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HOT Mobs Guide
From Project 1999 Wiki
The Halls of Testing (HOT) is the eastern part of Temple of Veeshan and drops pieces for Skyshrine Velious Class Armor.
Picture | Name | Specials | Strategy |
---|---|---|---|
an ancient frost guardian | • 350 Cold Damage AE • Casts Upheaval, Complete Heal, and Gate) |
Use Druid's Circle of Summer to boost CR and Enchanters can use Mana Sieve to make it go out of mana causing it to cast less offensive spells and then it won't Complete Heal or Gate. Alternatively, you can burn it down at 20% life in a few seconds. Tank it outside of the line of sight of healers. Slow it. This mob has a huge hit box, so you can stand very far away to avoid Upheaval (except for the tank). | |
an ancient tigerclaw racnar | • No specials | Standard tank and spank. Slow it. | |
a burning guardian | • Rain of Molten Lava - 300 Fire Damage PBAOE • Wave of Heat - 200 Fire Damage PBAOE |
Use Druid's Circle of Winter to boost FR. Tank it out of line of sight of the healers. Slow it. | |
an elder crimson drake | • No specials | Standard tank and spank. Slow it. | |
an elder shard wyvern | • Rampage | Have 2 tanks engage first so they can get main tank and ramp tank. Slow it. | |
an emerald watcher | • Backstab | Standard tank and spank. Slow it. Can backstab VERY hard, don't turn your back to it. | |
a fiery drake | • No specials | Standard tank and spank. Slow it. | |
a fiery guardian | • Rain of Molten Lava - 300 Fire Damage PBAOE • Wave of Heat - 200 Fire Damage PBAOE |
Use Druid's Circle of Winter to boost FR. Tank it out of line of sight of the healers. Slow it. | |
a glimmering emerald drake | • Backstab | Standard tank and spank. Slow it. Can backstab VERY hard, don't turn your back to it. | |
a greater sky drake | • Casts Complete Heal, Gate & Thunder Blast | Enchanters can use Mana Sieve to make it go out of mana causing it to not be able to cast Complete Heal or Gate. Alternatively, you can burn it down at 20% life in a few seconds. Slow it. Thunder Blast will kill mana, so if you're using a Knight tank you might need to swap tanks after this mob. | |
a greater malevolent drake | • Casts Acid Jet | Standard tank and spank. Slow it. Acid Jet is pretty weak - Regrowth will almost completely stop it. | |
a malevolent drake | • Casts Acid Jet | Standard tank and spank. Slow it. Acid Jet is pretty weak - Regrowth will almost completely stop it. | |
A racnar (Temple of Veeshan) | • No specials | Standard tank and spank. Slow it. | |
a raging wyvern | • Unslowable • Rampage • Backstab |
Have 2 tanks engage first so they can get main tank and ramp tank, make sure to heal enough since it's unslowable. Can backstab VERY hard, don't turn your back to it. | |
a shimmer drake | • Unslowable • AOE 4 slot dispel based on target • Druid version will cast Winged Death, Earthquake, and Gate and Ranger will cast Flame Lick |
Tank this mob far away from the casters and healers so it doesn't dispel them. It will dispel all buffs off of the tank so preferably use a Warrior tank with Defensive Discipline up. The melee potentially can avoid this dispell by being at max melee range on the opposite side of the tank. If it's a Ranger you can kill it normally, but if it's a Druid then you will want to have Enchanters cast Mana Sieve on it so it can't Gate. | |
a tigerclaw racnar | • No specials | Standard tank and spank. Slow it. | |
a vehement wyvern | • Rampage • Backstab |
Have 2 tanks engage first so they can get main tank and ramp tank. Slow it. Can backstab VERY hard, don't turn your back to it. |