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Solo Artist Challenge (Work in Progress)

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Do not edit this page unless you are making an effort to improve it for everyone. (This applies to the entire wiki, but this page in particular has recently been the subject of an "edit war".)

NOTE: This page is a work in progress; currently no "official" Velious-era Solo Artist Challenge exists.

The solo artist challenge is a self-enforced "competition" by players at the highest level to determine which of the most challenging mobs on the server can be soloed (and/or duoed or trioed). To see a list (or add yourself to the list) of previous challenge winners, see the Solo Artist Challenge Hall of Fame.

The original Solo Artist Challenge was started in this forum thread by Loraen (and there is a wiki version too: Solo Artist Challenge (Kunark Era)), but a new version which incorporates Velious is now being worked on. A copy of the Kunark-era challenge is included below to serve as a starting point for the Velious-era challenge. Please feel free to edit it, so long as you are being respectful of the conversation here

Contents

Solo Artist Challenge (In Progress)

Rules

The community cannot agree (so far) on the exact rules/structure/tiers of soloing. For example, there is disagreement whether different types of "clickies" (eg. unlimited, charged, or potions) should be allowed during solos, and if so how much their use lowers the "rank" of that particular attempt.

As a result, there are no official standards, and any individuals attempting to simply force their opinion of what standards should exist (by editing this page) may face wiki suspension.

For the time being, all that can be said is that the following factors make a solo easier. However, how much easier is debatable: for example, the original challenge rules allowed melees to receive buffs from other players (but not casters) and allowed pull assistance.

  • Using "strong" clickies (permanent or charged) such as
    Puppet Strings
    Puppet Strings
    Item 794.png

    MAGIC ITEM LORE ITEM
    Charges: 10
    Effect: Allure (Any Slot, Casting Time: 3.0)
    WT: 0.2 Size: SMALL
    Class: ALL
    Race: ALL

    ,
    Donal's Chestplate of Mourning
    Donal's Chestplate of Mourning
    Item 624.png

    MAGIC ITEM LORE ITEM
    Slot: CHEST
    AC: 40
    DEX: +12 WIS: +12 AGI: +12 MANA: +80
    Effect: Complete Heal (Must Equip, Casting Time: 30.0) at Level 45
    WT: 10.0 Size: LARGE
    Class: CLR
    Race: ALL except IKS

    (pre-nerf),
    Manastone
    Manastone
    Item 507.png

    MAGIC ITEM
    Slot: PRIMARY SECONDARY
    Effect: Mana Convert (Any Slot, Casting Time: Instant)
    WT: 1.0 Size: SMALL
    Class: CLR DRU BRD SHM NEC WIZ MAG ENC
    Race: ALL

    ,
    SoulFire
    SoulFire
    Item 519.png

    MAGIC ITEM LORE ITEM NO DROP
    Slot: PRIMARY
    Charges: 5
    Skill: 2H Slashing Atk Delay: 45
    DMG: 23
    STR: +7 WIS: +7
    Effect: Complete Heal (Any Slot/Can Equip, Casting Time: Instant) at Level 40
    WT: 5.0 Size: LARGE
    Class: PAL
    Race: HUM ERU HIE HEF DWF HFL GNM

    ,
    Reaper of the Dead
    Reaper of the Dead
    Item 579.png

    MAGIC ITEM LORE ITEM
    Slot: PRIMARY
    Charges: 1
    Skill: 2H Slashing Atk Delay: 40
    DMG: 12
    STR: +4
    Effect: Complete Heal (Any Slot, Casting Time: Instant)
    WT: 13.0 Size: LARGE
    Class: SHD
    Race: HUM ERU DEF TRL OGR GNM IKS

    ,
    Wooly Spider Silk Net
    Wooly Spider Silk Net
    Item 782.png

    MAGIC ITEM
    Charges: 3
    Effect: Ensnaring Roots (Any Slot, Casting Time: 1.5 seconds)
    WT: 0.1 Size: SMALL
    Class: ALL
    Race: ALL

  • Using potions or other weaker clickies
  • NOTE: The community agrees that using an excess of
    Potion of Stinging Wort
    Potion of Stinging Wort
    Item 705.png

    MAGIC ITEM
    EXPENDABLE Charges: 1
    Effect: Calimony (Any Slot, Casting Time: Instant)
    WT: 0.8 Size: SMALL
    Class: ALL
    Race: ALL

    is similar to using strong clickies
  • Receiving buffs from other players
  • Help pulling the mob or clearing other mobs in its area

Exploit kills do not count

Please note that any attempts abusing a major exploit (examples: using water to negate damage on fights like fungi king or to avoid dragon breath AOE) do not count.

Ranks

Again, the community has yet to reach a consensus on ranks ... but once it does, the following "rank rules" will likely apply (they come from the original challenge, and no one has contested them).

To complete a rank, you must kill 50% of the named on that rank, and that 50% must include names from all major areas (i.e. soloing the Sebilis Crypt itself does not make you a Solo Master, you have to do HS South too). Completion of prior ranks is not required. Solo kills will result in the title of of 'Solo Disciple/Master/Grandmaster'; likewise with duos. Killing everything on the list from Grandmaster on down will result in the title of 'Legend'. Achieving a solo rank implies the previous duo rank, since they are the same mobs (a Solo Master is automatically a Duo Disciple, since they could achieve the same results while powerleveling some noob).

Artists will be sorted by maximum solo/duo score, secondary solo/duo score, and time of achievement. If you feel like you have met the requirements for a rank or you have killed a god-tier mob, post it on the forums to be added to the wiki page (formerly Loraen/Sakuragi/Dramor was tracking it). Screenshots and videos are highly encouraged but not required; it's still cool to read verified field reports of epic fights.

The List

Warmup

Solo Disciple: any 7

  • Corrupted Seahorse [53 Cleric, Kedge Keep] (Proposed)
    • This guy CH's, nukes, and summons, plus he has to be fought underwater in an area with limited corners nearby

Solo Master/Duo Disciple: any 8 including at least one each from HS South and Sebilis Crypt

  • Brogg [55 Warrior, Sebilis Disco]
  • Bulthar Heardleader 52, Warrior, Cobalt Scar (Proposed)

Solo Grandmaster/Duo Master: any 6 including one L56+ and one from HS East

Solo God Mode/Duo Grandmaster: any 5

Duo God Mode: any 5

For any Sky mob, you are allowed infinite Wizard ports which do not count against your player total


Group God Mode (Six Players)