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Difference between revisions of "Starting Faction Standings"

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(A list of the starting faction standings per race, class, and deity combinations.)
 
m (Halas)
 
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'''IN PROGRESS'''
+
<div style="float:left;margin-right:20px;">__TOC__</div>
 +
[[File:P99 faction numline D.png]]
 +
 
 +
The "Starting Faction Standing" guide provides a comprehensive overview of the initial faction standings for characters in Everquest. This guide details how a character’s [[race | '''RACE''']], [[class | '''CLASS''']], and chosen [[deities | '''DEITY''']] influence their relationships with the major [[faction | factions]] across Norrath. Whether you're navigating the complex political landscape of city-states or simply trying to avoid hostile guards, understanding your starting faction standing is essential for every new adventurer. This resource allows players to plan their journey more effectively by offering insights into which factions will view them favorably—or with hostility—from the moment they enter the game.
 +
 
 +
 
 +
'''Contributions are welcome! Please ensure that all entries reflect initial standings only. If [[illusions | ILLUSIONS]] or other effects are used to alter race, please update the race accordingly to reflect the change.'''
  
==Faydark==
 
  
===Dwarves===
+
==Norrath==
 +
Norrath is a vast and intricate world where numerous factions transcend the boundaries of individual cities or continents. These global factions wield influence across multiple regions, and a player's interactions with them can affect their standing in distant lands, regardless of their origin. Some of these factions are tied to religious orders, powerful guilds, or wide-reaching organizations with a presence in various cities.
  
 
{| class="eoTable3 sortable"
 
{| class="eoTable3 sortable"
 
|-
 
|-
!colspan="18" style="text-align: center;" | <big>[[Miners Guild 249]]</big><br>Dwarf Paladins
+
!colspan="18" style="text-align: center;" | <big>[[League of Antonican Bards]]</big><br>Antonica Bards
|- style="font-size: 72%;"
+
|- style="font-size: 75%;"
! Race
+
! style="width:15em;" |Race
! Class
+
! style="width:15em;" |Class
! Deity
+
! style="width:15em;" |Deity
! Standing
+
! style="width:15em;" |Standing
 
|-
 
|-
 
| Dark Elf
 
| Dark Elf
 
| Wizard
 
| Wizard
 
| Solusek Ro
 
| Solusek Ro
| style="color: red;" |Threatening
+
| '''Apprehensively'''
 
|-
 
|-
| TBD
+
| Erudite
| TBD
+
| Wizard
| TBD
+
| Solusek Ro
| TBD
+
| '''Indifferent'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Apprehensively'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: red;" |'''Threatening'''
 
|}
 
|}
 +
<br>
  
 +
==Antonica==
 +
Antonica, the largest continent in Norrath, is home to a wide array of diverse factions that transcend individual cities or specific regions. Many of these factions represent broad interests, ideologies, or organizations whose influence can be felt across the continent—and sometimes beyond.
  
 
{| class="eoTable3 sortable"
 
{| class="eoTable3 sortable"
 
|-
 
|-
!colspan="18" style="text-align: center;" | <big>[[Storm Guard]]</big><br>Dwarf Warriors/Guards
+
!colspan="18" style="text-align: center;" | <big>[[Steel Warriors]]</big><br>Freeport & Qeynos Warriors
|- style="font-size: 72%;"
+
|- style="font-size: 75%;"
! Race
+
! style="width:15em;" |Race
! Class
+
! style="width:15em;" |Class
! Deity
+
! style="width:15em;" |Deity
! Standing
+
! style="width:15em;" |Standing
 
|-
 
|-
 
| Dark Elf
 
| Dark Elf
 
| Wizard
 
| Wizard
 
| Solusek Ro
 
| Solusek Ro
| style="color: red;" |Threatening
+
| '''Dubious'''
 
|-
 
|-
| TBD
+
| Erudite
| TBD
+
| Wizard
| TBD
+
| Solusek Ro
| TBD
+
| '''Apprehensively'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Apprehensively'''
 
|}
 
|}
 +
<br>
  
 +
===[[Freeport]]===
 +
Freeport, one of the most significant cities in Norrath, is divided into three districts—West Freeport, North Freeport, and East Freeport—and is home to several key factions, each with their own influence over different areas of the city. Navigating Freeport’s various factions is essential for characters, as these groups determine how NPCs will interact with you, from welcoming gestures to outright hostility.
  
===Gnomes===
+
'''See [[Starting Faction Standings#Antonica| Antonica]] for [[Steel Warriors]] (Freeport Warriors).'''
  
 
{| class="eoTable3 sortable"
 
{| class="eoTable3 sortable"
 
|-
 
|-
!colspan="18" style="text-align: center;" | <big>[[Gem Choppers]]</big><br>Gnome Warriors/Guards
+
!colspan="18" style="text-align: center;" | <big>[[Arcane Scientists]]</big><br>Freeport Good Casters
|- style="font-size: 72%;"
+
|- style="font-size: 75%;"
! Race
+
! style="width:15em;" |Race
! Class
+
! style="width:15em;" |Class
! Deity
+
! style="width:15em;" |Deity
! Standing
+
! style="width:15em;" |Standing
 
|-
 
|-
 
| Dark Elf
 
| Dark Elf
 
| Wizard
 
| Wizard
 
| Solusek Ro
 
| Solusek Ro
| Dubious
+
| '''Dubious'''
 
|-
 
|-
| TBD
+
| Erudite
| TBD
+
| Wizard
| TBD
+
| Solusek Ro
| TBD
+
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Apprehensively'''
 
|}
 
|}
  
  
===High Elves===
+
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Ashen Order]]</big><br>Freeport Monks
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Apprehensively'''
 +
|}
 +
 
  
 
{| class="eoTable3 sortable"
 
{| class="eoTable3 sortable"
 
|-
 
|-
!colspan="18" style="text-align: center;" | <big>[[Emerald Warriors]]</big><br>Warriors/Guards
+
!colspan="18" style="text-align: center;" | <big>[[Coalition of Tradefolk]]</big><br>Freeport Merchants & Banker
|- style="font-size: 72%;"
+
|- style="font-size: 75%;"
! Race
+
! style="width:15em;" |Race
! Class
+
! style="width:15em;" |Class
! Deity
+
! style="width:15em;" |Deity
! Standing
+
! style="width:15em;" |Standing
 
|-
 
|-
 
| Dark Elf
 
| Dark Elf
 
| Wizard
 
| Wizard
 
| Solusek Ro
 
| Solusek Ro
| style="color: red;" |Ready to Attack
+
| '''Dubious'''
 
|-
 
|-
| TBD
+
| Erudite
| TBD
+
| Wizard
| TBD
+
| Solusek Ro
| TBD
+
| '''Indifferent'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiable'''
 
|}
 
|}
  
  
===Wood Elves===
+
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Coalition of Tradefolk Ill]]egal</big><br>Freeport Rogues
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiable'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| '''Dubious'''
 +
|}
 +
 
  
 
{| class="eoTable3 sortable"
 
{| class="eoTable3 sortable"
 
|-
 
|-
!colspan="18" style="text-align: center;" | <big>[[Emerald Warriors]]</big><br>Warriors/Guards
+
!colspan="18" style="text-align: center;" | <big>[[Dismal Rage]]</big><br>Freeport Evil Casters
|- style="font-size: 72%;"
+
|- style="font-size: 75%;"
! Race
+
! style="width:15em;" |Race
! Class
+
! style="width:15em;" |Class
! Deity
+
! style="width:15em;" |Deity
! Standing
+
! style="width:15em;" |Standing
 
|-
 
|-
 
| Dark Elf
 
| Dark Elf
 
| Wizard
 
| Wizard
 
| Solusek Ro
 
| Solusek Ro
| style="color: red;" |Ready to Attack
+
| '''Apprehensively'''
 
|-
 
|-
| TBD
+
| Erudite
| TBD
+
| Wizard
| TBD
+
| Solusek Ro
| TBD
+
| '''Apprehensively'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Indifferent'''
 +
|-
 +
| Iksar
 +
| Necromancer
 +
| Cazic Thule
 +
| '''Dubious'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| '''Apprehensively'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: red;" |'''Threatening'''
 
|}
 
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Knights of Truth]]</big><br>Hall of Truth Clerics & Paladins<br>North Freeport Guards ("Sir")
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Apprehensively'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: blue;" |'''Amiable'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Priests of Marr]]</big><br>Temple of Marr Clerics & Paladins ("Sentry")
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Apprehensively'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[The Freeport Militia]]</big><br>East & West Freeport Corrupt Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Apprehensively'''
 +
|-
 +
| Human
 +
| Shadowknight
 +
| Innoruuk
 +
| style="color: black;" |'''Apprehensively'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Dubious'''
 +
|}
 +
<br>
 +
 +
===[[Grobb]]===
 +
Grobb is the home city of the Trolls, located in the southern swamps of Antonica. As a stronghold of the Troll race, Grobb's factions reflect its brutish and warlike nature. Characters aligned with Grobb can expect favorable treatment from its inhabitants, but outsiders—especially those of certain races and classes—will likely face hostility.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Da Bashers]]</big><br>Troll Warriors/Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| '''Dubious'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| '''Apprehensively'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| '''Apprehensively'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Ready to Attack'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Dark Ones]]</big><br>Troll Shamans
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| '''Apprehensively'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: red;" |'''Threatening'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Grobb Merchants]]</big><br>Troll Merchants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Dubious'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| '''Indifferent'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| '''Indifferent'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Shadowknights of Night Keep]]</big><br>Troll Shadowknights
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| '''Apprehensively'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| '''Dubious'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| '''Dubious'''
 +
|}
 +
<br>
 +
 +
===[[Halas]]===
 +
Halas, the icy home of the Barbarians, is a rugged and isolated city located in the northwestern region of Everfrost. The residents of Halas are fiercely loyal to their own kind and hold deep cultural and religious ties to The Tribunal.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Merchants of Halas]]</big><br>Barbarian Merchants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Barbarian
 +
| Rogue
 +
| '''ALL'''
 +
| style="color: black;" |'''Apprehensively'''
 +
|-
 +
| Barbarian
 +
| Shaman
 +
| '''ALL'''
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Barbarian
 +
| Warrior
 +
| Agnostic
 +
| style="color: black;" |'''Indifferent'''
 +
|-
 +
| Barbarian
 +
| Warrior
 +
| The Tribunal
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Barbarian
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: black;" |'''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Rogues of the White Rose]]</big><br>Barbarian Rogues & Banker
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Barbarian
 +
| Rogue
 +
| '''ALL'''
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Barbarian
 +
| Shaman
 +
| '''ALL'''
 +
| style="color: black;" |'''Indifferent'''
 +
|-
 +
| Barbarian
 +
| Warrior
 +
| '''ALL'''
 +
| style="color: black;" |'''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Shamen of Justice]]</big><br>Barbarian Shaman
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Barbarian
 +
| Rogue
 +
| Agnostic
 +
| style="color: black;" |'''Dubious'''
 +
|-
 +
| Barbarian
 +
| Rogue
 +
| Bristlebane
 +
| style="color: black;" |'''Dubious'''
 +
|-
 +
| Barbarian
 +
| Rogue
 +
| The Tribunal
 +
| style="color: Black;" |'''Apprehensively'''
 +
|-
 +
| Barbarian
 +
| Shaman
 +
| '''ALL'''
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Barbarian
 +
| Warrior
 +
| Agnostic
 +
| style="color: black;" |'''Indifferent'''
 +
|-
 +
| Barbarian
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: black;" |'''Indifferent'''
 +
|-
 +
| Barbarian
 +
| Warrior
 +
| The Tribunal
 +
| style="color: blue;" |'''Amiably'''
 +
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Wolves of the North]]</big><br>Barbarian Warriors & Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Barbarian
 +
| Rogue
 +
| '''ALL'''
 +
| style="color: black;" |'''Apprehensively'''
 +
|-
 +
| Barbarian
 +
| Shaman
 +
| '''ALL'''
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Barbarian
 +
| Warrior
 +
| '''ALL'''
 +
| style="color: blue;" |'''Amiably'''
 +
 +
|}
 +
<br>
 +
 +
===[[High Keep]]===
 +
High Keep, located in the mountains between the Karanas and the lands of Antonica, serves as a bustling trade hub and stronghold for the Highpass Guards. The factions within High Keep influence both the safety of travelers and the activities within the keep's walls.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Highpass Guards]]</big><br>High Keep Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Merchants of Highpass]]</big><br>High Keep Merchants & Banker
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
<br>
 +
===[[Neriak]]===
 +
Neriak, the capital of the Teir'Dal (Dark Elves), is a sprawling underground city divided into three distinct zones: Neriak Foreign Quarter, Neriak Commons, and Neriak Third Gate. Each zone represents a deeper and more secure part of the city, with increasing restrictions on who can enter. The city is home to various factions that govern its social and political life.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Dark Bargainers]]</big><br>Dark Elf Merchants & Banker
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Dreadguard Inner]]</big><br>Dark Elf Inner Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Bristlebane
 +
|'''Apprehensively'''
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Dubious'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Dreadguard Outer]]</big><br>Dark Elf Outer Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Apprehensively'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Hall of the Ebon Mask]]</big><br>Dark Elf Rogues
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Bristlebane
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Dubious'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Indigo Brotherhood]]</big><br>Dark Elf Warriors
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Dubious'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Priests of Innoruuk]]</big><br>Dark Elf Clerics<br>Supporters of [[King Naythox Thex]]
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Bristlebane
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Threatening'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[The Dead]]</big><br>Dark Elf Necromancers, Shadowknights, & Wizards<br>Supporters of [[Queen Cristanos Thex]]
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Threatening'''
 +
|}
 +
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[The Spurned]]</big><br>Dark Elf Enchanters, Magicians, & Wizards<br>Supporters of [[King Naythox Thex]]
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Rogue
 +
| Innoruuk
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Dubious'''
 +
|}
 +
<br>
 +
 +
===[[Oggok]]===
 +
Oggok, the stronghold of the Ogre race, is located in the southwestern swamps of Antonica. As a city controlled by the brutish Ogres, it harbors a handful of factions that reflect their militaristic and primal culture. The main factions in Oggok are largely concerned with maintaining order and strength within the Ogre community, while also keeping outsiders—particularly "good-aligned" races—at bay.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Clurg]]</big><br>Ogre Bartender, Guards (Oggok), & Banker
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| style="color: blue;" |'''Kindly'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Craknek Warriors]]</big><br>Ogre Warriors
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Ready to Attack'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| style="color: blue;" |'''Kindly'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| style="color: blue;" |'''Kindly'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Green Blood Knights]]</big><br>Ogre Shadowknights
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Ready to Attack'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Merchants of Ogguk]]</big><br>Ogre Merchants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Dubious'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| style="color: blue;" |'''Warmly'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| style="color: blue;" |'''Warmly'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Oggok Citizens | Oggok Residents]]</big><br>Ogre Citizens
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| '''Indifferent'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| '''Indifferent'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Oggok Guards]]</big><br>Ogre Guards (Feerrott)
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| style="color: blue;" |'''Kindly'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: red;" |'''Ready to Attack'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Shamen of War]]</big><br>Ogre Shaman
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Human
 +
| Rogue
 +
| Innoruuk
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Ogre
 +
| Shadowknight
 +
| Cazic-Thule
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Ogre
 +
| Shaman
 +
| Rallos Zek
 +
| style="color: blue;" |'''Amiably'''
 +
|}
 +
<br>
 +
 +
===[[Qeynos]]===
 +
Qeynos, one of the major human cities, is home to a variety of factions that govern the daily life, politics, and security within its walls and surrounding territories. Characters entering Qeynos will encounter a number of prominent factions that determine their ability to safely move through the city and interact with its inhabitants.
 +
 +
'''See [[Starting Faction Standings#Antonica| Antonica]] for [[Steel Warriors]] (Qeynos Warriors).'''
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Banker]]</big><br>Qeynos Banker & Barbarian Bodyguards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Bloodsabers]]</big><br>Qeynos Sewer Bertoxxuous-Worshipers
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Circle Of Unseen Hands]]</big><br>Qeynos Rogues
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Corrupt Qeynos Guards]]</big><br>Qeynos Evil Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Guards of Qeynos]]</big><br>Qeynos Good Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Knights of Thunder]]</big><br>Qeynos Paladins & Clerics (Karana)
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Order of Three]]</big><br>Qeynos Casters
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Priests of Life]]</big><br>Qeynos Paladins & Clerics (Rodcet Nife)
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[QeynosCitizen | Qeynos Citizen]]</big><br>Qeynos  Citizens
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: blue;" |'''Amiably'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Silent Fist Clan]]</big><br>Qeynos  Monks
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: blue;" |'''Amiably'''
 +
|}
 +
<br>
 +
 +
===[[Rivervale]]===
 +
Rivervale, the quaint home of the Halflings, is a small but vibrant community nestled in the Misty Thicket. Despite its size, the town boasts a variety of factions that govern the social, political, and religious life of its inhabitants.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[DeepPockets]]</big><br>Halfling Rogues
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Guardians of the Vale]]</big><br>Halfling Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Mayor Gubbin]]</big><br>Halfling Mayor
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Merchants of Rivervale]]</big><br>Halfling Merchants & Banker
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Priests of Mischief]]</big><br>Halfling Clerics
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Storm Reapers]]</big><br>Halfling Druids
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
<br>
 +
===[[Surefall Glade]]===
 +
Surefall Glade is a serene and secluded settlement located in the Qeynos Hills, home to the Rangers and Druids who dedicate their lives to the protection of nature. The glade is guarded by towering trees, and its denizens are closely aligned with the natural order, reflecting their deep bond with the environment.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Jaggedpine Treefolk]]</big><br>Surefall Glade Druids
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Protectors of Pine]]</big><br>Surefall Glade Rangers
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: blue;" |'''Amiably'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[QRG Protected Animals]]</big><br>Surefall Glade Animals
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Threatening'''
 +
|}
 +
<br>
 +
==Faydark==
 +
Faydark is a densely forested region divided into Greater Faydark and Lesser Faydark, home to a variety of factions that influence players beyond the scope of specific cities or continents. The area is a central hub for both Wood Elves and High Elves, but also hosts multiple factions that travelers and adventurers will interact with as they traverse this vast woodland.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Emerald Warriors]]</big><br>Felwithe & Kelethin Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Ready to Attack'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensive'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: red;" |'''Threatening'''
 +
|}
 +
<br>
 +
===[[Ak'Anon]]===
 +
Ak'Anon, the subterranean city of Gnomes, is home to various factions that represent the diverse interests and political groups of the city. These factions include mechanical innovators, religious sects, and law enforcers, all of which shape the internal workings of Ak'Anon.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Dark Reflection]]</big><br>Gnome Evil Casters
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensive'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: red;" |'''Ready to Attack'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Deep Muses]]</big><br>Gnome Clerics & Rogues
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensive'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Apprehensive'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Eldritch Collective]]</big><br>Gnome Good Casters
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensive'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Apprehensive'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Gem Choppers]]</big><br>Gnome Warriors & Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| '''Dubious'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensive'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Apprehensive'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[King Ak'Anon]]</big><br>Clockwork Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Merchants of AkAnon]]</big><br>Gnome Merchants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Indifferent'''
 +
|}
 +
<br>
 +
 +
===[[Felwithe]]===
 +
Felwithe, the elegant city of the High Elves (Koada'Dal), is nestled in the forest of Faydwer and serves as a haven for followers of Tunare, the goddess of nature. It is a place of peace and beauty, but like all cities in Norrath, it is governed by strict faction alignments.
 +
 +
'''See [[Starting Faction Standings#Faydark| Faydark]] for [[Emerald Warriors]] (High Elf Guards).'''
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Clerics of Tunare]]</big><br>High Elf Paladins & Clerics
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensive'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Keepers of the Art]]</big><br>High Elf Casters
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: blue;" |'''Amiably'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Merchants of Felwithe]]</big><br>High Elf Merchants & Banker
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|}
 +
<br>
 +
 +
===[[Kaladim]]===
 +
Kaladim is the stronghold of the Dwarves, located in the Butcherblock Mountains, and serves as the primary hub for Dwarven characters. The city is governed by the Kingdom of Underfoot, and its denizens are deeply loyal to their deity, Brell Serilis
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Clerics of Underfoot]]</big><br>Dwarf Clerics & Paladins
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: red;" |'''Threatening'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Kazon Stormhammer]]</big><br>Dwarf King
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Miners Guild 249]]</big><br>Dwarf Miners [[Kalamin Norkhitter]] and [[Atheki Norkhitter]]
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Miners Guild 628]]</big><br>Dwarf Rogues
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Half Elf
 +
| Bard
 +
| Agnostic
 +
| style="color: blue;" |'''Amiable'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Bristlebane
 +
| style="color: blue;" |'''Amiable'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: blue;" |'''Amiable'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Storm Guard]]</big><br>Dwarf Warriors/Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Dark Elf
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Dwarf
 +
| Warrior
 +
| Agnostic
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensive'''
 +
|-
 +
| Gnome
 +
| Necromancer
 +
| Bertoxxulous
 +
| style="color: red;" |'''Threatening'''
 +
|-
 +
| Half Elf
 +
| Bard
 +
| Agnostic
 +
| '''Apprehensive'''
 +
|-
 +
| Human
 +
| Rogue
 +
| Bristlebane
 +
| '''Apprehensive'''
 +
|-
 +
| Ogre
 +
| Warrior
 +
| Rallos Zek
 +
| style="color: red;" |'''Ready to Attack'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Apprehensive'''
 +
|}
 +
<br>
 +
 +
===[[Kelethin]]===
 +
Kelethin, the treetop city of the Wood Elves, is nestled in the forests of Greater Faydark. Its primary factions are aligned with nature and the elven way of life, welcoming those who share their values while showing caution or outright hostility toward outsiders.
 +
 +
'''See [[Starting Faction Standings#Faydark| Faydark]] for [[Emerald Warriors]] (Wood Elf Warriors & Guards).'''
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Faydarks Champions]]</big><br>Wood Elf Rangers
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Kelethin Merchants]]</big><br>Wood Elf Merchants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Soldiers of Tunare]]</big><br>Wood Elf Druids
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Songweavers]]</big><br>Wood Elf Bards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Tunare's Scouts]]</big><br>Wood Elf Rogues
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
<br>
 +
 +
==Odus==
 +
Odus, the remote continent inhabited primarily by the Erudites, is home to unique factions that play a significant role in shaping its political and social structure. However, several factions on Odus extend beyond the borders of the continent, influencing relationships with characters from other regions of Norrath.
 +
<br>
 +
===[[Erudin]]===
 +
Erudin, the capital city of the Erudites, is a hub of intellectualism and magical study located on the western island of Odus. Governed by a scholarly and peaceful society, Erudin is home to several influential factions that shape the city's structure and politics.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Craftkeepers]]</big><br>Erudite Enchanters
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| '''Apprehensively'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Crimson Hands]]</big><br>Erudite Wizards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: blue;" |'''Amiable'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Deepwater Knights]]</big><br>Erudite Paladins & Clerics (Prexus)
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Apprehensively'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Gate Callers]]</big><br>Erudite Magicians
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[High Council of Erudin]]</big><br>Erudite Rulers
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[High Guard of Erudin]]</big><br>Erudite Guards
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Merchants of Erudin]]</big><br>Erudite Merchants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Peace Keepers]]</big><br>Erudite Paladins & Clerics (Quellious)
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| '''Indifferent'''
 +
|}
 +
<br>
 +
 +
===[[Paineel]]===
 +
Paineel, the dark city of the Heretics, serves as the home of Erudite Necromancers and Shadow Knights who rejected the teachings of Erudin. This secluded and forbidden city is deeply rooted in the worship of Cazic-Thule, the god of fear. Its residents live in isolation, shunned by most of Norrath’s surface civilizations.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Heretics]]</big><br>Evil Erudites
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Cleric
 +
| Cazic Thule
 +
| style="color: blue;" |'''Amiably'''
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Threatening'''
 +
|}
 +
<br>
 +
 +
==Kunark==
 +
Kunark is a dangerous and untamed continent, home to various powerful factions that are not bound by any particular city or landmass, making them unique in Norrath’s complex political and social landscape. The factions found in Kunark often represent ancient empires, warring tribes, and primal forces, each vying for dominance over this vast and wild continent.
 +
<br>
 +
===[[Cabilis]]===
 +
Cabilis, the city of the Iksar, is a fortified stronghold located in the southeastern part of Kunark. As the central hub for Iksar players, the city is home to several major factions that govern the different aspects of Iksar society.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Brood of Kotiz]]</big><br>Iksar Necromancers
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Cabilis Residents]]</big><br>Iksar Merchants & Banker
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Crusaders of Greenmist]]</big><br>Iksar Shadowknights & Crusaders
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Legion of Cabilis]]</big><br>Iksar Warriors & Troopers
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: red;" |'''Ready to Attack'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Scaled Mystics]]</big><br>Iksar Shaman
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Swift Tails]]</big><br>Iksar Monks
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
<br>
 +
 +
===[[Firiona Vie]]===
 +
Firiona Vie, a coastal elven outpost on Kunark, serves as the home base for the forces of good in the region. Controlled primarily by High Elves and their allies, the city is aligned with noble factions, making it a safe haven for those who follow virtuous paths.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Inhabitants of Firiona Vie]]</big><br>Good Inhabitants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Erudite
 +
| Wizard
 +
| Solusek Ro
 +
| style="color: blue;" |'''Amiably'''
 +
|}
 +
<br>
 +
 +
===[[Overthere]]===
 +
Overthere is a vast and dangerous outpost located on the western edge of the continent of Kunark. It serves as a key hub for both adventurers and the dark forces that control the region.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Venril Sathir]]</big><br>Evil Inhabitants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
==Velious==
 +
In the icy lands of Velious, factions take on a unique role compared to other continents, as they are not tied to specific cities but to powerful factions vying for dominance across the continent.
 +
<br>
 +
===[[Kael Drakkal]]===
 +
Kael Drakkal, often referred to as the city of the Kromzek giants, is a massive stronghold located in the frozen wastelands of Velious. This imposing fortress is home to the giants who serve the god of war, Rallos Zek.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[King Tormax (Faction)| King Tormax]]</big><br>Giant King
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Kromrif]]</big><br>Frost Giants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Kromzek]]</big><br>Storm Giants
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
<br>
 +
 +
===[[Skyshrine]]===
 +
Skyshrine is a towering, ancient city located in the frozen lands of the Western Wastes, serving as the stronghold of the Claws of Veeshan, the dragon faction. Dominated by powerful dragons, wurms, and dragonkin, Skyshrine is a place of immense significance to those aligned with the dragonkind of Velious.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Claws of Veeshan]]</big><br>Velious Dragons
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Yelinak]]</big><br>Lord of the Dragons
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
<br>
 +
===[[Thurgadin]]===
 +
Thurgadin is the home city of the Coldain dwarves, located within the frozen lands of Velious. As one of the major faction hubs, Thurgadin plays a pivotal role in the intricate faction dynamics of the continent. The Coldain, a proud and resilient people, are generally welcoming to adventurers who do not bear allegiance to their sworn enemies.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Coldain]]</big><br>Thurgadin Dwarves
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Dain Frostreaver IV (Faction)| Dain Frostreaver IV]]</big><br>King of the Thurgadin Dwarves
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| TBA
 +
| TBA
 +
| TBA
 +
| '''TBA'''
 +
|}
 +
<br>
 +
==Miscellaneous==
 +
There are numerous miscellaneous factions scattered across the world, each with its own reputation system that players must manage. These factions range from local enemies in certain regions to neutral or obscure groups that may not have as much impact on the game's main storylines but can still influence your gameplay experience.
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Allize Taeew]]</big><br>Lizardmen of Cazic Thule.
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: red;" |'''Threatening'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Allize Volew]]</big><br>Lizardmen of Feerrott.
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: black;" |'''Dubious'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Brownie]]</big><br>Brownies of Lesser Faydark.
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: red;" |'''Ready to Attack'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Crushbone Orcs]]</big><br>Orcs of the Crushbone Clan.
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: red;" |'''Ready to Attack'''
 +
|}
 +
 +
 +
{| class="eoTable3 sortable"
 +
|-
 +
!colspan="18" style="text-align: center;" | <big>[[Skytalons]]</big><br>The Fae Drakes of Faydark.
 +
|- style="font-size: 75%;"
 +
! style="width:15em;" |Race
 +
! style="width:15em;" |Class
 +
! style="width:15em;" |Deity
 +
! style="width:15em;" |Standing
 +
|-
 +
| Wood Elf
 +
| Ranger
 +
| Tunare
 +
| style="color: blue;" |'''Kindly'''
 +
|}
 +
 +
[[Category:Player Guides]]
 +
[[Category:Factions]]

Latest revision as of 16:20, 18 November 2024

P99 faction numline D.png

The "Starting Faction Standing" guide provides a comprehensive overview of the initial faction standings for characters in Everquest. This guide details how a character’s RACE, CLASS, and chosen DEITY influence their relationships with the major factions across Norrath. Whether you're navigating the complex political landscape of city-states or simply trying to avoid hostile guards, understanding your starting faction standing is essential for every new adventurer. This resource allows players to plan their journey more effectively by offering insights into which factions will view them favorably—or with hostility—from the moment they enter the game.


Contributions are welcome! Please ensure that all entries reflect initial standings only. If ILLUSIONS or other effects are used to alter race, please update the race accordingly to reflect the change.


Norrath

Norrath is a vast and intricate world where numerous factions transcend the boundaries of individual cities or continents. These global factions wield influence across multiple regions, and a player's interactions with them can affect their standing in distant lands, regardless of their origin. Some of these factions are tied to religious orders, powerful guilds, or wide-reaching organizations with a presence in various cities.

League of Antonican Bards
Antonica Bards
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Apprehensively
Erudite Wizard Solusek Ro Indifferent
Human Rogue Innoruuk Apprehensively
Ogre Warrior Rallos Zek Threatening


Antonica

Antonica, the largest continent in Norrath, is home to a wide array of diverse factions that transcend individual cities or specific regions. Many of these factions represent broad interests, ideologies, or organizations whose influence can be felt across the continent—and sometimes beyond.

Steel Warriors
Freeport & Qeynos Warriors
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Dubious
Erudite Wizard Solusek Ro Apprehensively
Human Rogue Innoruuk Apprehensively


Freeport

Freeport, one of the most significant cities in Norrath, is divided into three districts—West Freeport, North Freeport, and East Freeport—and is home to several key factions, each with their own influence over different areas of the city. Navigating Freeport’s various factions is essential for characters, as these groups determine how NPCs will interact with you, from welcoming gestures to outright hostility.

See Antonica for Steel Warriors (Freeport Warriors).

Arcane Scientists
Freeport Good Casters
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Dubious
Erudite Wizard Solusek Ro Amiably
Human Rogue Innoruuk Apprehensively


Ashen Order
Freeport Monks
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Threatening
Erudite Wizard Solusek Ro Indifferent
Human Rogue Innoruuk Apprehensively


Coalition of Tradefolk
Freeport Merchants & Banker
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Dubious
Erudite Wizard Solusek Ro Indifferent
Human Rogue Innoruuk Amiable


Coalition of Tradefolk Illegal
Freeport Rogues
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Apprehensively
Erudite Wizard Solusek Ro Apprehensively
Human Rogue Innoruuk Amiable
Ogre Warrior Rallos Zek Dubious


Dismal Rage
Freeport Evil Casters
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Apprehensively
Erudite Wizard Solusek Ro Apprehensively
Human Rogue Innoruuk Indifferent
Iksar Necromancer Cazic Thule Dubious
Ogre Warrior Rallos Zek Apprehensively
Wood Elf Ranger Tunare Threatening


Knights of Truth
Hall of Truth Clerics & Paladins
North Freeport Guards ("Sir")
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Dubious
Erudite Wizard Solusek Ro Indifferent
Human Rogue Innoruuk Apprehensively
Wood Elf Ranger Tunare Amiable


Priests of Marr
Temple of Marr Clerics & Paladins ("Sentry")
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Dubious
Erudite Wizard Solusek Ro Indifferent
Human Rogue Innoruuk Apprehensively
Wood Elf Ranger Tunare Indifferent


The Freeport Militia
East & West Freeport Corrupt Guards
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Dubious
Erudite Wizard Solusek Ro Apprehensively
Human Rogue Innoruuk Apprehensively
Human Shadowknight Innoruuk Apprehensively
Ogre Warrior Rallos Zek Threatening
Wood Elf Ranger Tunare Dubious


Grobb

Grobb is the home city of the Trolls, located in the southern swamps of Antonica. As a stronghold of the Troll race, Grobb's factions reflect its brutish and warlike nature. Characters aligned with Grobb can expect favorable treatment from its inhabitants, but outsiders—especially those of certain races and classes—will likely face hostility.

Da Bashers
Troll Warriors/Guards
Race Class Deity Standing
Ogre Shadowknight Cazic-Thule Dubious
Ogre Shaman Rallos Zek Apprehensively
Ogre Warrior Rallos Zek Apprehensively
Human Rogue Innoruuk Ready to Attack


Dark Ones
Troll Shamans
Race Class Deity Standing
Human Rogue Innoruuk Threatening
Ogre Shadowknight Cazic-Thule Apprehensively
Ogre Shaman Rallos Zek Threatening
Ogre Warrior Rallos Zek Threatening


Grobb Merchants
Troll Merchants
Race Class Deity Standing
Human Rogue Innoruuk Dubious
Ogre Shadowknight Cazic-Thule Indifferent
Ogre Shaman Rallos Zek Indifferent
Ogre Warrior Rallos Zek Indifferent


Shadowknights of Night Keep
Troll Shadowknights
Race Class Deity Standing
Human Rogue Innoruuk Threatening
Ogre Shadowknight Cazic-Thule Apprehensively
Ogre Shaman Rallos Zek Dubious
Ogre Warrior Rallos Zek Dubious


Halas

Halas, the icy home of the Barbarians, is a rugged and isolated city located in the northwestern region of Everfrost. The residents of Halas are fiercely loyal to their own kind and hold deep cultural and religious ties to The Tribunal.

Merchants of Halas
Barbarian Merchants
Race Class Deity Standing
Barbarian Rogue ALL Apprehensively
Barbarian Shaman ALL Amiably
Barbarian Warrior Agnostic Indifferent
Barbarian Warrior The Tribunal Amiably
Barbarian Warrior Rallos Zek Indifferent


Rogues of the White Rose
Barbarian Rogues & Banker
Race Class Deity Standing
Barbarian Rogue ALL Amiably
Barbarian Shaman ALL Indifferent
Barbarian Warrior ALL Indifferent


Shamen of Justice
Barbarian Shaman
Race Class Deity Standing
Barbarian Rogue Agnostic Dubious
Barbarian Rogue Bristlebane Dubious
Barbarian Rogue The Tribunal Apprehensively
Barbarian Shaman ALL Amiably
Barbarian Warrior Agnostic Indifferent
Barbarian Warrior Rallos Zek Indifferent
Barbarian Warrior The Tribunal Amiably


Wolves of the North
Barbarian Warriors & Guards
Race Class Deity Standing
Barbarian Rogue ALL Apprehensively
Barbarian Shaman ALL Amiably
Barbarian Warrior ALL Amiably


High Keep

High Keep, located in the mountains between the Karanas and the lands of Antonica, serves as a bustling trade hub and stronghold for the Highpass Guards. The factions within High Keep influence both the safety of travelers and the activities within the keep's walls.

Highpass Guards
High Keep Guards
Race Class Deity Standing
TBA TBA TBA TBA


Merchants of Highpass
High Keep Merchants & Banker
Race Class Deity Standing
TBA TBA TBA TBA


Neriak

Neriak, the capital of the Teir'Dal (Dark Elves), is a sprawling underground city divided into three distinct zones: Neriak Foreign Quarter, Neriak Commons, and Neriak Third Gate. Each zone represents a deeper and more secure part of the city, with increasing restrictions on who can enter. The city is home to various factions that govern its social and political life.

Dark Bargainers
Dark Elf Merchants & Banker
Race Class Deity Standing
Dark Elf Rogue Innoruuk Amiably
Erudite Wizard Solusek Ro Indifferent
Human Rogue Innoruuk Indifferent


Dreadguard Inner
Dark Elf Inner Guards
Race Class Deity Standing
Dark Elf Rogue Bristlebane Apprehensively
Dark Elf Rogue Innoruuk Amiably
Erudite Wizard Solusek Ro Dubious
Human Rogue Innoruuk Dubious


Dreadguard Outer
Dark Elf Outer Guards
Race Class Deity Standing
Dark Elf Rogue Innoruuk Amiably
Erudite Wizard Solusek Ro Dubious
Human Rogue Innoruuk Apprehensively


Hall of the Ebon Mask
Dark Elf Rogues
Race Class Deity Standing
Dark Elf Rogue Bristlebane Amiably
Dark Elf Rogue Innoruuk Amiably
Human Rogue Innoruuk Dubious


Indigo Brotherhood
Dark Elf Warriors
Race Class Deity Standing
Dark Elf Rogue Innoruuk Amiably
Erudite Wizard Solusek Ro Threatening
Human Rogue Innoruuk Dubious


Priests of Innoruuk
Dark Elf Clerics
Supporters of King Naythox Thex
Race Class Deity Standing
Dark Elf Rogue Bristlebane Amiably
Dark Elf Rogue Innoruuk Amiably
Erudite Wizard Solusek Ro Threatening
Human Rogue Innoruuk Threatening


The Dead
Dark Elf Necromancers, Shadowknights, & Wizards
Supporters of Queen Cristanos Thex
Race Class Deity Standing
Dark Elf Rogue Innoruuk Amiably
Erudite Wizard Solusek Ro Dubious
Human Rogue Innoruuk Threatening


The Spurned
Dark Elf Enchanters, Magicians, & Wizards
Supporters of King Naythox Thex
Race Class Deity Standing
Dark Elf Rogue Innoruuk Amiably
Erudite Wizard Solusek Ro Dubious
Human Rogue Innoruuk Dubious


Oggok

Oggok, the stronghold of the Ogre race, is located in the southwestern swamps of Antonica. As a city controlled by the brutish Ogres, it harbors a handful of factions that reflect their militaristic and primal culture. The main factions in Oggok are largely concerned with maintaining order and strength within the Ogre community, while also keeping outsiders—particularly "good-aligned" races—at bay.

Clurg
Ogre Bartender, Guards (Oggok), & Banker
Race Class Deity Standing
Human Rogue Innoruuk Threatening
Ogre Shadowknight Cazic-Thule Amiably
Ogre Shaman Rallos Zek Kindly


Craknek Warriors
Ogre Warriors
Race Class Deity Standing
Human Rogue Innoruuk Ready to Attack
Ogre Shadowknight Cazic-Thule Kindly
Ogre Shaman Rallos Zek Kindly


Green Blood Knights
Ogre Shadowknights
Race Class Deity Standing
Human Rogue Innoruuk Ready to Attack
Ogre Shadowknight Cazic-Thule Amiably
Ogre Shaman Rallos Zek Indifferent


Merchants of Ogguk
Ogre Merchants
Race Class Deity Standing
Human Rogue Innoruuk Dubious
Ogre Shadowknight Cazic-Thule Warmly
Ogre Shaman Rallos Zek Warmly


Oggok Residents
Ogre Citizens
Race Class Deity Standing
Human Rogue Innoruuk Indifferent
Ogre Shadowknight Cazic-Thule Indifferent
Ogre Shaman Rallos Zek Indifferent


Oggok Guards
Ogre Guards (Feerrott)
Race Class Deity Standing
Human Rogue Innoruuk Threatening
Ogre Shadowknight Cazic-Thule Amiably
Ogre Shaman Rallos Zek Kindly
Wood Elf Ranger Tunare Ready to Attack


Shamen of War
Ogre Shaman
Race Class Deity Standing
Human Rogue Innoruuk Threatening
Ogre Shadowknight Cazic-Thule Amiably
Ogre Shaman Rallos Zek Amiably


Qeynos

Qeynos, one of the major human cities, is home to a variety of factions that govern the daily life, politics, and security within its walls and surrounding territories. Characters entering Qeynos will encounter a number of prominent factions that determine their ability to safely move through the city and interact with its inhabitants.

See Antonica for Steel Warriors (Qeynos Warriors).

Banker
Qeynos Banker & Barbarian Bodyguards
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent


Bloodsabers
Qeynos Sewer Bertoxxuous-Worshipers
Race Class Deity Standing
Erudite Wizard Solusek Ro Dubious


Circle Of Unseen Hands
Qeynos Rogues
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent


Corrupt Qeynos Guards
Qeynos Evil Guards
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensively


Guards of Qeynos
Qeynos Good Guards
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensively


Knights of Thunder
Qeynos Paladins & Clerics (Karana)
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensively


Order of Three
Qeynos Casters
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensively


Priests of Life
Qeynos Paladins & Clerics (Rodcet Nife)
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensively


Qeynos Citizen
Qeynos Citizens
Race Class Deity Standing
Erudite Wizard Solusek Ro Amiably


Silent Fist Clan
Qeynos Monks
Race Class Deity Standing
Erudite Wizard Solusek Ro Amiably


Rivervale

Rivervale, the quaint home of the Halflings, is a small but vibrant community nestled in the Misty Thicket. Despite its size, the town boasts a variety of factions that govern the social, political, and religious life of its inhabitants.

DeepPockets
Halfling Rogues
Race Class Deity Standing
TBA TBA TBA TBA


Guardians of the Vale
Halfling Guards
Race Class Deity Standing
TBA TBA TBA TBA


Mayor Gubbin
Halfling Mayor
Race Class Deity Standing
TBA TBA TBA TBA


Merchants of Rivervale
Halfling Merchants & Banker
Race Class Deity Standing
TBA TBA TBA TBA


Priests of Mischief
Halfling Clerics
Race Class Deity Standing
TBA TBA TBA TBA


Storm Reapers
Halfling Druids
Race Class Deity Standing
TBA TBA TBA TBA


Surefall Glade

Surefall Glade is a serene and secluded settlement located in the Qeynos Hills, home to the Rangers and Druids who dedicate their lives to the protection of nature. The glade is guarded by towering trees, and its denizens are closely aligned with the natural order, reflecting their deep bond with the environment.

Jaggedpine Treefolk
Surefall Glade Druids
Race Class Deity Standing
Erudite Wizard Solusek Ro Dubious


Protectors of Pine
Surefall Glade Rangers
Race Class Deity Standing
Erudite Wizard Solusek Ro Amiably


QRG Protected Animals
Surefall Glade Animals
Race Class Deity Standing
Erudite Wizard Solusek Ro Threatening


Faydark

Faydark is a densely forested region divided into Greater Faydark and Lesser Faydark, home to a variety of factions that influence players beyond the scope of specific cities or continents. The area is a central hub for both Wood Elves and High Elves, but also hosts multiple factions that travelers and adventurers will interact with as they traverse this vast woodland.

Emerald Warriors
Felwithe & Kelethin Guards
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Ready to Attack
Erudite Wizard Solusek Ro Apprehensive
Ogre Warrior Rallos Zek Threatening


Ak'Anon

Ak'Anon, the subterranean city of Gnomes, is home to various factions that represent the diverse interests and political groups of the city. These factions include mechanical innovators, religious sects, and law enforcers, all of which shape the internal workings of Ak'Anon.

Dark Reflection
Gnome Evil Casters
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensive
Wood Elf Ranger Tunare Ready to Attack


Deep Muses
Gnome Clerics & Rogues
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensive
Wood Elf Ranger Tunare Apprehensive


Eldritch Collective
Gnome Good Casters
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensive
Wood Elf Ranger Tunare Apprehensive


Gem Choppers
Gnome Warriors & Guards
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Dubious
Erudite Wizard Solusek Ro Apprehensive
Wood Elf Ranger Tunare Apprehensive


King Ak'Anon
Clockwork Guards
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent
Wood Elf Ranger Tunare Indifferent


Merchants of AkAnon
Gnome Merchants
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent
Wood Elf Ranger Tunare Indifferent


Felwithe

Felwithe, the elegant city of the High Elves (Koada'Dal), is nestled in the forest of Faydwer and serves as a haven for followers of Tunare, the goddess of nature. It is a place of peace and beauty, but like all cities in Norrath, it is governed by strict faction alignments.

See Faydark for Emerald Warriors (High Elf Guards).

Clerics of Tunare
High Elf Paladins & Clerics
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensive


Keepers of the Art
High Elf Casters
Race Class Deity Standing
Erudite Wizard Solusek Ro Amiably


Merchants of Felwithe
High Elf Merchants & Banker
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent


Kaladim

Kaladim is the stronghold of the Dwarves, located in the Butcherblock Mountains, and serves as the primary hub for Dwarven characters. The city is governed by the Kingdom of Underfoot, and its denizens are deeply loyal to their deity, Brell Serilis

Clerics of Underfoot
Dwarf Clerics & Paladins
Race Class Deity Standing
Ogre Warrior Rallos Zek Threatening


Kazon Stormhammer
Dwarf King
Race Class Deity Standing
TBA TBA TBA TBA


Miners Guild 249
Dwarf Miners Kalamin Norkhitter and Atheki Norkhitter
Race Class Deity Standing
TBA TBA TBA TBA


Miners Guild 628
Dwarf Rogues
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Threatening
Half Elf Bard Agnostic Amiable
Human Rogue Bristlebane Amiable
Ogre Warrior Rallos Zek Threatening
Wood Elf Ranger Tunare Amiable


Storm Guard
Dwarf Warriors/Guards
Race Class Deity Standing
Dark Elf Wizard Solusek Ro Threatening
Dwarf Warrior Agnostic Amiably
Erudite Wizard Solusek Ro Apprehensive
Gnome Necromancer Bertoxxulous Threatening
Half Elf Bard Agnostic Apprehensive
Human Rogue Bristlebane Apprehensive
Ogre Warrior Rallos Zek Ready to Attack
Wood Elf Ranger Tunare Apprehensive


Kelethin

Kelethin, the treetop city of the Wood Elves, is nestled in the forests of Greater Faydark. Its primary factions are aligned with nature and the elven way of life, welcoming those who share their values while showing caution or outright hostility toward outsiders.

See Faydark for Emerald Warriors (Wood Elf Warriors & Guards).

Faydarks Champions
Wood Elf Rangers
Race Class Deity Standing
TBA TBA TBA TBA


Kelethin Merchants
Wood Elf Merchants
Race Class Deity Standing
TBA TBA TBA TBA


Soldiers of Tunare
Wood Elf Druids
Race Class Deity Standing
TBA TBA TBA TBA


Songweavers
Wood Elf Bards
Race Class Deity Standing
TBA TBA TBA TBA


Tunare's Scouts
Wood Elf Rogues
Race Class Deity Standing
TBA TBA TBA TBA


Odus

Odus, the remote continent inhabited primarily by the Erudites, is home to unique factions that play a significant role in shaping its political and social structure. However, several factions on Odus extend beyond the borders of the continent, influencing relationships with characters from other regions of Norrath.

Erudin

Erudin, the capital city of the Erudites, is a hub of intellectualism and magical study located on the western island of Odus. Governed by a scholarly and peaceful society, Erudin is home to several influential factions that shape the city's structure and politics.

Craftkeepers
Erudite Enchanters
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent
Wood Elf Ranger Tunare Apprehensively


Crimson Hands
Erudite Wizards
Race Class Deity Standing
Erudite Wizard Solusek Ro Amiable


Deepwater Knights
Erudite Paladins & Clerics (Prexus)
Race Class Deity Standing
Erudite Wizard Solusek Ro Apprehensively


Gate Callers
Erudite Magicians
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent


High Council of Erudin
Erudite Rulers
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent


High Guard of Erudin
Erudite Guards
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent


Merchants of Erudin
Erudite Merchants
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent


Peace Keepers
Erudite Paladins & Clerics (Quellious)
Race Class Deity Standing
Erudite Wizard Solusek Ro Indifferent


Paineel

Paineel, the dark city of the Heretics, serves as the home of Erudite Necromancers and Shadow Knights who rejected the teachings of Erudin. This secluded and forbidden city is deeply rooted in the worship of Cazic-Thule, the god of fear. Its residents live in isolation, shunned by most of Norrath’s surface civilizations.

Heretics
Evil Erudites
Race Class Deity Standing
Erudite Cleric Cazic Thule Amiably
Erudite Wizard Solusek Ro Threatening


Kunark

Kunark is a dangerous and untamed continent, home to various powerful factions that are not bound by any particular city or landmass, making them unique in Norrath’s complex political and social landscape. The factions found in Kunark often represent ancient empires, warring tribes, and primal forces, each vying for dominance over this vast and wild continent.

Cabilis

Cabilis, the city of the Iksar, is a fortified stronghold located in the southeastern part of Kunark. As the central hub for Iksar players, the city is home to several major factions that govern the different aspects of Iksar society.

Brood of Kotiz
Iksar Necromancers
Race Class Deity Standing
TBA TBA TBA TBA


Cabilis Residents
Iksar Merchants & Banker
Race Class Deity Standing
TBA TBA TBA TBA


Crusaders of Greenmist
Iksar Shadowknights & Crusaders
Race Class Deity Standing
TBA TBA TBA TBA


Legion of Cabilis
Iksar Warriors & Troopers
Race Class Deity Standing
Erudite Wizard Solusek Ro Ready to Attack


Scaled Mystics
Iksar Shaman
Race Class Deity Standing
TBA TBA TBA TBA


Swift Tails
Iksar Monks
Race Class Deity Standing
TBA TBA TBA TBA


Firiona Vie

Firiona Vie, a coastal elven outpost on Kunark, serves as the home base for the forces of good in the region. Controlled primarily by High Elves and their allies, the city is aligned with noble factions, making it a safe haven for those who follow virtuous paths.

Inhabitants of Firiona Vie
Good Inhabitants
Race Class Deity Standing
Erudite Wizard Solusek Ro Amiably


Overthere

Overthere is a vast and dangerous outpost located on the western edge of the continent of Kunark. It serves as a key hub for both adventurers and the dark forces that control the region.

Venril Sathir
Evil Inhabitants
Race Class Deity Standing
TBA TBA TBA TBA

Velious

In the icy lands of Velious, factions take on a unique role compared to other continents, as they are not tied to specific cities but to powerful factions vying for dominance across the continent.

Kael Drakkal

Kael Drakkal, often referred to as the city of the Kromzek giants, is a massive stronghold located in the frozen wastelands of Velious. This imposing fortress is home to the giants who serve the god of war, Rallos Zek.

King Tormax
Giant King
Race Class Deity Standing
TBA TBA TBA TBA


Kromrif
Frost Giants
Race Class Deity Standing
TBA TBA TBA TBA


Kromzek
Storm Giants
Race Class Deity Standing
TBA TBA TBA TBA


Skyshrine

Skyshrine is a towering, ancient city located in the frozen lands of the Western Wastes, serving as the stronghold of the Claws of Veeshan, the dragon faction. Dominated by powerful dragons, wurms, and dragonkin, Skyshrine is a place of immense significance to those aligned with the dragonkind of Velious.

Claws of Veeshan
Velious Dragons
Race Class Deity Standing
TBA TBA TBA TBA


Yelinak
Lord of the Dragons
Race Class Deity Standing
TBA TBA TBA TBA


Thurgadin

Thurgadin is the home city of the Coldain dwarves, located within the frozen lands of Velious. As one of the major faction hubs, Thurgadin plays a pivotal role in the intricate faction dynamics of the continent. The Coldain, a proud and resilient people, are generally welcoming to adventurers who do not bear allegiance to their sworn enemies.

Coldain
Thurgadin Dwarves
Race Class Deity Standing
TBA TBA TBA TBA


Dain Frostreaver IV
King of the Thurgadin Dwarves
Race Class Deity Standing
TBA TBA TBA TBA


Miscellaneous

There are numerous miscellaneous factions scattered across the world, each with its own reputation system that players must manage. These factions range from local enemies in certain regions to neutral or obscure groups that may not have as much impact on the game's main storylines but can still influence your gameplay experience.

Allize Taeew
Lizardmen of Cazic Thule.
Race Class Deity Standing
Wood Elf Ranger Tunare Threatening


Allize Volew
Lizardmen of Feerrott.
Race Class Deity Standing
Wood Elf Ranger Tunare Dubious


Brownie
Brownies of Lesser Faydark.
Race Class Deity Standing
Wood Elf Ranger Tunare Ready to Attack


Crushbone Orcs
Orcs of the Crushbone Clan.
Race Class Deity Standing
Wood Elf Ranger Tunare Ready to Attack


Skytalons
The Fae Drakes of Faydark.
Race Class Deity Standing
Wood Elf Ranger Tunare Kindly