range | Alt. | Vendor. | 10 | |
Minor Healing | Heals damage done to the target | Alt. | Vendor. | 10 | |
Panic Animal | Forces an animal to run away in terror | Alt. | Vendor. | 10 | |
Sense Animals | Makes the caster face the closest Animal | Div. | Vendor. | 5 | |
Skin Like Wood | Increase targets hitpoints and AC | Abj. | Vendor. | 10 | |
Snare | Slows the movement rate of target | Alt. | Vendor. | 15 |
Level 5
Spell Name | Spell Description | Era | Class | Location | Mana |
Burst of Fire | Fire based Direct Damage | Evo. | Vendor. | 15 | |
Camouflage | Turns target player invisible | Div. | Vendor. | 15 | |
Cure Disease | Cures Disease | Alt. | Vendor. | 20 | |
Cure Poison | Cures poison | Alt. | Vendor. | 20 | |
Gate | Teleports caster to their bind point | Alt. | Vendor. | 70 | |
Grasping Roots | Direct Damage with Root | Alt. | Vendor. | 35 | |
Harmony | Area effect Calm spell | Abj. | Vendor. | 25 | |
Invoke Lightning | Area Effect Direct Damage | Evo. | Vendor. | 32 | |
Ward Summoned | Direct Damage vs Summoned | Evo. | Vendor. | 30 | |
Whirling Wind | Direct Damage with Stun | Con. | Vendor. | 24 |
Level 9
Spell Name | Spell Description | Era | Class | Location | Mana |
Endure Cold | Increase resistance to Cold | Abj. | Vendor. | 20 | |
Enduring Breath | Allows breathing underwater | Alt. | Vendor. | 35 | |
Firefist | Increase ATK of caster | Evo. | Vendor. | 30 | |
Ignite | Fire based Direct Damage | Evo. | Vendor. | 30 | |
Invisibility versus Animals | Target becomes invisible to Animals | Div. | Vendor. | 30 | |
Light Healing | Heals damage done to the target | Alt. | Vendor. | 25 | |
Shield of Thistles | Gives the target a damage shield | Abj. | Vendor. | 40 | |
Starshine | Summons a globe of light | Con. | Vendor. | 50 | |
Strength of Earth | Increase strength of the target | Alt. | Vendor. | 40 | |
Thistlecoat | Self only Damage shield and AC | Abj. | Vendor. | 25 | |
Treeform | Turns the caster into a tree | Alt. | Vendor. | 30 |
Level 14
Spell Name | Spell Description | Era | Class | Location | Mana |
Befriend Animal | Turns animal into your pet (Temporary) | Alt. | Vendor. | 70 | |
Bind Affinity | Binds target player character | Alt. | Vendor. | 100 | |
Cascade of Hail | Cold based Area Rain Spell | Evo. | Vendor. | 62 | |
Expulse Summoned | Direct Damage vs. Summoned | Evo. | Vendor. | 60 | |
Halo of Light | Summons a Headband lightsource | Con. | Vendor. | 40 | |
Invigor | Replenishes target's stamina | Alt. | Vendor. | 20 | |
Levitate | Levitates the target above the ground | Alt. | Vendor. | 30 | |
See Invisible | Allows the target to see invisible | Div. | Vendor. | 25 | |
Skin Like Rock | Increases target's hitpoints and AC | Abj. | Vendor. | 60 | |
Spirit of Wolf | Increases movement rate of the target. | Alt. | Vendor. | 40 | |
Stinging Swarm | Magic-based Damage over Time | Con. | Vendor. | 65 | |
Summon Drink | Summons a flask of water | Con. | Vendor. | 10 | |
Summon Food | Summons a loaf of bread | Con. | Vendor. | 10 |
Level 19
Spell Name | Spell Description | Era | Class | Location | Mana |
Barbcoat | Self Only AC and Damage shield | Abj. | Vendor. | 50 | |
Calm Animal | Decreases an animal's aggro range | Alt. | Vendor. | 45 | |
Cancel Magic | Attempts to remove a buff or effect | Abj. | Vendor. | 30 | |
Careless Lightning | Magic based Direct Damage | Evo. | N.Karana. | 70 | |
Dizzying Wind | Direct Damage with Stun | Con. | N.Karana. | 80 | |
Endure Disease | Increase resistance to Disease | Abj. | Vendor. | 20 | |
Endure Poison | Increase resistance to Poison | Abj. | Vendor. | 20 | |
Feral Spirit | Increase pets attack speed and stats | Alt. | Vendor. | 50 | |
Healing | Heals damage done to the target | Alt. | Vendor. | 60 | |
Ring of Butcher | Teleports you to Butcher Block | Alt. | W.Commons. | 150 | |
Ring of Commons | Teleports you to West Commonlands | Alt. | W.Commons. | 150 | |
Ring of Karana | Teleports you to North Karana | Alt. | W.Commons. | 150 | |
Ring of Toxxulia | Teleports you to Toxxulia Forest | Alt. | W.Commons. | 150 | |
Shield of Barbs | Gives the target a damage shield | Abj. | N.Karana. | 60 | |
Superior Camouflage | Removes the target from visible sight. | Div. | Vendor. | 40 | |
Terrorize Animal | Makes an animal run away in terror | Alt. | Vendor. | 30 |
Level 24
Spell Name | Spell Description | Era | Class | Location | Mana |
Charm Animals | Turns an animal into the casters pet (Temporary) | Alt. | Vendor. | 120 | |
Creeping Crud | Magic based Damage over Time | Con. | N.Karana. | 100 | |
Dismiss Summoned | Direct Damage vs Summoned | Evo. | Vendor. | 90 | |
Ensnaring Roots | Direct Damage with Root | Alt. | Vendor. | 60 | |
Pogonip | Area Effect Cold based Rain spell | Evo. | N.Karana. | 125 | |
Resist Fire | Increases resistance to Fire | Abj. | Vendor. | 50 | |
Ring of Feerrott | Teleports you to the Feerott | Alt. | W.Commons. | 150 | |
Ring of Lavastorm | Teleports you to Lavastorm | Alt. | W.Commons. | 150 | |
Ring of Ro | Teleports you to South Ro | Alt. | W.Commons. | 150 | |
Ring of Steamfont | Teleports you to Steamfont | Alt. | W.Commons. | 150 | |
Ring of the Combines | Self only gate to Dreadlands. | Alt. | Vendor. | 150 | |
Skin Like Steel | Increase targets hitpoints and AC | Abj. | Vendor. | 100 | |
Spirit of Cheetah | Increases the casters movement rate | Alt. | Vendor. | 20 | |
Sunbeam | Area Effect Blindness | Div. | N.Karana. | 40 | |
Tremor | Area effect Point blank Direct Damage | Evo. | Vendor. | 200 | |
Wolf Form | Turns the caster into a wolf | Alt. | Vendor. | 60 |
Level 29
Spell Name | Spell Description | Era | Class | Location | Mana |
Beguile Plants | Charm a Plant | Alt. | Beguile Plants Quest. | 170 | |
Bramblecoat | Self Only AC and Damage shield | Abj. | Vendor. | 75 | |
Circle of Butcher | Teleports your group to Butcher Block | Alt. | Toxxulia. | 300 | |
Circle of Commons | Teleports your group to West Commonlands | Alt. | Toxxulia. | 300 | |
Circle of Karana | Teleports your group to North Karana | Alt. | Toxxulia. | 300 | |
Circle of Surefall Glade | Teleports your group to Surefall Glade | Vel. | Alt. | Vendor. | 300 |
Circle of Toxxulia | Teleports your group to Toxxulia Forest | Alt. | Toxxulia. | 300 | |
Combust | Fire based Direct Damage | Evo. | Steamfont. | 110 | |
Counteract Disease | Upgraded Cure Disease | Alt. | Vendor. | 50 | |
Counteract Poison | Upgraded Poison Cure | Alt. | Vendor. | 50 | |
Ensnare | Reduces movement rate of the target | Alt. | Vendor. | 35 | |
Extinguish Fatigue | Full stamina restoration | Alt. | Vendor. | 35 | |
Greater Healing | Heals damage to the target | Alt. | Vendor. | 150 | |
Imbue Emerald | Imbue an Emerald | Abj. | Felwithe. | 200 | |
Imbue Plains Pebble | Imbue a Forgaed Plains Pebble | Abj. | N.Karana. | 200 | |
Immolate | Damage over Time with Debuff | Evo. | Vendor. | 120 | |
Ring of Misty | Teleports you to Misty Thicket | Alt. | W.Commons. | 150 | |
Scale of Wolf | Increases movement rate of the target | Alt. | Vendor. | 60 | |
Shield of Brambles | Gives the target a damage shield | Abj. | Vendor. | 80 | |
Succor: East | Evacuates the group to East Karana | Alt. | Toxxulia. | 300 |
Level 34
Spell Name | Spell Description | Era | Class | Location | Mana |
Beguile Animals | Turns an animal into the casters pet | Alt. | Vendor. | 170 | |
Circle of Feerrott | Teleports your group to the Feerott | Alt. | Toxxulia. | 300 | |
Circle of Iceclad | Group Gate to Iceclad on Velious | Vel. | Alt. | Vendor. | 300 |
Circle of Lavastorm | Teleports your group to Lavastorm | Alt. | Toxxulia. | 300 | |
Circle of Ro | Teleports your group to South Ro | Alt. | Toxxulia. | 300 | |
Circle of Steamfont | Teleports your group to Steamfont | Alt. | Toxxulia. | 300 | |
Circle of the Combines | Teleports your group to the Dreadlands | Kun. | Alt. | Vendor. | 300 |
Drones of Doom | Magic based Damage over Time | Con. | Vendor. | 141 | |
Earthquake | Area Effect Direct Damage | Evo. | Steamfont. | 375 | |
Endure Magic | Increase resistance to Magic | Abj. | Vendor. | 40 | |
Expel Summoned | Direct Damage vs Summoned | Evo. | Vendor. | 130 | |
Fury of Air | Single Target Magic Based Direct Damage & Stun (Max: 250) | Vel. | Evo. | Vendor. | 150 |
Greater Wolf Form | Turns the caster into a wolf | Alt. | Vendor. | 90 | |
Lightning Strike | Area effect Direct Damage | Evo. | Steamfont. | 149 | |
Regeneration | Increases regeneration of the target | Alt. | Steamfont. | 100 | |
Resist Cold | Increase resistance to Cold | Abj. | Vendor. | 50 | |
Ring of Great Divide | Self Only Gate to Great Divide. | Vel. | Alt. | Kelethin. | 150 |
Ring of Iceclad | Self Only Gate to Iceclad on Velious | Vel. | Alt. | Vendor. | 150 |
Strength of Stone | Increase strength of the target | Alt. | Steamfont. | 65 | |
Succor: Butcher | Evacuates your group to Butcherblock | Alt. | Toxxulia. | 300 |
Level 39
Spell Name | Spell Description | Era | Class | Location | Mana |
Avalanche | Cold based Area 'Rain' spell | Evo. | Vendor. | 200 | |
Circle of Great Divide | Group Gate to Great Divide on Velious | Vel. | Alt. | Wak. Lands. | 300 |
Circle of Misty | Teleports your group to Misty Thicket | Alt. | Vendor. | 300 | |
Enveloping Roots | Direct Damage with Root | Alt. | Vendor. | 80 | |
Firestrike | Fire based Direct Damage | Evo. | Vendor. | 155 | |
Pack Regeneration | Increase regeneration of the group | Alt. | Butcher. | 200 | |
Pack Spirit | Increases movement rate of the group | Alt. | Vendor. | 120 | |
Ring of Cobalt Scar | Self Only Gate to Cobalt Scar. | Vel. | Alt. | Kelethin. | 150 |
Ring of Wakening Lands | Self Only Gate to the Wakening Lands. | Vel. | Alt. | Kelethin. | 150 |
Ro's Fiery Sundering | Single Target AC & Fire Resistance Debuff | Vel. | Alt. | NPC Drop | 50 |
Share Wolf Form | Turns your group into a pack of wolves | Alt. | Vendor. | 120 | |
Shield of Spikes | Gives the target a damage shield | Abj. | Vendor. | 100 | |
Skin Like Diamond | Increases targets hitpoints and AC | Abj. | Vendor. | 200 | |
Spikecoat | Self Only AC and Damage shield | Abj. | Butcher. | 110 | |
Succor: Ro | Evacuates the group to South Ro | Alt. | Toxxulia. | 300 | |
Wind of the North | Evacuates the group to Skyfire Mountains | Kun. | Alt. | Firiona Vie. | 300 |
Wind of the South | Evacuates the group to the Emerald Jungle | Kun. | Alt. | Firiona Vie. | 300 |
Level 44
Spell Name | Spell Description | Era | Class | Location | Mana |
Allure of the Wild | Turns an animal into the casters pet. | Alt. | Vendor. | 220 | |
Banish Summoned | Direct Damage vs Summoned | Evo. | Vendor. | 225 | |
Calefaction | Fire Based Direct Damage | Evo. | Vendor. | 250 | |
Chloroplast | Increase targets hitpoint Regeneration | Alt. | Vendor. | 200 | |
Circle of Cobalt Scar | Group Gate to Cobalt Scar on Velious | Vel. | Alt. | Wak. Lands. | 300 |
Circle of Wakening Lands | Group Gate to Wakening Lands. | Vel. | Alt. | Vendor. | 300 |
Drifting Death | Magic based Damage over Time | Con. | Butcher. | 200 | |
Fixation of Ro | Single Target AC & ATK Debuff | Vel. | Alt. | NPC Drop. | 100 |
Form of the Great Wolf | Turns the caster into a wolf | Alt. | Vendor. | 135 | |
Nullify Magic | Single Target Magic Effect Debuffer | Abj. | Vendor. | 50 | |
Resist Disease | Increases resistance to disease | Abj. | Vendor. | 50 | |
Resist Poison | Increases resistance to Poison | Abj. | Vendor. | 50 | |
Savage Spirit | Increases pets attack speed and stats | Alt. | Vendor. | 100 | |
Storm Strength | Increases strength of the target | Alt. | Vendor. | 85 | |
Succor: Lavastorm | Evacuates the group to Lavastorm | Alt. | Toxxulia. | 300 |
Level 49
Spell Name | Spell Description | Era | Class | Location | Mana |
Engulfing Roots | Direct Damage with Root | Alt. | Lavastorm. | 100 | |
Fire | Area Fire based Direct Damage | Evo. | Lavastorm. | 260 | |
Ice | Cold based Direct Damage | Evo. | Lavastorm. | 250 | |
Lightning Blast | Area effect Direct Damage | Evo. | Lavastorm. | 234 | |
Pack Chloroplast | Increase regeneration of the group | Alt. | Lavastorm. | 400 | |
Resist Magic | Increases resistance to Magic | Abj. | Vendor. | 85 | |
Shield of Thorns | Gives the target a damage shield. | Abj. | Lavastorm. | 120 | |
Skin Like Nature | Increases targets hitpoints, AC and Regen | Abj. | Lavastorm. | 300 | |
Starfire | Fire based Direct Damage | Evo. | Lavastorm. | 250 | |
Succor: North | Evacuates the group to North Karana | Alt. | Toxxulia. | 300 | |
Thorncoat | Self only Damage shield and AC | Abj. | Vendor. | 175 |
Level 50
Spell Name | Spell Description | Era | Class | Location | Mana |
Improved Superior Camouflage | Self Only Fixed Duration Invisibility | Vel. | Alt. | NPC Drop. | 75 |
Level 51
Spell Name | Spell Description | Era | Class | Location | Mana |
Circle of Winter | Group Resist Fire | Kun. | Abj. | NPC Drop. | 150 |
Legacy of Spike | Group Damage Shield | Kun. | Abj. | Firiona Vie. | 300 |
Repulse Animal | Makes an animal run away in terror | Kun. | Alt. | Firiona Vie. | 100 |
Upheaval | Area effect Point blank Direct Damage | Kun. | Evo. | NPC Drop. | 625 |
Level 52
Spell Name | Spell Description | Era | Class | Location | Mana |
Breath of Ro | Damage over Time with Debuff | Kun. | Evo. | Firiona Vie. | 250 |
Call of Karana | Turns an animal into the casters pet | Kun. | Alt. | NPC Drop. | 220 |
Circle of Summer | Group Resist Cold | Kun. | Abj. | NPC Drop. | 150 |
Egress | Intra-Zone Teleport | Kun. | Alt. | Firiona Vie. | 500 |
Level 53
Spell Name | Spell Description | Era | Class | Location | Mana |
Glamour of Tunare | Decrease Magic resistance of Animals | Kun. | Abj. | NPC Drop. | 10 |
Spirit of Scale | Increase movement rate of the group | Kun. | Alt. | NPC Drop. | 150 |
Superior Healing | Heals damage inflicted on the target | Kun. | Alt. | Vendor. | 250 |
Winged Death | Magic based Damage over Time | Kun. | Con. | Firiona Vie. | 350 |
Level 54
Spell Name | Spell Description | Era | Class | Location | Mana |
Blizzard | Cold Based Area Rain Damage | Kun. | Evo. | NPC Drop. | 332 |
Form of the Howler | Turns the caster into a wolf | Kun. | Alt. | NPC Drop. | 100 |
Regrowth | Increase regeneration of the target | Kun. | Alt. | Firiona Vie. | 300 |
Scoriae | Fire based Direct Damage | Kun. | Evo. | Firiona Vie. | 250 |
Level 55
Spell Name | Spell Description | Era | Class | Location | Mana |
Annul Magic | Upgrade to Nullify Magic | Kun. | Abj. | Vendor. | 75 |
Chloroblast | Single Target Heal Spell (Max: 428) | Vel. | Alt. | E. Com. | 175 |
Exile Summoned | Direct Damage vs Summoned | Kun. | Evo. | Firiona Vie. | 250 |
Girdle of Karana | Increase Strength | Kun. | Alt. | NPC Drop. | 105 |
Nature Walkers Behest | Summon Bear Pet | Vel. | Con. | NPC Drop. | 600 |
Tunare's Request | Turns an animal into the casters pet | Kun. | Alt. | NPC Drop. | 350 |
Level 56
Spell Name | Spell Description | Era | Class | Location | Mana |
Bladecoat | Self Only AC and Damage Shield | Kun. | Abj. | Firiona Vie. | 235 |
Breath of Karana | Direct Damage with Stun | Kun. | Con. | NPC Drop. | 250 |
Engorging Roots | Direct Damage with Root | Kun. | Alt. | Firiona Vie. | 75 |
Wake of Karana | Stop Rain in Zone | Kun. | Alt. | NPC Drop. | 400 |
Level 57
Spell Name | Spell Description | Era | Class | Location | Mana |
Bonds of Tunare | Area Effect Snare | Kun. | Alt. | NPC Drop. | 115 |
Frost | Cold based Direct Damage | Kun. | Evo. | NPC Drop. | 250 |
Natureskin | Increase target Hitpoint, AC and Regen | Kun. | Abj. | Firiona Vie. | 400 |
Succor | Group Intra-Zone Evacuation | Kun. | Alt. | NPC Drop. | 300 |
Level 58
Spell Name | Spell Description | Era | Class | Location | Mana |
Fist of Karana | Area Effect Direct Damage | Kun. | Evo. | NPC Drop. | 357 |
Regrowth of the Grove | Increase regeneration of the group | Kun. | Alt. | NPC Drop. | 600 |
Shield of Blades | Gives the target a damage shield | Kun. | Abj. | Firiona Vie. | 150 |
Level 59
Spell Name | Spell Description | Era | Class | Location | Mana |
Legacy of Thorn | Group Damage Shield | Kun. | Abj. | NPC Drop. | 350 |
Spirit of Oak | Turns the caster into a tree | Kun. | Alt. | NPC Drop. | 25 |
Wildfire | Fire based Direct Damage | Kun. | Evo. | Firiona Vie. | 320 |
Level 60
Spell Name | Spell Description | Era | Class | Location | Mana |
Banishment | Direct Damage vs Summoned | Kun. | Evo. | NPC Drop. | 500 |
Entrapping Roots | Area Direct Damage with Root | Kun. | Alt. | NPC Drop. | 200 |
Form of the Hunter | Turns the caster into a wolf | Kun. | Alt. | NPC Drop. | 150 |
Mask of the Hunter | Increases casters ability to see | Kun. | Alt. | NPC Drop. | 100 |
Nature's Touch | Single Target Healing Spell (Max: 978) | Vel. | Alt. | E. Com. | 400 |
Protection of the Glades | Group AC, HP, Mana Regeneration Buff | Vel. | Abj. | NPC Drop. | 1200 |
Skills
Specialization
Druids have 3 choices of Specialization: Conjuration, Alteration and Evocation.
Conjuration is mainly useful for druids who kite, as it is the basis for their low-resist DoT line (Stinging Swarm, etc). As the primary means of damage for a druid kiting or root-rotting individual mobs, this can save you considerable mana and make you much more effective.
Evocation is the basis of all the druid DD spells. These are quite mana hungry, and druids certainly get some nasty spells in this line. Evocation is good for both grouping (as DPS) and soloing druids.
Alteration is the basis of a druid's teleports, roots, certain buffs (SoW, strength), as well as their charms, heals and regeneration spells. Because of how frequently these spells are cast, especially in a group, Alteration is a very viable choice for druids.
If you are a druid deciding on a specialization, you must consider your preferred style of play. Evocation and Conjuration each enhance very specific strategies, while Alteration is a good choice if you want to retain the most versatility.
For further discussion of Druid specialization choices see:
- https://www.project1999.com/forums/showthread.php?t=70455 (2012, advocates Evocation)
- https://www.project1999.com/forums/showthread.php?t=190125 (2015, advocates Alteration, with dissent for Evocation)
Casting Skills
Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
1 | No | Abjuration | 235 | 235 |
1 | No | Alteration | 235 | 235 |
1 | No | Conjuration | 235 | 235 |
1 | No | Divination | 235 | 235 |
1 | No | Evocation | 235 | 235 |
4 | No | Channelling | 200 | 220 |
8 | Yes | Meditate | 235 | 252 |
30 | Yes | Specialization | 235 | 235 |
Combat Skills
Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
1 | No | 1 Hand Blunt | 175 | 175 |
1 | No | 1 Hand Slashing | 175 | 175 |
1 | No | 2 Hand Blunt | 175 | 175 |
1 | No | Bind Wound | 200 | 200 |
1 | No | Defense | 200 | 200 |
1 | No | Hand to Hand | >75 | >75 |
1 | No | Offense | 200 | 200 |
15 | Yes | Dodge | 75 | 75 |
Miscellaneous Skills
Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
1 | No | Alcohol Tolerance | 200 | 200 |
1 | No | Beg | 200 | 200 |
1 | No | Fishing | 200 | 200 |
1 | No | Sense Heading | 200 | 200 |
1 | Yes | Swimming | 200 | 200 |
5 | Yes | Forage | 200 | 200 |
20 | Yes | Tracking | 125 | 125 |
Druid-Specific Quests
- Druid Epic Quest
- Druid Plane of Sky Tests
- Paw of Opolla Quest
- Testament of Vanear Quest
- Beguile Plants Quest (Spell)
- Druid Spells
- Tibrinn's Quest
- Solvedi Scimitar Quest
- Jagged Pine Crook Staff
- Blackburrow Brewers
Velious:
Gearing
Class specific gear suggestions are cross listed on the Gear Reference page.
Pre-Planar
- Ears - Jasper Gold Earring,Jasper Gold Earring
Slot: EAR
WIS: +3
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Granite EarringGranite EarringMAGIC ITEM
Slot: EAR
MANA: +25
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Platinum Jasper RingPlatinum Jasper Ring
Slot: FINGER
WIS: +6
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Chrysoberyl TalismanChrysoberyl Talisman
MAGIC ITEM LORE ITEM
Slot: NECK
AC: 5
WIS: +3 MANA: +20
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
- Head - Savant's Cap,Savant's Cap
MAGIC ITEM
Slot: HEAD
AC: 2
WIS: +3 INT: +3
WT: 0.3 Size: SMALL
Class: ALL
Race: ALL
Batfang Headband,Batfang HeadbandMAGIC ITEM
Slot: HEAD
AC: 2
WIS: +3 INT: +3
WT: 1.5 Size: SMALL
Class: ALL
Race: ALL
Runed Circlet,Runed CircletSlot: HEAD
AC: 4
WIS: +4 INT: +4
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Crown of Leaves,Crown of LeavesSlot: HEAD
AC: 1
WIS: +5
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
Nightshade WreathNightshade WreathMAGIC ITEM
Slot: HEAD
AC: 1
WIS: +5 INT: +5
WT: 0.1 Size: SMALL
Class: CLR DRU BRD SHM NEC WIZ MAG ENC
Race: ALL
- Face - Platinum Ruby Veil,Platinum Ruby Veil
Slot: FACE
STR: +7 WIS: +7
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Polished Mithril Mask,Polished Mithril MaskMAGIC ITEM LORE ITEM NO DROP
Slot: FACE
AC: 5
WIS: +7 INT: +7
WT: 0.8 Size: SMALL
Class: ALL
Race: ALL
Tobrin's Mystical EyepatchTobrin's Mystical EyepatchMAGIC ITEM
Slot: FACE
WIS: +15 INT: +15
Effect: See Invisible (Worn)
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Chest - Foreman's Tunic,Foreman's Tunic
MAGIC ITEM
Slot: CHEST
AC: 10
STR: +3 WIS: +3
WT: 0.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
Mithril-Runed TunicMithril-Runed TunicMAGIC ITEM
Slot: CHEST
AC: 10
STA: +3 WIS: +5
WT: 2.5 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
- Arms - Platinum Armband,Platinum Armband
MAGIC ITEM
Slot: ARMS
STR: +3 WIS: +3
WT: 0.3 Size: SMALL
Class: ALL
Race: ALL
Embroidered Black SleevesEmbroidered Black SleevesMAGIC ITEM
Slot: ARMS
AC: 4
HP: +10 MANA: +25
WT: 0.4 Size: SMALL
Class: CLR DRU BRD SHM NEC WIZ MAG ENC
Race: ALL
- Back - Mammoth Hide Cloak,Mammoth Hide Cloak
Slot: BACK
AC: 7
WIS: +4
SV COLD: +5
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL
Molten CloakMolten CloakSlot: BACK
AC: 4
WIS: +4 INT: +4
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL
- Waist - Purity Belt,Purity Belt
Slot: WAIST
AC: 3
STR: +2 STA: +2
WT: 1.2 Size: SMALL
Class: ALL except NEC WIZ MAG ENC
Race: ALL except DWF TRL OGR HFL GNM
Reed BeltReed BeltMAGIC ITEM
Slot: WAIST
AC: 6
WIS: +5 HP: +10
WT: 0.8 Size: SMALL
Class: ALL
Race: ALL
- Shoulders - Prayer Cloth of Tunare,Prayer Cloth of Tunare
MAGIC ITEM
Slot: SHOULDERS
AC: 3
WIS: +3
WT: 0.3 Size: SMALL
Class: ALL
Race: ALL
Braided Ivy Cords,Braided Ivy CordsMAGIC ITEM
Slot: SHOULDERS
AC: 4
WIS: +5
WT: 0.3 Size: SMALL
Class: DRU BRD ENC
Race: ALL
Lizardscale Mantle,Lizardscale MantleMAGIC ITEM
Slot: SHOULDERS
AC: 5
WIS: +3 INT: +3
WT: 2.5 Size: SMALL
Class: ALL except NEC WIZ MAG ENC
Race: ALL
Prayer ShawlPrayer ShawlMAGIC ITEM
Slot: SHOULDERS
AC: 5
WIS: +8
WT: 0.4 Size: SMALL
Class: CLR DRU SHM
Race: ALL
- Wrists - Runed Mithril Bracer,Runed Mithril Bracer
MAGIC ITEM
Slot: WRIST
AC: 4
STR: +3 WIS: +5
WT: 2.3 Size: SMALL
Class: ALL
Race: ALL except IKS
Chipped Bone BraceletChipped Bone BraceletMAGIC ITEM
Slot: WRIST
AC: 4
WIS: +5
WT: 2.0 Size: SMALL
Class: ALL
Race: ALL
- Legs - Black Chitin Leggings,Black Chitin Leggings
MAGIC ITEM
Slot: LEGS
AC: 7
HP: +10 MANA: +10
WT: 7.5 Size: LARGE
Class: ALL
Race: ALL except IKS
Gatorscale LeggingsGatorscale LeggingsMAGIC ITEM
Slot: LEGS
AC: 7
WIS: +4 HP: +15
WT: 0.4 Size: MEDIUM
Class: ALL
Race: ALL
- Hands - Split Paw Hide GlovesSplit Paw Hide Gloves
MAGIC ITEM
Slot: HANDS
AC: 4
DEX: +3 WIS: +2
WT: 2.0 Size: TINY
Class: ALL except NEC WIZ MAG ENC
Race: ALL
- Feet - Golden Efreeti Boots,Golden Efreeti Boots
MAGIC ITEM
Slot: FEET
AC: 5
WIS: +9 INT: +9
WT: 2.5 Size: MEDIUM
Class: ALL
Race: HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HFL GNM
Wolf Fur SlippersWolf Fur SlippersMAGIC ITEM
Slot: FEET
AC: 2
AGI: +7 MANA: +20
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL
- Primary - Paw of Opolla,Paw of Opolla
MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
AC: 9
STA: +5 CHA: -5 WIS: +9 AGI: +9 MANA: +5
SV DISEASE: -5
WT: 0.2 Size: SMALL
Class: CLR DRU SHM
Race: ALL
Tainted Battleworn Morning Star,Tainted Battleworn Morning StarMAGIC ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 30
DMG: 7
WIS: +6
SV DISEASE: -5
WT: 9.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
Sharkbone WarhammerSharkbone WarhammerMAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 26
DMG: 8
WIS: +5
WT: 3.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
- Secondary - Paw of Opolla,Paw of Opolla
MAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
AC: 9
STA: +5 CHA: -5 WIS: +9 AGI: +9 MANA: +5
SV DISEASE: -5
WT: 0.2 Size: SMALL
Class: CLR DRU SHM
Race: ALL
Testament of VanearTestament of VanearMAGIC ITEM LORE ITEM NO DROP
Slot: SECONDARY
WIS: +10 MANA: +10
WT: 2.0 Size: SMALL
Class: ALL
Race: ALL
- Range - Small Wisdom DeitySmall Wisdom Deity
Slot: RANGE PRIMARY SECONDARY
WIS: +2
WT: 0.1 Size: TINY
Class: CLR DRU
Race: ALL
Planar
- Ears - Treant Tear,Treant Tear
MAGIC ITEM LORE ITEM NO DROP
Slot: EAR
AC: 2
MANA: +40
SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
WT: 0.1 Size: TINY
Class: DRU
Race: ALL
Black Sapphire Electrum Earring,Black Sapphire Electrum EarringSlot: EAR
AC: 2
HP: +35 MANA: +25
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Golden Black Sapphire EarringGolden Black Sapphire EarringSlot: EAR
HP: +25 MANA: +35
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Platinum Jasper Ring,Platinum Jasper Ring
Slot: FINGER
WIS: +6
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Platinum Fire Wedding RingPlatinum Fire Wedding RingSlot: FINGER
AC: 5
HP: +55
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Black Sapphire Platinum NecklaceBlack Sapphire Platinum Necklace
Slot: NECK
HP: +55 MANA: +55
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Head - Platinum Tiara,Platinum Tiara
MAGIC ITEM LORE ITEM
Slot: HEAD
AC: 3
HP: +35 MANA: +50
WT: 1.2 Size: SMALL
Class: CLR DRU BRD SHM NEC WIZ MAG ENC
Race: ALL
Vermiculated Crown,Vermiculated CrownMAGIC ITEM NO DROP
Slot: HEAD
AC: 7
CHA: +13 INT: +9 MANA: +15
WT: 6.0 Size: SMALL
Class: DRU
Race: HUM ELF HEF HFL
Golden Efreeti TurbanGolden Efreeti TurbanMAGIC ITEM LORE ITEM NO DROP
Slot: HEAD
AC: 10
STR: +5
SV FIRE: +6 SV DISEASE: +6 SV COLD: +6 SV MAGIC: +6 SV POISON: +6
WT: 4.5 Size: SMALL
Class: ALL
Race: ALL
- Face - Drake-Hide Mask,Drake-Hide Mask
MAGIC ITEM LORE ITEM NO DROP
Slot: FACE
AC: 4
STR: +10 DEX: +10 WIS: +10 AGI: +10 MANA: +10
SV MAGIC: +7
WT: 0.4 Size: SMALL
Class: DRU
Race: ALL
Tobrin's Mystical EyepatchTobrin's Mystical EyepatchMAGIC ITEM
Slot: FACE
WIS: +15 INT: +15
Effect: See Invisible (Worn)
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Chest - Vermiculated TunicVermiculated Tunic
MAGIC ITEM NO DROP
Slot: CHEST
AC: 15
STR: +9 STA: +9 WIS: +13 HP: +35
WT: 9.0 Size: MEDIUM
Class: DRU
Race: HUM ELF HEF HFL
- Arms - Vermiculated ArmplatesVermiculated Armplates
MAGIC ITEM NO DROP
Slot: ARMS
AC: 7
DEX: +5 STA: +5 AGI: +5
SV MAGIC: +7
WT: 5.0 Size: SMALL
Class: DRU
Race: HUM ELF HEF HFL
- Back - Mammoth Hide Cloak,Mammoth Hide Cloak
Slot: BACK
AC: 7
WIS: +4
SV COLD: +5
WT: 2.5 Size: MEDIUM
Class: ALL
Race: ALL
White Dragonscale Cloak,White Dragonscale CloakMAGIC ITEM
Slot: BACK
AC: 10
WIS: +9 INT: +9 MANA: +75
SV COLD: +25
WT: 1.0 Size: MEDIUM
Class: ALL
Race: ALL
Cloak of Leaves (Sky)Cloak of LeavesMAGIC ITEM LORE ITEM NO DROP
Slot: BACK
AC: 12
WIS: +5 HP: +30 MANA: +30
WT: 0.0 Size: SMALL
Class: DRU
Race: ALL
- Waist - Dweamorvine Garland,Dweamorvine Garland
MAGIC ITEM LORE ITEM NO DROP
Slot: WAIST
AC: 8
WIS: +5 AGI: +7
WT: 0.5 Size: SMALL
Class: DRU
Race: ALL
Bone-Clasped Girdle,Bone-Clasped GirdleMAGIC ITEM
Slot: WAIST
AC: 4
STR: +7 DEX: +7 STA: +7 HP: +75 MANA: +75
WT: 0.1 Size: SMALL
Class: CLR DRU BRD SHM NEC WIZ MAG ENC
Race: ALL
Honeycomb BeltHoneycomb BeltMAGIC ITEM LORE ITEM NO DROP
Slot: WAIST
AC: 6
CHA: +2 WIS: +8 MANA: +75
Haste: +26%
WT: 2.0 Size: SMALL
Class: DRU
Race: ALL
- Shoulders - Nature Walker's MantleNature Walker's Mantle
MAGIC ITEM LORE ITEM NO DROP
Slot: SHOULDERS
AC: 6
DEX: +4 WIS: +4 AGI: +4 MANA: +50
WT: 2.5 Size: SMALL
Class: DRU
Race: ALL
- Wrists - Vermiculated BraceletVermiculated Bracelet
MAGIC ITEM NO DROP
Slot: WRIST
AC: 5
WIS: +9 MANA: +15
SV FIRE: +7 SV COLD: +7
WT: 3.5 Size: SMALL
Class: DRU
Race: HUM ELF HEF HFL
- Legs - Vermiculated LeggingsVermiculated Leggings
MAGIC ITEM NO DROP
Slot: LEGS
AC: 8
STR: +3 WIS: +5
SV POISON: +7
WT: 7.0 Size: MEDIUM
Class: DRU
Race: HUM ELF HEF HFL
- Hands - Vermiculated Gloves,Vermiculated Gloves
MAGIC ITEM NO DROP
Slot: HANDS
AC: 6
DEX: +13 INT: +5
SV DISEASE: +7
WT: 5.5 Size: SMALL
Class: DRU
Race: HUM ELF HEF HFL
White Satin GlovesWhite Satin GlovesMAGIC ITEM LORE ITEM NO DROP
Slot: HANDS
AC: 4
HP: +25 MANA: +25
SV FIRE: +30 SV DISEASE: -5 SV COLD: -5 SV MAGIC: -5 SV POISON: -5
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Feet - Vermiculated Boots,Vermiculated Boots
MAGIC ITEM NO DROP
Slot: FEET
AC: 6
STR: +5 AGI: +13 HP: +15
WT: 6.5 Size: MEDIUM
Class: DRU
Race: HUM ELF HEF HFL
Golden Efreeti BootsGolden Efreeti BootsMAGIC ITEM
Slot: FEET
AC: 5
WIS: +9 INT: +9
WT: 2.5 Size: MEDIUM
Class: ALL
Race: HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HFL GNM
- Primary - Tunarian Scimitar,Tunarian Scimitar
MAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 19
DMG: 8
WIS: +6 MANA: +40
WT: 3.0 Size: MEDIUM
Class: DRU
Race: ALL
Paw of Opolla,Paw of OpollaMAGIC ITEM LORE ITEM
Slot: PRIMARY SECONDARY
AC: 9
STA: +5 CHA: -5 WIS: +9 AGI: +9 MANA: +5
SV DISEASE: -5
WT: 0.2 Size: SMALL
Class: CLR DRU SHM
Race: ALL
Espri,EspriMAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 23
DMG: 10
DEX: +9 WIS: +9 MANA: +50
Effect: Combust (Combat, Casting Time: Instant) at Level 45
WT: 2.0 Size: MEDIUM
Class: DRU
Race: ALL
ShillelaghShillelaghMAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Blunt Atk Delay: 25
DMG: 10 AC: 2
CHA: +4 WIS: +9 AGI: +2 MANA: +50
SV FIRE: +5
WT: 4.0 Size: LARGE
Class: DRU
Race: ALL
- Secondary - Runewood Shield,Runewood Shield
MAGIC ITEM LORE ITEM NO DROP
Slot: SECONDARY
AC: 16
WIS: +8
SV FIRE: +15
WT: 6.0 Size: MEDIUM
Class: DRU
Race: HUM ELF HEF HFL
Testament of VanearTestament of VanearMAGIC ITEM LORE ITEM NO DROP
Slot: SECONDARY
WIS: +10 MANA: +10
WT: 2.0 Size: SMALL
Class: ALL
Race: ALL
- Range - Small Wisdom DeitySmall Wisdom Deity
Slot: RANGE PRIMARY SECONDARY
WIS: +2
WT: 0.1 Size: TINY
Class: CLR DRU
Race: ALL
Kunark
- Ears - Forest LoopForest Loop
MAGIC ITEM
Slot: EAR
AC: 2
DEX: +3 WIS: +3 AGI: +3
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Fingers - Golem Tear RingGolem Tear Ring
LORE ITEM
Slot: FINGER
AC: 2
STR: +2 WIS: +6 MANA: +10
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Neck - Bone Amulet of Blade Turning,Bone Amulet of Blade Turning
MAGIC ITEM LORE ITEM
Slot: NECK
Charges: 5
AC: 2
WIS: +6 MANA: +10
Effect: Guard (Must Equip, Casting Time: 4.0) at Level 20
WT: 0.1 Size: SMALL
Class: CLR DRU SHM
Race: ALL
Necklace of SuperiorityNecklace of SuperiorityMAGIC ITEM LORE ITEM
Slot: NECK
AC: 5
STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10
SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
- Head - Burynai Hide Cap,Burynai Hide Cap
Slot: HEAD
AC: 5
WIS: +2 AGI: +2
WT: 4.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL except DWF HFL GNM
Chieftain's Headress,Chieftain's HeadressMAGIC ITEM LORE ITEM
Slot: HEAD
STR: +3 WIS: +3 INT: +3
WT: 1.2 Size: SMALL
Class: ALL
Race: ALL except HUM ERU HEF
Elder Spiritist's HelmElder Spiritist's HelmMAGIC ITEM LORE ITEM
Slot: HEAD
AC: 10
Effect: Superior Camouflage (Must Equip, Casting Time: 10.0) at Level 45
WT: 6.0 Size: SMALL
Class: DRU
Race: HUM ELF HEF HFL
- Face - Bone Mask of the Jarsath,Bone Mask of the Jarsath
MAGIC ITEM LORE ITEM
Slot: FACE
AC: 7
STR: +2 CHA: +8 WIS: +4
SV DISEASE: +5 SV POISON: +5
WT: 3.0 Size: MEDIUM
Class: CLR DRU BRD SHM NEC WIZ MAG ENC
Race: ALL
Enshrouded VeilEnshrouded VeilMAGIC ITEM LORE ITEM
Slot: FACE
AC: 7
WIS: +2 INT: +2 HP: +30 MANA: +30
SV FIRE: +10
WT: 0.1 Size: SMALL
Class: ALL
Race: ALL
- Chest - Shroud of Nature,Shroud of Nature
MAGIC ITEM LORE ITEM
Slot: CHEST
AC: 13
WIS: +6
SV FIRE: +8 SV COLD: +8
WT: 5.0 Size: MEDIUM
Class: RNG DRU
Race: ALL
Robe of Living Fungus,Robe of Living FungusMAGIC ITEM LORE ITEM
Slot: CHEST
AC: 10
STA: +12 WIS: +4
SV FIRE: +10
WT: 0.2 Size: MEDIUM
Class: CLR DRU MNK
Race: HUM ERU HIE DEF IKS
Elder Spiritist's Breastplate,Elder Spiritist's BreastplateMAGIC ITEM LORE ITEM
Slot: CHEST
AC: 17
DEX: +6 WIS: +9 AGI: +6 MANA: +80
Effect: Chloroplast (Must Equip, Casting Time: 12.0) at Level 45
WT: 10.0 Size: LARGE
Class: DRU
Race: HUM ELF HEF HFL
Withered Leather TunicWithered Leather TunicMAGIC ITEM LORE ITEM
Slot: CHEST
AC: 11
WIS: +4 MANA: +90
SV MAGIC: +10
WT: 3.5 Size: MEDIUM
Class: CLR DRU SHM
Race: ALL
- Arms - Elder Spiritist's Vambraces,Elder Spiritist's Vambraces
MAGIC ITEM LORE ITEM
Slot: ARMS
AC: 8
Effect: Drones of Doom (Must Equip, Casting Time: 8.0) at Level 45
WT: 6.5 Size: SMALL
Class: DRU
Race: HUM ELF HEF HFL
Withered Leather SleevesWithered Leather SleevesMAGIC ITEM LORE ITEM
Slot: ARMS
AC: 5
WIS: +4 MANA: +10
SV FIRE: +10
WT: 1.5 Size: SMALL
Class: CLR DRU SHM
Race: ALL
- Back - Hierophant's CloakHierophant's Cloak
MAGIC ITEM LORE ITEM
Slot: BACK
AC: 10
STR: +4 DEX: +4 STA: +4 CHA: +4 WIS: +4 INT: +4 AGI: +4 HP: +75 MANA: +75
WT: 1.0 Size: MEDIUM
Class: ALL
Race: ALL
- Waist - Mucilaginous Girdle,Mucilaginous Girdle
MAGIC ITEM
Slot: WAIST
AC: 7
WIS: +6 HP: +10
WT: 0.8 Size: SMALL
Class: ALL
Race: ALL
Girdle of Flayed Iksar,Girdle of Flayed IksarMAGIC ITEM LORE ITEM
Slot: WAIST
AC: 6
STA: +8 WIS: +8 MANA: +30
WT: 3.0 Size: SMALL
Class: ALL
Race: ALL
Withered Leather BeltWithered Leather BeltMAGIC ITEM LORE ITEM
Slot: WAIST
AC: 4
STR: +3 MANA: +40
SV FIRE: +3 SV DISEASE: +3 SV COLD: +3 SV MAGIC: +3 SV POISON: +3
WT: 1.0 Size: SMALL
Class: CLR DRU SHM
Race: ALL
- Shoulders - Obulus Death ShroudObulus Death Shroud
MAGIC ITEM LORE ITEM
Slot: SHOULDERS
AC: 10
STR: +3 STA: +5 WIS: +3 MANA: +25
SV FIRE: +1 SV DISEASE: +1 SV COLD: +1 SV MAGIC: +1 SV POISON: +1
WT: 2.0 Size: MEDIUM
Class: ALL
Race: ALL
- Wrists - Elder Spiritist's Bracer,Elder Spiritist's Bracer
MAGIC ITEM
Slot: WRIST
AC: 7
Effect: Share Wolf Form (Must Equip, Casting Time: 12.0) at Level 45
WT: 4.0 Size: SMALL
Class: DRU
Race: HUM ELF HEF HFL
Supple Scale Armband,Supple Scale ArmbandMAGIC ITEM LORE ITEM NO DROP
Slot: WRIST
AC: 3
WIS: +5 INT: +5 MANA: +25
SV FIRE: +10
WT: 0.1 Size: SMALL
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Withered Leather WristbandsWithered Leather WristbandsMAGIC ITEM
Slot: WRIST
AC: 3
STR: +3 STA: +2 WIS: +5 MANA: +5
WT: 1.0 Size: SMALL
Class: CLR DRU SHM
Race: ALL
- Legs - Elder Spiritist's Greaves,Elder Spiritist's Greaves
MAGIC ITEM LORE ITEM
Slot: LEGS
AC: 10
STR: +6 WIS: +6 MANA: +55
Effect: Skin Like Diamond (Must Equip, Casting Time: 12.0) at Level 45
WT: 7.5 Size: LARGE
Class: DRU
Race: HUM ELF HEF HFL
Withered Leather LeggingsWithered Leather LeggingsMAGIC ITEM LORE ITEM
Slot: LEGS
AC: 6
WIS: +4 AGI: +8 MANA: +5
SV DISEASE: +10
WT: 4.0 Size: MEDIUM
Class: CLR DRU SHM
Race: ALL
- Hands - Elder Spiritist's Gauntlets,Elder Spiritist's Gauntlets
MAGIC ITEM LORE ITEM
Slot: HANDS
AC: 9
Effect: Snare (Must Equip, Casting Time: 4.0) at Level 45
WT: 5.0 Size: SMALL
Class: DRU
Race: HUM ELF HEF HFL
Blockcutter Gloves,Blockcutter GlovesMAGIC ITEM
Slot: HANDS
STR: +3 WIS: +3
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL
Withered Leather GlovesWithered Leather GlovesMAGIC ITEM LORE ITEM
Slot: HANDS
AC: 5
MANA: +35
SV COLD: +10
WT: 1.5 Size: SMALL
Class: CLR DRU SHM
Race: ALL
- Feet - Elder Spiritist's Boots,Elder Spiritist's Boots
MAGIC ITEM LORE ITEM
Slot: FEET
AC: 8
Effect: Levitate (Must Equip, Casting Time: 6.0) at Level 45
WT: 6.5 Size: MEDIUM
Class: DRU
Race: HUM ELF HEF HFL
Withered Leather BootsWithered Leather BootsMAGIC ITEM LORE ITEM
Slot: FEET
AC: 5
DEX: +8 WIS: +3 HP: +40 MANA: +5
SV POISON: +10
WT: 2.5 Size: SMALL
Class: CLR DRU SHM
Race: ALL
- Primary - Luminescent Staff,Luminescent Staff
MAGIC ITEM
Slot: PRIMARY
Skill: 2H Blunt Atk Delay: 33
DMG: 13
WIS: +7 HP: +35 MANA: +35
Effect: Lightning Strike (Must Equip, Casting Time: 10.0) at Level 46
WT: 8.5 Size: LARGE
Class: DRU
Race: ALL
Nature Walkers ScimitarNature Walkers ScimitarMAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY
Skill: 1H Slashing Atk Delay: 30
DMG: 20
STR: +15 STA: +15 WIS: +20 HP: +10 MANA: +90
SV FIRE: +10 SV DISEASE: +10 SV COLD: +10 SV MAGIC: +10 SV POISON: +10
Required level of 46.
Effect: Wrath of Nature (Must Equip, Casting Time: 9.0) at Level 50
WT: 3.0 Size: MEDIUM
Class: DRU
Race: HUM ELF HEF HFL
- Secondary - Book of Obulus,Book of Obulus
MAGIC ITEM LORE ITEM
Slot: SECONDARY
WIS: +8 INT: +8 MANA: +45
SV FIRE: +5 SV MAGIC: +5
WT: 5.0 Size: TINY
Class: CLR DRU SHM NEC WIZ MAG ENC
Race: ALL
Sarnak Battle ShieldSarnak Battle ShieldMAGIC ITEM LORE ITEM
Slot: SECONDARY
AC: 25
STR: +5 STA: +5 HP: +40
SV FIRE: +10 SV COLD: +10 SV MAGIC: +10
WT: 3.0 Size: MEDIUM
Class: WAR CLR PAL RNG SHD DRU BRD SHM
Race: ALL
- Range - Totem of the Warrior Spirit,Totem of the Warrior Spirit
MAGIC ITEM LORE ITEM
Slot: RANGE
STR: +3 WIS: +3 HP: +10
WT: 0.0 Size: TINY
Class: ALL
Race: ALL
Totem of the Wizened Spirits,Totem of the Wizened SpiritsMAGIC ITEM
Slot: RANGE
WIS: +6
MANA: +10
WT: 2.0 Size: TINY
Class: CLR DRU SHM ENC MAG NEC WIZ
Race: ALL
Medicine TotemMedicine TotemMAGIC ITEM LORE ITEM
Slot: RANGE
AC: 5
WIS: +5
WT: 6.5 Size: SMALL
Class: ALL
Race: ALL
FAQ
Q: Will the gods be creating a port to the new island of Kunark in the near future?
A: Aye. The gods have given us 3 ports to Kunark, all group based. The first is recieved at level 34, Circle of the Combines, which ports the party to the Dreadlands. The last two come together at level 39, Wind of the North, and Wind of the South, which port the party to Skyfire Mountains, and the Emerald Jungle, respectively.
Q: What should I use at lower levels for a weapon? 1HS, 1HB or 2HB?
A: 1H* is definitely the way to go. Slash or blunt is a preference,(I use blunt personally), but you generally want to stick with the 1H weapons, to keep your other hand free for a +WIS held item, such as; Testament of Vanear [+10WIS], Charred Guardian Shield [+9WIS], or Paw of Opolla [+9WIS].
Q: At what level do druids learn their teleporting spells?
A: The Self-Only teleport spells, or "rings", Are first gained at level 19. The first set allow you to port to : North Karana, West Commonlands, Tox. Forest, Butcherblock Mountains. At level 24, you recieve self only ports to: Steamfont Mountains, Lavastorm Mountains, The Feerrott, South Ro Desert. At Level 29, you recieve the last self only port, to Misty Thicket. The group teleport spells, or "circles", are first gained at level 29. You recieve them in the same order as the self only ports, with the addition of Circle of the Combines, (Dreadlands) at 34, and Wind of the North(Skyfire Mountains) at 39, along with Wind of the South(Emerald Jungle), also at 39.
Q: What am I? What role do I play? I don't know if we are casters with good ATK and AC or casting tanks with low AC and poor attack, and no disciplines.
A: A druid is a caster who at low level (under 20) can melee decently.
The AC is good but the ATK power never gets anywhere near a Tank/Hybrid's. All the melee types get double attack and/or dual wield, whereas we, don't. After level 20 you are a caster. Use your Damage over Time spells, Direct Damage spells, Healing, Snare, and Damage Shields. You are a utility caster who can do almost anything average but nothing very good. That is the boon of the druid, but hey druids get teleports too.
Q: Druids get Circle of the Combines at L34, which is a group teleport. Do they (by quest or vendor) get any self-only Kunark 'Ring' spells?
A: There are no self-teleportation spells to Kunark as of right now, but you never know if a quest will be implemented for one.
Q: Druids get Meditate right? What level?
A: Druids learn the meditate skill at level 8, along with all the other priest classes.
Q: In the guide you state that most of a druids best spells are restricted to outdoor areas. Does this mean druids are not wanted in high level dungeon groups? or are worthless in any indoor area?
A: Not at all! Druids can be, and are a valuable part of any dungeon group, especially at higher levels.
At level 39, you really come into your own, as you get your first "pack" spells.(Regen, SoW, Wolf Form). You also get a great damage shield, which hits for 15 points to start, and Skin like Diamond, a great HP/AC buff. While, it is true that our powers are somewhat watered down indoors, we still play a valuable backup healer, buffer, and have those nifty Evac spells everyone just loves.
Q: Do druids begin the game with any spells? If so, which?
A: Druids begin the game with a club and two spells; Skin Like Wood and Minor Healing. There are several other level 1 spells which can be bought seperately, and are viewable here.
Q: What do I do with no drop items that I forage or items that appear not to be edible that I forage?
A: Not all nodrop foraged items have quests etc related to them at this point, although there are many that are said to belong to quests. You can save them in case a quest is discovered or destroy them.
Q: Is druid a pure caster?
A: No. A druid is part of the "Priest" line of classes. Our brethren are Shaman and Clerics. We use WIS as our mana base, are able to don better armor. The only downfall to this, is that we learn skills at a later level than the pure casters, and our magic is generally more of a "utility" base.
Q: Where are the druid guild halls located?
A: We have 3 guild halls availible to us. They are located in : Surefall Glade, Kelethin, and Rivervale.