This is a wiki for a reason. Anyone can contribute. If you see something that is inaccurate or can be improved, don't ask that it be fixed--just improve it.
[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]

Difference between revisions of "Skill Mend"

From Project 1999 Wiki
Jump to: navigation, search
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
=Description=
+
Mend is a monk specific ability that heals the user for 25% of their total health and is on a 6 minute timer. Until 100 skill, failures may cause damage instead of healing; at 100 and above, the skill may still fail, however it will not cause damage (it rarely, if ever, fails past 100 or so skill, though).
  
Mend is a monk specific ability that heals the user for 25% of their total health and is on a 6 minute timer.
+
''Note: It's possible that character level has an effect on whether Mend will cause damage. I have a 22 Monk that appears to never harm himself, despite having a 74 in the skill.''
  
 +
== Classes ==
  
=Classes=
+
* [[Monk]] (Max 200)
*[[Monk|Monk]] (Max 200)
+
 
 +
{{Navbox Skills}}
 +
 
 +
[[Category: Skills]]

Latest revision as of 21:47, 2 December 2020

Mend is a monk specific ability that heals the user for 25% of their total health and is on a 6 minute timer. Until 100 skill, failures may cause damage instead of healing; at 100 and above, the skill may still fail, however it will not cause damage (it rarely, if ever, fails past 100 or so skill, though).

Note: It's possible that character level has an effect on whether Mend will cause damage. I have a 22 Monk that appears to never harm himself, despite having a 74 in the skill.

Classes

Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking