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Enchanter
Description
Enchanters are the most subtle of spell casters, with little focus on doing damage directly but tremendous impact on the world around them. Enchanters are primarily a magic-using class, with the ability to wear cloth armor and wield blunt weapons and daggers.
Enchanters specialize on improving the minds of their allies, with unmatched mana regeneration spells and mental enhancements. Haste spells are also the domain of the enchanter, providing incredible boosts in attack speed for members of their group. Enchanters have many powers of illusion as well, allowing them to take the form of many different creatures and races.
In battle, enchanters are able to bring order to chaotic situations, often saving their group in a fight that would otherwise be lost. Enchanters possess the ability to mesmerize their enemies, temporarily removing them from a battle. Attack slowing spells are also a specialty, dramatically lowering the speed of a monster's attacks for a period of time. In many situations, enchanters can call upon powerful charm spells to subjugate the mind of a monster and command it to do the enchanter's bidding.
Enchanters are a powerful class, but often rely upon a group to reach their full potential. Experienced enchanters thrive in chaotic situations where they can make the most of their offensive abilities. The enchanter is a good choice for players who enjoy playing in groups and like to take charge of challenging situations.
Creation Guide
Statistics
Strength
Strength determines how much you can carry. It influences maximum and average damage and how quickly you learn many offensive skills. As an Enchanter, Strength is not truly that important. You receive a Strength increasing spell from Level 1, and many other Strength enhancing spells in later levels.
Stamina
Stamina affects how many hit points you have, and how long you can hold your breath. It also affects how long you can swing weapons before tiring, and how often you can jump before becoming exhausted. The main boon to stamina for an Enchanter is the extra hitpoints. However, the amount of extra hitpoints received is minimal, and generally it isn't worth putting your bonus points into this stat at creation.
Agility
Agility affects how quickly you can learn some defensive skills, how difficult it is to hit you as well as how much damage you take when you are hit. The true effect of Agility is often debated. Since enchanters get hit a lot in combat, there is sound argument for putting points into this statistic. However, it doesn't seem to make a noticeable difference, and there are quite a few Agility increasing items in the game. Enchanters also receive an Agility increasing spell at Level 29.
Dexterity
Dexterity affects how quickly you learn weapon skills, and how often weapons will do their special. This really only has any relevance to Enchanters at lower levels when they are forced to melee. You should not put points into this skill at creation.
Wisdom
Wisdom affects the amount of mana the priest classes have, also rangers and paladins. It also affects how quickly you can learn many skills if your wisdom is higher than your Intelligence. This skill has absolutely no relevance for the Enchanter class and bonus points should not be put into it.
Intelligence
Intelligence directly affects how quickly you can learn most skills. It affects the amount of mana for bards and all pure casters, as well as shadow knights. It is the core statistic for Enchanters and a good amount of your bonus points should be allocated here. Whilst some people may say it is easy to reach the soft cap of 200 intelligence through the many bonus items in the game, this is one stat which you can never have enough of. Once you reach 200 intelligence you can then free up slots for other stat enchancers such as for hitpoints, direct mana, AC, or charisma.
Charisma
This affects amount you will be paid for goods by NPC merchants, and how much they will pay you. It also affects the saving throw on certain Bard and Enchanter spells (charms in particular). There is much debate over the true importance of Charisma for enchanters. It seems that the truly defining element which impacts on charm durations, mesmerise resists and other supposedly "charisma" based spells is actually the targets Magic Resistance. Some people claim that it makes a large difference. Studies run at Casters Realm have been inconclusive, so you may choose to say "better safe than sorry" and add some points at creation
Picking the right race for your statistics
The first thing you have to pick then is your race. Which race you pick will determine the foundation of you character for the rest of your life in Norrath so it is kind of important you pick one you like. Now in terms of faction, races are generally meaningless to Enchanters. Religion plays a much larger role. Enchanters can become any race they want through their illusion spells, and also have direct faction increasing abilities. So when picking a race you are deciding on one of two reasons: statistics or looks. Personally I think statistics are more important than looks, but looks can go a long way in a game you are going to be playing for a long time.
Spending Your Bonus Points
Enchanters can be a great character with any race, although the most popular two are High Elves and Dark Elves. Keep in mind also that humans get no night sight, and have generally low statistics across the board. All Enchanter races level at the same rate. Here are our suggested bonus point spendings:
- For Dark Elves add 25 intelligence, 5 Charisma.
- For Erudites add 25 intelligence, 5 Charisma.
- For Gnomes add 25 intelligence, 5 Charisma.
- For High Elves add 25 intelligence, 5 Charisma
- For Humans add 25 intelligence, 5 Charisma
Religion
Enchanters should, unless they are role-playing, always choose to be agnostic. In some areas your illusion will not be enough to keep you alive. In some areas you will still be Kill on Sight for any number of reasons, though these are very few indeed. If you choose to be agnostic you virtually eliminate the risk of being murdered on a religious background. It may however exclude you from partaking in certain quests at stages during the game or from using some items if you have no religion. In many ways the religion system in Everquest is still unfathomed, serving only as an overriding faction system. Who is to say what might happen as time goes on.
Spells
Level 1
Spell Name | Spell Description | Era | Class | Location | Mana |
Lull | Single Target Frenzy Range Debuff | Alt. | Vendor. | 10 | |
Minor Illusion | Self Only Morph to Object | Div. | Vendor. | 10 | |
Minor Shielding | Self Only HP and AC Buff | Abj. | Vendor. | 10 | |
Pendril's Animation | Summon an Animation | Con. | Vendor. | 12 | |
Reclaim Energy | Regain Mana From Your Animation | Con. | Vendor. | 5 | |
Shallow Breath | Single Target Magical Direct Damage with Debuff (Max: 5) | Alt. | Vendor. | 7 | |
Strengthen | Single Target Strength Buff (Max: 10) | Alt. | Vendor. | 10 | |
Taper Enchantment | Single Target Magic Effect Debuffer | Abj. | Vendor. | 5 | |
True North | Self Only Navigation Spell | Div. | Vendor. | 5 | |
Weaken | Single Target Strength Debuff (Max: 15) | Alt. | Vendor. | 8 |
Level 4
Spell Name | Spell Description | Era | Class | Location | Mana |
Color Flux | Stuns all Targets Around Caster (4 Secs) | Div. | Vendor. | 20 | |
Enfeeblement | Single Target Melee Debuff | Alt. | Vendor. | 20 | |
Fear | Single Target Fear Spell (18 Secs) | Alt. | Vendor. | 40 | |
Gate | Return to Your Bind Point | Alt. | Vendor. | 70 | |
Haze | Single Target AC Buff (Max: 5) | Abj. | Vendor. | 25 | |
Illusion: Half Elf | Self Only Morph to Half Elf | Div. | Vendor. | 10 | |
Illusion: Human | Self Only Morph to Human | Div. | Vendor. | 10 | |
Invisibility | Single Target Invisibility Spell | Div. | Vendor. | 30 | |
Juli's Animation | Summon an Animation | Con. | Vendor. | 24 | |
Mesmerise | Single Target Mesmerize Spell (24 Secs) | Con. | Vendor. | 20 | |
Suffocating Sphere | Single Target Magical Direct Damage with Debuff (Max: 10) | Alt. | Vendor. | 20 | |
Tashan | Single Target Unresistable Magic Resistance Debuffer (Max: 13) | Abj. | Vendor. | 10 |
Level 8
Spell Name | Spell Description | Era | Class | Location | Mana |
Alliance | Self Only NPC Faction Boost | Alt. | Vendor. | 35 | |
Bind Sight | See through the targets eyes | Div. | Vendor. | 15 | |
Cancel Magic | Single Target Magic Effect Debuffer | Abj. | Vendor. | 30 | |
Chaotic Feedback | Single Target Magical Direct Damage (Max: 48) | Evo. | Vendor. | 45 | |
Enchant Clay | Enchant Clay for Pottery | Alt. | Vendor. | 60 | |
Enchant: Silver | Enchant Silver Bar for Jewellery | Alt. | Vendor. | 60 | |
Eye of Confusion | Single Target Blind Spell | Alt. | Vendor. | 25 | |
Illusion: Gnome | Self Only Morph to Gnome | Div. | Vendor. | 10 | |
Illusion: Wood Elf | Self Only Morph to Wood Elf | Div. | Vendor. | 10 | |
Lesser Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 25 | |
Mircyl's Animation | Summon an Animation | Con. | HHK. | 45 | |
Root | Single Target Fast Root Spell (Max: 48 Secs) | Alt. | Vendor. | 30 | |
See Invisible | Single Target Vision Enhancer | Div. | Vendor. | 25 | |
Sentinel | Area Surveillance Spell | Div. | Vendor. | 25 | |
Soothe | Single Target Frenzy Range Debuff | Alt. | Vendor. | 30 |
Level 12
Spell Name | Spell Description | Era | Class | Location | Mana |
Bind Affinity | Set a New Home Point for Target | Alt. | Vendor. | 100 | |
Charm | Single Target Random Duration Charm Spell (Level 25 Cap) | Alt. | Vendor. | 60 | |
Choke | Single Target Magical Debuff DoT (Max: 80) | Alt. | Vendor. | 50 | |
Ebbing Strength | Single Target Strength Debuff (Max: 25) | Alt. | Vendor. | 35 | |
Enduring Breath | Allows Breathing Underwater. | Alt. | Vendor. | 35 | |
Illusion: Dark Elf | Self Only Morph to Dark Elf | Div. | Vendor. | 30 | |
Illusion: Erudite | Self Only Morph to Erudite | Div. | Vendor. | 30 | |
Illusion: Halfling | Self Only Morph to Halfling | Div. | Erudin. | 30 | |
Illusion: High Elf | Self Only Morph to High Elf | Div. | Vendor. | 30 | |
Kilan`s Animation | Summon an Animation | Con. | HHK. | 65 | |
Languid Pace | Single Target Slowing Spell (Max: 30%) | Alt. | Vendor. | 50 | |
Memory Blur | Single Target Hate Reducer | Alt. | Vendor. | 40 | |
Mist | Single Target AC Buff (Max: 8) | Abj. | Vendor. | 30 | |
Serpent Sight | Single Target Infravision | Div. | Vendor. | 30 | |
Thicken Mana | Summons a Vial of Viscous Mana | Div. | L.Faydark. | 200 | |
Whirl Till You Hurl | Single Target Distance Stun (Max: 12 Secs) | Alt. | Vendor. | 55 |
Level 16
Spell Name | Spell Description | Era | Class | Location | Mana |
Breeze | Single Target Mana Regeneration Increase | Kun. | Alt. | Vendor. | 35 |
Chase the Moon | Single Target Fear Spell (36 Secs) | Alt. | Vendor. | 70 | |
Disempower | Single Target Melee Debuff | Alt. | Vendor. | 45 | |
Enchant: Electrum | Enchant Electrum Bar for Jewellery | Alt. | Vendor. | 75 | |
Enthrall | Single Target Mesmerize Spell (48 Secs) | Con. | Vendor. | 50 | |
Identify | Obtain Item Lore Information | Div. | Vendor. | 50 | |
Illusion: Barbarian | Self Only Morph to Barbarian | Div. | Vendor. | 30 | |
Illusion: Dwarf | Self Only Morph to Dwarf | Div. | Vendor. | 30 | |
Illusion: Tree | Self Only Morph to Tree | Div. | Vendor. | 30 | |
Invisibility v Undead | Single Target Undead Invisibility Buff | Div. | Vendor. | 40 | |
Levitate | Single Target Levitation Buff | Alt. | Vendor. | 30 | |
Mesmerisation | Area Effect Stun (24 Secs) | Con. | Research. | 70 | |
Quickness | Single Target Haste Spell (Max: 30%) | Alt. | Vendor. | 80 | |
Rune I | Single Target Damage Absorber (Max: 55) | Abj. | Vendor. | 41 | |
Sanity Warp | Single Target Magical Direct Damage (Max: 95) | Evo. | Vendor. | 75 | |
Shalee`s Animation | Summon an Animation | Con. | HHK. | 85 | |
Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 50 |
Level 20
Spell Name | Spell Description | Era | Class | Location | Mana |
Benevolence | Self Only NPC Faction Boost | Alt. | Vendor. | 50 | |
Berserker Strength | Single Target Melee Buff with Damage Absorb (Max: 50) | Alt. | Research. | 45 | |
Calm | Single Target Frenzy Reduction | Alt. | Vendor. | 50 | |
Cloud | Single Target AC Buff (Max: 11) | Abj. | Vendor. | 40 | |
Color Shift | Stuns all Targets Around Caster (6 Secs) | Div. | Research. | 40 | |
Crystallize Mana | Summon a Vial of Cloudy Mana | Div. | L.Faydark. | 400 | |
Endure Magic | Single Target Magic Resist Buff (Max: 20) | Abj. | Vendor. | 40 | |
Feckless Might | Single Target Strength Debuff | Alt. | Vendor. | 45 | |
Illusion: Iksar | Self Only Morph to Iksar | Div. | Quest. | 50 | |
Illusion: Ogre | Self Only Morph to Ogre | Div. | Vendor. | 50 | |
Illusion: Troll | Self Only Morph to Troll & HP Regen Buff (1hp/tick) | Div. | Vendor. | 100 | |
Shifting Sight | See through the targets eyes with Infravision. | Div. | Vendor. | 30 | |
Sisna`s Animation | Summon an Animation | Con. | HHK. | 105 | |
Sympathetic Aura | Single Target Charisma Buff (Max: 18) | Alt. | Vendor. | 40 | |
Tashani | Single Target Unresistable Magic Resistance Debuffer (Max: 23) | Abj. | Vendor. | 20 |
Level 24
Spell Name | Spell Description | Era | Class | Location | Mana |
Alacrity | Single Target Haste Spell (Max: 40%) | Alt. | Vendor. | 115 | |
Beguile | Single Target Random Duration Charm Spell (Level 39 Cap) | Alt. | Vendor. | 120 | |
Chaos Flux | Single Target Magical Direct Damage (Max: 150) | Evo. | Vendor. | 100 | |
Enchant: Gold | Enchant Gold Bar for Jewellery | Alt. | Vendor. | 150 | |
Illusion: Earth Elemental | Self Only Morph to Earth Elemental & Strength Buff (Max: 10) | Div. | Erudin. | 50 | |
Illusion: Skeleton | Self Only Morph to Skeleton | Div. | Erudin. | 50 | |
Invigor | Single Target Stamina Regeneration Spell | Alt. | Vendor. | 20 | |
Major Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 80 | |
Rune II | Single Target Damage Absorber (Max: 118) | Abj. | Vendor. | 83 | |
Sagar`s Animation | Summon an Animation | Con. | HHK. | 130 | |
Strip Enchantment | Single Target Magic Buff Remover (Max: 4) | Abj. | Research. | 70 | |
Tepid Deeds | Single Target Slowing Spell (Max: 50%) | Alt. | Research. | 100 |
Level 29
Spell Name | Spell Description | Era | Class | Location | Mana |
Augmentation | Single Target Super Melee Buff | Alt. | Vendor. | 90 | |
Clarify Mana | Creates a Vial of Clear Mana | Alt. | L.Faydark. | 600 | |
Clarity | Single Target Mana Regeneration Buff | Alt. | Vendor. | 75 | |
Curse of the Simple Mind | Single Target Wisdom and Intelligence Debuff | Alt. | Vendor. | 35 | |
Dyn's Dizzying Draught | Single Target Distance Stun (Max: 12 Secs) | Alt. | Vendor. | 150 | |
Enstill | Single Target Root Spell (Max: 96 Secs) | Alt. | Vendor. | 60 | |
Feedback | Single Target Damage Shield (11 Dmg) | Abj. | Research. | 75 | |
Illusion: Air Elemental | Self Only Morph to Air Elemental & Levitate | Div. | Erudin. | 50 | |
Illusion: Water Elemental | Self Only Morph to Water Elemtal & Enduring Breath | Div. | Erudin. | 50 | |
Listless Power | Single Target Melee Debuff | Alt. | Vendor. | 90 | |
Nullify Magic | Single Target Magic Effect Debuffer | Abj. | Vendor. | 50 | |
Obscure | Single Target AC Buff (Max: 14) | Abj. | Vendor. | 50 | |
Suffocate | Single Target Magical Debuff DoT (Mac: 263) | Alt. | Vendor. | 100 | |
Uleen`s Animation | Summon an Animation | Con. | HHK. | 150 | |
Ultravision | Single Target Ultravision | Div. | Oasis. | 55 |
Level 34
Spell Name | Spell Description | Era | Class | Location | Mana |
Anarchy | Single Target Magical Direct Damage (Max: 288) | Evo. | Vendor. | 160 | |
Boltran's Animation | Summon an Animation | Con. | HHK. | 125 | |
Cast Sight | See Through Targets Eyes with Ultravision | Div. | Vendor. | 45 | |
Enchant: Platinum | Enchant Platinum Bar for Jewellery | Alt. | Vendor. | 225 | |
Entrance | Single Target Mesmerize Spell (72 Secs) | Con. | Vendor. | 85 | |
Gift of Magic | Single Target Mana Buff (Max: 50) | Vel. | Abj. | Vendor. | 150 |
Greater Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 120 | |
Illusion: Fire Elemental | Self Only Morph to Fire Elemental & Damage Shield (Max: 16) | Div. | Erudin. | 70 | |
Insipid Weakness | Single Target Strength Debuff (Max: 51) | Alt. | Research. | 80 | |
Mana Sieve | Single Target Mana Reducer | Alt. | Research. | 150 | |
Radiant Visage | Single Target Charisma Buff (Max: 30) | Div. | Research. | 65 | |
Rune III | Single Target Damage Absorber (Max: 230) | Alt. | Vendor. | 149 |
Level 39
Spell Name | Spell Description | Era | Class | Location | Mana |
Aany's Animation | Summon an Animation | Con. | HHK. | 200 | |
Cajoling Whispers | Single Target Random Duration Charm Spell (Level 45 Cap) | Alt. | Vendor. | 195 | |
Celerity | Single Target Haste Spell (Max: 50%) | Alt. | Vendor. | 185 | |
Distill Mana | Create a Vial of Distilled Mana | Alt. | L.Faydark. | 800 | |
Gravity Flux | Area Effect Direct Damage Spell (Max: 330) | Alt. | Research. | 337 | |
Illusion: Drybone | Self Only Morph to Drybone & Fire Resist Buff (Max: 25) | Div. | Erudin. | 70 | |
Illusion: Spirit Wolf | Self Only Morph to Wolf & ATK (15), Cold Resist (10) | Div. | Erudin. | 70 | |
Immobilize | Single Target Fast Root Spell (Max: 60 Secs) | Alt. | Vendor. | 80 | |
Insight | Single Target Wisdom and Intelligence Buff | Alt. | Vendor. | 125 | |
Invoke Fear | Single Target Fear Spell (42 Secs) | Alt. | Vendor. | 120 | |
Mind Wipe | Area Memory Blur | Alt. | Research. | 100 | |
Pacify | Single Target Frenzy Reduction | Alt. | Vendor. | 100 | |
Rampage | Single Target Melee Buff with Damage Absorb (Max: 90) | Alt. | Vendor. | 90 | |
Resist Magic | Single Target Magic Resist Buff (Max: 40) | Abj. | Vendor. | 85 | |
Shade | Single Target AC Buff (Max: 17) | Abj. | Vendor. | 90 | |
Wandering Mind | Duration Theft of Mana (Max: 120 Mana) | Vel. | Con. | NPC Drop. | 5 |
Level 44
Spell Name | Spell Description | Era | Class | Location | Mana |
Arch Shielding | Self Only HP, MR, and AC Buff | Abj. | Vendor. | 200 | |
Boon of the Garou | Single Target Werewolf Form | Vel. | Alt. | NPC Drop. | 100 |
Brilliance | Single Target Intelligence and Wisdom Buff | Alt. | Vendor. | 125 | |
Color Skew | Stuns all Targets Around Caster (8 Secs) | Div. | Research. | 60 | |
Discordant Mind | Single Target Magical Direct Damage (Max: 528) | Evo. | Vendor. | 240 | |
Enchant Velium | Enchant Velium Bar | Vel. | Alt. | Thurgadin. | 200 |
Extinguish Fatigue | Single Target Full Stamina Refresh | Alt. | Vendor. | 35 | |
Illusion: Werewolf | Self Only Morph to Werewolf and Major Melee Buff | Div. | Erudin. | 90 | |
Incapacitate | Single Target Melee Debuff | Alt. | Vendor. | 150 | |
Pillage Enchantment | Single Target Magic Buff Remover (Max: 4) | Abj. | Research. | 70 | |
Rune IV | Single Target Damage Absorber (Max: 394) | Abj. | Vendor. | 236 | |
Shiftless Deeds | Single Target Slowing Spell (Max: 65%) | Alt. | Research. | 200 | |
Summon Companion | Summon Your Pet to Your Location | Vel. | Con. | E. Com. | 50 |
Tashania | Single Target Unresistable Magic Resistance Debuffer (Max: 33) | Abj. | Quest. | 30 | |
Weakness | Single Target Strength Debuff (Max: 65) | Alt. | Vendor. | 120 | |
Yeogreff's Animation | Summon an Animation | Con. | HHK. | 250 |
Level 49
Spell Name | Spell Description | Era | Class | Location | Mana |
Adorning Grace | Single Target Charisma Buff (Max: 40) | Alt. | Vendor. | 110 | |
Allure | Single Target Random Duration Charm Spell (Level 51 Cap) | Alt. | Research. | 245 | |
Berserker Spirit | Single Target Melee Buff with Damage Absorb (Max: 200) | Alt. | Vendor. | 150 | |
Blanket of Forgetfulness | Unresistable Area Memory Blur | Alt. | Qeynos. | 175 | |
Dazzle | Single Target Mesmerize Spell (96 Secs) | Con. | Vendor. | 125 | |
Enchant Admantite | Create a Bar of Enchanted Adamantite | Alt. | Neriak. | 325 | |
Enchant Brellium | Create a Bar of Enchanted Brellium | Alt. | Ak`Anon. | 325 | |
Enchant Mithril | Create a Bar of Enchanted Mithril | Alt. | Felwithe. | 325 | |
Enchant Steel | Create a Bar of Enchanted Steel | Alt. | Vendor. | 325 | |
Gasping Embrace | Single Target Magical Debuff DoT (710 Dmg) | Alt. | Vendor. | 200 | |
Group Resist Magic | Group Magical Resistance Buff (Max: 55) | Abj. | Vendor. | 200 | |
Kintaz's Animation | Summon an Animation | Con. | HHK. | 300 | |
Paralyzing Earth | Single Target Root Spell (Max: 3 Mins) | Alt. | Research. | 100 | |
Purify Mana | Summon Vial of Purified Mana | Alt. | L.Faydark. | 1000 | |
Reoccurring Amnesia | Persitent Memory Blur | Alt. | Qeynos. | 100 | |
Shadow | Single Target AC Buff (Max: 20) | Abj. | Vendor. | 70 | |
Swift Like The Wind | Single Target Haste Spell (60%) | Alt. | Vendor. | 250 |
Level 50
Spell Name | Spell Description | Era | Class | Location | Mana |
Improved Invisibility | Self Only Invisibility | Vel. | Alt. | NPC Drop. | 75 |
Level 51
Spell Name | Spell Description | Era | Class | Location | Mana |
Collaboration | Self Only NPC Faction Boost | Kun. | Alt. | Vendor. | 75 |
Theft of Thought | Single Target Mana Tap (Max: 400) | Kun. | Alt. | NPC Drop. | 25 |
Wake of Tranquility | Area Effect Lull Spell | Kun. | Alt. | Vendor. | 300 |
Level 52
Spell Name | Spell Description | Era | Class | Location | Mana |
Boon of the Clear Mind | Group Clarity | Kun. | Alt. | Vendor. | 175 |
Color Slant | Stuns and Mana Drain all Targets Around Caster (8 Secs) | Kun. | Div. | NPC Drop. | 125 |
Fascination | Area Effect Stun (36 Secs) | Kun. | Con. | Vendor. | 200 |
Rune V | Single Target Damage Absorber (Max: 620 - 700) | Kun. | Abj. | Vendor. | 350 |
Level 53
Spell Name | Spell Description | Era | Class | Location | Mana |
Aanya's Quickening | Single Target Haste Spell (64% Max) | Kun. | Alt. | Vendor. | 275 |
Boltran's Agacerie | Single Target Random Duration Charm Spell | Kun. | Alt. | Vendor. | 400 |
Cripple | Single Target Melee Debuff | Kun. | Alt. | NPC Drop. | 225 |
Recant Magic | Upgrade to Pillage Enchantment | Kun. | Abj. | Vendor. | 90 |
Level 54
Spell Name | Spell Description | Era | Class | Location | Mana |
Clarity II | Increase Mana Regeneration Rate | Kun. | Alt. | Vendor. | 115 |
Dementia | Single Target Magical Direct Damage (Max: 675) | Kun. | Evo. | NPC Drop. | 250 |
Glamour of Kintaz | Single Target Low Resist Mesmerise (30 Secs) | Kun. | Con. | Vendor. | 275 |
Shield of the Magi | Self Only HP, MR, and AC Buff | Kun. | Abj. | Vendor. | 300 |
Level 55
Spell Name | Spell Description | Era | Class | Location | Mana |
Gift of Insight | Single Target Base Mana Buff | Vel. | Alt. | NPC Drop. | 300 |
Largarn's Lamentation | Single Target Stun with Mana Drain (Max: 8 Secs) | Kun. | Evo. | NPC Drop. | 120 |
Memory Flux | Single Target Low Resistance Hate Reducer | Kun. | Alt. | Vendor. | 350 |
Wind of Tishani | Area Effect Magic Resist Debuffer (Max: 23) | Kun. | Abj. | NPC Drop. | 45 |
Zumaik's Animation | Summon an Animation | Kun. | Con. | NPC Drop. | 350 |
Level 56
Spell Name | Spell Description | Era | Class | Location | Mana |
Augment | Single Target Super Melee Buff | Kun. | Alt. | NPC Drop. | 135 |
Overwhelming Splendour | Single Target Charisma Buff (Max: 50) | Kun. | Alt. | Vendor. | 175 |
Torment of Argli | Single Target Magical Debuff DoT (Max: 960) | Kun. | Alt. | NPC Drop. | 150 |
Trepidation | Single Target Fear Spell (36 Seconds) | Kun. | Alt. | Vendor. | 200 |
Level 57
Spell Name | Spell Description | Era | Class | Location | Mana |
Enlightenment | Intelligence and Wisdom Buff (Max: 21) | Kun. | Alt. | NPC Drop. | 200 |
Forlorn Deeds | Single Target Attack Speed Debuff (Max: 70%) | Kun. | Alt. | NPC Drop. | 225 |
Tashanian | Single Target Unresistable Magic Resistance Debuffer (Max: 39) | Kun. | Abj. | Vendor. | 40 |
Umbra | Single Target AC Buff (Max: 23) | Kun. | Abj. | NPC Drop. | 80 |
Level 58
Spell Name | Spell Description | Era | Class | Location | Mana |
Bedlam | Single Target Melee Buff with Damage Absorb (Max: 350) | Kun. | Alt. | NPC Drop. | 200 |
Fetter | Single Target Root Spell (Max: 180 Secs) | Kun. | Alt. | Vendor. | 75 |
Wonderous Rapiditiy | Single Target Haste Spell (Max: 70%) | Kun. | Alt. | Vendor. | 325 |
Level 59
Spell Name | Spell Description | Era | Class | Location | Mana |
Asphyxiate | Single Target Magical Debuff DoT (Max: 1010) | Kun. | Alt. | NPC Drop. | 250 |
Gift of Pure Thought | Group Clarity II | Kun. | Alt. | NPC Drop. | 300 |
Rapture | Single Target Low Resist Mesmerise (24 Secs) | Kun. | Con. | Vendor. | 425 |
Level 60
Spell Name | Spell Description | Era | Class | Location | Mana |
Dictate | Fixed Duration Charm Spell (48 Secs) | Kun. | Alt. | NPC Drop. | 750 |
Gift of Brilliance | Single Target Base Mana Buff | Vel. | Alt. | NPC Drop. | 450 |
Visions of Grandeur | Single Target Super Melee Buff | Kun. | Alt. | NPC Drop. | 275 |
Wind of Tishanian | Area Effect Magic Resist Debuffer (Max: 40) | Kun. | Abj. | NPC Drop. | 70 |
Specialization
Enchanters really only have two choices to go for in specialization. These are Alteration and Conjuration.
Alteration is by far the more popular choice as 80% of enchanter spells are of this nature. It includes roots, hastes, slows, DoT's, charms, and most buffs and debuffs. Most enchanters choose this as their field of specialisation.
Conjuration is used for the mesmerisation series of spells. This is the major use of crowd control in the game. Some Enchanters once they reach Level 50, complete the quest at the Temple of Sol Ro and switch to this specialisation as they find they are casting more mes-based spells than any other type. It is really a question of gameplay.
Generally speaking, unless you are very sure, if you are making an Enchanter I recommend you specialize in Alteration.
Skills
Casting Skills
Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
1 | No | Abjuration | 235 | 235 |
1 | No | Alteration | 235 | 235 |
1 | No | Channelling | 200 | 200 |
1 | No | Conjuration | 235 | 235 |
1 | No | Divination | 235 | 235 |
1 | No | Evocation | 235 | 235 |
4 | Yes | Meditate | 235 | 252 |
16 | Yes | Research | 200 | 200 |
20 | Yes | Specialization | 235 | 235 |
Combat Skills
Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
1 | No | 1 Hand Blunt | 110 | 110 |
1 | No | 2 Hand Blunt | 110 | 110 |
1 | No | Bind Wound | 100 | 100 |
1 | No | Defense | 145 | 145 |
1 | No | Hand to Hand | 75 | 75 |
1 | No | Offense | 140 | 140 |
1 | No | Piercing | 110 | 110 |
1 | No | Throwing | 75 | 75 |
22 | Yes | Dodge | 75 | 75 |
Miscellaneous Skills
Level | Trained | Skill | Cap Until 50 | Cap Above 50 |
1 | No | Alcohol Tolerance | 200 | 200 |
1 | No | Beg | 200 | 200 |
1 | No | Fishing | 200 | 200 |
1 | No | Sense Heading | 200 | 200 |
1 | Yes | Swimming | 75 | 75 |