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Necromancer
Description
Necromancers are the masters of death and undeath, and utilize fire, poison, disease, magic and corruption magics to overcome their foes. Their choice to purvey the necromantic arts has alienated them from most old-world civilization - in many places they are killed on sight and not allowed to buy or sell. As such, the necromancer is forced to be a highly independant class - very few support classes can enhance the necromancer arsenal, and items/gear do not provide the same benefits to their Damage over Time spells as they do for other classes that utilize instant magics.
Necromancers have a deep affinity for undead, with limited abilities to mez, slow, fear and charm them. However, don't confuse affinity as meaning innate bonuses to destruct; the ability to destroy undead best lie with clerics & paladins and their innate hate for the undead. The Necromancer is classified as anti-natural, the necromancer does contain some very limited unique abilities regarding the destruction of Animals and Plant based mobs.
Necromancers are the premier DOT (damage over time) casters, and also have a cohort of other abilities & utilities that are very powerful. The Necromancer can solo exceptionally well from level 1-60 provided their targets do not summon and are not immune to changes in run-speed. This is accomplished using a variety of abilities, particularly via the means to halt or slow a mobs movement speed and utilize your built aggro to "kite" the mob around (or use fear spells earlier in the levels and chase it as it runs away from you) while doing full capacity damage at range. The ability to split mobs utilizing feign death increases this capacity as well as drastically increasing personal survivability when things go awry...or even just aggro management.
Also, the necromancer has excellent self-generated mana regeneration abilities in the game, commonly referred to as lich. The greatest benefit lich has compared to other (superior) regeneration capabilities is that necro lich is passive, requiring no further intervention or attention other than standard long term re-buff efforts. Lich results in the necromancer having the highest mana regeneration capabilities in the game, which translates into extreme independence & sustained DPS capabilities.
Necromancers are sought after in raids & groups for numerous abilities, but primarily for their outstanding damage capability.
- DPS is the overwhelming reason to seek out a necro. This is accomplished by stacking DOTs and utilizing other class abilities that make those DoTs and effects more destructive. By utilizing feign death to manage aggro, the necro can DPS with near impunity. However, since the necromancer requires -time- for their spells to do damage, their DPS contributions are usually inversely proportional to that of their group i.e. the better the group (shorter the fight), the worse the necromancer contributions. The worse the group (longer the fight), the more the necromancer contributions excel. As a rule of thumb, the longer the fight the more DPS the necromancer can provide...up to a point. For long duration events, the ability for a necromancer to continue destruction is unsurpassed.
The necromancer can also compliment their groups with the ability trigger group heal spells as a result of casting detrimental spells. This brings a good measure of the necromancer independence to the entire group.
Necromancer have hands-down the most efficient detrimental spells in the game from a pure Damage per Mana (DPM) aspect...but in practical application in the fast-paced group game the necromancer endures the worst DPM of all spell casting classes because 30-80% of their DoT damage potential is wasted on a corpse because the spells are unable to run their full course. Only during solo activities and the more lengthier (raid) fights can the necromancer generally get their efficiency as advertised. However, the high mana regeneration capability compensates for this.
Some more unique DoT characteristics are: spells are applied fully or resisted fully...unlike instant damage spells (nukes) which can be partially resisted. As such, the necromancer spells typically have a greater resist mod and generally are much more reliable to land.
DoT spells can score critical ticks, but there is no visible report of this. You don't get a "you score a critical blast!" message, ever, from a DoT. The damage simply doubles. You need to monitor your damage reports to see your critical DoT strikes, or parse the fights afterwards.
- Their ability to pull is minor in the group or raid game due to the difficulty surviving taking hits as a cloth wearer re: extremely low AC caps and HP. From a pure pulling skill / efficiency viewpoint they are inferior to bards, enchanters and monks and from a survivability viewpoint are even surpassed by their hybrid shadowknight -thus necromancers generally don't play this role in a large raid or difficult group content. However, the necromancer can generally split off mobs quite well as long as they are not immune to changes in run-speed or linked. One the the biggest reasons necromancers are inefficient pullers is the 1-minute aggro dump and long reuse timer on perfect feign i.e. a necro takes an awful long time to split some targets compared to those that can clear aggro at will or mem-wipe/blur.
- While Necromancers can also fear and mez and slow undead in limited fashion, neither of these abilities see any usage on raids. Both abilities are NPC-level capped.
- Necromancers are also considered one of the 3 "pet classes" as they have undead pets to do their bidding from very early levels and receive benefit from pet focus items. Of the pet classes (magician, necromancer), necromancer pets are moderately weaker (due in large part the inability to support them as well as magicians), but we do gain benefit from items with pet focus effects. The Necromancer pet can be equipped with magician-summoned gear to dramatically improve their survivability & capabilities. The necromancer has two pet varieties - a warrior and a rogue. The warrior has slightly better survivability but reduced dps compared to the rogue (which requires proper positioning at the rear of targets to allow backstabbing). The Necromancer does have the unique ability to command their pet to /feign, but it is restricted to be successful only 75% of the time which ultimately guarantees your pet dies 25% of the time you need it to survive a bad pull or aggro.
- Traditionally, necromancers were utilized long ago for their ability to transfer mana directly from themselves to a single other player character. This twitch line of spells is loathed by many members of the class as it requires the necromancer to cease all DPS (the main reason you keep them around) in order to give a very very small amount of mana to the recipient. Unfortunately...even today, the occasional ignorant raid leader will still send calls for necros to start twitching or pumping when clerics report LOM status. Simply ignore the requests and continue DPS'ing if you find yourself in this situation and odds are you will receive compliments for twitching anyways.
- Lastly, the necromancer class is very fun & rewarding as long as you are not determined to be the best in all situations. Necromancers are arguably the most independent of all classes (most abilities are self-only), making it a prime choice for those that plan to solo the majority of their careers - or those wanting an alt to solo when they are bored (or frustrated) with their main. However, necromancers are also outstanding additions to raiding guilds because of the extreme DPS potential. The continual learning strategy that opens up with levels, abilities & skills keeps a ton of content open to the solo necromancer that otherwise requires group efforts. However, despite the grouping penalties - the necromancer is still usually required to find groups to do any content that drops equipment upgrades or advancements in progression.
Creation Guide
Picking the right race
The first thing you have to pick then is your race. Which race you pick will determine the foundation of you character for the rest of your life in Norrath so it is kind of important you pick one you like. Now in terms of faction, Necromancers are generally hated everywhere, so there is no huge difference in the races in that aspect.
The Iksar necromancers level slower than the other races, but they have a health recovery bonus which assists when in skeleton form regaining mana, and the ability to forage for food. They also have a built in AC bonus.
You should also keep in mind that Erudite Necromancers have a number of quests available to them that no other race can do.
Starting Statistics
Spending Your Bonus Points
The races capable of becoming Necromancers are naturally intelligent and make good use of their considerable intellect when researching new spells and developing their magical abilities. The single biggest influence on a Necromancers abilities is their intelligence statistic and ideally should be developed before all others.
Necromancers have a lot of spells which convert hit points (physical health) to mana (magic energy), because of the aggression Necromancers generate in combat, these spells work most effectively if they have a fair amount of 'safe space' preventing them always being low on health. Stamina along with a few other factors, determines a characters total hit points, raising it can be helpful but still only of secondary benefit to intelligence.
1. The intelligence statistic is crucial to a Necromancer and at low levels should be increased as highly and as quickly as possible.
2. Items can be obtained that increase the natural health regeneration rate of a character, for a Necromancer who is often losing health at a steady rate while converting it to mana, they can be very useful.
3. Necromancers are one of the most hated classes on Norrath, this is often countered by employing others to help buy your spells and supplies for a small fee, try to keep stocked up on all the essentials as the fee you'll pay will probably be more then you would buying supplies from a friendly merchant.
You'd benefit more from splitting your points up, doing 10-15 points into Int, 5-10 into Str, and then 5-10 into stamina as a first character. People who are established and are able to obtain equipment at earlier levels would be much better off putting their creation points in to Str and Sta generally. Iksars and Humans would likely always benefit from at least 10 points into int however.
Religion
Religion is not of a huge concern to Necromancers as they are already hated. Most choose to worship Innoruuk the Prince of Hate, as it ties in well their role. The other choice is Bertoxxulous. Necromancers cannot be agnostic, as their dark powers are directly linked to their worship of the dead.
Spells
Level 1
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Cavorting Bones | Summons a skeleton pet (lvl 1) | Con. | Vendor. | 15 | |
| Coldlight | Summon a dim light | Con. | Vendor. | 15 | |
| Disease Cloud | Diseases the target. | Con. | Vendor. | 10 | |
| Invisibility versus Undead | Single Target Undead Invisibility Buff | Div. | Vendor. | 40 | |
| Lifetap | Steals life from target and gives to self. | Alt. | Vendor. | 9 | |
| Locate Corpse | Points you in the direction of the target's corpse | Div. | Vendor. | 5 | |
| Minor Shielding | Self Only HP and AC Buff | Abj. | Vendor. | 10 | |
| Reclaim Energy | Regain Mana From Your Animation | Con. | Vendor. | 5 | |
| Sense the Dead | Detects undead creatures | Div. | Vendor. | 5 | |
| Siphon Strength | Takes strength from the target and gives to self | Alt. | Vendor. | 5 | 
Level 4
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Clinging Darkness | Damage over time and slows target movement | Alt. | Vendor. | 20 | |
| Endure Cold | Adds to cold resistance | Abj. | Vendor. | 20 | |
| Fear | Single Target Fear Spell (18 Secs) | Alt. | Vendor. | 40 | |
| Gate | Return to Your Bind Point | Alt. | Vendor. | 70 | |
| Grim Aura | Attack rating is increased. (7 - 10) | Alt. | Vendor. | 25 | |
| Leering Corpse | Summons a skeleton pet (lvl 3-5) | Con. | Vendor. | 40 | |
| Lifespike | Single Target Lifetap (Max: 11) | Alt. | Vendor. | 18 | |
| Numb the Dead | Single Target Frenzy Ranger Reducer | Abj. | Vendor. | 20 | |
| Poison Bolt | Poisons the target with direct damage on impact and a small DoT | Con. | Vendor. | 30 | |
| True North | Self Only Navigation Spell | Div. | Vendor. | 5 | 
Level 8
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Bone Walk | Summons a skeleton pet (lvl 9) | Con. | Vendor. | 80 | |
| Dark Empathy | Give your hitpoints to another. | Alt. | Vendor. | 20 | |
| Dark Pact | Drain four hitpoints to gain two mana each tick | Alt. | Vendor. | 5 | |
| Deadeye | Self Only See Invisible, Infravision | Div. | Vendor. | 35 | |
| Gather Shadows | Self Only Invisibility | Div. | Vendor. | 35 | |
| Impart Strength | Give Strength to Target (Max: 10) | Alt. | Vendor. | 15 | |
| Lesser Shielding | Adds to your maximum hitpoints and armour class. | Abj. | Vendor. | 25 | |
| Mend Bones | Heals your pet from 33 (L8) to 50 (L25) hit points. | Alt. | Vendor. | 25 | |
| Shadow Step | Self Only Random Teleport | Alt. | Vendor. | 10 | |
| Vampiric Embrace | Self only melee proc lifetap, takes hitpoints from target and gives to caster | Alt. | Vendor. | 30 | |
| Ward Undead | Undead DD line of spells. Decrease Hitpoints by 35 (L5) to 41 (L11) | Evo. | Vendor. | 30 | 
Level 12
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Bind Affinity | Set a New Home Point for Target | Alt. | Vendor. | 100 | |
| Convoke Shadow | Summons a skeleton pet (lvl 11) | Con. | Vendor. | 120 | |
| Endure Disease | Adds to disease resistance | Abj. | Vendor. | 20 | |
| Engulfing Darkness | Single Target Magical Snare DoT (Max: 110) | Con. | Vendor. | 60 | |
| Heat Blood | Single Target Fire Based DoT (Max: 170) | Alt. | Vendor. | 72 | |
| Leach | Lifetap Damage over Time | Alt. | Vendor. | 72 | |
| Lifedraw | Single Target Lifetap Spell (Max: 45) | Alt. | Vendor. | 63 | |
| Scent of Dusk | Resistance Debuffer | Alt. | Vendor. | 50 | |
| Sight Graft | The ability to see through your pet's eyes. | Div. | Vendor. | 10 | |
| Spook the Dead | Undead only fear | Alt. | Vendor. | 10 | |
| Wave of Enfeeblement | Point Blank AE Strength Debuff | Alt. | Vendor. | 40 | 
Level 16
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Banshee Aura | Self Only Damage Shield (Max: 12) | Abj. | Overthere. | 60 | |
| Cancel Magic | Single Target Magic Effect Debuffer | Abj. | Vendor. | 30 | |
| Cure Disease | Cures the target of disease effects | Alt. | Vendor. | 20 | |
| Feign Death | Play dead to an enemy. | Abj. | Vendor. | 60 | |
| Heart Flutter | Single Target Disease Debuff DoT (Max: 144) | Alt. | Vendor. | 80 | |
| Hungry Earth | Root spell to undead creatures. | Alt. | Research | 30 | |
| Infectious Cloud | Area Effect Disease DoT | Con. | Vendor. | 78 | |
| Restless Bones | Summons a skeleton pet (lvl 16) | Con. | Vendor. | 160 | |
| Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 50 | |
| Shieldskin | Protective Skin spell | Abj. | Vendor. | 41 | |
| Spirit Armor | AC buff | Abj. | Vendor. | 75 | |
| Voice Graft | Gives you the ability to talk through your pet. | Div. | Research | 10 | 
Level 20
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Allure of Death | Transfer Hit Points to Mana points (max: 8 HP to 4 mana) | Alt. | Vendor. | 5 | |
| Animate Dead | Summons a skeleton pet (lvl 19) | Con. | Oggok. | 200 | |
| Dominate Undead | Charms an undead creature for a random period of time. | Alt. | Vendor. | 100 | |
| Expulse Undead | Undead DD spell | Evo. | Vendor. | 60 | |
| Harmshield | Gives caster brief invulnerability. | Abj. | Research | 85 | |
| Identify | Obtain Item Lore Information | Div. | Vendor. | 50 | |
| Shadow Compact | Transfer your health to another. | Alt. | Vendor. | 10 | |
| Shadow Vortex | Single Target AC Tap (Max: 12) | Alt. | Vendor. | 40 | |
| Siphon Life | Single Target Lifetap (Max: 75) | Alt. | Vendor. | 72 | |
| Track Corpse | Persistent Corpse Locator | Div. | Vendor. | 15 | |
| Word of Shadow | Point blank AE direct damage spell | Evo. | Research | 85 | 
Level 24
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Breath of the Dead | Self Only Enduring Breath | Alt. | Vendor. | 45 | |
| Haunting Corpse | Summons a skeleton pet (lvl 22) | Con. | Research | 240 | |
| Intensify Death | Increase armour class, strength and attack speed of your pet. | Alt. | Research | 50 | |
| Leatherskin | Grants the caster from 71 (L24) to 118 (L30) points of damage absorbtion. | Abj. | Vendor. | 83 | |
| Major Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 80 | |
| Rapacious Subversion | Transfer your mana to another. | Alt. | Vendor. | 200 | |
| Resist Cold | Adds to cold resistance | Abj. | Vendor. | 50 | |
| Rest the Dead | Single Target Undead Lull | Abj. | Vendor. | 75 | |
| Scent of Shadow | Resistance Debuffer | Alt. | Vendor. | 100 | |
| Screaming Terror | Stuns target. Memory (Aggro) Wipe | Alt. | Vendor. | 60 | |
| Shadow Sight | Self Only Ultravision | Div. | Vendor. | 50 | |
| Shock of Poison | Direct damage poison spell. | Con. | Vendor. | 100 | 
Level 29
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Boil Blood | Fire Based Damage over time to target. | Alt. | Vendor. | 150 | |
| Defoliate | Plant Only DD Spell | Evo. | NPC Drop. | 100 | |
| Dismiss Undead | Undead DD spell | Evo. | Vendor. | 90 | |
| Dooming Darkness | Single Target Magical Snare DoT (Max: 300) | Con. | Vendor. | 120 | |
| Panic the Dead | Undead fear spell | Alt. | Vendor. | 50 | |
| Renew Bones | Heals your pet | Alt. | Research | 125 | |
| Spirit Tap | Single Target Lifetap (Max: 150) | Alt. | Vendor. | 144 | |
| Summon Dead | Summons a skeleton pet (lvl 25) | Con. | Vendor. | 290 | |
| Vampiric Curse | Single Target Lifetap DoT (Max: 189) | Alt. | Vendor. | 144 | |
| Word of Spirit | Point blank AE direct damage spell | Evo. | Vendor. | 133 | 
Level 34
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Beguile Undead | Charm an undead creature. (max: 8 minutes) | Alt. | Vendor. | 170 | |
| Call of Bones | Changes the caster into a skeleton trading hitpoints for mana. | Alt. | Research | 5 | |
| Greater Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 120 | |
| Invoke Fear | Single Target Fear Spell (42 Secs) | Alt. | Vendor. | 120 | |
| Invoke Shadow | Summons a skeleton pet (lvl 29) | Con. | Research | 340 | |
| Resist Disease | Adds to disease resistance | Abj. | Vendor. | 50 | |
| Root | Single Target Fast Root Spell (Max: 48 Secs) | Alt. | Vendor. | 30 | |
| Steelskin | Upgrade to the leatherskin spell. | Abj. | Vendor. | 149 | |
| Surge of Enfeeblement | Area effect Weaken Srpell | Alt. | Research | 100 | |
| Torbas' Acid Blast | Poison Based Direct Damage (Max: 220) | Vel. | Con. | Vendor. | 130 | 
| Venom of the Snake | Poison based DoT | Con. | Vendor. | 160 | 
Level 39
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Augment Death | Used to buff your pet. | Abj. | Vendor. | 200 | |
| Chilling Embrace | Poison Based Damage over Time (Max: 600) | Vel. | Alt. | NPC Drop. | 200 | 
| Counteract Disease | Cures target of disease effects | Alt. | Vendor. | 50 | |
| Drain Spirit | Single Target Lifetap (Max: 226) | Alt. | Vendor. | 189 | |
| Expel Undead | Undead DD spell | Evo. | Vendor. | 130 | |
| Malignant Dead | Summons a skeleton pet (lvl 33) | Con. | Vendor. | 390 | |
| Nullify Magic | Single Target Magic Effect Debuffer | Div. | Vendor. | 50 | |
| Scent of Darkness | Resistance Debuffer | Alt. | Vendor. | 150 | |
| Scourge | Disease attack. | Con. | Vendor. | 170 | |
| Summon Corpse | Summon a Players Corpse | Abj. | Paw. | 700 | |
| Word of Souls | Point blank AE direct damage spell | Evo. | Vendor. | 171 | 
Level 44
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Arch Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 200 | |
| Asystole | Debuffing Disease DoT | Alt. | Vendor. | 210 | |
| Cackling Bones | Summons a skeleton pet (lvl 37) | Con. | Vendor. | 450 | |
| Corporeal Empathy | Single Target Instant Reverse Lifetap (Max: 215hp) | Vel. | Alt. | NPC Drop. | 200 | 
| Covetous Subversion | Transfer your mana to another. | Alt. | Vendor. | 300 | |
| Dead Man Floating | High level targettable buff. | Abj. | Research | 150 | |
| Diamondskin | Gives caster a damage absorbing shield skin. (max: 394) | Abj. | Vendor. | 236 | |
| Ignite Bones | Target takes direct damage, and turns the target into a skeleton. | Evo. | Vendor. | 210 | |
| Incinerate Bones | Target takes Fire-based Direct Damage | Vel. | Evo. | NPC Drop. | 210 | 
| Pact of Shadow | Opposite to lifetap line of spells, takes hitpoins from self and gives to target. | Alt. | Vendor. | 10 | |
| Summon Companion | Summon Your Pet to Your Location | Vel. | Con. | E. Com. | 50 | 
Level 49
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Banish Undead | The last in the line of direct damage to undead spells. | Evo. | Vendor. | 225 | |
| Bond of Death | Lifetap Damage Over Time (max: 720) | Alt. | Research | 360 | |
| Cajole Undead | Charm an undead creature. (max: 8 minutes) | Con. | Vendor. | 245 | |
| Cascading Darkness | Damage over time to target and slows target down. | Con. | Vendor. | 300 | |
| Dead Men Floating | Group Dead Man Floating | Vel. | Abj. | NPC Drop. | 375 | 
| Drain Soul | Takes hitpoints from a target and gives it to yourself. | Alt. | Vendor. | 225 | |
| Ignite Blood | Upgrade in the line of heat blood, boil blood spells. | Alt. | Vendor. | 250 | |
| Invoke Death | Summons a skeleton pet (lvl 41) | Con. | Research | 490 | |
| Lich | Next spell in the line of the allure death series, changes the caster into a skeleton and exchanges hitpoints for mana. | Alt. | Research | 5 | |
| Paralyzing Earth | Single Target Root Spell (Max: 3 Mins) | Alt. | Vendor. | 100 | 
Level 50
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Improved Invis to Undead | Self Only Improved Invisibility to Undead | Vel. | Alt. | NPC Drop. | 75 | 
Level 51
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Dread of Night | Undead only Fear spell. | Kun. | Alt. | Vendor. | 100 | 
| Envenomed Bolt | Poison Based Damage Over Time | Kun. | Con. | Vendor. | 320 | 
| Sacrifice | Kill Player for Gem Creation | Kun. | Alt. | Quest. | 100 | 
| Splurt | Duration Damage over Time Spell | Kun. | Alt. | NPC Drop. | 237 | 
Level 52
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Defoliation | Disease Based Direct Damage against Plants (max: 725 | Kun. | Evo. | NPC Drop. | 250 | 
| Manaskin | Protective Skin with Mana Regeneration | Kun. | Abj. | Vendor. | 330 | 
| Plague | Disease based DoT | Kun. | Con. | Vendor. | 300 | 
| Scent of Terris | Mass Resist Debuff. | Kun. | Alt. | Quest. | 200 | 
Level 53
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Annul Magic | Single Target Magical Debuffer | Kun. | Abj. | Vendor. | 75 | 
| Convergence | Resurrection with Experience (max: 93%) | Kun. | Alt. | NPC Drop. | 700 | 
| Instill | Stops target's movement | Kun. | Alt. | Overthere. | 60 | 
| Minion of Shadows | Summons a skeleton pet (lvl 43) | Kun. | Con. | Quest. | 525 | 
Level 54
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Deflux | Target Direct damage, Self gain hp equal to damage delt. | Kun. | Alt. | Vendor. | 198 | 
| Shadowbond | Shadow Compact Upgrade | Kun. | Alt. | Quest. | 10 | 
| Shield of the Magi | Self Only HP, MR, and AC Buff | Kun. | Abj. | Vendor. | 300 | 
| Thrall of Bones | Undead Charm Spell | Kun. | Alt. | NPC Drop. | 300 | 
Level 55
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Augmentation of Death | Increase Pets AC, Strength and Attack Speed. | Vel. | Alt. | NPC Drop. | 250 | 
| Chill Bones | Cold Based Direct Damage Spell | Kun. | Evo. | NPC Drop. | 210 | 
| Conglaciation of Bone | Chill Bones without Skeleton Form | Vel. | Evo. | NPC Drop. | 210 | 
| Infusion | Instant Mana Spell. | Kun. | Alt. | NPC Drop. | 1 | 
| Levant | Self only evac spell. | Kun. | Alt. | NPC Drop. | 500 | 
| Skin of the Shadow | Outdoor Scouting Spell | Kun. | Alt. | Overthere. | 85 | 
Level 56
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Cessation of Cor | Target Disease Based Damage Over Time. (max: 1000) | Kun. | Alt. | Overthere. | 250 | 
| Sedulous Subversion | Give your mana to another | Kun. | Alt. | NPC Drop. | 400 | 
| Servant of Bones | Skeleton Pet | Kun. | Con. | NPC Drop. | 525 | 
| Trepidation | Single Target Fear Spell (36 Seconds) | Kun. | Alt. | Overthere. | 200 | 
Level 57
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Conjure Corpse | Summon Corpse | Kun. | Con. | NPC Drop. | 700 | 
| Exile Undead | Undead DD Spell | Kun. | Evo. | Vendor. | 250 | 
| Vexing Mordinia | Damage Over Time Lifetap | Kun. | Alt. | Vendor. | 495 | 
Level 58
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Immobilize | Single Target Fast Root Spell (Max: 60 Secs) | Kun. | Alt. | Overthere. | 80 | 
| Pyrocruor | Boiling Blood Upgrade | Kun. | Alt. | Vendor. | 400 | 
| Quivering Veil of Xarn | Harmshield Upgrade | Kun. | Abj. | NPC Drop. | 135 | 
Level 59
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Devouring Darkness | Darkness Upgrade | Kun. | Con. | NPC Drop. | 400 | 
| Emissary of Thule | Summons a spectre pet (lvl 47) | Kun. | Con. | NPC Drop. | 650 | 
| Touch of Night | Lifetap Upgrade | Kun. | Alt. | Overthere. | 405 | 
Level 60
| Spell Name | Spell Description | Era | Class | Location | Mana | 
| Arch Lich | Increase Mana Regeneration & Illusion Spectre | Vel. | Alt. | NPC Drop. | 1 | 
| Banishment of Shadows | Undead Only Direct Damage Spell | Kun. | Evo. | NPC Drop. | 750 | 
| Demi Lich | Upgraded Lich Form For Mana Conversion | Kun. | Alt. | NPC Drop. | 1 | 
| Enslave Death | Fixed Duration Undead Charm Spell | Kun. | Alt. | NPC Drop. | 500 | 
| Trucidation | High Damage Lifetap | Kun. | Alt. | NPC Drop. | 375 | 
Skills
Pet Information
Focus Item
The only pet focus item that Necromancers can obtain is the
MAGIC ITEM  LORE ITEM  NO DROP  
Slot: PRIMARY SECONDARY
Effect:  Reclaim Energy (Any Slot/Can Equip, Casting Time: Instant) at Level 40
Focus Effect: Minion of Hate
WT: 2.0  Size: MEDIUM
Class: NEC
Race: HUM ERU DEF GNM IKS
As an example, the Emissary of Thule pet has a level range of 43-47. When you cast that spell, at the end of the cast RNG determines the pet level to be level 47. If you are using the focus item, it adds +1 to the RNG so the pet would be level 48.
Notes
| Spell | Player Level | # of Bone Chips | Pet Level (Min-Max) | Pet Class | Pet ~HP | Melee Damage (Max) | Bash/Kick Damage (Max) | Backstab Damage (Max) | Lifetap Damage (Max) | Pet Skills | Appearance | 
|---|---|---|---|---|---|---|---|---|---|---|---|
| Cavorting Bones | 1 | 1 | 1-2 | Warrior | 20-30 | 8-10 | - | - | - | - |   | 
| Leering Corpse | 4 | 2 | 3-5 | Warrior | 70-90 | 8-12 | - | - | - | - | |
| Bone Walk | 8 | 2 | 7-9 | Warrior | 180-200 | 9-14 | 7/12 | - | - | Bash, Kick | |
| Convoke Shadow | 12 | 2 | 7-11 | Warrior | 180-200 | 11-16 | 11/15 | - | - | Magic hit 11+ | |
| Restless Bones | 16 | ? | 12-16 | Warrior | 260-300 | 13-20 | 13/16 | - | - | - | |
| Animate Dead | 20 | 2 | 15-19 | Warrior | 325-375 | 14-22 | 14/16 | - | - | Double Attack, Dual Wield 19+ (requires weapons) | |
| Haunting Corpse | 24 | 2 | 18-22 | Warrior | 650-700 | 18-26 | 15/17 | - | - | - |   | 
| Summon Dead | 29 | 2 | 21-25 | Warrior | 675-775 | 20-28 | 16/18 | - | - | - | |
| Invoke Shadow | 34 | 2 | 25-29 | Warrior | 750-850 | 23-32 | 17/19 | - | - | - | |
| Malignant Dead | 39 | 2 | 29-33 | Warrior | 800-1000 | 31-39 | 18/20 | - | - | Dual Wield 33+ (Fists or weapons), Fast regen | |
| Cackling Bones | 44 | 2 | 33-37 | Warrior | 1100-1400 | 39-47 | 20/22 | - | 11 | Lifetap | |
| Invoke Death1‡ | 49 | 2 | 37-41 | Warrior | 1900-2300 | 47-55 | 22/24 | - | 42 | - | |
| Minion of Shadows1‡ | 53 | 2 | 39-43 | Rogue | 1200-1400 | 49-56 (59†) | - | 147-171 (177†) | 45 | Backstab, no Bash/Kick | |
| Servant of Bones1‡ | 56 | 2 | 40-44 | Monk | 1400-1700 | 52-59 (61†) | 65/69 (71†) | - | 45 | Flying Kick, no Bash | |
| Emissary of Thule1 | 59 | 23 | 43-47 | Warrior | 2700 | 52-61 | 26 | - | 44-48 | Immune to fear2 |   | 
| Focused EoT | 59 | 23 | 44-48 | Warrior | 3300†4 | 53-62 | 26 | - | 45-49 | Immune to fear2 | 
1 The pet can be focused with

MAGIC ITEM  LORE ITEM  NO DROP  
Slot: PRIMARY SECONDARY
Effect:  Reclaim Energy (Any Slot/Can Equip, Casting Time: Instant) at Level 40
Focus Effect: Minion of Hate
WT: 2.0  Size: MEDIUM
Class: NEC
Race: HUM ERU DEF GNM IKS
2 This was implemented post-Velious, pre-Luclin. (ref)
3 Also uses 1x Peridot
4 47 Focused pet had 3200hp, while 48 focused had 3300hp. Non focused also scales based on level to 2700 max.
‡ Needs testing for the focus effect.
† Tested
Specialization
Necromancers have maybe the hardest choice of all. There are three classes of magic which would all be powerful additions for a necromancer.
Firstly there is Alteration. This covers many of the DoTs, Lifetaps, and Undead Charms. These spells are used a lot by necromancers, often in heavy combat situations.
Secondly there is Evocation. Whilst necromancers don't get a lot of nukes, they still pack quite a punch and can be quite nice with a primary Specialization. Whilst soloing necromancers tend to rely on their DoTs more, a necromancer with a good solid guild may find it worthwhile to specialize in Evocation.
Lastly there is Conjuration. This series covers the pet summonings, darkness and disease series of spells. It is probably the second most popular Specialization for the class after Alteration.
I would recommend going with Alteration myself since you will use these spells as a Necromancer more than any other.
Casting Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 | 
| 1 | No | Abjuration | 235 | 235 | 
| 1 | No | Alteration | 235 | 235 | 
| 1 | No | Channelling | 200 | 200 | 
| 1 | No | Conjuration | 235 | 235 | 
| 1 | No | Divination | 235 | 235 | 
| 1 | No | Evocation | 235 | 235 | 
| 4 | Yes | Meditate | 235 | 252 | 
| 16 | Yes | Research | 200 | 200 | 
| 20 | Yes | Specialization | 235 | 235 | 
Combat Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 | 
| 1 | No | 1 Hand Blunt | 110 | 110 | 
| 1 | No | 2 Hand Blunt | 110 | 110 | 
| 1 | No | Bind Wound | 100 | 100 | 
| 1 | No | Defense | 145 | 145 | 
| 1 | No | Hand to Hand | 75 | 75 | 
| 1 | No | Offense | 140 | 140 | 
| 1 | No | Piercing | 110 | 110 | 
| 1 | No | Throwing | 75 | 75 | 
| 22 | Yes | Dodge | 75 | 75 | 
Miscellaneous Skills
| Level | Trained | Skill | Cap Until 50 | Cap Above 50 | 
| 1 | No | Alcohol Tolerance | 200 | 200 | 
| 1 | No | Beg | 200 | 200 | 
| 1 | No | Fishing | 200 | 200 | 
| 1 | No | Forage (Iksar Only) | 50 | 50 | 
| 1 | No | Sense Heading | 200 | 200 | 
| 1 | Yes | Swimming | 75 | 75 | 
Necromancer-Specific Quests
- Necromancer Epic Quest
- Shadowbound Armor Quests (Sol Ro)
- The Harvester
- Necromancer Plane of Sky Tests
- Necromancer Skullcap Quests (Iksar)
- Necromancer Spells
- Necro Spells (Iksar)
- Words of Darkness Quest (Recommended Level 35, gives: Words of Darkness)Words of Darkness MAGIC ITEM LORE ITEM NO DROP 
 Slot: PRIMARY SECONDARY
 MANA: +45
 Effect: Allure of Death (Any Slot/Can Equip, Casting Time: Instant) at Level 20
 WT: 0.4 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 
Velious:
Gearing
Class specific gear suggestions are cross listed on the Gear Reference page.
Pre-Planar
-   Ears - Earring of Essence,Earring of Essence MAGIC ITEM LORE ITEM 
 Slot: EAR
 HP: +30
 SV MAGIC: +10
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Black Sapphire Electrum Earring,Black Sapphire Electrum Earring Slot: EAR 
 AC: 2
 HP: +35 MANA: +25
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Batskull Earring,Batskull Earring MAGIC ITEM 
 Slot: EAR
 INT: +5
 WT: 0.2 Size: TINY
 Class: ALL
 Race: ALL
 Golden Sapphire Earring,Golden Sapphire Earring Slot: EAR 
 STR: +2 INT: +4
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Ivandyr's HoopIvandyr's Hoop MAGIC ITEM LORE ITEM 
 Slot: EAR
 Charges: 6
 AC: 6
 WIS: +6 INT: +6 HP: +6
 Effect: Spirit Tap (Any Slot, Casting Time: Instant)
 WT: 0.1 Size: TINY
 Class: ALL except DRU MNK BRD
 Race: ALL except BAR ELF HIE DWF HFL
 
-  Fingers - Platinum Fire Wedding Ring,Platinum Fire Wedding Ring Slot: FINGER 
 AC: 5
 HP: +55
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Adamantite Band,Adamantite Band MAGIC ITEM 
 Slot: FINGER
 HP: +75
 SV MAGIC: -10
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Platinum Skull Ring,Platinum Skull Ring MAGIC ITEM 
 Slot: FINGER
 CHA: -5 HP: +30 MANA: +20
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Rose Platinum Engagement RingRose Platinum Engagement Ring Slot: FINGER 
 INT: +4
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
-  Neck - Black Sapphire Platinum Necklace,Black Sapphire Platinum Necklace Slot: NECK 
 HP: +55 MANA: +55
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Sarnak Arcane Fetish,Sarnak Arcane Fetish LORE ITEM 
 Slot: NECK
 DEX: +2 CHA: +5 INT: +6
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Sapphire Platinum NecklaceSapphire Platinum Necklace Slot: NECK 
 STR: +7 INT: +7
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
-  Head - Runed Cowl,Runed Cowl MAGIC ITEM 
 Slot: HEAD
 AC: 2
 WIS: +5 INT: +9
 WT: 0.3 Size: SMALL
 Class: BRD NEC WIZ MAG ENC
 Race: ALL
 Runed Circlet,Runed Circlet Slot: HEAD 
 AC: 4
 WIS: +4 INT: +4
 WT: 1.0 Size: SMALL
 Class: ALL
 Race: ALL
 Dark Circlet,Dark Circlet MAGIC ITEM LORE ITEM NO DROP 
 Slot: HEAD
 AC: 4
 CHA: -2 INT: +4 HP: +10
 WT: 0.2 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Circlet of ShadowCirclet of Shadow MAGIC ITEM LORE ITEM 
 Slot: HEAD
 AC: 5
 MANA: +10
 SV DISEASE: +10 SV POISON: +10
 Effect: Gather Shadows (Any Slot/Can Equip, Casting Time: Instant) at Level 20
 WT: 1.0 Size: SMALL
 Class: SHD NEC
 Race: ALL
 
-  Face - Enshrouded Veil,Enshrouded Veil MAGIC ITEM LORE ITEM 
 Slot: FACE
 AC: 7
 WIS: +2 INT: +2 HP: +30 MANA: +30
 SV FIRE: +10
 WT: 0.1 Size: SMALL
 Class: ALL
 Race: ALL
 Mask of Wurms,Mask of Wurms MAGIC ITEM 
 Slot: FACE
 AC: 5
 STR: +4 AGI: +4 HP: +10 MANA: +20
 WT: 0.9 Size: SMALL
 Class: ALL
 Race: ALL
 Sheer Bone MaskSheer Bone Mask MAGIC ITEM 
 Slot: FACE
 AC: 3
 INT: +3
 WT: 1.5 Size: SMALL
 Class: ALL
 Race: ALL
 
-  Chest - Tolapumj's Robe,Tolapumj's Robe MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 14
 STR: +5 WIS: +5 INT: +10 MANA: +50
 Haste: +36%
 WT: 3.5 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: ALL
 Loam Encrusted Robe,Loam Encrusted Robe MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 9
 DEX: +10 INT: +5 AGI: +10 MANA: +80
 SV MAGIC: +10
 WT: 1.0 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 Froglok Bonecaster's Robe,Froglok Bonecaster's Robe MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 10
 STR: +8 INT: +8 MANA: +40
 SV FIRE: +10 SV MAGIC: +10
 WT: 3.5 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: ALL
 Tattered Tomb Shroud,Tattered Tomb Shroud MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 5
 CHA: -10 INT: +2 HP: +30
 SV FIRE: -2
 WT: 1.0 Size: MEDIUM
 Class: NEC
 Race: ALL
 Advisor Robe,Advisor Robe MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 8
 INT: +5 AGI: +2 MANA: +20
 SV MAGIC: +5
 WT: 3.5 Size: MEDIUM
 Class: MNK NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 Robe of the Oracle,Robe of the Oracle MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 9
 WIS: +5 INT: +5 MANA: +25
 WT: 2.0 Size: MEDIUM
 Class: MNK NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 Shining Metallic RobesShining Metallic Robes MAGIC ITEM 
 Slot: CHEST
 AC: 10
 INT: +9
 SV FIRE: +8 SV COLD: +8
 WT: 3.5 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 
-  Arms - Gatorscale Sleeves,Gatorscale Sleeves MAGIC ITEM 
 Slot: ARMS
 AC: 6
 INT: +4 HP: +15
 WT: 0.3 Size: SMALL
 Class: ALL
 Race: ALL
 Loam Encrusted SleevesLoam Encrusted Sleeves MAGIC ITEM LORE ITEM 
 Slot: ARMS
 AC: 4
 INT: +5 MANA: +5
 SV FIRE: +10
 WT: 0.4 Size: SMALL
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 
-  Back - Hooded Black Cloak,Hooded Black Cloak MAGIC ITEM LORE ITEM 
 Slot: BACK
 AC: 10
 STR: +5 HP: +45
 WT: 2.5 Size: MEDIUM
 Class: ALL
 Race: ALL
 Molten Cloak,Molten Cloak Slot: BACK 
 AC: 4
 WIS: +4 INT: +4
 WT: 2.5 Size: MEDIUM
 Class: ALL
 Race: ALL
 Festering Cloak,Festering Cloak MAGIC ITEM 
 Slot: BACK
 AC: 5
 HP: +10 MANA: +10
 SV DISEASE: -10 SV POISON: -10
 WT: 0.5 Size: MEDIUM
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Kunzar Cloak.Kunzar Cloak MAGIC ITEM LORE ITEM 
 Slot: BACK
 AC: 7
 WIS: +2 INT: +2
 SV FIRE: +10
 WT: 0.1 Size: SMALL
 Class: ALL
 Race: ALL except HUM ERU HEF
 
-  Waist - Braided Cinch CordBraided Cinch Cord MAGIC ITEM 
 Slot: WAIST
 AC: 2
 INT: +4 HP: +8
 WT: 0.2 Size: SMALL
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 Brell's GirdleBrell's Girdle MAGIC ITEM LORE ITEM 
 Slot: WAIST
 AC: 10
 STR: +10 DEX: -5 STA: +10 AGI: -5 MANA: +50
 WT: 0.1 Size: SMALL
 Class: ALL
 Race: ALL
 Crystalline Silk BeltCrystalline Silk Belt MAGIC ITEM 
 Slot: WAIST
 AC: 1
 WIS: +3 INT: +3 HP: +20 MANA: +20
 WT: 0.0 Size: TINY
 Class: CLR DRU SHM NEC WIZ MAG ENC
 Race: ALL
 
-  Shoulders - Embroidered Black Cape,Embroidered Black Cape MAGIC ITEM 
 Slot: SHOULDERS
 AC: 4
 HP: +15 MANA: +20
 WT: 0.3 Size: SMALL
 Class: CLR DRU BRD SHM NEC WIZ MAG ENC
 Race: ALL
 Loam Encrusted AmiceLoam Encrusted Amice MAGIC ITEM LORE ITEM 
 Slot: SHOULDERS
 AC: 4
 INT: +3 AGI: +8 MANA: +10
 SV FIRE: +2 SV DISEASE: +2 SV COLD: +2 SV MAGIC: +2 SV POISON: +2
 WT: 0.3 Size: SMALL
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 
-  Wrists - Bracelet of Woven Grass,Bracelet of Woven Grass MAGIC ITEM 
 Slot: WRIST
 AC: 1
 INT: +3 HP: +12
 WT: 0.2 Size: TINY
 Class: ALL
 Race: ALL
 Golden Chitin BracerGolden Chitin Bracer MAGIC ITEM 
 Slot: WRIST
 AC: 5
 INT: +5 AGI: +5
 WT: 3.0 Size: SMALL
 Class: ALL
 Race: ALL except IKS
 
-  Legs - Loam Encrusted Pantaloons,Loam Encrusted Pantaloons MAGIC ITEM LORE ITEM 
 Slot: LEGS
 AC: 5
 INT: +3 AGI: +8 HP: +10 MANA: +5
 SV DISEASE: +10
 WT: 0.7 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 Feathered Leggings,Feathered Leggings MAGIC ITEM 
 Slot: LEGS
 AC: 4
 STA: +7
 WT: 2.0 Size: MEDIUM
 Class: ALL
 Race: ALL
 Black Chitin Leggings, Dark Elf:Black Chitin Leggings MAGIC ITEM 
 Slot: LEGS
 AC: 7
 HP: +10 MANA: +10
 WT: 7.5 Size: LARGE
 Class: ALL
 Race: ALL except IKS
 Imbued Teir`Dal Chain LeggingsImbued Teir`Dal Chain Leggings Slot: LEGS 
 AC: 8
 WIS: +3 INT: +3 AGI: +2
 SV MAGIC: +4
 WT: 1.0 Size: MEDIUM
 Class: WAR CLR SHD BRD ROG NEC WIZ MAG ENC
 Race: DEF HEF
 Deity: Innoruuk
 
-  Hands - Impskin Gloves,Impskin Gloves MAGIC ITEM 
 Slot: HANDS
 AC: 2
 INT: +5 MANA: +10
 WT: 1.5 Size: SMALL
 Class: ALL
 Race: ALL
 ShadowBound GlovesShadowBound Gloves MAGIC ITEM LORE ITEM 
 Slot: HANDS
 AC: 6
 STR: +3 DEX: +3 INT: +3 MANA: +3
 WT: 0.7 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 
-  Feet - Iksar: ShadowBound Boots, Non-Iksar and under 198 int:ShadowBound Boots MAGIC ITEM LORE ITEM 
 Slot: FEET
 AC: 5
 HP: +15 MANA: +15
 WT: 1.2 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Golden Efreeti BootsGolden Efreeti Boots MAGIC ITEM 
 Slot: FEET
 AC: 5
 WIS: +9 INT: +9
 WT: 2.5 Size: MEDIUM
 Class: ALL
 Race: HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HFL GNM
 
-  Primary (2h) - Staff of the Waterwalker,Staff of the Waterwalker MAGIC ITEM 
 Slot: PRIMARY
 Skill: 2H Blunt Atk Delay: 38
 DMG: 18
 WIS: +10 INT: +10 HP: +100
 Effect: Enduring Breath (Worn)
 WT: 7.5 Size: LARGE
 Class: ALL
 Race: ALL
 Staff of the Dreaded GazeStaff of the Dreaded Gaze MAGIC ITEM LORE ITEM 
 Slot: PRIMARY
 Skill: 2H Blunt Atk Delay: 36
 DMG: 8
 INT: +6 MANA: +40
 Effect: Invoke Fear (Must Equip, Casting Time: 7.0) at Level 40
 WT: 5.5 Size: LARGE
 Class: NEC
 Race: ALL
 
-  Primary (1h) - Tome of Miragul,Tome of Miragul MAGIC ITEM LORE ITEM 
 Slot: PRIMARY SECONDARY
 STR: -5 DEX: -5 STA: -5 CHA: -25 WIS: +6 INT: +6 HP: +50 MANA: +50
 SV DISEASE: -10
 WT: 4.0 Size: SMALL
 Class: NEC MAG ENC
 Race: ALL except IKS
 Stein of Moggok,Stein of Moggok MAGIC ITEM LORE ITEM 
 Slot: PRIMARY SECONDARY
 Charges: 3
 DEX: +5 INT: +10 HP: +10
 SV DISEASE: +25
 Effect: Light Healing (Any Slot, Casting Time: Instant)
 WT: 2.5 Size: SMALL
 Class: ALL
 Race: ALL
 Cone of the Mystics,Cone of the Mystics MAGIC ITEM LORE ITEM 
 Slot: PRIMARY
 AC: 5
 WIS: +5 INT: +5 MANA: +50
 WT: 0.1 Size: SMALL
 Class: ALL
 Race: ALL
 Gnoll Hide Tome,Gnoll Hide Tome MAGIC ITEM LORE ITEM 
 Slot: PRIMARY
 STR: -10 WIS: +5 INT: +10 HP: +15
 SV POISON: +10
 WT: 1.0 Size: TINY
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 A Glowing Black Stone,A Glowing Black Stone LORE ITEM 
 Slot: PRIMARY SECONDARY
 INT: +9
 SV MAGIC: +10
 WT: 0.4 Size: TINY
 Class: ALL
 Race: ALL
 Black Tome with Silver RunesBlack Tome with Silver Runes MAGIC ITEM 
 Slot: PRIMARY
 INT: +4 MANA: +30
 WT: 0.0 Size: TINY
 Class: NEC WIZ MAG ENC
 Race: ALL
 
-  Secondary (1h) - Rokyls Channelling Crystal,Rokyls Channelling Crystal MAGIC ITEM LORE ITEM 
 Slot: SECONDARY
 AC: 10
 HP: +50 MANA: +50
 WT: 0.2 Size: TINY
 Class: BRD NEC WIZ MAG ENC
 Race: ALL
 Stein of Moggok,Stein of Moggok MAGIC ITEM LORE ITEM 
 Slot: PRIMARY SECONDARY
 Charges: 3
 DEX: +5 INT: +10 HP: +10
 SV DISEASE: +25
 Effect: Light Healing (Any Slot, Casting Time: Instant)
 WT: 2.5 Size: SMALL
 Class: ALL
 Race: ALL
 Book of Obulus,Book of Obulus MAGIC ITEM LORE ITEM 
 Slot: SECONDARY
 WIS: +8 INT: +8 MANA: +45
 SV FIRE: +5 SV MAGIC: +5
 WT: 5.0 Size: TINY
 Class: CLR DRU SHM NEC WIZ MAG ENC
 Race: ALL
 A Glowing Black Stone,A Glowing Black Stone LORE ITEM 
 Slot: PRIMARY SECONDARY
 INT: +9
 SV MAGIC: +10
 WT: 0.4 Size: TINY
 Class: ALL
 Race: ALL
 Hand of the ReaperHand of the Reaper MAGIC ITEM LORE ITEM 
 Slot: SECONDARY
 AC: 5
 CHA: -30 INT: +15 MANA: +20
 SV MAGIC: +10
 WT: 0.4 Size: TINY
 Class: NEC
 Race: ALL
 
-  Range - Dagger of Marnek,Dagger of Marnek MAGIC ITEM LORE ITEM 
 Slot: RANGE PRIMARY
 Skill: Piercing Atk Delay: 30
 DMG: 3
 INT: +3 MANA: +15
 WT: 2.0 Range: 40 Size: SMALL
 Class: NEC
 Race: ALL
 Idol of the UnderkingIdol of the Underking MAGIC ITEM LORE ITEM 
 Slot: RANGE PRIMARY SECONDARY
 STR: +3 HP: +20 MANA: +20
 WT: 2.5 Size: TINY
 Class: ALL
 Race: ALL
 
See also the Detailed Necromancer Gear Guide.
Planar
- Ears      - Black Sapphire Electrum EarringBlack Sapphire Electrum Earring Slot: EAR 
 AC: 2
 HP: +35 MANA: +25
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
- Fingers   - Djarns Amethyst Ring,Djarns Amethyst Ring MAGIC ITEM LORE ITEM 
 Slot: FINGER
 AGI: +9 HP: +80
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Platinum Fire Wedding RingPlatinum Fire Wedding Ring Slot: FINGER 
 AC: 5
 HP: +55
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
- Neck      - Black Sapphire Platinum NecklaceBlack Sapphire Platinum Necklace Slot: NECK 
 HP: +55 MANA: +55
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
- Head      - Blighted Skullcap,Blighted Skullcap MAGIC ITEM NO DROP 
 Slot: HEAD
 AC: 5
 WIS: +7 INT: +8 HP: +10 MANA: +20
 SV MAGIC: +10
 WT: 0.3 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Platinum TiaraPlatinum Tiara MAGIC ITEM LORE ITEM 
 Slot: HEAD
 AC: 3
 HP: +35 MANA: +50
 WT: 1.2 Size: SMALL
 Class: CLR DRU BRD SHM NEC WIZ MAG ENC
 Race: ALL
 
- Face      - Tobrin's Mystical Eyepatch,Tobrin's Mystical Eyepatch MAGIC ITEM 
 Slot: FACE
 WIS: +15 INT: +15
 Effect: See Invisible (Worn)
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 Polished Mithril MaskPolished Mithril Mask MAGIC ITEM LORE ITEM NO DROP 
 Slot: FACE
 AC: 5
 WIS: +7 INT: +7
 WT: 0.8 Size: SMALL
 Class: ALL
 Race: ALL
 
- Chest     - Blighted Robe,Blighted Robe MAGIC ITEM NO DROP 
 Slot: CHEST
 AC: 11
 DEX: +10 STA: +10 INT: +13 MANA: +40
 WT: 1.0 Size: MEDIUM
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Crimson Robe of AlendineCrimson Robe of Alendine MAGIC ITEM 
 Slot: CHEST
 AC: 12
 DEX: +15 INT: +15 HP: +50 MANA: +50
 WT: 1.0 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 
- Arms      - Blighted Sleeves,Blighted Sleeves MAGIC ITEM NO DROP 
 Slot: ARMS
 AC: 5
 INT: +7 HP: +15
 SV FIRE: +10
 WT: 0.4 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Cryosilk SleevesCryosilk Sleeves MAGIC ITEM NO DROP 
 Slot: ARMS
 AC: 4
 INT: +7 HP: +15
 SV FIRE: +9
 WT: 0.4 Size: SMALL
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 
- Back      - Mystic Cloak,Mystic Cloak LORE ITEM NO DROP 
 Slot: BACK
 Charges: 10
 AC: 8
 INT: +5
 SV MAGIC: +5
 Effect: Steelskin (Any Slot, Casting Time: Instant)
 WT: 0.5 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 Cloak of Spiroc FeathersCloak of Spiroc Feathers LORE ITEM NO DROP 
 Slot: BACK
 AC: 6
 STR: +5 STA: +6 INT: +5 MANA: +50
 WT: 0.5 Size: MEDIUM
 Class: NEC
 Race: ALL
 
- Waist     - Bone-Clasped GirdleBone-Clasped Girdle MAGIC ITEM 
 Slot: WAIST
 AC: 4
 STR: +7 DEX: +7 STA: +7 HP: +75 MANA: +75
 WT: 0.1 Size: SMALL
 Class: CLR DRU BRD SHM NEC WIZ MAG ENC
 Race: ALL
 
- Shoulders - Bloodsoaked RaimentBloodsoaked Raiment MAGIC ITEM LORE ITEM NO DROP 
 Slot: SHOULDERS
 AC: 4
 DEX: +3 INT: +5 HP: +30 MANA: +65
 WT: 0.3 Size: SMALL
 Class: NEC
 Race: ALL
 
- Wrists    - Bracelet of Cessation,Bracelet of Cessation MAGIC ITEM LORE ITEM NO TRADE 
 Slot: WRIST
 DEX: +5 CHA: -5 HP: +25 MANA: +65
 WT: 0.1 Size: TINY
 Class: NEC
 Race: ALL
 Rotted Griffon-Hide Wrist GuardRotted Griffon-Hide Wrist Guard MAGIC ITEM LORE ITEM 
 Slot: WRIST
 Charges: 10
 AC: 5
 DEX: +5 INT: +5 AGI: +5 MANA: +10
 Effect: Levitate (Must Equip, Casting Time: Instant) at Level 30
 WT: 1.0 Size: SMALL
 Class: NEC
 Race: ALL
 
- Legs      - Blighted Trousers,Blighted Trousers MAGIC ITEM NO DROP 
 Slot: LEGS
 AC: 5
 STR: +3 DEX: +4 HP: +10
 SV COLD: +10
 WT: 0.7 Size: MEDIUM
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Cryosilk PantaloonsCryosilk Pantaloons MAGIC ITEM NO DROP 
 Slot: LEGS
 AC: 5
 STR: +3 WIS: +5 HP: +15
 SV COLD: +9
 WT: 0.7 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 
- Hands     - Blighted Gloves,Blighted Gloves MAGIC ITEM NO DROP 
 Slot: HANDS
 AC: 4
 DEX: +10 INT: +8 MANA: +12
 SV DISEASE: +10
 WT: 0.4 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Cryosilk GlovesCryosilk Gloves MAGIC ITEM NO DROP 
 Slot: HANDS
 AC: 4
 DEX: +13 INT: +7 MANA: +10
 SV DISEASE: +9
 WT: 0.4 Size: SMALL
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 
- Feet      - Blighted Boots,Blighted Boots MAGIC ITEM NO DROP 
 Slot: FEET
 AC: 4
 AGI: +14 HP: +5
 SV POISON: +10
 WT: 0.7 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 Golden Efreeti BootsGolden Efreeti Boots MAGIC ITEM 
 Slot: FEET
 AC: 5
 WIS: +9 INT: +9
 WT: 2.5 Size: MEDIUM
 Class: ALL
 Race: HUM BAR ERU ELF HIE DEF HEF DWF TRL OGR HFL GNM
 
- Primary   - A Glowing Black Stone,A Glowing Black Stone LORE ITEM 
 Slot: PRIMARY SECONDARY
 INT: +9
 SV MAGIC: +10
 WT: 0.4 Size: TINY
 Class: ALL
 Race: ALL
 Encyclopedia NecrotheurgiaEncyclopedia Necrotheurgia MAGIC ITEM LORE ITEM NO DROP 
 Slot: PRIMARY SECONDARY
 Effect: Reclaim Energy (Any Slot/Can Equip, Casting Time: Instant) at Level 40
 Focus Effect: Minion of Hate
 WT: 2.0 Size: MEDIUM
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 
- Secondary - Rokyls Channelling Crystal,Rokyls Channelling Crystal MAGIC ITEM LORE ITEM 
 Slot: SECONDARY
 AC: 10
 HP: +50 MANA: +50
 WT: 0.2 Size: TINY
 Class: BRD NEC WIZ MAG ENC
 Race: ALL
 Cryosilk WebshieldCryosilk Webshield MAGIC ITEM LORE ITEM 
 Slot: SECONDARY
 AC: 10
 DEX: +7 INT: +7 HP: +35
 WT: 0.2 Size: TINY
 Class: BRD NEC WIZ MAG ENC
 Race: ALL
 
- Range     - Dagger of MarnekDagger of Marnek MAGIC ITEM LORE ITEM 
 Slot: RANGE PRIMARY
 Skill: Piercing Atk Delay: 30
 DMG: 3
 INT: +3 MANA: +15
 WT: 2.0 Range: 40 Size: SMALL
 Class: NEC
 Race: ALL
 
Kunark
- Ears      - Hammered Golden LoopHammered Golden Loop MAGIC ITEM NO DROP 
 Slot: EAR
 AC: -15
 STA: +8 HP: +75
 SV MAGIC: +5
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
- Fingers -
- Neck      - Necklace of SuperiorityNecklace of Superiority MAGIC ITEM LORE ITEM 
 Slot: NECK
 AC: 5
 STR: +5 DEX: +5 STA: +5 CHA: +5 WIS: +5 INT: +5 AGI: +5 HP: +10 MANA: +10
 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5
 WT: 0.1 Size: TINY
 Class: ALL
 Race: ALL
 
- Head      - Circlet of ShadowCirclet of Shadow MAGIC ITEM LORE ITEM 
 Slot: HEAD
 AC: 5
 MANA: +10
 SV DISEASE: +10 SV POISON: +10
 Effect: Gather Shadows (Any Slot/Can Equip, Casting Time: Instant) at Level 20
 WT: 1.0 Size: SMALL
 Class: SHD NEC
 Race: ALL
 
- Face      - Enshrouded VeilEnshrouded Veil MAGIC ITEM LORE ITEM 
 Slot: FACE
 AC: 7
 WIS: +2 INT: +2 HP: +30 MANA: +30
 SV FIRE: +10
 WT: 0.1 Size: SMALL
 Class: ALL
 Race: ALL
 
- Chest     - Froglok Bonecaster's Robe,Froglok Bonecaster's Robe MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 10
 STR: +8 INT: +8 MANA: +40
 SV FIRE: +10 SV MAGIC: +10
 WT: 3.5 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: ALL
 Tolapumj's Robe,Tolapumj's Robe MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 14
 STR: +5 WIS: +5 INT: +10 MANA: +50
 Haste: +36%
 WT: 3.5 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: ALL
 Loam Encrusted Robe,Loam Encrusted Robe MAGIC ITEM LORE ITEM 
 Slot: CHEST
 AC: 9
 DEX: +10 INT: +5 AGI: +10 MANA: +80
 SV MAGIC: +10
 WT: 1.0 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: HUM ERU HIE DEF GNM IKS
 Manna Robe,Manna Robe MAGIC ITEM 
 Slot: CHEST
 AC: 14
 INT: +8
 Effect: Mana Conversion (Must Equip, Casting Time: 3.0) at Level 50
 WT: 3.5 Size: MEDIUM
 Class: NEC WIZ MAG ENC
 Race: ALL
 Robe of DecayRobe of Decay MAGIC ITEM NO DROP 
 Slot: CHEST
 AC: 14
 INT: +12 MANA: +40
 Effect: Dead Man Floating (Must Equip, Casting Time: 12.0) at Level 50
 WT: 3.5 Size: MEDIUM
 Class: NEC
 Race: ALL
 
- Arms      - Flayed Skin Sleeves,Flayed Skin Sleeves MAGIC ITEM LORE ITEM 
 Slot: ARMS
 AC: 8
 STA: +2 CHA: -2 AGI: +4 MANA: +20
 WT: 1.5 Size: MEDIUM
 Class: SHD NEC
 Race: HUM ERU
 Blighted SleevesBlighted Sleeves MAGIC ITEM NO DROP 
 Slot: ARMS
 AC: 5
 INT: +7 HP: +15
 SV FIRE: +10
 WT: 0.4 Size: SMALL
 Class: NEC
 Race: HUM ERU DEF GNM IKS
 
- Back      - Hierophant's CloakHierophant's Cloak MAGIC ITEM LORE ITEM 
 Slot: BACK
 AC: 10
 STR: +4 DEX: +4 STA: +4 CHA: +4 WIS: +4 INT: +4 AGI: +4 HP: +75 MANA: +75
 WT: 1.0 Size: MEDIUM
 Class: ALL
 Race: ALL
 
- Waist -
- Shoulders - Squallsurge ShawlSquallsurge Shawl MAGIC ITEM 
 Slot: SHOULDERS
 AC: 5
 STA: +5 MANA: +50
 WT: 0.3 Size: SMALL
 Class: NEC WIZ MAG ENC
 Race: ALL
 
- Wrists -
- Legs -
- Hands     - Ancient Shissar GauntletAncient Shissar Gauntlet MAGIC ITEM LORE ITEM NO DROP 
 Slot: HANDS
 AC: 15
 STR: +10 STA: +10 INT: +20
 SV DISEASE: +12 SV POISON: +12
 WT: 5.0 Size: SMALL
 Class: NEC WIZ MAG ENC
 Race: ALL
 
- Feet -
- Primary   - Cone of the Mystics,Cone of the Mystics MAGIC ITEM LORE ITEM 
 Slot: PRIMARY
 AC: 5
 WIS: +5 INT: +5 MANA: +50
 WT: 0.1 Size: SMALL
 Class: ALL
 Race: ALL
 Nightshade Scented Staff,Nightshade Scented Staff MAGIC ITEM 
 Slot: PRIMARY
 Skill: 2H Blunt Atk Delay: 40
 DMG: 12
 INT: +11 MANA: +55
 Effect: Scent of Darkness (Must Equip, Casting Time: 8.0) at Level 50
 WT: 4.4 Size: LARGE
 Class: NEC
 Race: ALL
 Gorgon Head Staff,Gorgon Head Staff MAGIC ITEM LORE ITEM NO DROP 
 Slot: PRIMARY
 Skill: 2H Blunt Atk Delay: 41
 DMG: 14
 INT: +15 MANA: +75
 SV DISEASE: +25
 Effect: Tishan's Clash (Combat, Casting Time: Instant) at Level 50
 WT: 5.0 Size: LARGE
 Class: NEC
 Race: ALL
 Tome of MiragulTome of Miragul MAGIC ITEM LORE ITEM 
 Slot: PRIMARY SECONDARY
 STR: -5 DEX: -5 STA: -5 CHA: -25 WIS: +6 INT: +6 HP: +50 MANA: +50
 SV DISEASE: -10
 WT: 4.0 Size: SMALL
 Class: NEC MAG ENC
 Race: ALL except IKS
 
- Secondary - Book of Obulus,Book of Obulus MAGIC ITEM LORE ITEM 
 Slot: SECONDARY
 WIS: +8 INT: +8 MANA: +45
 SV FIRE: +5 SV MAGIC: +5
 WT: 5.0 Size: TINY
 Class: CLR DRU SHM NEC WIZ MAG ENC
 Race: ALL
 Hand of the ReaperHand of the Reaper MAGIC ITEM LORE ITEM 
 Slot: SECONDARY
 AC: 5
 CHA: -30 INT: +15 MANA: +20
 SV MAGIC: +10
 WT: 0.4 Size: TINY
 Class: NEC
 Race: ALL
 
- Range     - Crypt Master's Conjuring StoneCrypt Master`s Conjuring Stone MAGIC ITEM LORE ITEM 
 Slot: RANGE
 Charges: 1
 INT: +10
 SV DISEASE: +10 SV POISON: +10
 Effect: Conjure Corpse (Any Slot, Casting Time: Instant)
 WT: 0.5 Size: TINY
 Class: ALL
 Race: ALL
 


