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Difference between revisions of "Elzhi's Guide to Karate"
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= Character Creation: = | = Character Creation: = | ||
| + | '''Why a monk?''' | ||
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| [[Iksar]] || 75 || 75 || 95 || 100 || Forage, Infravision, Increased Regeneration, Increased AC, -10 CR, +5 FR -44% Experience || 25 STA | | [[Iksar]] || 75 || 75 || 95 || 100 || Forage, Infravision, Increased Regeneration, Increased AC, -10 CR, +5 FR -44% Experience || 25 STA | ||
|} | |} | ||
| − | Basically iksar is better than human in every single way but the trade off is you have to look at this awful character model forever | + | Basically iksar is better than human in every single way but the trade off is you have to look at this awful character model forever. If you are playing on red, you should be rolling an iksar. |
| + | At level 60 the difference between an iksar and a human isn't really that big of a deal on blue. I was able to do most of the duo artist challenge without a problem on my monk when I was able to convince a shaman to run around with me and complete it, I like to think of it as making a monk that has the difficulty slightly increased. | ||
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* Note: For double attack, checks apply to off-hand attacks at 150 skill. | * Note: For double attack, checks apply to off-hand attacks at 150 skill. | ||
| + | |||
| + | === Disciplines === | ||
| − | + | = Proper Karate Attire (Gear and Inventory): = | |
Revision as of 23:42, 19 October 2014
Contents |
Introduction:
I never have (seriously) claimed to be a really good monk, but there are a lot of monks on this server who could use a good detailed guide on the class. I have a lot of information that I don't mind sharing and I think people would get some good use out of it. I played a monk on Tallon Zek on live for a while and fell in love with the class. It's partially the reason I don't have any other high level alts, I just don't enjoy playing anything that isn't my monk. Hopefully this guide will help some people out (it's not like I can do worse than the other guides already on the wiki).
Character Creation:
Why a monk?
| Race | Strength | Stamina | Dexterity | Agility | Bonuses & Experience Modifiers | Suggested Stats |
|---|---|---|---|---|---|---|
| Human | 80 | 80 | 85 | 85 | Eyepatches & Mustaches, +5 FR -20% Experience | 25 STA |
| Iksar | 75 | 75 | 95 | 100 | Forage, Infravision, Increased Regeneration, Increased AC, -10 CR, +5 FR -44% Experience | 25 STA |
Basically iksar is better than human in every single way but the trade off is you have to look at this awful character model forever. If you are playing on red, you should be rolling an iksar. At level 60 the difference between an iksar and a human isn't really that big of a deal on blue. I was able to do most of the duo artist challenge without a problem on my monk when I was able to convince a shaman to run around with me and complete it, I like to think of it as making a monk that has the difficulty slightly increased.
Nunchuck Skills
| Skill Name | Level Obtained | Max |
|---|---|---|
| 1H Blunt | 1 | 252 |
| 2H Blunt | 1 | 252 |
| Defense | 1 | 252 |
| Hand to Hand | 1 | 245 |
| Offense | 1 | 252 |
| Dodge | 1 | 230 |
| Dual Wield | 1 | 252 |
| Kick | 1 | 250 |
| Mend | 1 | 200 |
| Throwing | 1 | 113 |
| Round Kick | 5 | 225 |
| Tiger Claw | 10 | 225 |
| Block | 12 | 225 |
| Double Attack | 15 | 250 |
| Feign Death | 17 | 225 |
| Intimidation | 18 | 200 |
| Eagle Strike | 20 | 225 |
| Dragon Punch / Tail Rake | 25 | 225 |
| Disarm | 27 | 200 |
| Flying Kick | 30 | 225 |
| Riposte | 35 | 225 |
| Sneak | 8 | 113 |
- Note: For double attack, checks apply to off-hand attacks at 150 skill.