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Difference between revisions of "Wizard"

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(Spells)
(Spells)
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|LEVEL 20 SPELLS
 
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|LEVEL 24 SPELLS
 
|LEVEL 24 SPELLS

Revision as of 21:03, 9 August 2010

Contents

Description

Wizard.gif

Wizards dedicate their lives to learning the powers of fire, ice, and magic; channeling their knowledge into ever more destructive spells to unleash upon their enemies. Wizards are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.

Wizards are the most single-minded of spell casters, with the majority of their spells dedicated to delivering massive amounts of damage as rapidly as possible. To aid in their constant search for power, wizard have also perfected the art of teleportation - allowing them to instantly transport themselves and their allies to the most remote corners of Norrath and beyond.

Wizards are a tightly focused class, gaining the greatest ability to deal magical damage in exchange for limited variety in their spell selection. Wizards are capable adventurers both solo and in groups, and are an excellent choice for players who live to blow things up.

Wizard-stats.png

Spells

LEVEL 1 SPELLS
Spell Name Spell Description Class Location Mana
Spell_Shock of Frost Covers your target in a thin layer of ice. Evo. Vendor. 8
Spell_Frost Bolt Creates a bolt of frost that freezes your target. Evo. Vendor. 10
Spell_Numbing Cold Covers nearby creatures in a numbing cold. Evo. Vendor. 13
Spell_Sphere of Light Conjures a sphere of energy that provides light in dark areas. Div. Vendor. 10
Spell_Minor Shielding Surrounds your body in a magical shield increasing your hit points, armor class, and magic resistance. Abj. Vendor. 10
LEVEL 4 SPELLS
Spell_Shock of Fire Surrounds your target in fire. Evo. Vendor. 15
Spell_O'Keils Radiation Surrounds your target in radiating flame that damages any creature that strikes them. Abj. Vendor. 15
Spell_Icestrike Calls down a cascade of sleet that falls in three waves, causing damage to all creatures in the vicinity of your target. Evo. Vendor. 30
Spell_Fade Teleports you a short distance away in a random direction. Alt. Vendor. 10
Spell_Gate Opens a magical portal that returns you to your bind point. Alt. Vendor. 70
Spell_Root Causes the earth to adhere your target's feet, preventing them from moving. Alt. Vendor. 30
LEVEL 8 SPELLS
Spell_Column of Frost Vendor
Spell_Eye of Zomm Vendor
Spell_Fingers of Fire Vendor
Spell_Fire Bolt Vendor
Spell_Lesser Shielding Vendor
Spell_Sense Summoned Vendor
Spell_Shadow Step Vendor
Spell_Shock of Ice Vendor
LEVEL 12 SPELLS
Spell_Bind Affinity Vendor
Spell_Cancel Magic Vendor
Spell_Firestorm Vendor
Spell_Frost Spiral of Al'Kabor Vendor
Spell_Gaze Vendor
Spell_Halo of Light Vendor
Spell_O'Keils Embers Vendor
Spell_Resistant Skin Vendor
Spell_Shock of Lightning Vendor
LEVEL 16 SPELLS
Spell_Bind Sight Vendor
Spell_Flame Shock Vendor
Spell_Heat Sight Vendor
Spell_Identify Vendor
Spell_Invisibility Vendor
Spell_Lightning Bolt Vendor
Spell_Pillar of Fire Vendor
Spell_Project Lightning Vendor
Spell_Shielding Vendor
Spell_Shieldskin Vendor
LEVEL 20 SPELLS
Spell_Elemental Shield Vendor
Spell_Fay Gate Vendor
Spell_Fire Spiral of Al'Kabor Vendor
Spell_Forse Shock Vendor
Spell_Garrison's Mighty Mana Shock Vendor
Spell_Grimling Gate Vendor
Spell_Instill Vendor
Spell_North Gate Vendor
Spell_Sight Vendor
Spell_Tishan's Clash Vendor
Spell_Tox Gate Vendor
LEVEL 24 SPELLS
LEVEL 29 SPELLS
LEVEL 34 SPELLS
LEVEL 39 SPELLS
LEVEL 44 SPELLS
LEVEL 49 SPELLS

Skills

Casting Skills

Combat Skills

Miscellaneous Skills