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Difference between revisions of "Cleric"

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With a few exceptions, clerics are dependent on being part of a group. But they are highly desirable group members. An experienced cleric is a great benefit to any group and is an excellent choice for the social player.
 
With a few exceptions, clerics are dependent on being part of a group. But they are highly desirable group members. An experienced cleric is a great benefit to any group and is an excellent choice for the social player.
  
=Modifiers=
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[[File:cleric-stats.png]]
+5 Strength, +5 Stamina, +10 Wisdom
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=Roles=
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Clerics are necessary in almost every group. Sometimes in dire situations, lesser healers can be substituted, but no group will ever turn down a Cleric to do their healing. Their buffs and amazing heals are the best available and a good Cleric almost guarantees the success of a group.
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Clerics are also necessary for any kind of raids, generally several Clerics. The basic strategy is to heal in a rotation so that none of the clerics deplete their mana supply too fast, and the tank taking massive amounts of damage is kept alive. In raids, enemies and bosses typically deal damage that would instantly kill any player other than tanks, and tanks can only survive long enough to obtain the much needed heals from the Clerics. Secondary healers like Druids and Shamans are often assigned to heal for the rest of the players in the raid, while Clerics focus specifically on the tank.
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=Races=
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* [[Dark_Elf|Dark Elf]]
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* [[Dwarf|Dwarf]]
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* [[Erudite|Erudite]]
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* [[Gnome|Gnome]]
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* [[High_Elf|High Elf]]
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* [[Halfling|Halfling]]
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* [[Human|Human]]
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=Spells=
 
=Spells=

Revision as of 06:46, 3 May 2010

Contents

Description

Cleric.gif

Clerics dedicate their lives to the gods of Norrath, gaining magical powers in exchange for their faith and service. Clerics are primarily a magic-using class, with the ability to wear plate armor and wield blunt weapons.

Clerics gain powerful healing and enhancement spells, greatly increasing the health and defenses of their group, while keeping them healed in the most dangerous battles. While other priest classes have healing spells, no one can match up with the power and efficiency of clerical healing.

Clerics are potent enemies of the undead, able to channel their holy fervor into highly destructive banishment spells. Resurrection is also the domain of the cleric, allowing them to bring their fallen companions back from the dead without the normal penalties for death.

With a few exceptions, clerics are dependent on being part of a group. But they are highly desirable group members. An experienced cleric is a great benefit to any group and is an excellent choice for the social player.

File:Cleric-stats.png

Spells

Level 1

Level 5

Level 9

Level 14

Level 19

Level 24

Level 29

Level 34

Level 39

Level 44

Level 49

Skills

Casting Skills

Combat Skills

Miscellaneous Skills