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The Estate of Unrest
The Estate of Unrest was once the home of a dwarven noble, in ages past. Following the unholy destruction that created Dagnor's Cauldron and the following takeover of that region by evil creatures, his estate was overrun by the undead, and is now one of the great havens of the unliving in all of Norrath.
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Map Location Key
The lettered stairs lead to each other.
Estate of Unrest
- 1. Underground cave with a gnomish spelunker
- 2. The Gazebo
Unrest Manor
- 1. Back Room spawns reclusive ghoul magus who drops Savant's Cap (Common) and Dusty Bloodstained Gloves (Rare)
- 2. Barroom where spawns: an undead barkeep who drops Opalline Earring (Common) and Thick Leather Apron (Rare), and Zombie of Unrest Noble
- 3. Room with a reanimated hand which drops Ivory Bracelet
- 4. Tower that spawns a priest of najena who drops Polished Brass Key
- 5. Tower Room
- 6. "Tower" with an undead knight of Unrest who drops Bloodstained Mantle (Common) and Bloodstained Tunic (Rare)
- 7. Main Basement Room, filled with Werebats and Festering Hags
- 8. Blood Trap, be sure to walk *through* the lava, going around it will make you fall in pits
- 9. "Dwarf Room" with Garanel Rucksif who drops Jagged Band (Common) and Dwarven Work Boots (Rare), also has Tentacle Terrors who drop Tentacle Whips, and Dark TerrorsTentacle Whip
MAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 25
DMG: 4
Effect: Lifetap (Combat, Casting Time: Instant) at Level 1
WT: 5.0 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Dangers
Unrest is a small outdoor estate occupied from top to bottom with undead. The only principal areas of note in the estate are the manorhouse, the yard, and the maze. The manorhouse has five levels, including the basement.
Trains here deserve special mention. A great deal of the hunting in the zone consists of pulling from the house, where some lucky individual runs into the house, whacks a nearby monster, and runs back out with monster in tow. The problem is that these monsters sometimes don't always follow you. They will occasionally take circuits around the house gathering their friends to come with them ("Let's go have a picnic in the gazebo!") or there are other undead within aggro range when you pull. The end result is that very often there are overpulls from the house to the yard. Now, when this happens, usually a train results, and people fighting along one of the walls runs for the entrance. The phenomenon are unique to this zone. The first is that the entryway tunnel is very long. If a train has entered that tunnel, it's safest to wait for it to come back out and disperse rather than go in after it. You will catch it coming back out and likely be torn to bits. The other problem is that often, because of the pathing in the zone, trains will seem to take a little trip around the outside of the yard, especially the higher level trains. One of these trains will result in there being about five people in the tower wondering where everyone else went.
The yard is a very busy part of the zone. There are roaming monsters all over this area, mostly lower level creatures, and the death beetles. Groups pull from the house and fight monsters, mostly along the back and west walls. Dangers in this area are mostly the trains (as described above) and the death beetles. The death beetles will attack anyone fighting in this area. At high levels, they are a constant nuisance, but at lower levels they can be downright dangerous, and many of us have handily fought off undead only to be nibbled away at by several death beetles.
The first floor of the house is where most of the people pull to the yard from. Mostly high-teens level monsters wander around here, nothing special. The second floor has some higher level creatures, but otherwise the only thing of note is the Reclusive Ghoul Magi room in the back, and a NPC named Krix that spawns in a closet near the Magi room. Krix may be involved in a quest, although details are unknown at present (by me, at least). The third floor contains the barroom, which is also busy. Although a good place to camp, the barroom is so close to the tower above, that you really need to have a group camping each room. What happens otherwise is that if you attack someone in the barroom, the entire tower runs down the stairs to help out. You better order a drink when you hear them pounding down the stairs. The tower is a little safer, and is kind of out of the way. You generally don't have to deal with much else when you're up there. The other area of interest all the way on top of the manor is the Hand Room, where the hand spawns. This room is a nice spot to camp, as it is out of the way of all but the craziest trains (Puller -- "I know, I'll run out through the hand room, that will work!"). It is also a quick escape, as you can run out on the balcony and onto the roof of the patio and it's a straight shot to the zone.
The basement is a different matter. The basement is a deathtrap to someone by themselves or in a group that doesn't know what they're doing. The monsters, many of which are the dangerous Festering Hags, spawn down here in groups and quickly. The pace is fast but the experience may make it worth it (assuming you don't die much). Mortuary fungus here are also lethal, as they have a tendency to cast drowsiness on the melee types, making it very difficult to take them out without some magical backup. In the end of the basement is the dwarven ghost, who spawns some of the rarest items in the zone. He is protected by a room full of the toughest monsters in the zone, all of whom will swarm you if you don't kill them off first...
Benefits
The Estate of Unrest is one of the great zones in the game. I have friends and know a lot of people who essentially lived there for ten levels. It is a fast-paced, dangerous zone, but that is also what makes it fun. People can gain experience quicker than many other places in here, and also become rich while doing so. A lot of the mainstay items in the game come out of Unrest, so there's a ready market for your excess loot.
The other benefit, and something that is probably key to its success, is that the zone is broken up into specific areas designed for various levels. The rooms are designed for characters of a certain level range, and if you fit that range, you're going to have a good time there.
Astuce's Guide to Unrest
The wonderful world of Unrest!
Some classes can start hunting at Unrest at lvl 9, but it's safer to wait until lvl 12 to go there. The first group, or solo'ing you will do will be what is commonly referred to as "yard trash"; death beetles, tormented dead, greater skeletons, jack-o-lanterns. Everything but the death beetles are undead, so all classes with undead type spells rejoice. The experience is amazing, and you'll find yourself ready for the next camp in no time. The first floor is the natural next area of unrest to get experience. You can either pull to outside from the side door or the back door, (the front door is not recommended because if you look closely on the ground, train tracks have been laid there and are used quite often). Druids and rangers are the best pullers in unrest because since it is tagged as an outdoor zone, harmony is available (unresistable AE pacify).
Once you are lvl 14 as a priest, or 16 as an int caster, you can handle camps inside the house on the first floor without too much problems, for melees your mileage will vary depending on gear. You can hunt either inside the side door (where lesser blade fiend spawns)or in the center room. The center room is more risky because of the stairs leading to the second floor where trains sometimes path. Notable mobs are Lesser Blade Fiend (pugius), and undead brewer (hops).
At lvl 19 when the experience rate starts to slow down, you can graduate to the second floor. The most common camp spot is called the Fireplace (FP), and from there you can reach quite a few named mobs. There are 2 mobs to avoid at all costs when hunting there; Khrix Fritchoff a gnome npc, and a priest of najena (unless your group is insanely overpowered for their level). Harmony is best to break the Bar room, but anyone with pacify should be able to limit early pulls to 2-3 mobs at the most, then it's great xp grinding. Notable mobs are Reclusive Ghoul Magus (Savant's Cap, Dusty Bloodstained gloves), Undead Barkeep (Thick Leather Apron, Opaline Earrings), reanimated hand (ivory bracelet), and if your group is brave, you can also pull the 3rd floor, 3 festering hags, the one in the middle is the placeholder for the undead knight of unrest (bloodstained mantle, bloodstained tunic). He is a shadow knight that will cast harm touch and fear, so be ready.
While second floor xp will be good until about 25, it doesn't mean you have to wait to be that high to go to the bowels of unrest, the dreaded basement. A fake library on the wall is the door to it on the first floor. I'd wait at least until 21-23 to go there, but your mileage, again will vary depending on gear and group makeup. Lots of tougher mobs with quest items await the adventurers in this gruesome area. Torture props and blood everywhere are the standard decoration for this camp. Greater Darkbone skeletons, dusty werebats, skeletal monks, festering hags populate the first section, Dark terrors, tentacle terrors, and mortuary fungus are further in. There is even fake lava in one hall, to trick players into trying to go around where they'll fall into a trap. Other than the numerous quest items that drop here fairly commonly, there is one notable mob, the ghost of the estate's owner, Garanel Rucksif.He drops the popular Jagged Bands, and the Dwarven Workboots.
Overall, Unrest is a great xp zone that someone can stay until until about lvl 35 if they so choose, as a solo or duo. There is usually at least one group even in the morning, and by prime time hours the zone can reach about 30 people. The trains can be deadly (ghouls and carrion ghouls proc ghoul-root), but as long as you stay off the tracks it won't affect you.
Cheers!
Traveling To and From
The Estate of Unrest is reached by passing through the length of Dagnor's Cauldron to a small tunnel on the south end. Most people run along the west end of the lake close to the water, but you need to be careful of the numerous aqua goblins moving throughout the area.
What's in this zone?
NPCs - Found 35 NPCs that spawn in The Estate of Unrest:NPC Name Race Class Level Location Known Loot Description A Crazed Ghoul Ghoul Warrior 25 ~ 26 (663, 39), (496, 46), (497, -64) Bronze Long Sword,Bronze Long SwordQUEST ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 32
DMG: 5
WT: 8.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Grave Mold,Grave MoldWT: 0.1 Size: TINY
Class: ALL
Race: ALL
Rusty Long Sword,Rusty Long SwordQUEST ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 35
DMG: 5
WT: 7.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
A Ghoul's HeartA Ghoul's HeartLORE ITEM NODROP
Slot: NECK
CHA: -10
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
The Placeholder or the Crazed Ghoul can pop in 3 different static spots in Unrest. - Next to the ghoul magi in the bac...
A Dark Terror Tentacle Warrior 29-33 100% @ (497, 102) Torn Page of Magi`kot pg. 2Torn Page of Magi`kot pg. 2LORE ITEM NO DROP
WT: 0.0 Size: TINY
Class: NONE
Race: NONE
Description needed. A Death Beetle Beetle Warrior 10-12 Various Various These are the lowest level creatures in Unrest. They roam the lawn and fountain area. They are not KoS despite the scowl... A Dry Bone Skeleton Undead Warrior 15-19 (Rathe Mtns. Oasis) 20-22 (Unrest / Lake Rathe) Various Various Description needed. A Dusty Werebat Bat Warrior 24-28 100% @ (636, -114) Pouch of Silver Dust,Pouch of Silver DustLORE ITEM NO DROP
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Thick Caustic FluidThick Caustic FluidLORE ITEM NO DROP
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
Description needed. A Festering Hag Zombie Wizard 28-30 Various Various Starts with "Rune" type damage absorb. Casts Cancel Magic, Inferno Shock, Frost Shock, ~10 ds A Greater Dark Bone Skeleton New Warrior 26-30 2% @ (663, 99), 2% @ (637, -102), 2% @ (497, 102), 2% @ (519, 72), 2% @ (532, 53), 2% @ (677, 64) Various Bigger, badder version of the Darkbone. A Greater Skeleton Skeleton Warrior 7-20 / 11-13 (Befallen / Najena) Various Various This variety of skeleton can be found in a great number of zones. A Lurking Mummy Zombie Warrior 18 - 20 3% @ (560, -63), 3% @ (538, -54) Various Description needed. A Skeletal Monk Skeleton New Monk 23-25 50% @ (2023, 790); (748, -29) for Guktop (-696, -1704) for Rathemtn Various Mob in various zones, including Upper Guk and Rathe Mountains. The version that spawns in Rathe Mountains is whi... A barbed bone skeleton Skeleton New Warrior 24-26 Various Small Bronze Armor, Barbed Bone Chips,Barbed Bone ChipsWT: 0.1 Size: SMALL
Class: ALL
Race: ALL
Bone BarbsBone BarbsMAGIC ITEM LORE ITEM NO DROP
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
Has a damage shield which cannot be dispelled. The damage shield on the ones in Rathe Mountains does 7 damage per hit. A carrion ghoul Ghoul Warrior 20-24 3% @ (616, 63) Ghoul CarrionGhoul CarrionMAGIC ITEM LORE ITEM NO DROP
WT: 2.0 Size: MEDIUM
Class: ALL
Race: ALL
Description needed. A ghoul Ghoul Warrior 13-17 Various Various These undead creatures can be quite dangerous to low-level players, as they are always aggressive and proc [[Ghoul Root]... A gnomish spelunker Gnome Warrior 20 50% @ (688, -292) Gnome MeatGnome MeatQUEST ITEM
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
Located in an underwater passageway with Serra. A jack o lantern Scarecrow Warrior 12-14 Amanita Phalloide,Amanita PhalloideQUEST ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Jack-O-Lantern FungusJack-O-Lantern FungusWT: 0.1 Size: TINY
Class: ALL
Race: ALL
Description needed. A large skeleton Skeleton Warrior 8-10 Various Cloth Armor, Rusty Weapons, Bone ChipsBone ChipsWT: 0.1 Size: SMALL
Class: ALL
Race: ALL
This variety of skeleton can be found in a great number of zones. Including: Najena, Befallen and others. A priest of najena Ghoul Cleric 29 - 31 5% @ (504, 62) 3rd floor Tarnished Bronze KeyTarnished Bronze KeyLORE ITEM NODROP
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
In the SW Tower in the Estate of Unrest on the 3rd floor. 55 minute respawn with placeholders. Is in the room at the ver... A reanimated hand (Unrest) Reanimated Hand Wizard 21 100% @ (572, -15) 3rd floor Various A tentacle terror (Unrest) Tentacle Warrior 30 25% @ (496, 119) Various Description needed. A werebat Kobold Warrior 24-28 Various Topaz,TopazWT: 0.1 Size: TINY
Class: ALL
Race: ALL
Flame Agate,Flame AgateWT: 0.1 Size: TINY
Class: ALL
Race: ALL
Thick Caustic Fluid,Thick Caustic FluidLORE ITEM NO DROP
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
A Werebat WingA Werebat WingMAGIC ITEM LORE ITEM NO DROP
WT: 0.0 Size: SMALL
Class: ALL
Race: ALL
Found in the basement of Unrest. An Undead Brewer Skeleton New Warrior 18 100% @ (640, 22) Preserved HopsPreserved HopsMAGIC ITEM LORE ITEM NO DROP
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Description needed. An undead barkeep Zombie Rogue 25 3% @ (668, -39) 3rd floor Various Spawns behind the bar, 22 minute timer. An undead knight of Unrest Skeleton Shadow Knight 28 (697, -76) 4th floor Bloodstained Tunic,Bloodstained TunicMAGIC ITEM
Slot: CHEST
AC: 13
WIS: +4 AGI: +4
WT: 6.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
Bloodstained Mantle,Bloodstained MantleMAGIC ITEM
Slot: SHOULDERS
AC: 6
STR: +3
SV MAGIC: +10
WT: 3.5 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
Cracked Glass KeyCracked Glass KeyWT: 0.1 Size: TINY
Class: ALL
Race: ALL
Uses Harm Touch and other Shadow Knight abilities. 22 minute spawn time, and has several place holders. Dark Boned Skeleton Skeleton New Warrior 15 - 19 34% @ (560, -63), 34% @ (662, 28), 34% @ (538, -54) Various Description needed. Garanel Rucksif Ghost Dwarf Warrior 35 13% @ (485, 147, basement) Dwarven Work Boots,Dwarven Work BootsMAGIC ITEM
Slot: FEET
AC: 8
STR: +3 DEX: +5
WT: 5.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
Jagged Band,Jagged BandMAGIC ITEM
Slot: FINGER
AC: 5
STR: +3
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Sphere of UnrestSphere of UnrestMAGIC ITEM LORE NO TRADE
Slot: PRIMARY SECONDARY
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Mr. Rucksif aka Fatty. Spawns rarely after Teal Green Merger, 22min Timer if area is cleared and after A Festering Hag s... Khrix Abomination Ghoul Warrior 38-40 (620, 56) Powder of ReanimationPowder of ReanimationLORE ITEM NO DROP
WT: 0.1 Size: TINY
Class: NONE
Race: NONE
Found in Unrest running amok on all the lower levels of the zone. He is notorious among the people of Unrest. Triggered... Khrix Fritchoff Gnome Necromancer 35 100% @ (595, 61) floor 2 Cloth Shirt,Cloth ShirtSlot: CHEST
AC: 4
WT: 0.8 Size: MEDIUM
Class: ALL
Race: ALL except DWF HFL GNM
Gnome MeatGnome MeatQUEST ITEM
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
This gnomish necromancer can be reached by going through the southwest door in the fireplace room and making an immediat... Lesser Blade Fiend Dervish Warrior 19 100% @ (699, 90) Gladius,GladiusMAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 29
DMG: 7
WT: 2.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
PugiusPugiusMAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 21
DMG: 5
WT: 2.5 Size: SMALL
Class: ALL except CLR PAL DRU MNK SHM
Race: ALL
Relatively rare spawn at the alcove next to the side door on the 1st floor. Placeholder is a dark boned skeleton. Seems ... Mortuary Fungus Fungusman Warrior 26-28 33% @ (661, 83), 33% @ (679, 106) A fungus eye, Sarcoscypha Fungus, Steel Knuckles, Amanita Phalloide Description needed. Reclusive ghoul magus Ghoul Necromancer 23 50% @ (700, 27) Savant's Cap,Savant's CapMAGIC ITEM
Slot: HEAD
AC: 2
WIS: +3 INT: +3
WT: 0.3 Size: SMALL
Class: ALL
Race: ALL
Dusty Bloodstained Gloves,Dusty Bloodstained GlovesMAGIC ITEM
Slot: HANDS
AC: 2
MANA: +25
WT: 0.4 Size: SMALL
Class: NEC WIZ MAG ENC
Race: ALL
Polished Brass KeyPolished Brass KeyWT: 0.1 Size: TINY
Class: ALL
Race: ALLOn Project 1999 he is located in the Northwestern room on the 2nd floor, on the upper part of the balcony the spawn clos... Serra Zombie unknown 4 50% @ (688, -282) Located in an underwater passageway with a gnomish spelunker. Despawns after doll handed in, 30 Minute respawn timer... Shadowpincer Beetle Warrior 15-17 ? Various A rare spawn found around the courtyard. Unusual behavior for an Unrest mob, KOS to druids in wolf form. Torklar Battlemaster Ghost Dwarf Warrior 20 20% @ (612, -62) Torklar's Battle Hammer,Torklar's Battle HammerMAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 28
DMG: 6
WT: 5.0 Size: MEDIUM
Class: ALL except SHD NEC WIZ MAG ENC
Race: ALL
Battleworn CanteenBattleworn CanteenMAGIC ITEM LORE ITEM NO DROP
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL
More or less a clone of Garanel Rucksif for the cleric quest. Hits much harder than his level. He spawns floating a... Tormented Dead Zombie Warrior 10-14 3% @ (799, -177), 3% @ (553, 162), 3% @ (596, -288), 3% @ (375, 109) Various These common zombies roam the lawn around the manor. Zombie of an Unrest Noble Zombie Warrior 24-26 3% @ (704, -71) Charred Ruby,Charred RubyWT: 0.1 Size: TINY
Class: ALL
Race: ALL
Grave MoldGrave MoldWT: 0.1 Size: TINY
Class: ALL
Race: ALL
Description needed.
Items - Found 78 items that drop in The Estate of Unrest:Item Name Drops From Slot Stats A Werebat WingA Werebat WingMAGIC ITEM LORE ITEM NO DROP
WT: 0.0 Size: SMALL
Class: ALL
Race: ALL
a werebat (None) MAGIC ITEM LORE ITEM NO DROP WT: 0.0 Size: SMALL Class: ALL Race: ALL A fungus eyeA fungus eyeLORE ITEM NO DROP
Slot: PRIMARY SECONDARY
WT: 0.2 Size: TINY
Class: ALL
Race: ALL
mortuary fungus Primary, Secondary WT: 0.2 Size: TINY Class: ALL Race: ALL Amanita PhalloideAmanita PhalloideQUEST ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Various (None) QUEST ITEM WT: 0.1 Size: TINY Class: ALL Race: ALL Barbed Bone ChipsBarbed Bone ChipsWT: 0.1 Size: SMALL
Class: ALL
Race: ALL
a barbed bone skeleton (None) WT: 0.1 Size: SMALL Class: ALL Race: ALL Battle AxeBattle AxeSlot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 35
DMG: 7
WT: 8.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Garanel Rucksif 1H Slashing Atk Delay: 35 DMG: 7 WT: 8.5 Size: MEDIUM Class: WAR PAL RNG SHD BRD ROG Race: ALL Battleworn CanteenBattleworn CanteenMAGIC ITEM LORE ITEM NO DROP
WT: 0.5 Size: SMALL
Class: ALL
Race: ALL
Torklar Battlemaster (None) MAGIC ITEM LORE ITEM NO DROP WT: 0.5 Size: SMALL Class: ALL Race: ALL Bloodstained MantleBloodstained MantleMAGIC ITEM
Slot: SHOULDERS
AC: 6
STR: +3
SV MAGIC: +10
WT: 3.5 Size: SMALL
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
an undead knight of Unrest Shoulders AC: 6 STR: +3 SV MAGIC: +10 WT: 3.5 Size: SMALL Class: WAR CLR PAL RNG SHD BRD ROG SHM Race: ALL Bloodstained TunicBloodstained TunicMAGIC ITEM
Slot: CHEST
AC: 13
WIS: +4 AGI: +4
WT: 6.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ALL
an undead knight of Unrest Chest AC: 13 WIS: +4 AGI: +4 WT: 6.5 Size: MEDIUM Class: WAR CLR PAL RNG SHD BRD ROG SHM Race: ALL Bone BarbsBone BarbsMAGIC ITEM LORE ITEM NO DROP
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
a barbed bone skeleton (None) MAGIC ITEM LORE ITEM NO DROP WT: 0.4 Size: SMALL Class: ALL Race: ALL Bronze Two Handed Battle AxeBronze Two Handed Battle AxeSlot: PRIMARY
Skill: 2H Slashing Atk Delay: 46
DMG: 9
WT: 14.0 Size: LARGE
Class: WAR PAL RNG SHD
Race: ALL
a greater dark bone 2H Slashing Atk Delay: 46 DMG: 9 WT: 14.0 Size: LARGE Class: WAR PAL RNG SHD Race: ALL Bronze Two Handed HammerBronze Two Handed HammerSlot: PRIMARY
Skill: 2H Blunt Atk Delay: 45
DMG: 8
WT: 14.0 Size: LARGE
Class: ALL except BRD ROG NEC WIZ MAG ENC
Race: ALL
a greater dark bone 2H Blunt Atk Delay: 45 DMG: 8 WT: 14.0 Size: LARGE Class: ALL except BRD ROG NEC WIZ MAG ENC Race: ALL Bronze WarhammerBronze WarhammerSlot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 33
DMG: 5
WT: 8.5 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
a greater dark bone 1H Blunt Atk Delay: 33 DMG: 5 WT: 8.5 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL Charred DaggerCharred DaggerSlot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 21
DMG: 3
WT: 3.0 Size: SMALL
Class: ALL except CLR PAL DRU MNK SHM
Race: ALL
a carrion ghoul Piercing Atk Delay: 21 DMG: 3 WT: 3.0 Size: SMALL Class: ALL except CLR PAL DRU MNK SHM Race: ALL Charred PearlCharred PearlWT: 0.1 Size: TINY
Class: ALL
Race: ALL
a carrion ghoul (None) WT: 0.1 Size: TINY Class: ALL Race: ALL Charred RubyCharred RubyWT: 0.1 Size: TINY
Class: ALL
Race: ALL
zombie of an Unrest noble (None) WT: 0.1 Size: TINY Class: ALL Race: ALL Cracked Giant Scarab CarapaceCracked Giant Scarab CarapaceWT: 5.0 Size: MEDIUM
Class: ALL
Race: ALL
a death beetle (None) WT: 5.0 Size: MEDIUM Class: ALL Race: ALL Cracked Glass KeyCracked Glass KeyWT: 0.1 Size: TINY
Class: ALL
Race: ALL
an undead knight of Unrest (None) WT: 0.1 Size: TINY Class: ALL Race: ALL Dark Bone ChipsDark Bone ChipsWT: 0.1 Size: SMALL
Class: ALL
Race: ALL
a greater dark bone (None) WT: 0.1 Size: SMALL Class: ALL Race: ALL Dark Boned BraceletDark Boned BraceletMAGIC ITEM LORE ITEM NO DROP
Slot: WRIST
AC: 2
SV FIRE: +2
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
a greater dark bone Wrist AC: 2 SV FIRE: +2 WT: 0.1 Size: TINY Class: ALL Race: ALL Darkbone MarrowDarkbone MarrowQUEST ITEM
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
dark boned skeleton (None) QUEST ITEM WT: 0.1 Size: TINY Class: ALL Race: ALL Darkbone SkullDarkbone SkullMAGIC ITEM LORE ITEM NO DROP
WT: 1.5 Size: SMALL
Class: ALL
Race: ALL
a greater dark bone (None) MAGIC ITEM LORE ITEM NO DROP WT: 1.5 Size: SMALL Class: ALL Race: ALL Diablerie IIDiablerie IIWT: 0.0 Size: TINY
a reanimated hand (None) WT: 0.0 Size: TINY Dull Bone ChipsDull Bone ChipsWT: 0.1 Size: SMALL
Class: ALL
Race: ALL
a skeletal monk (None) WT: 0.1 Size: SMALL Class: ALL Race: ALL Dusty Bloodstained GlovesDusty Bloodstained GlovesMAGIC ITEM
Slot: HANDS
AC: 2
MANA: +25
WT: 0.4 Size: SMALL
Class: NEC WIZ MAG ENC
Race: ALL
reclusive ghoul magus Hands AC: 2 MANA: +25 WT: 0.4 Size: SMALL Class: NEC WIZ MAG ENC Race: ALL Dusty Old BackboneDusty Old BackboneLORE ITEM NO DROP
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
None? (None) LORE ITEM NO DROP WT: 0.1 Size: TINY Class: ALL Race: ALL Dwarven Work BootsDwarven Work BootsMAGIC ITEM
Slot: FEET
AC: 8
STR: +3 DEX: +5
WT: 5.0 Size: MEDIUM
Class: ALL except NEC WIZ MAG ENC
Race: ALL
Garanel Rucksif Feet AC: 8 STR: +3 DEX: +5 WT: 5.0 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL Ebon DaggerEbon DaggerSlot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 20
DMG: 3
WT: 3.0 Size: SMALL
Class: ALL except CLR PAL DRU MNK SHM
Race: ALL
a dry bone skeleton Piercing Atk Delay: 20 DMG: 3 WT: 3.0 Size: SMALL Class: ALL except CLR PAL DRU MNK SHM Race: ALL Ebon WandEbon WandMAGIC ITEM
Slot: PRIMARY SECONDARY
SV DISEASE: +5
WT: 0.5 Size: SMALL
Class: NEC
Race: ALL
a dry bone skeleton Primary, Secondary SV DISEASE: +5 WT: 0.5 Size: SMALL Class: NEC Race: ALL Festering CloakFestering CloakMAGIC ITEM
Slot: BACK
AC: 5
HP: +10 MANA: +10
SV DISEASE: -10 SV POISON: -10
WT: 0.5 Size: MEDIUM
Class: NEC
Race: HUM ERU DEF GNM IKS
a festering hag Back AC: 5 HP: +10 MANA: +10 SV DISEASE: -10 SV POISON: -10 WT: 0.5 Size: MEDIUM Class: NEC Race: HUM ERU DEF GNM IKS Ghoul CarrionGhoul CarrionMAGIC ITEM LORE ITEM NO DROP
WT: 2.0 Size: MEDIUM
Class: ALL
Race: ALL
a carrion ghoul (None) MAGIC ITEM LORE ITEM NO DROP WT: 2.0 Size: MEDIUM Class: ALL Race: ALL Giant Scarab LegsGiant Scarab LegsWT: 0.5 Size: MEDIUM
Class: ALL
Race: ALL
a death beetle (None) WT: 0.5 Size: MEDIUM Class: ALL Race: ALL GladiusGladiusMAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: 1H Slashing Atk Delay: 29
DMG: 7
WT: 2.5 Size: MEDIUM
Class: WAR PAL RNG SHD BRD ROG
Race: ALL
Lesser Blade Fiend 1H Slashing Atk Delay: 29 DMG: 7 WT: 2.5 Size: MEDIUM Class: WAR PAL RNG SHD BRD ROG Race: ALL Globe of MistGlobe of MistMAGIC ITEM LORE ITEM NO DROP
WT: 0.3 Size: SMALL
Class: ALL
Race: ALL
a festering hag (None) MAGIC ITEM LORE ITEM NO DROP WT: 0.3 Size: SMALL Class: ALL Race: ALL Gossamer AmiceGossamer AmiceMAGIC ITEM
Slot: SHOULDERS
AC: 3
WT: 0.3 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Shoulders AC: 3 WT: 0.3 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer CapGossamer CapMAGIC ITEM
Slot: HEAD
AC: 4
WT: 0.3 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Head AC: 4 WT: 0.3 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer CapeGossamer CapeMAGIC ITEM
Slot: BACK
AC: 4
WT: 0.5 Size: MEDIUM
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Back AC: 4 WT: 0.5 Size: MEDIUM Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer CollarGossamer CollarMAGIC ITEM
Slot: NECK
AC: 3
WT: 0.2 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Neck AC: 3 WT: 0.2 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer GlovesGossamer GlovesMAGIC ITEM
Slot: HANDS
AC: 4
WT: 0.4 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Hands AC: 4 WT: 0.4 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer LeggingsGossamer LeggingsMAGIC ITEM
Slot: LEGS
AC: 5
WT: 0.7 Size: MEDIUM
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Legs AC: 5 WT: 0.7 Size: MEDIUM Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer SashGossamer SashMAGIC ITEM
Slot: WAIST
AC: 3
WT: 0.2 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Waist AC: 3 WT: 0.2 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer SleevesGossamer SleevesMAGIC ITEM
Slot: ARMS
AC: 4
WT: 0.4 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Arms AC: 4 WT: 0.4 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer VeilGossamer VeilMAGIC ITEM
Slot: FACE
AC: 2
WT: 0.2 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Face AC: 2 WT: 0.2 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Gossamer WristbandsGossamer WristbandsMAGIC ITEM
Slot: WRIST
AC: 3
WT: 0.3 Size: SMALL
Class: NEC WIZ MAG ENC
Race: HUM ERU HIE DEF GNM IKS
a festering hag Wrist AC: 3 WT: 0.3 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS Grave MoldGrave MoldWT: 0.1 Size: TINY
Class: ALL
Race: ALL
Various (None) WT: 0.1 Size: TINY Class: ALL Race: ALL Ipsor's Enlightenment IVIpsor's Enlightenment IVWT: 0.0 Size: TINY
a reanimated hand (None) WT: 0.0 Size: TINY Ivory BraceletIvory BraceletMAGIC ITEM
Slot: WRIST
AGI: +3 MANA: +20
WT: 0.2 Size: TINY
Class: ALL
Race: ALL
a reanimated hand Wrist AGI: +3 MANA: +20 WT: 0.2 Size: TINY Class: ALL Race: ALL Jack-O-Lantern FungusJack-O-Lantern FungusWT: 0.1 Size: TINY
Class: ALL
Race: ALL
a jack o lantern (None) WT: 0.1 Size: TINY Class: ALL Race: ALL Jagged BandJagged BandMAGIC ITEM
Slot: FINGER
AC: 5
STR: +3
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Garanel Rucksif Fingers AC: 5 STR: +3 WT: 0.1 Size: TINY Class: ALL Race: ALL Mixxy's Delicacies Vol 1Mixxy's Delicacies Vol 1WT: 0.1 Size: TINY
a reanimated hand (None) WT: 0.1 Size: TINY Opalline EarringOpalline EarringMAGIC ITEM
Slot: EAR
AC: 2
CHA: +5
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
an undead barkeep Ear AC: 2 CHA: +5 WT: 0.1 Size: TINY Class: ALL Race: ALL Pouch of Silver DustPouch of Silver DustLORE ITEM NO DROP
WT: 1.0 Size: SMALL
Class: ALL
Race: ALL
a dusty werebat (None) LORE ITEM NO DROP WT: 1.0 Size: SMALL Class: ALL Race: ALL Powder of ReanimationPowder of ReanimationLORE ITEM NO DROP
WT: 0.1 Size: TINY
Class: NONE
Race: NONE
Khrix Abomination (None) LORE ITEM NO DROP WT: 0.1 Size: TINY Class: NONE Race: NONE Preserved HopsPreserved HopsMAGIC ITEM LORE ITEM NO DROP
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
an undead barkeep, an undead brewer (None) MAGIC ITEM LORE ITEM NO DROP WT: 0.1 Size: TINY Class: ALL Race: ALL Pristine Giant Scarab CarapacePristine Giant Scarab CarapaceWT: 5.0 Size: MEDIUM
Class: ALL
Race: ALL
a death beetle (None) WT: 5.0 Size: MEDIUM Class: ALL Race: ALL PugiusPugiusMAGIC ITEM
Slot: PRIMARY SECONDARY
Skill: Piercing Atk Delay: 21
DMG: 5
WT: 2.5 Size: SMALL
Class: ALL except CLR PAL DRU MNK SHM
Race: ALL
Lesser Blade Fiend Piercing Atk Delay: 21 DMG: 5 WT: 2.5 Size: SMALL Class: ALL except CLR PAL DRU MNK SHM Race: ALL Sarcoscypha FungusSarcoscypha FungusWT: 0.1 Size: TINY
Class: ALL
Race: ALL
mortuary fungus (None) WT: 0.1 Size: TINY Class: ALL Race: ALL Savant's CapSavant's CapMAGIC ITEM
Slot: HEAD
AC: 2
WIS: +3 INT: +3
WT: 0.3 Size: SMALL
Class: ALL
Race: ALL
reclusive ghoul magus Head AC: 2 WIS: +3 INT: +3 WT: 0.3 Size: SMALL Class: ALL Race: ALL Small Bronze BootsSmall Bronze BootsSlot: FEET
AC: 8
WT: 6.1 Size: MEDIUM
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Feet AC: 8 WT: 6.1 Size: MEDIUM Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze BracersSmall Bronze BracersSlot: WRIST
AC: 7
WT: 3.8 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Wrist AC: 7 WT: 3.8 Size: SMALL Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze BreastplateSmall Bronze BreastplateSlot: CHEST
AC: 17
WT: 9.4 Size: LARGE
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Chest AC: 17 WT: 9.4 Size: LARGE Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze CollarSmall Bronze CollarSlot: NECK
AC: 6
WT: 3.7 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Neck AC: 6 WT: 3.7 Size: SMALL Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze GauntletsSmall Bronze GauntletsSlot: HANDS
AC: 9
WT: 4.7 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Hands AC: 9 WT: 4.7 Size: SMALL Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze GirdleSmall Bronze GirdleSlot: WAIST
AC: 7
WT: 3.8 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Waist AC: 7 WT: 3.8 Size: SMALL Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze GreavesSmall Bronze GreavesSlot: LEGS
AC: 10
WT: 7.0 Size: LARGE
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Legs AC: 10 WT: 7.0 Size: LARGE Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze HelmSmall Bronze HelmSlot: HEAD
AC: 10
WT: 5.6 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Head AC: 10 WT: 5.6 Size: SMALL Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze MaskSmall Bronze MaskSlot: FACE
AC: 5
WT: 1.4 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Face AC: 5 WT: 1.4 Size: SMALL Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze PauldronSmall Bronze PauldronSlot: SHOULDERS
AC: 8
WT: 4.2 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Shoulders AC: 8 WT: 4.2 Size: SMALL Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Bronze VambracesSmall Bronze VambracesSlot: ARMS
AC: 8
WT: 6.1 Size: SMALL
Class: WAR CLR PAL SHD BRD
Race: ELF HIE DEF DWF HFL GNM
a barbed bone skeleton, a greater dark bone, an undead knight of Unrest Arms AC: 8 WT: 6.1 Size: SMALL Class: WAR CLR PAL SHD BRD Race: ELF HIE DEF DWF HFL GNM Small Kite ShieldSmall Kite ShieldSlot: SECONDARY
AC: 8
WT: 7.5 Size: MEDIUM
Class: WAR CLR PAL RNG SHD BRD ROG SHM
Race: ELF HIE DEF DWF HFL GNM
Garanel Rucksif Secondary AC: 8 WT: 7.5 Size: MEDIUM Class: WAR CLR PAL RNG SHD BRD ROG SHM Race: ELF HIE DEF DWF HFL GNM Small Stone KeySmall Stone KeyWT: 0.1 Size: TINY
Class: ALL
Race: ALL
a reanimated hand (None) WT: 0.1 Size: TINY Class: ALL Race: ALL Sphere of UnrestSphere of UnrestMAGIC ITEM LORE NO TRADE
Slot: PRIMARY SECONDARY
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
Garanel Rucksif, An undead barkeep Primary, Secondary WT: 0.1 Size: TINY Class: ALL Race: ALL Tarnished Bronze KeyTarnished Bronze KeyLORE ITEM NODROP
WT: 0.1 Size: TINY
Class: ALL
Race: ALL
a priest of najena (None) LORE ITEM NODROP WT: 0.1 Size: TINY Class: ALL Race: ALL The End of an AgeThe End of an AgeWT: 0.0 Size: TINY
a reanimated hand (None) WT: 0.0 Size: TINY Thick Caustic FluidThick Caustic FluidLORE ITEM NO DROP
WT: 0.4 Size: SMALL
Class: ALL
Race: ALL
a werebat (None) LORE ITEM NO DROP WT: 0.4 Size: SMALL Class: ALL Race: ALL Thick Leather ApronThick Leather ApronSlot: WAIST
AC: 8
WT: 1.0 Size: SMALL
Class: ALL except NEC WIZ MAG ENC
Race: ALL
an undead barkeep Waist AC: 8 WT: 1.0 Size: SMALL Class: ALL except NEC WIZ MAG ENC Race: ALL Torklar's Battle HammerTorklar's Battle HammerMAGIC ITEM LORE ITEM NO DROP
Slot: PRIMARY SECONDARY
Skill: 1H Blunt Atk Delay: 28
DMG: 6
WT: 5.0 Size: MEDIUM
Class: ALL except SHD NEC WIZ MAG ENC
Race: ALL
Torklar Battlemaster 1H Blunt Atk Delay: 28 DMG: 6 WT: 5.0 Size: MEDIUM Class: ALL except SHD NEC WIZ MAG ENC Race: ALL Torn Page of Magi`kot pg. 2Torn Page of Magi`kot pg. 2LORE ITEM NO DROP
WT: 0.0 Size: TINY
Class: NONE
Race: NONE
a dark terror, a tentacle terror (Unrest) (None) LORE ITEM NO DROP WT: 0.0 Size: TINY Class: NONE Race: NONE Warbone ChipsWarbone ChipsWT: 0.1 Size: SMALL
Class: ALL
Race: ALL
a barbed bone skeleton, a skeletal monk (None) WT: 0.1 Size: SMALL Class: ALL Race: ALL