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Difference between revisions of "Skill Instill Doubt"

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(fear)
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This skill causes the target to doubt their chances at victory and attempt to flee. While running away, they won't attack you.
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This skill causes the target to doubt their chances at victory and attempt to flee. While running away, they won't attack you. Upon a successful execution, your character kicks the mob and they are [[fear]]ed.
 
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== Classes ==
 
== Classes ==

Revision as of 17:00, 26 August 2018

This skill causes the target to doubt their chances at victory and attempt to flee. While running away, they won't attack you. Upon a successful execution, your character kicks the mob and they are feared.

Classes

  • Rogue (Level: 22, Max: 200)
Spell: AbjurationAlterationChannelingConjurationDivinationEvocationMeditateSpecialization
Specialize: AbjurationSpecialize: AlterationSpecialize: ConjurationSpecialize: DivinationSpecialize: Evocation
Weapon: Archery1H Slash1H Blunt2H Slash2H BluntPiercing2H PiercingThrowing
Combat: BashBlockDefenseDisarmDodgeDouble AttackDual WieldHand to HandHarm Touch
IntimidationKickLay on HandsOffenseParryRiposteSlamTaunt
Rogue: BackstabApply PoisonDisarm TrapsPick LockPick PocketSense Traps
Monk: Dragon PunchEagle StrikeFeign DeathFlying KickMendRound KickSafe FallTail Rake (Iksar)Tiger Claw
Bard: Brass InstrumentsPercussionStringed InstrumentsWind InstrumentsSinging
Non-Combat: Alcohol ToleranceBeggingBind WoundFishingForagingHide (Evade)Sense HeadingSneakSwimmingTracking