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Difference between revisions of "Skill Slam"
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− | Barbarians, Ogres, and Trolls can use this racial ability to stun the enemy, which | + | Barbarians, Ogres, and Trolls can use this racial ability to stun the enemy, which interrupts spell casting. It cannot be trained, it only does 1 damage, and it does not require a shield like [[Skill_Bash|Bash]] does. |
Slam shares the same cooldown as [[Skill_Bash|Bash]] and [[Skill_Kick|Kick]]. | Slam shares the same cooldown as [[Skill_Bash|Bash]] and [[Skill_Kick|Kick]]. | ||
{{Navbox Skills}} | {{Navbox Skills}} |
Revision as of 20:54, 3 October 2013
Barbarians, Ogres, and Trolls can use this racial ability to stun the enemy, which interrupts spell casting. It cannot be trained, it only does 1 damage, and it does not require a shield like Bash does.
Slam shares the same cooldown as Bash and Kick.
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |