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Tower of Frozen Shadow
The tower appears to be something of a school for the undead. There are at least seven levels, all of which require a key to move higher, that have undead on every floor. The tower's history is shrouded in mystery, but it appears that the once-living members of the tower were brought here to remain safe during the Erudite/Heretic war, but something unknown came to pass and left them cursed to remain here forever.
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Map
Levels 1-4
Levels 5-7
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Key Checklist
1st floor: No key required. Click in from Iceclad.
2nd floor key: Crystal Key - dropped by a large undead gnoll on the 1st floor
3rd floor key: Three Toothed Key - dropped by an angry librarian on the 2nd floor
4th floor key: Frosty key - dropped by an enraged shadow beast on the 3rd floor
5th floor key: Small rusty key - dropped by Cara Omica on the 4th floor
6th floor key: Bone finger key - dropped by an enraged relative on the 5th floor
7th floor key: Large metal key - dropped by VhalSera on the 6th floor. This key is also the only way to unlock the door outside the mirror room.
1st foor to 7th floor mirror room: Tserrina's Key - dropped by Tserrina Syl`Tor on the 7th floor -- Contrary to popular belief, Tserrina's Key does NOT grant master key access to all floors. However, once in the mirror room, you can instantly travel to any floor by using that floor's key on the mirrors, starting from the second mirror on the right. The mirror room's mirrors are self only, and unless every member is keyed to your target floor you will have to clear and click up as normal.
You will need the Large metal key from VhalSera to unlock the door leading out of the 7th floor mirror room.
Dangers
Tower of Frozen shadow is one of the most unique zones in the game. That is, when exploring each floor and working towards the next, there can be a random boss spawn off of any kill on that floor. Therefore, a seemingly near victory can turn into defeat if the keyholder spawns at the wrong time. Don't let that discourage you though, because the chance for a keyholder to spawn is quite low. It often takes multiple full floor clears to get it to spawn.
Aside from the keyholders, the tower boasts lots of undead mobs. Be prepared though because some mobs run at low health, which is not typical of undead mobs. Mob density is average for a dungeon, where it is common to get groups of 3 or 4 in a pull if you do not have a lull type spell. Traveling through from floor to floor, even after obtaining the necessary keys, can be quite a pain without invisibility to undead. Mobs will continue to chase you after you take a mirror to the next floor, and will almost certainly cause a train to come find and kill you.
Benefits
Because TOFS is a dungeon, experience is fairly good here. The zone is segregated fairly well by level, so you don't often run into higher level characters clearing the lower floors unless they haven't yet obtained their keys, or they are just traveling up quickly. The zone is friendly to those who excel at killing undead, such as paladins, and the level range covers everything from around level 30 (1st floor) to level 50+(floors 6 and 7). One could choose to level during that entire range here, but bring your own group if you can't solo effectively, as it is a fairly low population zone.
The location of TOFS is also beneficial. It sites fairly close to the druid portal, and vendors aren't too far away. It is one of the first places you come across when first arriving at velious, if you dare venture here. The loot progressively gets better as you move up in floors, with some fairly desirable loot not far up.
Guide by Level
The keys are needed to go between every level as you move higher and higher into the tower. None of the keys are soulbound, so be prepared with an evac in case you lose your keyholder. The keys are used by using the key on a mirror, which will teleport your group to the next level. There are also exit mirrors located on every floor that will teleport you to a place outside the tower if you need to leave. All the keys are no drop. There is no key needed to get from level 6A to 6B (which is why they're both called level 6). The mirrors do not count as zone lines, which means that when you pass through them, you retain the aggro of creatures you left behind. They will eventually find a way to reach you, and usually with a rather large group of friends to help them out. Do not flee by using the mirrors (unless you go outside).
1
The first level consists of a lot of shadowbone skeletons as well as the other undead listed. The Large Undead Gnoll who drops the key to the next level spawns after killing any of the shadowbones or undead gnolls anywhere on the level, although is far more common off of shadowbones. Occasionally killing the Large Undead Gnoll will cause three shadowbones or shadow beasts to spawn. There is also a portal to the 7th level, but that requires the highest level key to enter. Monsters here are 28th-31st level. The center of the floor has a large pit which is easy to fall into because the floor is VERY slippery (to the point that getting meleed while standing on the ground will push you more than getting hit underwater does), although levitate will negate the effect. Two shadowbones await you in the pit, which is also difficult to get out of because of the slipperiness of the floor.
August 2017: All floor descriptions below this point have been updated with good and correct information.
2
The second level (the "Library") appears to be a school filled with students and librarians. All of the creatures here appear like ghostly erudites, humans, and dwarves. Killing any ghost on the floor can spawn an angry librarian upon death, who holds the key to the third level. There is also a secret bookcase in the northwest corner which leads to a mirror that will take you outside. Monsters here in 30th-34th level. Virtually all of the creatures on this level are casters and will cast dispel at every opportunity. There is a trapped bookcase next to the entry, which can be disarmed.
3
The third level (the Servant's Quarters) is filled with various types of undead, mostly armored shadows and others. Same as the second floor, the key holder an enraged shadow beast has a small chance to spawn upon the death of any mob on the floor. There is a mirror here that is in the room with a bed and zombie maids that will take you to the outside. Monsters here are roughly 30th-43rd level. Most mobs on this level are not casters, so it can be an easier floor than the caster-dense level 2. This level can be confusing because of many long corridors and two-way illusory walls.
4
The fourth level (the Crypt) has mummies, oozes, and shadows. The entire floor is mazelike, and one can easily get lost down dead ends in it. If you fall down one of the many pit falls, click the lantern in the center of the bottom floor to be teleported back to the beginning of this floor. The exit to Iceclad is located behind a locked door just to the right of where you arrive on the floor, which can be opened with the Frosty key you used to teleport up here from 3. Unlike the 2nd and 3rd floor, the key dropper's spawn is triggered by a mob that spawns via a standard placeholder system: Amontehepna can spawn in the place of any mob on the floor. When Amontehepna is killed, the key dropper Cara Omica will spawn in a coffin at map marker 7 near the mirror to the next floor. She will only aggro if you sit down in her room, so you're free to wander in there and have a look.
Note that you will get ambushed when entering fourth level. The big room with the coffins is safe, unless you kill Amontehepna. In addition to Cara Omica spawning here (who does have a small aggro radius), two to three mobs path through here, two of them due to bad pathing programming and/or aggro calculations. One paths directly through the room between the coffins, the others path diagonally through, essentially making no area a safe one in which to just chill out by some coffins, unfortunately...
5
The fifth level (the Wedding) has many undead wedding participants that appear anywhere in the floor. The significant NPCs also appear anywhere in the floor. The bride (Daman) and the groom (Nosja) spawn most of the notable loot on this level, and appear in one fixed place with the priest, straight out from where you enter the floor. The mirror to take you back outside is located right where you appear in the floor. The key to the sixth floor drops from an enraged relative which, like floors 2 and 3, can spawn upon the death of any mob on the floor.
Upper levels
Note on the following two level areas, some people refer to the top two areas as levels 6, 7, and 8. Others refer to them as level 6 (which has two areas) and a level 7. Be aware of this because when someone says level 6 or 8, you can be pretty sure of what they're talking about, but if they say level 7 clarify if they mean the final level or not. This guide will refer to them as 6A and 6B and 7.
6
The 6th floor is divided into two separate areas (A and B). There are two areas, separated by a mirror that doesn't require a key to use.
Upon entering the 6th floor you are in area 6A. Straight ahead will be a passage that forks in 3 directions; to the left is a side passage that leads to some liches in wall alcoves; straight ahead is a fire trap and another fork that leads to two large chambers filled with an ice shade and an icy shade liches. Looking over these large chambers full of liches are balconies that you can reach via the staircase to the right of the first fork. Don't get too near the edge of the balcony or you risk aggroing the liches below and chaining the entire room.
In several areas of 6A there are traps that can deal upwards of 800 fire damage if you trigger them. They can be more or less avoided by hugging the walls as you pass their locations. The locations that I can recall are straight out from the entrance fork, at the second fork; right of the first fork at the bend in the tunnel; one somewhere near a staircase (helpful, I know); and an ice trap with a dispel component at the dragon statue in the larger lich room with the exit mirror.
Like floor 4, this floor has a special mob that triggers the spawning of the key dropper VhalSera. On this floor in 6A it's a unique lich that uses the old world lich model. If you can get your peepers on it you'll know it's the right one on sight, but trackers can most easily identify it because it's the only lich that will summon a pet. Killing that unique lich will trigger the spawning of VhalSera in area 6B.
At the end, up a few staircases, past a buttload of shadow beasts, is the mirror to 6B. This mirror requires no key to use. If you or a group member accidentally clicks through, you can return to the entrance of 6A by clicking the mirror under the bridge in the first room of 6B. Common mobs in 6B are more shadow beasts, and the a shrouded bats which will spawn an enraged vampire immediately upon their death. Vampires are enchanters and can charm you, so be wary of that danger.
The key dropper, VhalSera, is an efreeti that spawns in 6B. So far I've had him spawn in at least 3 different locations, two in the first room of 6B and another in the second room just beyond the bridge. If he's in the latter spot, take note of the two a shrouded bats that path in and out of that room from the left; aggroing them will chain VhalSera even at level 60. The bats are animals and can be charmed, but if your pet dies midfight you'll have an enraged vampire add to deal with. VhalSera like Amontehepna and Cara Omica uses the spin stun and mana drain effects, and additionally can and will charm you if your magic resist is not up to snuff. At 60 I had no trouble landing magic spells or fire nukes, but some have reported he has high magic resist. Murder this djinni and get your key to the final floor. VhalSera will flee at ~10-15%
7
The 7th floor is the home of the most powerful monster in the Tower, Tserrina Syl'Tor (NPC). This area is much smaller than many of the other levels, and consists of essentially a long corridor, with a large spiral staircase inside that leads to another small area. In the area where you enter the spiral staircase room is a tapestry, which is a fake wall. Behind this wall is the area where Tserrina appears, randomly appearing after one of the bats in the area appear. The bats can trigger the spawn of Tserrina, and the way to tell which bats will spawn Tserrina is by checking if they see invis; if they do not see invis, they will not spawn Tserrina. Multiple see invis, Tserrina-spawning bats can be up at the same time. Tserrina is a moderately difficult creature to defeat. She can summon, charm, spin stun, and hit you with a debuff that drains both health and mana. She can do all of this to you at the same time and you will have to sit and watch, helpless, as you wither away.
There is one final 800 damage fire trap in the dungeon at the end of Tserrina's hallway.
Contrary to popular belief and the information that was previously on this page, Tserrina's Key is NOT a master key to all floors. The key can only be used to teleport you from the left mirror on the first floor to the mirror room up on the 7th floor. Teleporting up to the mirror room does not grant you full access to the 7th floor, however, as there is a locked door immediately outside that requires the 6th floor's Large metal key to open.
The mirror room has 6 mirrors. From left to right as you enter the room, they take you to:
- Iceclad Ocean
- 2nd floor (to be confirmed)
- 3rd floor (with Three Toothed Key)
- 4th floor (with Frosty Key)
- 5th floor (to be confirmed)
- 6th floor (to be confirmed)
Malmur’s Guide to Tower of the Frozen Shadow
Foreword: The Tower of the Frozen Shadow (ToFS) is one of the most unique EQ zones. It was designed for small groups from their 20s to 50s to ascend. The best way to play this zone is with a partner or a few friends as it is a long haul getting to the top. The tower requires a key to access each floor from a ‘key mob’ that is generated in a few different ways depending on which floor you are on.
It cannot be understated that ToFS is a dangerous place due to escaping being difficult when you find yourself in trouble. Keys are *not* soul bound, meaning if you want to retrieve your corpse it will need either summoned or you will need to follow a keyholder back to it. Thankfully, the keys are not No Rent.
The tower has a mix of living and undead creatures. It has a few that see invis as well.
In the end of your journey, you can battle Tserrina Syl’Tor. She drops ‘Tserrina’s Key’ which will transport an entire group to the Mirror Room on the 7th floor. However, it is *not* as master key – you still need the other keys to use the mirror shortcuts.
Ensure you stock up on food, water, and spell components before you go up. It can take days to make it to the top. Necromancers have a rare advantage in ToFS as it is one of two zones in Velious (the other being Velkator’s Labyrinth) to have undead to charm.
ToFS is wonderful for its lore. All of the torn paintings, statues, and murals of Mayong Mistmoore show Tserrina’s displeasure with him for abandoning her.
FashionQuest Tip: The Crystallized Shadow Armor set drops here. Some folks like to outfit their bankers/mules with the all black armor set that only drops in ToFS. Most mobs can drop these pieces, but the named ones tend to drop them more.
Protip: A high level Necromancer can usually be found there. It isn’t a bad idea to have an Essence Emerald banked and to ask a Necromancer to resurrect you.
Traveling in general: The tower is transversed in two ways – by the mirror on each floor (where you can take a group with a single key) or via the ‘Mirror Room’ where a group can be brought up with a single key (Tserrina’s Key), but groups can’t use a single key to access one of the ‘short cuts’ to other floors.
Ensure you do *not* try to drag a pet to the next floor unless you want to summon a massive train. (Note: For Necromancers, Shadowknights – you can bring your pet up if you FD in front of the mirror and click on the mirror while FDed) Do not train mobs upward via the mirrors, as they will follow you.
The Mirror Room: Tserrina’s Key will bring a single group or individual to the top of the tower to a safe room known as The Mirror Room. Facing the mirrors, from left to right the mirrors will take you to Iceclad Ocean, 2nd floor, 3rd floor, 4th floor, 5th floor, and 6th floor. If you wish to access the 7th floor, you will need the 7th floor key (Large Metal Key).
Keys:
2nd Floor: Crystal Key 3rd Floor: Three Toothed Key 4th Floor: Frosty Key 5th Floor: Small Rusty Key 6th Floor: Bone Fingered Key 7th Floor: Large Metal Key
1st Floor (Levels 28-32)
The first floor is occupied largely by undead in skeleton, spectre, and gnoll form. Levitate is your friend on this floor due to its slippery nature. If you fall into the pit in the center, you can hop right out. Slaughter everything on this floor as anything can spawn A Large Undead Gnoll. He will spawn directly on top of a random mob. He drops the Crystal Key to the 2nd floor. I have seen him take anywhere from 30 minutes to 3 hours to spawn in clearings.
A named gnoll Xalgoti spawns on this floor, but doesn’t have any unique loot aside from amour pieces for the broken Spirit Aid quest. You will find this is a reoccurring theme on ToFS, showing the zone was not completed by the original launch in 2001.
2nd Floor (Levels 30-35)
The second floor is entirely undead casters. It is easy to train these mobs if you are not careful. Forms of lulling and pacifying are priceless here. Root should always be ready in case of emergencies. If all else fails, hidden behind a bookcase in the northwest corner is a mirror that will allow you to escape to Iceclad Ocean.
Any mob can spawn the Enraged Librarian. He carries two of the best items in the tower – Student’s Homework and Teacher’s Syllabus are two nice range items. The former is a great MR item. From the engaged librarian you will get the Three Toothed Key to the next floor.
There is a named dwarf ghost Zolgrim the Dead. His armor drops are for the broken Spirit Aid quest. He can spawn from anything on second floor.
3rd Floor (Levels 30-43)
By far the most unremarkable floor is the third floor. It is mostly undead with some living armor suits pathing in hallways. There is an escape mirror in the bedroom to the outside. Your key mob on this floor is the an enraged shadow beast. He can drop a ring and a unique scythe (FashionQuest or cold resist item). He drops the frosty key to the next floor.
An angry chef is a named mob on this floor. She drops armor pieces for the broken Spirit Aid quest.
4th Floor (Levels 35+)
The 4th floor is perhaps my favorite floor – known at ‘The Crypt’. It is a maze of undead, oozes, and shadowmen. This floor is a blessing and a bane as it has some great drops, but will kill a character if they are not careful.
The moment you click up to this floor expect to fight at list two mid-30s mummies. To your right there is a door you can use the frosty key on to get to a mirror and escape.
The trick to this floor is to be patient clearing. Root rotting helps a lot here. Pay attention to the map and avoid the pits. If you fall in a put, you end up in a room with a torch. Just click the torch and you are back at the beginning of the maze. Always assume there is something around every corner.
The generation of the key mob is very unique. Any mob on the floor can become the (only) zombie Amontehepna. You normally can hear him casting to buff himself long before you see him. Meleeing him is a painful endeavor as he has one of the most annoying stuns in game as it makes you spin. If you hit sit or duck while spinning the stun will not end, but the spinning will halt. He hits harder than you’d think and should not be recklessly approached. He can drop a nice no drop cleric item and a nice little resist necklace. Killing him spawns the key mob Cara Omica at the end of the maze.
You will find her sitting in a coffin. Stay back from her and she won’t attack. Do not sit in the coffin room as it will agro her. Her fight is not remarkable, but she is underconned and has that same spin stun. With her and Amontehepna I prefer to root them, dot them, and duck behind something to avoid their ability to cast on me. She drops the Sorcerous Bowl, a boring knife, and a 1k knife that summons bandages. If she has the bowl, you will see her holding it. These are some of the tower’s best drops. She will also give you the Small Rusty Key for the next floor.
There are a couple named mobs on this floor – the maggot infested flesh that drops some unremarkable items and the named suit of armor Narmak Berreka who drops a cool MR shield for shadowknights and an unremarkable tome.
5th Floor (Levels 32-46)
This floor is one of the smallest and one of the best camping spots in the tower. This floor has the easiest escape right at the floor’s entrance as the mirror will take you outside. Remember this, as things can go bad very quickly on this floor.
Beware, the golems in the hall see invis. However, the halls have no pathing mobs until you meet a single one by the mirror to 6a.
There are a few named mobs here, but the only ones of significance are Nosja and his bride Daman. Nosja drops an impressive ring and Daman a slightly less impressive one with a nice veil. None of the other mobs drop anything significant. The key mob an enraged relative can spawn from anybody on this floor, and at 45-46 the mob is not a push over. He drops some unremarkable resistance armor and the bone finger key to 6A.
The Head Usher and Priest drop nothing unique.
6th Floor (Levels 45+)
This floor is divided into 6A and 6B. The first half of the floor is 6A while the part beyond the keyless mirror is 6B. Remember, there is no way to go from 6B back to 6A. 6A has an escape mirror in the northwest corner in the spectre room. There is an escape mirror in 6B under the ramp in the ‘water room’.
Two things to immediately know about this floor – one, there are traps. Do not fool around on this floor. A trap will harm or kill you easily as it hits you with a strong DD. You can avoid the trap between the two spectre rooms by ducking and hugging the wall at the ‘T’ intersection. However, the trap in the eastern hallway toward 6B is unavoidable. There is also a trap in the northwest spectre room near the dragon statue. Do not move around with low health on this floor. This is one of the few places rogues can use their trap disarming ability. Two, you can invis to undead through the floor. You won’t find any living on it.
I cannot stress enough this floor despises you and has broken many people used to long camps for rare items. I suspect it was never truly completed as your only named mob is the Incoherent Spirit/Lucid Spirit of Abrams for a Kael quest.
Your key mob is similar to the 4th floor. You trigger it by killing spectres until a ‘unique’ spectre pops. You will know it as it is the only one with a pet (skeleton) and looks like an ‘old world’ spectre in all black instead of having the while outline Velious spectres do. I’ve seen it take a couple days of killing the spectres in the two spectre rooms and the end of the west hallway to make that damned thing spawn. Some folks get lucky. Don’t let it break you.
Once you slay the unique spectre, the key mob VhalSera. He is a named djinn that can be found either in the water room behind the 6B portal or in the first room up the ramp. He can charm, but can be fear kited around water room. I recommend using low level fear to ensure he won’t run up camp deeper into the floor. I have seen some folks root rot him and duck behind the ramp where he can’t cast on them.
VhalSera has the only real drops on the floor – an okay earring and an unremarkable no drop talisman. Killing him gets you the large metal key. Now that you have that, you can access floor 7 either through the statue in 6B or via the mirror room. The mirror room is your safest route if somebody with Tserrina’s key bring you to mirror room.
7th Floor (Levels 46+)
Welcome to the top. There are a few traps on this floor. Be ready to drag a friend if their invis breaks or they take a trap and get swarmed. Sadly, the mobs are pretty crowded. However, you can invis around the floor as the only mob that can see invis is the bat that will become Tserrina Syl'Tor herself!
You have two camping options here. The mirror room is a safe place to hang out and med. Tserrina’s hall is very safe as well as there are no wandering mobs in the hallway. Beware of the trap at the very end of Tserrina’s hall.
Tserrina is your only named mob here. She is one of the best small group fights in game with her ability to charm and how tough she can be. The trick is being prepared for her.
The entire tower has a 30 minute respawn timer. Tserrina’s hall is closer to an hour. There are 4 chances to spawn her – 4 room each with a bat. After killing each bat it spawns either a vampire or Tserrina. The trick to knowing which one is Tserrina is using invis. Tserrina’s bat *always* sees invis. Regular vampires all don’t see invis.
Now, do be careful entering the hall. It is behind a mural of the draco lich, but use this wall to your advantage. You can sit in it and mobs on both sides can’t see you. Sometimes Tserrina kills a group and is left up… She never will despawn. She will wait for her next target. Sometimes she even has somebody’s pet she stole from them! Be careful.
Tserrina needs at least a strong 60 duo to kill her. A healer is great. She cannot be stunned, but she can be rooted. I try to root her pet (if she has one), drag her away from it, sick my pet on her, and root her. I can hit her with DoTs and duck into rooms between dots, DDs, and pet heals. Soloing her is usually a poor decision with her charm. Once she charms your pet, it is hers forever. The only advantage is rooting the pet and getting her away from it now ends her threat of charming you, your party members, or their pets.
She drops some nice items. The necklace is alright, the weapons aren’t half bad, the robe is wonderful and unique. I have received 1 Tserrina's Robe out of 50 kills on average.
Traveling To and From
The Tower of Frozen Shadow is located at the loc 1700, 2850 in the Iceclad Ocean zone.
What's in this zone?
NPCs - Found 61 NPCs that spawn in Tower of Frozen Shadow:
NPC Name | Race | Class | Level | Location | Known Loot | Description |
---|---|---|---|---|---|---|
A Blood Familiar | Drake | Warrior | 37 | 50% @ (472, 35), 50% @ (472, -22) | None | These will proc a root on melee. |
A Golem Usher | Golem | Warrior | ~36 | See Discussion | Various | Despite their name and appearance, they are undead. There is some level variance as some conned green, while others con... |
A Lesser Ice Shade | Cold Spectre | Warrior | 29-31 | 33% @ (403, 183), 33% @ (453, -63) | Various | Two guard the 1st Floor near the 2nd Floor Mirrors. Life Drain Procs for 29-31 Damage. Seems slightly more magic resista... |
A crystallized shadow guard | Golem | Warrior | 38 | 50% @ (160, 30), 50% @ (160, -13) | None | Four of these inhabit a small room on the top floor near Tserrina. They share places with a fading shadow guard. |
A fading shadow guard | Invisible Man | Wizard | 34 | 33% @ (160, 30), (181, -13), (181, 30) | Crystallized Shadows , Crystallized Shadows ![]() MAGIC ITEM Fading Shadow Long Sword , Fading Shadow Long Sword ![]() Slot: PRIMARY SECONDARY Gnome Skin Gloves Gnome Skin Gloves ![]() MAGIC ITEM |
Four of these inhabit a small room on the top floor near Tserrina. They share places with [[a crystallized shadow guard]... |
A frost familiar | Drake | Warrior | 39 | 100% @ (396, 8) | Various | Description needed. |
A ghostly scholar | Erudite Ghost | Enchanter | 24 - 33 | 2nd Floor | Various | Found throughout the 2nd floor in the zone.. Known spells that are casted by this mob are as follows
|
A ghostly student | Erudite Ghost | Necromancer | 24-30 | 2nd Floor | Various | Found throughout the 2nd floor in the zone.. Known spells that are casted by this mob are as follows
|
A ghostly teacher | Erudite Ghost | Magician | 35 | 50% @ (275, 873) | Various | Description needed. |
A large undead gnoll | Lycanthrope | Shaman | 34 | on corpse of gnoll | Various | Spawns on the first floor of the Tower of Frozen Shadows. He can spawn immediately upon the death of any mob on the firs... |
A shaded torch | Invisible Man | Warrior | ~40 | ? | Shaded Torch Shaded Torch ![]() MAGIC ITEM TEMPORARY |
These lvl 40ish, invisible man warrior NPCs can be found on the top floor of the Tower of Frozen Shadow. They drop t... |
A shadow (TOFS) | Invisible Man | Wizard | 32 | Floor 4, Various | Various | An Invisible Man... |
A shadow beast | Lycanthrope | Warrior | 25-27 | 50% @ (357, 36), (355, 87), (270, 57), (133, 54), (150, 31) | Various | These will run away at less than 20%. Undercon. Bashes/Kicks. Also it's an undead monster. |
A shadow beast cook | Lycanthrope | Warrior | 33 - 36 | On level 3 | Various | These will run away at less than 20%. Also, a kind of cousin A shadow beast. Also it's an undead monster. |
A shadow beast guard | Lycanthrope | Warrior | 37 - 42 | 6th Floor | Crystallized Shadow Weapons | These line the corridor to area 6b on level 6a. They proc ghoul root. |
A shadow beast necromancer | Lycanthrope | Necromancer | 40 | 100% @ (606, -399) | Various | Description needed. |
A shadow beast servant | Lycanthrope | Warrior | 36 | On level 3 | None | These will run away at less than 20%. Also, a kind of cousin A shadow beast. Also it's an undead monster. |
A shadow familiar | Drake | Warrior | 39 | 50% @ (536, 12) | Various | These will proc a root on melee. |
A shadowbone | Skeleton New | Warrior | 24-28 | 50% @ (401, 43), (347, 189), (332, 192), (133, 316), (226, 340) | Various | These will run away at less than 20%. |
A shrouded bat | Giant Bat | Warrior | 33 - 42 | 33% @ (400, -399), (420, -322), (577, -302) level 7 | Gnome Skin Armor, Bat Wing , Bat Wing ![]() QUEST ITEM Crystallized Shadows Crystallized Shadows ![]() MAGIC ITEM |
One hour respawn time (Spawns on both 6B & 7th floors - 7th Floor Bat Hall is behind a Invisible Wall).
|
A skeleton sleeper | Skeleton | Monk | 32 - 37 | All the section 6 34% @ (750, 750) 34% @ (750, 810) 34% @ (750, 850) Level 3 |
Various | On level 3. Monk Mob. Does Flying Kick. Also it's an undead monster. |
A zombie butler | Zombie | Monk | 29 - 30 | 100% @ (974, 449) | Various | Flees at low health. They do a monk kick animation, but unlike true monks like skeleton sleepers... |
A zombie maid | Zombie | Warrior | 30 | 100% @ (1144, 471) | Various | Flees at low health. They do a monk kick animation, but unlike true monks like skeleton sleepers... |
Amontehepna | Zombie | Cleric | 42 | Various on 4th floor | Various | Amontehepna is a cleric who casts Complete Heal and Magi Curse, a nasty long-duration spin stun. He will CH nea... |
An Ancient Mummy | Zombie | Warrior | 35 | Floor 4, Various | Various | It's undead, not running under 20% HP. |
An Armored Shadow | Enchanted Armor | Warrior | 35 - 38 | 34% @ (774, 551) Level 3 Many other places |
Various | Runs pretty fast under 20% of HP. Not an undead monster. |
An Undead Bridesmaid | Elf Vampire | Enchanter | 29 | 50% @ (298, -100) | None | Description needed. |
An Undead Dancer | Vampire | Warrior | ? | ? | Spell: Wandering Mind, Fading Shadow Staff | Undead dancer standing to the right of the wedding altar on ToFS 5th Floor. |
An angry chef | Hag | Wizard | 34 | Floor 3 (west side in room) | Crystallized Shadow Tunic , Crystallized Shadow Tunic ![]() MAGIC ITEM LORE ITEM NO DROP Crystallized Shadow Bracer , Crystallized Shadow Bracer ![]() MAGIC ITEM NO DROP Crystallized Shadow Belt Crystallized Shadow Belt ![]() MAGIC ITEM LORE ITEM NO DROP |
Description needed. |
An angry librarian | Erudite Ghost | Shadow Knight | 34 | Various (250, 750)Random spot Floor 2 |
Various | Just like the Large Undead Gnoll on the first floor, he spawns randomly from anything killed on second floor, immediatel... |
An emerald familiar | Drake | Warrior | 40 | 34% @ (453, -63), 34% @ (384, 58) | Various | Description needed. |
An enraged relative | Cold Spectre | Rogue | 44 - 45 | 5th floor | Bone finger key , Bone finger key ![]() LORE ITEM NODROP Velium Spiked Skull Helm , Velium Spiked Skull Helm ![]() MAGIC ITEM LORE ITEM NO DROP Beer Stained Coldain Tunic Beer Stained Coldain Tunic ![]() MAGIC ITEM LORE ITEM |
Spawns like previous floors (aside from 4th floor), kill any mob to spawn it. |
An enraged shadow beast | Lycanthrope | Warrior | 37 | Various Floor 3 | Various | This fellow drops the key to the 4th level of the tower. Random spawn from any mob on the 3rd floor. |
An enraged vampire | Elf Vampire | Enchanter | 41 | Floor 6B and 7, spawns after killing a shrouded bat. | Various | An enraged vampire spawns immediately after killing a shrouded bat. Enchanter mob that will charm party members wit... |
An ice shade | Cold Spectre | Necromancer | 37-38 | 50% @ (1201, -221), 50% @ (1116, -218), 50% @ (1071, -155), 50% @ (875, -253) Level 6A | Various | Killing the one with a pet (old world spectre model) will spawn VhalSera in 6b. |
An icy shade | Cold Spectre | Warrior | 36 - 38 | 50% @ (1113, -273), (1163, -449), (893, -238), (875, -234), (866, -215) level 6A | Gnome Skin Armor, Velium Warhammer , Velium Warhammer ![]() MAGIC ITEM Velium Dagger , Velium Dagger ![]() MAGIC ITEM Crystallized Shadows Crystallized Shadows ![]() MAGIC ITEM |
There is a special version of this mob that uses the old world spectre graphic and summons a pet. Killing that version w... |
An undead musician | Vampire | Warrior | ? | ? | None | Undead musician up a spiral staircase on the ToFS 5th Floor. |
Cara Omica | Hag | Cleric | 42 | (986, 199, 185) level four | Various | Cara Omica was once Tserrina Syl'Tor's most trusted friend. Out of jealousy of Cara's love for Amontehepna, Tserrina kil... |
Daman | Hag | Shadow Knight | 32 | 100% @ (435, -149) Level 5 | Various | Nosja's undead bride. She harm touches for 321. 20 minute respawn. |
Eugie | Zombie | Rogue | 30 | 50% @ (420, -137) | Various | Description needed. |
Incoherent Spirit | Ghost Dwarf | Shadow Knight | 45 (Quest NPC is 42) | 100% @ (925, -346) Level 6A | Abram's Axe of the Stoic Abram's Axe of the Stoic ![]() MAGIC ITEM LORE ITEM |
Rare spawn of the incoherent spirit (this one has a capital 'I'). You can find him by going straight from the 6th floor... |
Isopca | Zombie | Rogue | 30 | 50% @ (472, -114) | Various | Description needed. |
Lerty | Zombie | Rogue | 32 | 50% @ (430, -137) | Various | Description needed. |
Librarian | Erudite Ghost | Wizard | 33 | 100% @ (244, 657) | Various | Stands behind the desk at the entrance of floor 2. |
Librarian assistant | Erudite Ghost | Wizard | 32 | 100% @ 2nd floor (272, 644) | Various | Stands behind the desk with the Librarian. Wants to impress her but is not even on her radar. |
Maggot infested flesh | Goo | Warrior | 37 | 50% @ (776, 127, level 4), 50% @ (1071, 357, level 4) | Various | Seems to spawn anyplace an oozing flesh can on level 4. |
Narmak Berreka | Enchanted Armor | Shadow Knight | 36 | 4th floor | Various | harmtouch for 361, has wanderers & static mobs as a placeholder. |
Nosja | Elf Vampire | Necromancer | 32 | 100% @ (435, -158) Floor 5 |
Various | Daman's groom at the wedding on floor 5. 20 minute respawn. |
Oozing flesh | Goo | Warrior | 33-37 | 50% @ (776, 127, level 4), 50% @ (1071, 357, level 4) | Various | Gross. These will run away at less than 20% |
Otdd | Zombie | Warrior | 27 | 50% @ (420, -171)<>Floor 5 | Various | Description needed. |
Pelpa | Zombie | Warrior | 27 | (403, -171) | Spell: Summon Shard of the Core(Ultra Rare), Crystallized Shadow Spear(Ultra Rare) | Description needed. |
Priest Majes Medory | Lycanthrope | Cleric | 30 | 100% @ (452, -154) | Various | Description needed. |
The Head Usher | Golem | Shadow Knight | 39 | 34% @ (282, -217), (414, -90) | Crystallized Shadow Belt , Crystallized Shadow Belt ![]() MAGIC ITEM LORE ITEM NO DROP Crystallized Shadow Bracer Crystallized Shadow Bracer ![]() MAGIC ITEM NO DROP |
Not undead, unlike the other golems on floor 5. Harm Touches for 391. |
Tihgren | Zombie | Rogue | 32 | 50% @ (403, -137) | Various | Description needed. |
Tserrina Syl'Tor (NPC) | Abhorent | Necromancer | 51 | random | Various | Tserrina was once a renowned practitioner of the dark arts in Neriak. After becoming an acolyte to the vampire Mayong Mi... |
Undead Usher | Golem | Monk | 33 | 17% @ (273, -177), 17% @ (217, -133), 17% @ (615, -91), 17% @ (601, -91), 17% @ (414, -90) | Crystallized Shadows , Crystallized Shadows ![]() MAGIC ITEM Crystallized Shadow Claymore Crystallized Shadow Claymore ![]() MAGIC ITEM |
Description needed. |
Varjie | Zombie | Warrior | 30 | 100% @ (430, -171) | Various | Description needed. |
VhalSera | Efreeti | Necromancer | 45 | ? | Talisman of Vhal Sera , Talisman of Vhal Sera ![]() MAGIC ITEM LORE ITEM NO DROP Vhal`Sera Skull Earring , Vhal`Sera Skull Earring ![]() MAGIC ITEM LORE ITEM Section of a Draconic Tome , Section of a Draconic Tome ![]() LORE ITEM NODROP Large metal key Large metal key ![]() MAGIC ITEM LORE ITEM NODROP |
Spawns from slaying the unique old world spectre with skeleton pet in 6a - the other spectres are placeholders for this ... |
Vyakna | Zombie | Rogue | 32 | 50% @ (412, -137) | Spell: Ro`s Fiery Sundering, Ceremonial Wedding Sword | One of the relatives standing in line with the bride and groom, on the 5th floor. |
Xalgoti | Lycanthrope | Monk | 30 | Various | Various | Can spawn in place of any 1st floor shadow beast. |
Zorglim the Dead | Ghost Dwarf | Warrior | 35 | (511, 866) | Various | Spawns in the Library (2nd floor). Placeholder can be a ghostly scholar. In case you didn't notice, he's dead. |
Items - Found 85 items that drop in Tower of Frozen Shadow:
Item Name | Drops From | Slot | Stats |
---|---|---|---|
Abram's Axe of the Stoic
Abram's Axe of the Stoic ![]() MAGIC ITEM LORE ITEM |
Incoherent spirit | 2H Slashing | Atk Delay: 48 DMG: 30 AC: 5 STA: +15 SV FIRE: +5 SV COLD: +5 SV MAGIC: +5 Effect: Invigor (Combat, Casting Time: Instant) at Level 30 WT: 9.7 Size: LARGE Class: WAR PAL RNG SHD Race: HUM BAR DWF TRL OGR HFL GNM |
Beer Stained Coldain Tunic
Beer Stained Coldain Tunic ![]() MAGIC ITEM LORE ITEM |
an enraged relative, Priest Majes Medory, Zorglim the Dead | Chest | AC: 12 STR: +5 STA: +5 HP: +15 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 WT: 2.0 Size: MEDIUM Class: WAR CLR PAL RNG SHD DRU ROG Race: DWF HFL GNM |
Bone finger key
Bone finger key ![]() LORE ITEM NODROP |
an enraged relative | (None) | LORE ITEM NODROP WT: 0.1 Size: TINY Class: ALL Race: ALL |
Bronze Scythe
Bronze Scythe ![]() Slot: PRIMARY |
a lesser ice shade | 2H Slashing | Atk Delay: 48 DMG: 8 WT: 13.0 Size: LARGE Class: WAR PAL RNG SHD Race: ALL |
Ceremonial Wedding Sword
Ceremonial Wedding Sword ![]() MAGIC ITEM LORE ITEM |
Various | Primary | STR: +5 DEX: +3 STA: +3 AGI: +3 SV MAGIC: +6 WT: 5.0 Size: MEDIUM Class: WAR PAL RNG SHD BRD ROG Race: ALL |
Chilled Scythe
Chilled Scythe ![]() MAGIC ITEM LORE ITEM NO DROP |
an enraged shadow beast | 2H Slashing | Atk Delay: 48 DMG: 23 STR: +4 DEX: +4 HP: +15 MANA: +20 SV COLD: +20 Effect: Shock of Frost (Combat, Casting Time: Instant) at Level 33 WT: 1.0 Size: LARGE Class: WAR SHD NEC Race: ERU DEF TRL OGR GNM IKS |
Crystal Key
Crystal Key ![]() MAGIC ITEM LORE ITEM NO DROP |
a large undead gnoll | (None) | MAGIC ITEM LORE ITEM NO DROP WT: 0.1 Size: TINY Class: ALL Race: ALL |
Crystallized Shadow Belt
Crystallized Shadow Belt ![]() MAGIC ITEM LORE ITEM NO DROP |
Various | Waist | AC: 1 CHA: +1 INT: +2 AGI: +2 HP: +10 MANA: +5 WT: 0.2 Size: SMALL Class: WAR CLR PAL SHD MNK BRD ROG SHM Race: ALL except ELF HIE HEF DWF HFL |
Crystallized Shadow Boots
Crystallized Shadow Boots ![]() MAGIC ITEM LORE ITEM NO DROP |
an angry chef, Xalgoti, Librarian assistant | Feet | AC: 3 STA: +1 CHA: +1 AGI: +3 MANA: +5 WT: 0.2 Size: SMALL Class: ALL except RNG DRU NEC WIZ MAG ENC Race: ALL except ELF HIE HEF DWF HFL |
Crystallized Shadow Claymore
Crystallized Shadow Claymore ![]() MAGIC ITEM |
Various | 2H Slashing | Atk Delay: 42 DMG: 13 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 10.0 Size: LARGE Class: WAR RNG SHD Race: ALL |
Crystallized Shadow Dagger
Crystallized Shadow Dagger ![]() MAGIC ITEM |
Various | Piercing | Atk Delay: 18 DMG: 4 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 2.4 Size: SMALL Class: ALL except CLR PAL DRU MNK SHM Race: ALL |
Crystallized Shadow Gloves
Crystallized Shadow Gloves ![]() MAGIC ITEM LORE ITEM NO DROP |
an angry chef, Librarian, Zorglim the Dead | Hands | AC: 2 DEX: +3 CHA: +1 MANA: +5 WT: 0.0 Size: SMALL Class: ALL except RNG DRU NEC WIZ MAG ENC Race: ALL except ELF HIE HEF DWF HFL |
Crystallized Shadow Helm
Crystallized Shadow Helm ![]() MAGIC ITEM LORE ITEM NO DROP |
a ghostly student, Librarian | Head | AC: 4 CHA: +1 WIS: +2 INT: +2 HP: +10 MANA: +3 WT: 1.0 Size: SMALL Class: ALL except RNG DRU NEC WIZ MAG ENC Race: ALL except HIE HEF DWF HFL |
Crystallized Shadow Leggings
Crystallized Shadow Leggings ![]() MAGIC ITEM LORE ITEM NO DROP |
Librarian, Zorglim the Dead | Legs | AC: 8 STR: +2 STA: +2 CHA: +2 AGI: +3 MANA: +5 WT: 2.5 Size: MEDIUM Class: ALL except RNG DRU NEC WIZ MAG ENC Race: ALL except ELF HIE HEF DWF HFL |
Crystallized Shadow Long Sword
Crystallized Shadow Long Sword ![]() MAGIC ITEM |
an angry librarian, an enraged relative, Priest Majes Medory | 1H Slashing | Atk Delay: 27 DMG: 7 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 5.0 Size: MEDIUM Class: WAR RNG SHD BRD ROG Race: ALL |
Crystallized Shadow Rapier
Crystallized Shadow Rapier ![]() MAGIC ITEM |
a blood familiar, an enraged relative | Piercing | Atk Delay: 22 DMG: 6 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 5.0 Size: MEDIUM Class: WAR RNG SHD BRD ROG Race: ALL |
Crystallized Shadow Scimitar
Crystallized Shadow Scimitar ![]() MAGIC ITEM |
a shadow beast guard, an enraged relative | 1H Slashing | Atk Delay: 23 DMG: 6 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 5.0 Size: MEDIUM Class: WAR RNG SHD DRU BRD ROG Race: ALL |
Crystallized Shadow Short Sword
Crystallized Shadow Short Sword ![]() MAGIC ITEM |
Various | 1H Slashing | Atk Delay: 22 DMG: 5 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 4.0 Size: MEDIUM Class: WAR RNG SHD BRD ROG Race: ALL |
Crystallized Shadow Sleeves
Crystallized Shadow Sleeves ![]() MAGIC ITEM LORE ITEM NO DROP |
a ghostly student, a ghostly scholar | Arms | AC: 2 STR: +2 DEX: +3 CHA: +1 MANA: +5 WT: 0.2 Size: SMALL Class: ALL except RNG DRU NEC WIZ MAG ENC Race: ALL except HIE HEF DWF HFL |
Crystallized Shadow Spear
Crystallized Shadow Spear ![]() MAGIC ITEM |
Various | Piercing | Atk Delay: 26 DMG: 7 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 6.8 Size: LARGE Class: WAR RNG SHD BRD ROG SHM Race: ALL |
Crystallized Shadow Star
Crystallized Shadow Star ![]() MAGIC ITEM |
a blood familiar, an angry librarian, an enraged relative | 1H Blunt | Atk Delay: 37 DMG: 9 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 10.0 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL |
Crystallized Shadow Tunic
Crystallized Shadow Tunic ![]() MAGIC ITEM LORE ITEM NO DROP |
Librarian assistant, Xalgoti, Zorglim the Dead | Chest | AC: 18 STR: +3 STA: +2 CHA: +2 WIS: +3 HP: +10 MANA: +5 WT: 5.0 Size: LARGE Class: ALL except RNG DRU NEC WIZ MAG ENC Race: ALL except ELF HIE HEF DWF HFL |
Crystallized Shadow Warhammer
Crystallized Shadow Warhammer ![]() MAGIC ITEM |
Various | 1H Blunt | Atk Delay: 29 DMG: 7 STR: +2 STA: +2 CHA: +1 HP: +5 WT: 7.3 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL |
Crystallized Shadows
Crystallized Shadows ![]() MAGIC ITEM |
Various | (None) | MAGIC ITEM WT: 0.1 Size: TINY Class: ALL Race: ALL |
Diamond Wedding Band
Diamond Wedding Band ![]() MAGIC ITEM LORE ITEM |
Nosja | Fingers | AC: 2 DEX: +3 WIS: +5 INT: +5 MANA: +15 SV FIRE: +8 SV COLD: +8 WT: 0.1 Size: TINY Class: ALL Race: ALL |
Embalmers Skinning Knife
Embalmers Skinning Knife ![]() MAGIC ITEM |
Cara Omica | Piercing | Atk Delay: 25 DMG: 4 Effect: Summon Bandages (Combat, Casting Time: Instant) at Level 1 WT: 2.0 Size: SMALL Class: ALL except CLR PAL DRU MNK SHM Race: ALL |
Fading Shadow Claymore
Fading Shadow Claymore ![]() Slot: PRIMARY |
Various | 2H Slashing | Atk Delay: 42 DMG: 13 HP: +2 WT: 10.0 Size: LARGE Class: WAR RNG SHD Race: ALL |
Fading Shadow Dagger
Fading Shadow Dagger ![]() Slot: PRIMARY SECONDARY |
Various | Piercing | Atk Delay: 18 DMG: 4 HP: +2 WT: 2.4 Size: SMALL Class: ALL except CLR PAL DRU MNK SHM Race: ALL |
Fading Shadow Long Sword
Fading Shadow Long Sword ![]() Slot: PRIMARY SECONDARY |
Various | 1H Slashing | Atk Delay: 27 DMG: 7 HP: +2 WT: 5.0 Size: MEDIUM Class: WAR RNG SHD BRD ROG Race: ALL |
Fading Shadow Rapier
Fading Shadow Rapier ![]() Slot: PRIMARY SECONDARY |
Various | Piercing | Atk Delay: 22 DMG: 6 HP: +2 WT: 5.0 Size: MEDIUM Class: WAR RNG SHD BRD ROG Race: ALL |
Fading Shadow Scimitar
Fading Shadow Scimitar ![]() Slot: PRIMARY SECONDARY |
Various | 1H Slashing | Atk Delay: 23 DMG: 6 HP: +2 WT: 5.0 Size: MEDIUM Class: WAR RNG SHD DRU BRD ROG Race: ALL |
Fading Shadow Short Sword
Fading Shadow Short Sword ![]() Slot: PRIMARY SECONDARY |
Various | 1H Slashing | Atk Delay: 22 DMG: 5 HP: +2 WT: 4.0 Size: MEDIUM Class: WAR RNG SHD BRD ROG Race: ALL |
Fading Shadow Spear
Fading Shadow Spear ![]() Slot: PRIMARY |
Various | Piercing | Atk Delay: 26 DMG: 7 HP: +2 WT: 6.8 Size: LARGE Class: WAR RNG SHD BRD ROG SHM Race: ALL |
Fading Shadow Staff
Fading Shadow Staff ![]() Slot: PRIMARY |
Various | 2H Blunt | Atk Delay: 35 DMG: 10 HP: +2 WT: 10.0 Size: LARGE Class: ALL except BRD ROG Race: ALL |
Fading Shadow Star
Fading Shadow Star ![]() Slot: PRIMARY SECONDARY |
Various | 1H Blunt | Atk Delay: 37 DMG: 9 HP: +2 WT: 10.0 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL |
Fading Shadow Warhammer
Fading Shadow Warhammer ![]() Slot: PRIMARY SECONDARY |
a crystallized shadow guard, a golem usher, a shadow beast cook | 1H Blunt | Atk Delay: 29 DMG: 7 HP: +2 WT: 7.3 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL |
Finely Crafted Velium Ring
Finely Crafted Velium Ring ![]() MAGIC ITEM LORE ITEM |
an enraged shadow beast | Fingers | AC: 2 STA: +3 AGI: +3 HP: +15 SV FIRE: +8 WT: 0.1 Size: TINY Class: ALL Race: ALL |
Fingerbone Necklace
Fingerbone Necklace ![]() MAGIC ITEM LORE ITEM |
maggot infested flesh | Neck | AC: 2 DEX: +3 WIS: +3 AGI: +3 WT: 0.1 Size: TINY Class: WAR SHD MNK BRD ROG SHM Race: ALL except HIE DWF HFL |
Frost Covered Tome
Frost Covered Tome ![]() MAGIC ITEM LORE ITEM NO DROP |
Narmak Berreka | Range, Secondary | STR: +3 STA: +3 HP: +30 SV FIRE: +15 WT: 1.0 Size: SMALL Class: WAR PAL RNG SHD Race: ALL |
Frosty key
Frosty key ![]() MAGIC ITEM LORE ITEM NO DROP |
an enraged shadow beast | (None) | MAGIC ITEM LORE ITEM NO DROP WT: 0.1 Size: TINY Class: ALL Race: ALL |
Globe of Fear
Globe of Fear ![]() MAGIC ITEM |
a lesser ice shade, an ice shade | Primary, Secondary | WT: 0.1 Size: TINY Class: ALL Race: ALL |
Gnome Skin Belt
Gnome Skin Belt ![]() MAGIC ITEM |
Various | Waist | AC: 5 SV POISON: +5 WT: 1.0 Size: TINY Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Boots
Gnome Skin Boots ![]() MAGIC ITEM |
Various | Feet | AC: 5 SV POISON: +5 WT: 1.0 Size: TINY Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Gloves
Gnome Skin Gloves ![]() MAGIC ITEM |
Various | Hands | AC: 5 DEX: +3 WIS: +2 AGI: +5 WT: 1.0 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Gorget
Gnome Skin Gorget ![]() MAGIC ITEM |
a shadow beast, a shadow beast guard, an armored shadow | Neck | AC: 5 SV POISON: +5 WT: 1.0 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Leggings
Gnome Skin Leggings ![]() MAGIC ITEM |
Various | Legs | AC: 5 SV POISON: +5 WT: 1.0 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Mask
Gnome Skin Mask ![]() MAGIC ITEM |
a shadow beast, a shadow beast guard, an armored shadow | Face | AC: 3 SV MAGIC: +5 SV POISON: +5 WT: 0.5 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Skullcap
Gnome Skin Skullcap ![]() MAGIC ITEM |
a shadow beast, a shadow beast guard, an armored shadow | Head | AC: 5 SV POISON: +5 WT: 1.0 Size: TINY Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Sleeves
Gnome Skin Sleeves ![]() MAGIC ITEM |
Various | Arms | AC: 5 STR: +3 SV POISON: +5 WT: 1.0 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Tunic
Gnome Skin Tunic ![]() MAGIC ITEM |
Various | Chest | AC: 13 SV POISON: +10 WT: 4.0 Size: TINY Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Gnome Skin Wristband
Gnome Skin Wristband ![]() MAGIC ITEM |
a shadow beast, a shadow beast guard, an armored shadow | Wrist | AC: 5 SV POISON: +5 WT: 1.0 Size: MEDIUM Class: ALL except NEC WIZ MAG ENC Race: ALL except DWF HFL GNM |
Graktar's Signet Ring
Graktar's Signet Ring ![]() LORE ITEM NO DROP |
None? | (None) | LORE ITEM NO DROP WT: 1.0 Size: TINY Class: ALL Race: ALL |
Harnessed soul gem
Harnessed soul gem ![]() MAGIC ITEM LORE ITEM NO DROP |
Tserrina Syl`Tor | Secondary | INT: +6 MANA: +35 Effect: Reclaim Energy (Casting Time: 10.0) WT: 0.1 Size: SMALL Class: MAG Race: ALL |
Laced Veil
Laced Veil ![]() MAGIC ITEM LORE ITEM |
Daman, Nosja | Face | AC: 2 DEX: +4 CHA: +8 AGI: +3 SV FIRE: +5 SV DISEASE: +8 WT: 0.1 Size: SMALL Class: ALL Race: ALL |
Large metal key
Large metal key ![]() MAGIC ITEM LORE ITEM NODROP |
VhalSera | (None) | MAGIC ITEM LORE ITEM NODROP WT: 0.1 Size: TINY Class: ALL Race: ALL |
Maggot Ridden Flesh
Maggot Ridden Flesh ![]() MAGIC ITEM |
maggot infested flesh | Face | AC: 2 CHA: -20 SV DISEASE: -20 SV POISON: -20 WT: 0.5 Size: SMALL Class: ALL Race: ALL |
Magnetic Dirk of Distraction
Magnetic Dirk of Distraction ![]() MAGIC ITEM LORE ITEM NO DROP |
Cara Omica | Piercing | Atk Delay: 23 DMG: 8 STR: +4 DEX: +10 SV MAGIC: +5 Effect: Distraction (Combat, Casting Time: Instant) WT: 3.0 Size: SMALL Class: WAR RNG BRD ROG Race: ALL |
Mummy Wrappings
Mummy Wrappings ![]() MAGIC ITEM |
Various | (None) | MAGIC ITEM WT: 0.5 Size: SMALL Class: ALL Race: ALL |
Prophecy Scroll
Prophecy Scroll ![]() MAGIC ITEM LORE ITEM NO DROP |
Amontehepna | Primary | CHA: +2 WIS: +8 MANA: +50 WT: 1.0 Size: SMALL Class: CLR DRU SHM Race: ALL |
Robe of Icy Undeath
Robe of Icy Undeath ![]() MAGIC ITEM NO DROP |
a lesser ice shade | (None) | MAGIC ITEM NO DROP WT: 3.5 Size: SMALL Class: ALL Race: ALL |
Rune Etched Wedding Band
Rune Etched Wedding Band ![]() MAGIC ITEM LORE ITEM |
Daman | Fingers | AC: 2 STR: +3 STA: +4 AGI: +6 HP: +15 SV DISEASE: +8 SV POISON: +8 WT: 0.1 Size: TINY Class: ALL Race: ALL |
Scythe
Scythe ![]() Slot: PRIMARY |
a lesser ice shade | 2H Slashing | Atk Delay: 45 DMG: 11 WT: 12.0 Size: LARGE Class: WAR PAL RNG SHD Race: ALL |
Shaded Torch
Shaded Torch ![]() MAGIC ITEM TEMPORARY |
a shaded torch | 1H Blunt | Atk Delay: 25 DMG: 2 STR: +2 AGI: +5 HP: +70 MANA: +10 Effect: Steal Strength (Combat, Casting Time: Instant) at Level 25 WT: 0.5 Size: SMALL Class: WAR SHD MNK BRD ROG Race: ALL except ELF HIE DWF HFL |
Shadowbone Bracers
Shadowbone Bracers ![]() MAGIC ITEM |
a shadow beast, a shadowbone | Arms | AC: 4 STR: +2 AGI: +2 MANA: +5 WT: 1.5 Size: SMALL Class: ALL except MNK Race: ALL |
Shadowbone Dagger
Shadowbone Dagger ![]() Slot: PRIMARY SECONDARY |
a shadowbone, a shadow beast | Piercing | Atk Delay: 19 DMG: 3 AGI: +2 SV MAGIC: +3 WT: 2.4 Size: SMALL Class: ALL except CLR PAL DRU MNK SHM Race: ALL |
Shadowbone Earring
Shadowbone Earring ![]() MAGIC ITEM |
a shadowbone, a shadow beast | Ear | INT: +2 AGI: +4 WT: 0.2 Size: TINY Class: ALL Race: ALL |
Shadowbone Spear
Shadowbone Spear ![]() Slot: PRIMARY |
a shadowbone, a shadow beast | Piercing | Atk Delay: 27 DMG: 6 AGI: +2 SV MAGIC: +3 WT: 6.8 Size: LARGE Class: WAR RNG SHD BRD ROG SHM Race: ALL |
Shadowbone Staff
Shadowbone Staff ![]() Slot: PRIMARY |
1st floor, Shadow Beast? | 2H Blunt | Atk Delay: 36 DMG: 9 AGI: +2 SV MAGIC: +3 WT: 10.0 Size: LARGE Class: ALL except BRD ROG Race: ALL |
Shield of Shadows
Shield of Shadows ![]() MAGIC ITEM LORE ITEM |
Narmak Berreka | Secondary | AC: 15 INT: +6 MANA: +20 SV MAGIC: +12 WT: 6.0 Size: MEDIUM Class: SHD Race: HUM ERU DEF TRL OGR GNM IKS |
Signet Ring
Signet Ring ![]() LORE ITEM NO DROP |
Various | (None) | LORE ITEM NO DROP WT: 1.0 Size: TINY Class: ALL Race: ALL |
Small rusty key
Small rusty key ![]() MAGIC ITEM LORE ITEM NO DROP |
Cara Omica | (None) | MAGIC ITEM LORE ITEM NO DROP Required level of 99. WT: 0.1 Size: TINY Class: ALL Race: ALL |
Sorcerous Bowl
Sorcerous Bowl ![]() MAGIC ITEM LORE ITEM |
Cara Omica | 1H Blunt | Atk Delay: 25 DMG: 1 CHA: -5 WIS: +7 INT: +7 HP: +50 MANA: +10 SV FIRE: +5 SV COLD: +5 SV MAGIC: +5 WT: 0.5 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF HEF GNM IKS |
Sparkling Soul Necklace
Sparkling Soul Necklace ![]() LORE ITEM |
Amontehepna | Neck | AC: 2 DEX: +5 AGI: +6 SV DISEASE: +5 SV MAGIC: +5 SV POISON: +5 WT: 0.5 Size: SMALL Class: ALL Race: ALL |
Spell: Turning of the Unnatural
Spell: Turning of the Unnatural ![]() MAGIC ITEM |
Various | (None) | MAGIC ITEM Charges: 1 Skill: Evocation Mana Cost: 136 Effect: Turning of the Unnatural WT: 0.1 Size: SMALL Class: CLR Race: ALL |
Student's Homework
Student's Homework ![]() MAGIC ITEM LORE ITEM |
an angry librarian | Range | INT: +3 MANA: +15 SV MAGIC: +10 WT: 1.0 Size: SMALL Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF HEF GNM IKS |
Talisman of Vhal Sera
Talisman of Vhal Sera ![]() MAGIC ITEM LORE ITEM NO DROP |
VhalSera | Neck | AC: 2 CHA: +4 WIS: +3 INT: +3 WT: 0.0 Size: SMALL Class: BRD SHM NEC WIZ MAG ENC Race: ALL except BAR DWF TRL OGR HFL |
Teacher's Syllabus
Teacher's Syllabus ![]() MAGIC ITEM LORE ITEM |
an angry librarian | Range | WIS: +3 INT: +3 MANA: +20 SV POISON: +20 WT: 0.5 Size: SMALL Class: CLR SHM NEC WIZ MAG ENC Race: ALL except BAR ELF HEF TRL OGR |
Three Toothed Key
Three Toothed Key ![]() MAGIC ITEM LORE ITEM NO DROP |
an angry librarian | (None) | MAGIC ITEM LORE ITEM NO DROP WT: 0.1 Size: TINY Class: ALL Race: ALL |
Tserrina's Staff
Tserrina's Staff ![]() MAGIC ITEM LORE ITEM NO DROP |
Tserrina Syl`Tor | 2H Blunt | Atk Delay: 52 DMG: 12 DEX: +5 CHA: +6 INT: +10 HP: +15 MANA: +55 SV DISEASE: +8 SV POISON: +8 Effect: Specter Lifetap (Combat, Casting Time: Instant) at Level 45 WT: 5.0 Size: MEDIUM Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF HEF GNM IKS |
Tserrina's Symbol
Tserrina's Symbol ![]() MAGIC ITEM LORE ITEM NO DROP |
Tserrina Syl`Tor | Neck | AC: 3 CHA: +5 WIS: +5 INT: +5 MANA: +40 WT: 0.0 Size: TINY Class: CLR DRU SHM NEC WIZ MAG ENC Race: ALL |
Tserrina's Whip
Tserrina's Whip ![]() MAGIC ITEM LORE ITEM NO DROP |
Tserrina Syl`Tor | 1H Slashing | Atk Delay: 22 DMG: 7 STR: +5 DEX: +8 AGI: +4 Effect: Muscle Lock I (Combat, Casting Time: Instant) at Level 35 WT: 3.0 Size: MEDIUM Class: WAR PAL RNG SHD BRD ROG Race: ALL |
Tserrina's Key
Tserrina's Key ![]() MAGIC ITEM LORE ITEM NO DROP |
Tserrina Syl`Tor | (None) | MAGIC ITEM LORE ITEM NO DROP WT: 0.1 Size: TINY Class: ALL Race: ALL |
Tserrina`s Robe
Tserrina`s Robe ![]() MAGIC ITEM LORE ITEM NO DROP |
Tserrina Syl`Tor | Chest | AC: 8 CHA: +3 INT: +6 HP: +10 MANA: +50 SV COLD: +5 SV MAGIC: +10 WT: 5.0 Size: MEDIUM Class: NEC WIZ MAG ENC Race: HUM ERU HIE DEF GNM IKS |
Velium Spiked Skull Helm
Velium Spiked Skull Helm ![]() MAGIC ITEM LORE ITEM NO DROP |
an enraged relative | Head | AC: 10 STR: +5 CHA: +5 MANA: +20 SV FIRE: +5 SV DISEASE: +5 SV COLD: +5 SV MAGIC: +5 SV POISON: +5 WT: 0.0 Size: MEDIUM Class: WAR CLR PAL RNG SHD BRD ROG Race: ALL |
Vhal`Sera Skull Earring
Vhal`Sera Skull Earring ![]() MAGIC ITEM LORE ITEM |
VhalSera | Ear | AC: 2 STR: +2 HP: +20 MANA: +15 WT: 0.5 Size: TINY Class: ALL Race: ALL |