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Difference between revisions of "Necromancer"

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(Spells)
(Level 1)
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===Level 1===
 
===Level 1===
 
   
 
   
  Spell Name       Spell Description                                     Mana         Skill        Target Type
+
  *Spell Name*      *Spell Description*                                  *Mana*      *Skill*         *Target Type*
 
   
 
   
 
  Sense the Dead    1: Sense Undead                                      5            Divination      Self  
 
  Sense the Dead    1: Sense Undead                                      5            Divination      Self  

Revision as of 23:01, 17 May 2010

Contents

Description

Necromancer.gif

Necromancers are servants of the dark gods, studying ancient and mysterious tomes to gain power over the world of the dead. Necromancers are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Necromancers are able to raise the dead, commanding them to do their bidding and aid them in battle. A skeletal servant often accompanies the necromancer in her adventures throughout Norrath. Necromancers have mastered the powers of poison and disease, allowing them to assault their enemies with damaging afflictions that savage their vitality over time.

Necromancers learn to control and mimic the dead, allowing them to escape harm, convert their health to mana, and bend the minds of the undead to serve their cause. The power of shadow also is within the domain of the necromancer, with spells that bind and choke their enemies in darkness, hide the necromancer in a cloak of invisibility, and teleport through the shadows to escape danger.

Necromancers are a very self-sufficient class and often choose to adventure alone, though they can provide great value to a group as well. The necromancer is an excellent choice for the independent player who enjoys a wide variety of abilities.

Necro-stats.png


Spells

Level 1

*Spell Name*       *Spell Description*                                  *Mana*       *Skill*         *Target Type*

Sense the Dead     1: Sense Undead                                       5            Divination       Self 
 
Invis vs. Undead   1: Invisibility versus Undead                         40           Divination       Single 
Minor Shielding    1: Increase Max Hitpoints by 6 (L1) to 10 (L5)        10           Abjuration       Self
                   2: Increase AC by 3 (L1) to 4 (L5)  

Reclaim Energy     1: Reclaim Energy                                     5            Conjuration      Pet 
Cavorting Bones    1: Summon Skeleton Pet: Level 1                       15           Conjuration      Self 

Coldlight          1: Summon Item: Summoned: Coldlight                   15           Conjuration      Self 

Disease Cloud      1: Increase Disease Counter by 1                      10           Conjuration      Single 
                   2: Decrease HP when cast by 5
                   3: Decrease Hitpoints by 1 per tick 
Lifetap            1: Decrease Hitpoints by 4 (L1) to 6 (L4)             8            Alteration       Lifetap 

Locate Corpse      1: Locate Corpse                                      5            Divination       Self 

Siphon Strength    1: Decrease STR by 5 (L1) to 10 (L10)                 5            Alteration       Single

Skills

Casting Skills

Combat Skills

Miscellaneous Skills