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− | + | {{Classic Era}}'''Solusek's Eye''' (informally called '''Sol A''') is the cavernous home of both the fire goblins and their allied clans, and the Solusek Mining Company, an intrepid group of gnomes here for the mineral wealth this area has to offer. Both live in an unsteady alliance with one another in the lava-filled caverns, united by the close presence of their enemies, the Solusek kobolds and Lord Nagafen himself. | |
− | + | ||
− | + | Note: You are unable to enter this zone as a level 1 character (Verified on Green server (02-05-23). | |
− | + | ||
− | + | ||
+ | {| | ||
+ | |rowspan="6" valign="top" width="160"| <div style='float:left;'>__TOC__</div> | ||
+ | |valign="top"| | ||
{| class="zoneTopTable" | {| class="zoneTopTable" | ||
! ''' Level of Monsters: ''' | ! ''' Level of Monsters: ''' | ||
Line 13: | Line 13: | ||
|Young, Cinder, Flame, Fire, Inferno, and Solusek Goblins, Wizards, and Shamans; Solusek Champions, Priests, and Mages; Goblin Merchant; Gnome Miners, Curators, and Conjurers; CWG Models CA, CB, CC, MA, MB, MC, XA, XB, and XC; CWG Spider, Blazing Elemental | |Young, Cinder, Flame, Fire, Inferno, and Solusek Goblins, Wizards, and Shamans; Solusek Champions, Priests, and Mages; Goblin Merchant; Gnome Miners, Curators, and Conjurers; CWG Models CA, CB, CC, MA, MB, MC, XA, XB, and XC; CWG Spider, Blazing Elemental | ||
|- | |- | ||
− | ! ''' Notable | + | ! ''' Notable NPCs: ''' |
− | |[[Captain | + | |[[Captain Bipnubble]], [[CWG Model CX]], [[CWG Model EXG]], [[Fire Goblin Bartender]], [[Inferno Goblin Captain]], [[Fire Goblin Drunkard]], [[Goblin High Shaman]], [[Solusek Goblin King]], [[Gabbie Mardoddle]], [[flame goblin foreman]], [[Inferno Goblin Torturer]], [[Kindle]], [[Kobold predator]], [[lava elemental]], [[Lord Gimblox]], [[Lynada the Exiled]], [[Marfen Binkdirple]], [[Reckless Efreeti]], [[Singe]] |
|- | |- | ||
! ''' Unique Items: ''' | ! ''' Unique Items: ''' | ||
− | |Brick of Blue Ore, | + | |{{:Brick of Blue Ore}}, {{:Charred Boots}}, {{:Charred Guardian Shield}}, {{:Charred Guardian Breastplate}}, {{:Charred Gauntlets}}, {{:Drake-Hide Leggings}}, {{:Drake-Hide Sleeves}}, {{:Drakescale Belt}}, {{:Fire Crystal Staff}}, {{:Foreman's Tunic}}, {{:Frothy Goblin Tonic}}, {{:Glowing Stone Band}}, {{:Gnomish Environment Suit}}, {{:Goblin Fire Totem}}, {{:Impskin Gloves}}, {{:Kobold-Hide Boots}}, {{:Lava Potion}}, {{:Lord Gimblox's Signet Ring}}, {{:Mithril Quill}}, {{:Molten Cloak}}, {{:Memento Box}}, {{:Obsidian Bead Hoop}}, {{:Obsidian Flamberge}}, {{:Obsidian Ring}}, {{:Obsidian Scimitar}}, {{:Obsidian Shard}}, {{:Platinum Armband}}, {{:Platinum Dragon Totem}}, {{:Ring of Goblin Lords}}, {{:Runed Lava Pendant}}, {{:Scepter of Flame}}, {{:Sparkle}}, {{:Bag of the Tinkerers}}, {{:Turquoise Eyepatch}}, {{:Pouch of Red Dust}} |
+ | |- | ||
+ | ! ''' Related Quests: ''' | ||
+ | | [[Tunare Initiate]] | ||
|- | |- | ||
! ''' Adjacent Zones: ''' | ! ''' Adjacent Zones: ''' | ||
|[[Nagafen's Lair|Nagafen's Lair (Sol B)]], [[Lavastorm Mountains]] | |[[Nagafen's Lair|Nagafen's Lair (Sol B)]], [[Lavastorm Mountains]] | ||
− | |} | + | |- |
+ | ! ''' Name in /who: ''' | ||
+ | |soldunga | ||
+ | |- | ||
+ | ! ''' Player Guides:''' | ||
+ | |[[Skarlorns-leveling-sol-a-leveling-guide]] | ||
+ | |- | ||
+ | ! ''' [[Zone Spawn Timer]]: ''' | ||
+ | |18:00 | ||
+ | |- | ||
+ | ! '''Succor/Evacuate:''' | ||
+ | | -476, -486 (Zone line to Lavastorm) | ||
+ | |- | ||
+ | ! [[Recommended Levels and ZEM List | ZEM]] ''' Value:''' | ||
+ | |<s>130 (173%)</s> '''Reduced to 125 (167%)''' [https://www.project1999.com/forums/showthread.php?t=353369] | ||
+ | |} | ||
+ | |} | ||
− | == Map | + | == Map == |
− | + | {|cellspacing="0" cellpadding="0" style="border: 1px solid gray; max-width: 1000px;" width="100%" | |
− | + | |- | |
− | + | |style="background:#f0f0ff;padding:10px;"| | |
− | + | [[Image:solusekseye.jpg|right|border]] | |
− | + | '''Solusek's Eye | |
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− | 20 Room with Lynada the Exiled who drops Sparkle Purse | + | * 1. Room with [[Inferno Goblin Captain]] who drops [[Charred Boots]] (Common) and [[Charred Gauntlets]] (Rare) |
+ | * 2. Room with [[Kindle]] who drops [[Obsidian Ring]] (Common) and [[Impskin Gloves]] (Rare) | ||
+ | * 3. Efreeti Pits with Blazing Elementals and [[Reckless Efreeti]] who drops [[Platinum Armband]] (Common) and [[Obsidian Flamberge]] (Rare) | ||
+ | * 4. Lava Elemental Room with [[lava elemental]] who drops [[Lava Potion]] (Common) and [[Runed Lava Pendant]] (Rare) | ||
+ | * 5. Doorway to upper level of the gnome fort (not shown) with [[Captain Bipnubble]] who drops Brick of Blue Ore (Common) and [[Gnomish Environment Suit]] (Rare) | ||
+ | * 6. Room with [[Singe]] who drops [[Obsidian Bead Hoop]] (Common) and [[Drakescale Belt]] (Rare) | ||
+ | * 7. Gnome Merchant named Marfen who sells [[Bag of the Tinkerers]] | ||
+ | * 8. "Gabbie's Room" with [[Gabbie Mardoddle]] who drops [[Mithril Quill]] (Common) and [[Molten Cloak]] (Rare) and [[CWG Model CX]] that drops [[Clockwork Oil Stout]] | ||
+ | * 9. Courtyard where spawns the wandering [[CWG Model EXG]] who drops [[Charred Guardian Shield]] (Common) and [[Charred Guardian Breastplate]] (Rare) | ||
+ | * 10. Hallway with [[Kobold predator]] who drops [[Kobold-Hide Boots]] (Common) and [[Obsidian Shard]] (Rare) | ||
+ | * 11. "Foreman's Room" with [[flame goblin foreman]] who drops [[Foreman's Tunic]] (Common) and [[Obsidian Scimitar]] (Rare) | ||
+ | * 12. "Window Room" | ||
+ | * 13. "The Pit" | ||
+ | * 14. Room with [[Goblin Merchant]] | ||
+ | * 15. "Bar" with [[Fire Goblin Bartender]] who drops [[Drake-Hide Leggings]] (Common) and [[Drake-Hide Sleeves]] (Rare) | ||
+ | * 16. "Drunkard Room" with [[Fire Goblin Drunkard]] who drops [[Frothy Goblin Tonic]] (Common) and [[Fire Crystal Staff]] (Rare) | ||
+ | * 17. Room behind Throne Room with [[Solusek Goblin King]] who drops [[Ring of Goblin Lords]] (Common) and [[Scepter of Flame]] (Rare) | ||
+ | * 18. Hallway leading to Jail, end of hall has [[Inferno Goblin Torturer]] who drops [[Turquoise Eyepatch]] (Common) and [[Memento Box]] (Rare) | ||
+ | * 19. [[Solusek Mage]] room with bed | ||
+ | * 20. Room with [[Lynada the Exiled]] who drops [[Sparkle]] Purse and [[Goblin High Shaman]] who drops [[Glowing Stone Band]] (Common) and [[Platinum Dragon Totem]] (Rare) | ||
Note: the lettered areas above are zone points to the corresponding lettered areas in [[Zone Nagafen's Lair|Nagafen's Lair (Sol B)]]. | Note: the lettered areas above are zone points to the corresponding lettered areas in [[Zone Nagafen's Lair|Nagafen's Lair (Sol B)]]. | ||
+ | |} | ||
== Dangers == | == Dangers == | ||
+ | |||
This dungeon is a vast series of underground tunnels with several separate areas. Overall, though, there are some general dangers with the zone. First of all, it's very confusing to get around in. There are a lot of small winding tunnels, regular and secret doors, traps, drawbridges, and lava rivers. Do not expect that you will be able to make fast time in order to evade an enemy through this zone, at best you'll get lost, at worst you'll wind up dead at the bottom of a river of lava, not a nice place to be. | This dungeon is a vast series of underground tunnels with several separate areas. Overall, though, there are some general dangers with the zone. First of all, it's very confusing to get around in. There are a lot of small winding tunnels, regular and secret doors, traps, drawbridges, and lava rivers. Do not expect that you will be able to make fast time in order to evade an enemy through this zone, at best you'll get lost, at worst you'll wind up dead at the bottom of a river of lava, not a nice place to be. | ||
− | Second is that it is difficult to move around while invisible here. Pretty much all of the spellcasting goblins can see through even high level invis, as well as the champions and elementals. This can sometimes make corpse recovery difficult, and require you to find an alternate route to where you need to be. | + | Second is that it is difficult to move around while invisible or hidden here. Pretty much all of the spellcasting goblins can see through even high level invis, as well as the champions and elementals. This can sometimes make corpse recovery difficult, and require you to find an alternate route to where you need to be. |
Third is that this is a place for short people. Goblins and gnomes live here. That makes it very difficult for many larger races to get around, and being trapped in a doorway can mean not only your own death, but the deaths of your entire party as they pile up behind you trying to get past. Come here with an ability to shrink, or I would go somewhere else. | Third is that this is a place for short people. Goblins and gnomes live here. That makes it very difficult for many larger races to get around, and being trapped in a doorway can mean not only your own death, but the deaths of your entire party as they pile up behind you trying to get past. Come here with an ability to shrink, or I would go somewhere else. | ||
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Now for specific dangers. The goblins are the first thing you'll encounter as you enter the zone, regardless of which entrance (from Lavastorm or Nagafen's Lair) you use. These are, in order of strength, the young, cinder, flame, fire, inferno, and Solusek goblins, and they all have wizards and shamans in their ranks. They can be pretty tough in groups, especially with a couple of wizards in them, but the usual tactics apply for taking them on. Just watch the lava. | Now for specific dangers. The goblins are the first thing you'll encounter as you enter the zone, regardless of which entrance (from Lavastorm or Nagafen's Lair) you use. These are, in order of strength, the young, cinder, flame, fire, inferno, and Solusek goblins, and they all have wizards and shamans in their ranks. They can be pretty tough in groups, especially with a couple of wizards in them, but the usual tactics apply for taking them on. Just watch the lava. | ||
− | The gnomes present a more difficult problem. They are slightly more powerful than the goblins, and have clerics and magicians among them. They, and their Clockwork guardians, will all assist one another in a fight. The biggest problem with fighting them is the faction problem. They share the same factions as in Ak'Anon, and although you can move safely within their domain if you've never killed one (mostly), fighting there a lot will make you many enemies. Consider this before camping out the Mining Company. | + | [[File:Gnome_castle_sola.jpg|left]] The gnomes present a more difficult problem. They are slightly more powerful than the goblins, and have clerics and magicians among them. They, and their Clockwork guardians, will all assist one another in a fight. The biggest problem with fighting them is the faction problem. They share the same factions as in Ak'Anon, and although you can move safely within their domain if you've never killed one (mostly), fighting there a lot will make you many enemies. Consider this before camping out the Mining Company. |
The last real danger is the elementals and the pit traps. If you fall in a pit trap, you will be fighting an elemental that can see through invis, so be ready, or avoid the traps. These elementals also appear in other regions, and are the most powerful enemies in the zone (nearly 40th level) and aggressive, so be prepared | The last real danger is the elementals and the pit traps. If you fall in a pit trap, you will be fighting an elemental that can see through invis, so be ready, or avoid the traps. These elementals also appear in other regions, and are the most powerful enemies in the zone (nearly 40th level) and aggressive, so be prepared | ||
== Benefits == | == Benefits == | ||
+ | |||
Solusek's Eye has quite a few benefits for the adventurous. First of all, it's a huge zone. You will never not be able to find anything to fight in here. In fact, most areas go untouched for days because nobody goes deeply enough in. This means good hunting regardless of the level of your group. Camping the exact spawn you want might be a little more difficult, but you'll be able to get exp without a problem. | Solusek's Eye has quite a few benefits for the adventurous. First of all, it's a huge zone. You will never not be able to find anything to fight in here. In fact, most areas go untouched for days because nobody goes deeply enough in. This means good hunting regardless of the level of your group. Camping the exact spawn you want might be a little more difficult, but you'll be able to get exp without a problem. | ||
+ | |||
+ | For leveling in your late 20s and early 30s, the Solusek Bar Room offers some of the best experience in the game. A single group can easily hold the entire bar and king room with a good puller (just be wary of the bad pathing in the first room on the right when heading to the bar). Drops from the goblins in this area are an excellent source of income as well. Approximately every third goblin will drop ore (ranging from bricks to blocks) and every fifth to sixth goblin will carry fine steel weapons. If your character possesses the ability to sneak there is a goblin merchant (located at 14 on the map, he is dubious to all, gives no xp or loot when killed) who you can sell all this loot to; he also sells bandages, food and water. | ||
There is also a variety of creatures to fight. You want to fight goblins? Fight goblins. You want gnomes? Fight gnomes. Fighting each requires different tactics and an entirely different set of loot. And when you're done, you can take the loot to the other's merchant. | There is also a variety of creatures to fight. You want to fight goblins? Fight goblins. You want gnomes? Fight gnomes. Fighting each requires different tactics and an entirely different set of loot. And when you're done, you can take the loot to the other's merchant. | ||
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Last, but not least, some of the greatest items in the game come from here. While this is good, they are also frequently camped out for a long period of time. I have not once found an uncamped kobold predator, for instance, in my journeys. It has to happen, but it's not common. | Last, but not least, some of the greatest items in the game come from here. While this is good, they are also frequently camped out for a long period of time. I have not once found an uncamped kobold predator, for instance, in my journeys. It has to happen, but it's not common. | ||
− | == | + | == Traveling To and From Solusek's Eye == |
− | There are multiple entrances into Solusek's Eye. The main one that people take is from the Lavastorm Mountains. Within the mountains, travel to the large lava pit at the north end, known as Solusek's Eye (not to be confused with this zone). There are two paths to caves on the southern edge of the lava pit, the one you want is the eastern one, which will take you to Solusek's Eye. | + | |
+ | There are multiple entrances into Solusek's Eye. The main one that people take is from the [[Lavastorm Mountains]]. Within the mountains, travel to the large lava pit at the north end, known as Solusek's Eye (not to be confused with this zone). There are two paths to caves on the southern edge of the lava pit, the one you want is the eastern one, which will take you to Solusek's Eye. | ||
+ | |||
+ | There are multiple zones from [[Nagafen's Lair]] (Sol B) into Solusek's Eye. These are frequently used as escapes from Solusek's Eye to Sol B, but be aware that they are also used for the same purpose on the other side, which has much tougher monsters, and you may be going from the frying pan into the fire when you appear on the other side | ||
+ | |||
+ | == What's in this zone? == | ||
− | + | {{Special:DynamicZoneList/Solusek's Eye}} | |
− | [[Category: Zones]] | + | [[Category:Loc Mapped]] |
+ | [[Category:Zones]] |
Latest revision as of 15:12, 7 June 2024
Solusek's Eye (informally called Sol A) is the cavernous home of both the fire goblins and their allied clans, and the Solusek Mining Company, an intrepid group of gnomes here for the mineral wealth this area has to offer. Both live in an unsteady alliance with one another in the lava-filled caverns, united by the close presence of their enemies, the Solusek kobolds and Lord Nagafen himself.Note: You are unable to enter this zone as a level 1 character (Verified on Green server (02-05-23).
|
Map
Solusek's Eye
Note: the lettered areas above are zone points to the corresponding lettered areas in Nagafen's Lair (Sol B). |
Dangers
This dungeon is a vast series of underground tunnels with several separate areas. Overall, though, there are some general dangers with the zone. First of all, it's very confusing to get around in. There are a lot of small winding tunnels, regular and secret doors, traps, drawbridges, and lava rivers. Do not expect that you will be able to make fast time in order to evade an enemy through this zone, at best you'll get lost, at worst you'll wind up dead at the bottom of a river of lava, not a nice place to be.
Second is that it is difficult to move around while invisible or hidden here. Pretty much all of the spellcasting goblins can see through even high level invis, as well as the champions and elementals. This can sometimes make corpse recovery difficult, and require you to find an alternate route to where you need to be.
Third is that this is a place for short people. Goblins and gnomes live here. That makes it very difficult for many larger races to get around, and being trapped in a doorway can mean not only your own death, but the deaths of your entire party as they pile up behind you trying to get past. Come here with an ability to shrink, or I would go somewhere else.
Now for specific dangers. The goblins are the first thing you'll encounter as you enter the zone, regardless of which entrance (from Lavastorm or Nagafen's Lair) you use. These are, in order of strength, the young, cinder, flame, fire, inferno, and Solusek goblins, and they all have wizards and shamans in their ranks. They can be pretty tough in groups, especially with a couple of wizards in them, but the usual tactics apply for taking them on. Just watch the lava.
The gnomes present a more difficult problem. They are slightly more powerful than the goblins, and have clerics and magicians among them. They, and their Clockwork guardians, will all assist one another in a fight. The biggest problem with fighting them is the faction problem. They share the same factions as in Ak'Anon, and although you can move safely within their domain if you've never killed one (mostly), fighting there a lot will make you many enemies. Consider this before camping out the Mining Company.The last real danger is the elementals and the pit traps. If you fall in a pit trap, you will be fighting an elemental that can see through invis, so be ready, or avoid the traps. These elementals also appear in other regions, and are the most powerful enemies in the zone (nearly 40th level) and aggressive, so be prepared
Benefits
Solusek's Eye has quite a few benefits for the adventurous. First of all, it's a huge zone. You will never not be able to find anything to fight in here. In fact, most areas go untouched for days because nobody goes deeply enough in. This means good hunting regardless of the level of your group. Camping the exact spawn you want might be a little more difficult, but you'll be able to get exp without a problem.
For leveling in your late 20s and early 30s, the Solusek Bar Room offers some of the best experience in the game. A single group can easily hold the entire bar and king room with a good puller (just be wary of the bad pathing in the first room on the right when heading to the bar). Drops from the goblins in this area are an excellent source of income as well. Approximately every third goblin will drop ore (ranging from bricks to blocks) and every fifth to sixth goblin will carry fine steel weapons. If your character possesses the ability to sneak there is a goblin merchant (located at 14 on the map, he is dubious to all, gives no xp or loot when killed) who you can sell all this loot to; he also sells bandages, food and water.
There is also a variety of creatures to fight. You want to fight goblins? Fight goblins. You want gnomes? Fight gnomes. Fighting each requires different tactics and an entirely different set of loot. And when you're done, you can take the loot to the other's merchant.
Last, but not least, some of the greatest items in the game come from here. While this is good, they are also frequently camped out for a long period of time. I have not once found an uncamped kobold predator, for instance, in my journeys. It has to happen, but it's not common.
Traveling To and From Solusek's Eye
There are multiple entrances into Solusek's Eye. The main one that people take is from the Lavastorm Mountains. Within the mountains, travel to the large lava pit at the north end, known as Solusek's Eye (not to be confused with this zone). There are two paths to caves on the southern edge of the lava pit, the one you want is the eastern one, which will take you to Solusek's Eye.
There are multiple zones from Nagafen's Lair (Sol B) into Solusek's Eye. These are frequently used as escapes from Solusek's Eye to Sol B, but be aware that they are also used for the same purpose on the other side, which has much tougher monsters, and you may be going from the frying pan into the fire when you appear on the other side
What's in this zone?
NPCs - Found 54 NPCs that spawn in Solusek's Eye:
Items - Found 62 items that drop in Solusek's Eye:
Item Name | Drops From | Slot | Stats |
---|---|---|---|
A 'Sparkle' Purse
A 'Sparkle' Purse ![]() LORE ITEM NO DROP |
None? | (None) | |
Asmag Weed
Asmag Weed ![]() QUEST ITEM |
None? | (None) | |
Brick of Blue Ore
Brick of Blue Ore ![]() WT: 22.5 Size: SMALL |
None? | (None) | |
Broken Frost Module
Broken Frost Module ![]() WT: 1.0 Size: SMALL |
None? | (None) | |
Charred Boots
Charred Boots ![]() MAGIC ITEM |
None? | (None) | |
Charred Gauntlets
Charred Gauntlets ![]() MAGIC ITEM LORE ITEM |
None? | (None) | |
Charred Guardian Breastplate
Charred Guardian Breastplate ![]() MAGIC ITEM LORE ITEM |
None? | (None) | |
Charred Guardian Shield
Charred Guardian Shield ![]() MAGIC ITEM |
None? | (None) | |
Clockwork Oil Stout
Clockwork Oil Stout ![]() WT: 0.4 Size: SMALL |
None? | (None) | |
Damask Amice
Damask Amice ![]() MAGIC ITEM |
None? | (None) | |
Drake-hide Leggings
Drake-hide Leggings ![]() MAGIC ITEM |
None? | (None) | |
Drake-hide Sleeves
Drake-hide Sleeves ![]() MAGIC ITEM |
None? | (None) | |
Drakescale Belt
Drakescale Belt ![]() Slot: WAIST |
None? | (None) | |
Dufrenite
Dufrenite ![]() MAGIC ITEM |
None? | (None) | |
Essence of Fire
Essence of Fire ![]() WT: 0.1 Size: SMALL |
None? | (None) | |
Fiery Vambraces
Fiery Vambraces ![]() MAGIC ITEM LORE ITEM NO DROP |
None? | (None) | |
Fire Crystal Staff
Fire Crystal Staff ![]() MAGIC ITEM LORE ITEM |
None? | (None) | |
Fire Drake Scale
Fire Drake Scale ![]() WT: 0.1 Size: SMALL |
None? | (None) | |
Fire Goblin Skin
Fire Goblin Skin ![]() MAGIC ITEM LORE ITEM NO DROP |
None? | (None) | |
Firewalker Boots
Firewalker Boots ![]() MAGIC ITEM LORE ITEM NO DROP |
None? | (None) | |
Foreman's Tunic
Foreman's Tunic ![]() MAGIC ITEM |
None? | (None) | |
Frothy Goblin Tonic
Frothy Goblin Tonic ![]() MAGIC ITEM |
None? | (None) | |
Functional Force Module
Functional Force Module ![]() WT: 1.0 Size: SMALL |
None? | (None) | |
Functional Frost Module
Functional Frost Module ![]() WT: 1.0 Size: SMALL |
None? | (None) | |
Glowing Stone Band
Glowing Stone Band ![]() MAGIC ITEM LORE ITEM |
None? | (None) | |
Gnomish Environment Suit
Gnomish Environment Suit ![]() MAGIC ITEM |
None? | (None) | |
Goblin Blood
Goblin Blood ![]() MAGIC ITEM NO DROP |
None? | (None) | |
Goblin Fire Totem
Goblin Fire Totem ![]() MAGIC ITEM LORE ITEM NO DROP |
None? | (None) | |
Goblin Meat
Goblin Meat ![]() MAGIC ITEM NO DROP |
None? | (None) | |
Heart of Fire
Heart of Fire ![]() MAGIC ITEM LORE ITEM NO DROP |
None? | (None) | |
Imp Blood
Imp Blood ![]() WT: 0.1 Size: SMALL |
None? | (None) | |
Impskin Gloves
Impskin Gloves ![]() MAGIC ITEM |
None? | (None) | |
Kobold-Hide Boots
Kobold-hide Boots ![]() MAGIC ITEM |
None? | (None) | |
Large Brick of High Quality Ore
Large Brick of High Quality Ore ![]() WT: 14.0 Size: SMALL |
None? | (None) | |
Large Power Source
Large Power Source ![]() WT: 1.0 Size: SMALL |
None? | (None) | |
Lava Potion
Lava Potion ![]() MAGIC ITEM |
None? | (None) | |
Lord Gimblox's Signet Ring
Lord Gimblox's Signet Ring ![]() MAGIC ITEM LORE ITEM NO DROP |
None? | (None) | |
Melatite
Melatite ![]() WT: 5.0 Size: TINY |
None? | (None) | |
Memento Box
Memento Box ![]() LORE ITEM |
None? | (None) | |
Mithril Quill
Mithril Quill ![]() MAGIC ITEM |
None? | (None) | |
Molten Cloak
Molten Cloak ![]() Slot: BACK |
None? | (None) | |
Obsidian Bead Hoop
Obsidian Bead Hoop ![]() MAGIC ITEM |
None? | (None) | |
Obsidian Flamberge
Obsidian Flamberge ![]() MAGIC ITEM LORE ITEM NO DROP |
None? | (None) | |
Obsidian Ring
Obsidian Ring ![]() MAGIC ITEM |
None? | (None) | |
Obsidian Scimitar
Obsidian Scimitar ![]() MAGIC ITEM |
None? | (None) | |
Obsidian Shard
Obsidian Shard ![]() MAGIC ITEM |
None? | (None) | |
Platinum Armband
Platinum Armband ![]() MAGIC ITEM |
None? | (None) | |
Platinum Dragon Totem
Platinum Dragon Totem ![]() MAGIC ITEM |
None? | (None) | |
Pouch of Red Dust
Pouch of Red Dust ![]() LORE ITEM NO DROP |
None? | (None) | |
Power of Fire
Power of Fire ![]() LORE ITEM NO DROP |
None? | (None) | |
Ring of Goblin Lords
Ring of Goblin Lords ![]() LORE ITEM |
None? | (None) | |
Runed Lava Pendant
Runed Lava Pendant ![]() MAGIC ITEM LORE ITEM |
None? | (None) | |
Scepter of Flame
Scepter of Flame ![]() MAGIC ITEM |
None? | (None) | |
Small Brick of High Quality Ore
Small Brick of High Quality Ore ![]() QUEST ITEM |
None? | (None) | |
Small Brick of Unrefined Ore
Small Brick of Unrefined Ore ![]() WT: 5.0 Size: SMALL |
None? | (None) | |
Small Power Source
Small Power Source ![]() WT: 1.0 Size: SMALL |
None? | (None) | |
Soot Hemlock
Soot Hemlock ![]() QUEST ITEM |
None? | (None) | |
Staff of Fire
Staff of Fire ![]() MAGIC ITEM |
None? | (None) | |
Tattered Gnomish Cloak
Tattered Gnomish Cloak ![]() Slot: CHEST |
None? | (None) | |
Turquoise Eyepatch
Turquoise Eyepatch ![]() MAGIC ITEM |
None? | (None) | |
A faded Velishoul's Tome Page
A faded Velishoul's Tome Page ![]() WT: 0.1 Size: TINY |
None? | (None) | |
Velishoul's Tome Pg. 109
Velishoul's Tome Pg. 109 ![]() WT: 0.1 Size: TINY |
None? | (None) |