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Difference between revisions of "Skill Taunt"

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(classes)
(Classes: * Ranger (Max 150))
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* [[Shadow_Knight|Shadow Knight]] (Max 180)
 
* [[Shadow_Knight|Shadow Knight]] (Max 180)
 
* Paladin
 
* Paladin
 
+
* Ranger (Max 150)
  
 
{{Navbox Skills}}
 
{{Navbox Skills}}

Revision as of 19:48, 5 March 2012

Taunting can trick an enemy into focusing on you, rather than other party members who may be more susceptible to damage and death.

Note: Taunt does not work on mobs above level 50.

It is also important to realize what taunt actually does. Each taunt has a small chance of moving the taunting player to the top of the agro list. A successful taunt will, thus, cause the mob to turn its attention towards that player. However this also means that taunting a mob which is already attacking you has no effect - i.e., it doesn't increase your amount of agro.

Classes

  • Warrior (Max 200)
  • Shadow Knight (Max 180)
  • Paladin
  • Ranger (Max 150)
Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking