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Starting Faction Standings
The "Starting Faction Standing" guide provides a comprehensive overview of the initial faction standings for characters in Everquest. This guide details how a character’s RACE, CLASS, and chosen DEITY influence their relationships with the major factions across Norrath. Whether you're navigating the complex political landscape of city-states or simply trying to avoid hostile guards, understanding your starting faction standing is essential for every new adventurer. This resource allows players to plan their journey more effectively by offering insights into which factions will view them favorably—or with hostility—from the moment they enter the game.
Contributions are welcome! Please ensure that all entries reflect initial standings only. If ILLUSIONS or other effects are used to alter race, please update the race accordingly to reflect the change.
Norrath
Norrath is a vast and intricate world where numerous factions transcend the boundaries of individual cities or continents. These global factions wield influence across multiple regions, and a player's interactions with them can affect their standing in distant lands, regardless of their origin. Some of these factions are tied to religious orders, powerful guilds, or wide-reaching organizations with a presence in various cities.
League of Antonican Bards Antonica Bards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Apprehensively | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Human | Rogue | Innoruuk | Apprehensively | ||||||||||||||
Ogre | Warrior | Rallos Zek | Threatening |
Antonica
Antonica, the largest continent in Norrath, is home to a wide array of diverse factions that transcend individual cities or specific regions. Many of these factions represent broad interests, ideologies, or organizations whose influence can be felt across the continent—and sometimes beyond.
Steel Warriors Freeport & Qeynos Warriors | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Dubious | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively | ||||||||||||||
Human | Rogue | Innoruuk | Apprehensively |
Freeport
Freeport, one of the most significant cities in Norrath, is divided into three districts—West Freeport, North Freeport, and East Freeport—and is home to several key factions, each with their own influence over different areas of the city. Navigating Freeport’s various factions is essential for characters, as these groups determine how NPCs will interact with you, from welcoming gestures to outright hostility.
See Antonica for Steel Warriors (Freeport Warriors).
Arcane Scientists Freeport Good Casters | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Dubious | ||||||||||||||
Erudite | Wizard | Solusek Ro | Amiably | ||||||||||||||
Human | Rogue | Innoruuk | Apprehensively |
Ashen Order Freeport Monks | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Threatening | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Human | Rogue | Innoruuk | Apprehensively |
Coalition of Tradefolk Freeport Merchants & Banker | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Dubious | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Human | Rogue | Innoruuk | Amiable |
Coalition of Tradefolk Illegal Freeport Rogues | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Apprehensively | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively | ||||||||||||||
Human | Rogue | Innoruuk | Amiable | ||||||||||||||
Ogre | Warrior | Rallos Zek | Dubious |
Dismal Rage Freeport Evil Casters | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Apprehensively | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively | ||||||||||||||
Human | Rogue | Innoruuk | Indifferent | ||||||||||||||
Iksar | Necromancer | Cazic Thule | Dubious | ||||||||||||||
Ogre | Warrior | Rallos Zek | Apprehensively | ||||||||||||||
Wood Elf | Ranger | Tunare | Threatening |
Knights of Truth Hall of Truth Clerics & Paladins North Freeport Guards ("Sir") | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Dubious | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Human | Rogue | Innoruuk | Apprehensively | ||||||||||||||
Wood Elf | Ranger | Tunare | Amiable |
Priests of Marr Temple of Marr Clerics & Paladins ("Sentry") | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Dubious | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Human | Rogue | Innoruuk | Apprehensively | ||||||||||||||
Wood Elf | Ranger | Tunare | Indifferent |
The Freeport Militia East & West Freeport Corrupt Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Dubious | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively | ||||||||||||||
Human | Rogue | Innoruuk | Apprehensively | ||||||||||||||
Ogre | Warrior | Rallos Zek | Threatening | ||||||||||||||
Wood Elf | Ranger | Tunare | Dubious |
Grobb
Grobb is the home city of the Trolls, located in the southern swamps of Antonica. As a stronghold of the Troll race, Grobb's factions reflect its brutish and warlike nature. Characters aligned with Grobb can expect favorable treatment from its inhabitants, but outsiders—especially those of certain races and classes—will likely face hostility.
Da Bashers Troll Warriors/Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Dubious | ||||||||||||||
Ogre | Shaman | Rallos Zek | Apprehensively | ||||||||||||||
Ogre | Warrior | Rallos Zek | Apprehensively | ||||||||||||||
Human | Rogue | Innoruuk | Ready to Attack |
Dark Ones Troll Shamans | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Threatening | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Apprehensively | ||||||||||||||
Ogre | Shaman | Rallos Zek | Threatening | ||||||||||||||
Ogre | Warrior | Rallos Zek | Threatening |
Grobb Merchants Troll Merchants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Dubious | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Indifferent | ||||||||||||||
Ogre | Shaman | Rallos Zek | Indifferent | ||||||||||||||
Ogre | Warrior | Rallos Zek | Indifferent |
Shadowknights of Night Keep Troll Shadowknights | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Threatening | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Apprehensively | ||||||||||||||
Ogre | Shaman | Rallos Zek | Dubious | ||||||||||||||
Ogre | Warrior | Rallos Zek | Dubious |
Halas
Halas, the icy home of the Barbarians, is a rugged and isolated city located in the northwestern region of Everfrost. The residents of Halas are fiercely loyal to their own kind and hold deep cultural and religious ties to The Tribunal.
Merchants of Halas Barbarian Merchants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Rogues of the White Rose Barbarian Rogues & Banker | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Shamen of Justice Barbarian Shaman | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Wolves of the North Barbarian Warriors & Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
High Keep
High Keep, located in the mountains between the Karanas and the lands of Antonica, serves as a bustling trade hub and stronghold for the Highpass Guards. The factions within High Keep influence both the safety of travelers and the activities within the keep's walls.
Highpass Guards High Keep Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Merchants of Highpass High Keep Merchants & Banker | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Neriak
Neriak, the capital of the Teir'Dal (Dark Elves), is a sprawling underground city divided into three distinct zones: Neriak Foreign Quarter, Neriak Commons, and Neriak Third Gate. Each zone represents a deeper and more secure part of the city, with increasing restrictions on who can enter. The city is home to various factions that govern its social and political life.
Dark Bargainers Dark Elf Merchants & Banker | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Rogue | Innoruuk | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Human | Rogue | Innoruuk | Indifferent |
Dreadguard Inner Dark Elf Inner Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Rogue | Bristlebane | Apprehensively | ||||||||||||||
Dark Elf | Rogue | Innoruuk | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Dubious | ||||||||||||||
Human | Rogue | Innoruuk | Dubious |
Dreadguard Outer Dark Elf Outer Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Rogue | Innoruuk | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Dubious | ||||||||||||||
Human | Rogue | Innoruuk | Apprehensively |
Hall of the Ebon Mask Dark Elf Rogues | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Rogue | Bristlebane | Amiably | ||||||||||||||
Dark Elf | Rogue | Innoruuk | Amiably | ||||||||||||||
Human | Rogue | Innoruuk | Dubious |
Indigo Brotherhood Dark Elf Warriors | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Rogue | Innoruuk | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Threatening | ||||||||||||||
Human | Rogue | Innoruuk | Dubious |
Priests of Innoruuk Dark Elf Clerics Supporters of King Naythox Thex | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Rogue | Bristlebane | Amiably | ||||||||||||||
Dark Elf | Rogue | Innoruuk | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Threatening | ||||||||||||||
Human | Rogue | Innoruuk | Threatening |
The Dead Dark Elf Necromancers, Shadowknights, & Wizards Supporters of Queen Cristanos Thex | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Rogue | Innoruuk | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Dubious | ||||||||||||||
Human | Rogue | Innoruuk | Threatening |
The Spurned Dark Elf Enchanters, Magicians, & Wizards Supporters of King Naythox Thex | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Rogue | Innoruuk | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Dubious | ||||||||||||||
Human | Rogue | Innoruuk | Dubious |
Oggok
Oggok, the stronghold of the Ogre race, is located in the southwestern swamps of Antonica. As a city controlled by the brutish Ogres, it harbors a handful of factions that reflect their militaristic and primal culture. The main factions in Oggok are largely concerned with maintaining order and strength within the Ogre community, while also keeping outsiders—particularly "good-aligned" races—at bay.
Clurg Ogre Bartender, Guards (Oggok), & Banker | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Threatening | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Amiably | ||||||||||||||
Ogre | Shaman | Rallos Zek | Kindly |
Craknek Warriors Ogre Warriors | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Ready to Attack | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Kindly | ||||||||||||||
Ogre | Shaman | Rallos Zek | Kindly |
Green Blood Knights Ogre Shadowknights | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Ready to Attack | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Amiably | ||||||||||||||
Ogre | Shaman | Rallos Zek | Indifferent |
Merchants of Ogguk Ogre Merchants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Dubious | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Warmly | ||||||||||||||
Ogre | Shaman | Rallos Zek | Warmly |
Oggok Residents Ogre Citizens | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Indifferent | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Indifferent | ||||||||||||||
Ogre | Shaman | Rallos Zek | Indifferent |
Oggok Guards Ogre Guards (Feerrott) | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Threatening | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Amiably | ||||||||||||||
Ogre | Shaman | Rallos Zek | Kindly | ||||||||||||||
Wood Elf | Ranger | Tunare | Ready to Attack |
Shamen of War Ogre Shaman | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Human | Rogue | Innoruuk | Threatening | ||||||||||||||
Ogre | Shadowknight | Cazic-Thule | Amiably | ||||||||||||||
Ogre | Shaman | Rallos Zek | Amiably |
Qeynos
Qeynos, one of the major human cities, is home to a variety of factions that govern the daily life, politics, and security within its walls and surrounding territories. Characters entering Qeynos will encounter a number of prominent factions that determine their ability to safely move through the city and interact with its inhabitants.
See Antonica for Steel Warriors (Qeynos Warriors).
Banker Qeynos Banker & Barbarian Bodyguards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent |
Bloodsabers Qeynos Sewer Bertoxxuous-Worshipers | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Dubious |
Circle Of Unseen Hands Qeynos Rogues | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent |
Corrupt Qeynos Guards Qeynos Evil Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively |
Guards of Qeynos Qeynos Good Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively |
Knights of Thunder Qeynos Paladins & Clerics (Karana) | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively |
Order of Three Qeynos Casters | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively |
Priests of Life Qeynos Paladins & Clerics (Rodcet Nife) | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively |
Qeynos Citizen Qeynos Citizens | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Amiably |
Silent Fist Clan Qeynos Monks | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Amiably |
Rivervale
Rivervale, the quaint home of the Halflings, is a small but vibrant community nestled in the Misty Thicket. Despite its size, the town boasts a variety of factions that govern the social, political, and religious life of its inhabitants.
DeepPockets Halfling Rogues | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Guardians of the Vale Halfling Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Mayor Gubbin Halfling Mayor | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Merchants of Rivervale Halfling Merchants & Banker | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Priests of Mischief Halfling Clerics | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Storm Reapers Halfling Druids | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Surefall Glade
Surefall Glade is a serene and secluded settlement located in the Qeynos Hills, home to the Rangers and Druids who dedicate their lives to the protection of nature. The glade is guarded by towering trees, and its denizens are closely aligned with the natural order, reflecting their deep bond with the environment.
Jaggedpine Treefolk Surefall Glade Druids | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Dubious |
Protectors of Pine Surefall Glade Rangers | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Amiably |
QRG Protected Animals Surefall Glade Animals | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Threatening |
Faydark
Faydark is a densely forested region divided into Greater Faydark and Lesser Faydark, home to a variety of factions that influence players beyond the scope of specific cities or continents. The area is a central hub for both Wood Elves and High Elves, but also hosts multiple factions that travelers and adventurers will interact with as they traverse this vast woodland.
Emerald Warriors Felwithe & Kelethin Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Ready to Attack | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensive | ||||||||||||||
Ogre | Warrior | Rallos Zek | Threatening |
Ak'Anon
Ak'Anon, the subterranean city of Gnomes, is home to various factions that represent the diverse interests and political groups of the city. These factions include mechanical innovators, religious sects, and law enforcers, all of which shape the internal workings of Ak'Anon.
Dark Reflection Gnome Evil Casters | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensive | ||||||||||||||
Wood Elf | Ranger | Tunare | Ready to Attack |
Deep Muses Gnome Clerics & Rogues | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensive | ||||||||||||||
Wood Elf | Ranger | Tunare | Apprehensive |
Eldritch Collective Gnome Good Casters | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensive | ||||||||||||||
Wood Elf | Ranger | Tunare | Apprehensive |
Gem Choppers Gnome Warriors & Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Dubious | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensive | ||||||||||||||
Wood Elf | Ranger | Tunare | Apprehensive |
King Ak'Anon Clockwork Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Wood Elf | Ranger | Tunare | Indifferent |
Merchants of AkAnon Gnome Merchants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Wood Elf | Ranger | Tunare | Indifferent |
Felwithe
Felwithe, the elegant city of the High Elves (Koada'Dal), is nestled in the forest of Faydwer and serves as a haven for followers of Tunare, the goddess of nature. It is a place of peace and beauty, but like all cities in Norrath, it is governed by strict faction alignments.
See Faydark for Emerald Warriors (High Elf Guards).
Clerics of Tunare High Elf Paladins & Clerics | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensive |
Keepers of the Art High Elf Casters | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Amiably |
Merchants of Felwithe High Elf Merchants & Banker | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent |
Kaladim
Kaladim is the stronghold of the Dwarves, located in the Butcherblock Mountains, and serves as the primary hub for Dwarven characters. The city is governed by the Kingdom of Underfoot, and its denizens are deeply loyal to their deity, Brell Serilis
Clerics of Underfoot Dwarf Clerics | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Kazon Stormhammer Dwarf King | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Miners Guild 249 Dwarf Paladins | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Threatening | ||||||||||||||
Half Elf | Bard | Agnostic | Indifferent | ||||||||||||||
Human | Rogue | Bristlebane | Indifferent | ||||||||||||||
Ogre | Warrior | Rallos Zek | Threatening | ||||||||||||||
Wood Elf | Ranger | Tunare | Indifferent |
Miners Guild 628 Dwarf Rogues | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Threatening | ||||||||||||||
Half Elf | Bard | Agnostic | Amiable | ||||||||||||||
Human | Rogue | Bristlebane | Amiable | ||||||||||||||
Ogre | Warrior | Rallos Zek | Threatening | ||||||||||||||
Wood Elf | Ranger | Tunare | Amiable |
Storm Guard Dwarf Warriors/Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Dark Elf | Wizard | Solusek Ro | Threatening | ||||||||||||||
Dwarf | Warrior | Agnostic | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensive | ||||||||||||||
Gnome | Necromancer | Bertoxxulous | Threatening | ||||||||||||||
Half Elf | Bard | Agnostic | Apprehensive | ||||||||||||||
Human | Rogue | Bristlebane | Apprehensive | ||||||||||||||
Ogre | Warrior | Rallos Zek | Ready to Attack | ||||||||||||||
Wood Elf | Ranger | Tunare | Apprehensive |
Kelethin
Kelethin, the treetop city of the Wood Elves, is nestled in the forests of Greater Faydark. Its primary factions are aligned with nature and the elven way of life, welcoming those who share their values while showing caution or outright hostility toward outsiders.
See Faydark for Emerald Warriors (Wood Elf Warriors & Guards).
Faydarks Champions Wood Elf Rangers | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Kelethin Merchants Wood Elf Merchants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Soldiers of Tunare Wood Elf Druids | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Songweavers Wood Elf Bards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Tunare's Scouts Wood Elf Rogues | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Odus
Odus, the remote continent inhabited primarily by the Erudites, is home to unique factions that play a significant role in shaping its political and social structure. However, several factions on Odus extend beyond the borders of the continent, influencing relationships with characters from other regions of Norrath.
Erudin
Erudin, the capital city of the Erudites, is a hub of intellectualism and magical study located on the western island of Odus. Governed by a scholarly and peaceful society, Erudin is home to several influential factions that shape the city's structure and politics.
Craftkeepers Erudite Enchanters | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent | ||||||||||||||
Wood Elf | Ranger | Tunare | Apprehensively |
Crimson Hands Erudite Wizards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Amiable |
Deepwater Knights Erudite Paladins & Clerics (Prexus) | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Apprehensively |
Gate Callers Erudite Magicians | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent |
High Council of Erudin Erudite Rulers | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent |
High Guard of Erudin Erudite Guards | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent |
Merchants of Erudin Erudite Merchants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent |
Peace Keepers Erudite Paladins & Clerics (Quellious) | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Indifferent |
Paineel
Paineel, the dark city of the Heretics, serves as the home of Erudite Necromancers and Shadow Knights who rejected the teachings of Erudin. This secluded and forbidden city is deeply rooted in the worship of Cazic-Thule, the god of fear. Its residents live in isolation, shunned by most of Norrath’s surface civilizations.
Heretics Evil Erudites | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Cleric | Cazic Thule | Amiably | ||||||||||||||
Erudite | Wizard | Solusek Ro | Threatening |
Kunark
Kunark is a dangerous and untamed continent, home to various powerful factions that are not bound by any particular city or landmass, making them unique in Norrath’s complex political and social landscape. The factions found in Kunark often represent ancient empires, warring tribes, and primal forces, each vying for dominance over this vast and wild continent.
Cabilis
Cabilis, the city of the Iksar, is a fortified stronghold located in the southeastern part of Kunark. As the central hub for Iksar players, the city is home to several major factions that govern the different aspects of Iksar society.
Brood of Kotiz Iksar Necromancers | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Cabilis Residents Iksar Merchants & Banker | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Crusaders of Greenmist Iksar Shadowknights & Crusaders | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Legion of Cabilis Iksar Warriors & Troopers | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Ready to Attack |
Scaled Mystics Iksar Shaman | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Swift Tails Iksar Monks | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Firiona Vie
Firiona Vie, a coastal elven outpost on Kunark, serves as the home base for the forces of good in the region. Controlled primarily by High Elves and their allies, the city is aligned with noble factions, making it a safe haven for those who follow virtuous paths.
Inhabitants of Firiona Vie Good Inhabitants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Erudite | Wizard | Solusek Ro | Amiably |
Overthere
Overthere is a vast and dangerous outpost located on the western edge of the continent of Kunark. It serves as a key hub for both adventurers and the dark forces that control the region.
Venril Sathir Evil Inhabitants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Velious
In the icy lands of Velious, factions take on a unique role compared to other continents, as they are not tied to specific cities but to powerful factions vying for dominance across the continent.
Kael Drakkal
Kael Drakkal, often referred to as the city of the Kromzek giants, is a massive stronghold located in the frozen wastelands of Velious. This imposing fortress is home to the giants who serve the god of war, Rallos Zek.
King Tormax Giant King | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Kromrif Frost Giants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Kromzek Storm Giants | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Skyshrine
Skyshrine is a towering, ancient city located in the frozen lands of the Western Wastes, serving as the stronghold of the Claws of Veeshan, the dragon faction. Dominated by powerful dragons, wurms, and dragonkin, Skyshrine is a place of immense significance to those aligned with the dragonkind of Velious.
Claws of Veeshan Velious Dragons | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Yelinak Lord of the Dragons | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Thurgadin
Thurgadin is the home city of the Coldain dwarves, located within the frozen lands of Velious. As one of the major faction hubs, Thurgadin plays a pivotal role in the intricate faction dynamics of the continent. The Coldain, a proud and resilient people, are generally welcoming to adventurers who do not bear allegiance to their sworn enemies.
Coldain Thurgadin Dwarves | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Dain Frostreaver IV King of the Thurgadin Dwarves | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
TBA | TBA | TBA | TBA |
Other Factions
There are numerous miscellaneous factions scattered across the world, each with its own reputation system that players must manage. These factions range from local enemies in certain regions to neutral or obscure groups that may not have as much impact on the game's main storylines but can still influence your gameplay experience.
Allize Taeew Lizardmen of Cazic Thule. | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Wood Elf | Ranger | Tunare | Dubious |
Allize Volew Lizardmen of Feerrott. | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Race | Class | Deity | Standing | ||||||||||||||
Wood Elf | Ranger | Tunare | Threatening |