[ Disclaimer, Create new user --- Wiki markup help, Install P99 ]
Difference between revisions of "Skill Slam"
From Project 1999 Wiki
Line 1: | Line 1: | ||
=Description= | =Description= | ||
− | Slam is a racial ability that Barbarians, Ogres, and Trolls get. It works similar to Bash except that you don't have to have a shield equipped for it to work. It does however prevent you from using Bash or Kick till the refresh timer is up. | + | Slam is a racial ability that Barbarians, Ogres, and Trolls get. It works similar to [[Skill Bash|Bash]] except that you don't have to have a shield equipped for it to work. It does however prevent you from using Bash or Kick till the refresh timer is up. Slam can stun just like Bash. |
− | Unlike | + | Unlike Bash, Slam only ever does 1 damage. It is not a trainable skill. |
{{Navbox Skills}} | {{Navbox Skills}} |
Revision as of 04:51, 21 December 2012
Description
Slam is a racial ability that Barbarians, Ogres, and Trolls get. It works similar to Bash except that you don't have to have a shield equipped for it to work. It does however prevent you from using Bash or Kick till the refresh timer is up. Slam can stun just like Bash.
Unlike Bash, Slam only ever does 1 damage. It is not a trainable skill.
Spell: | Abjuration • Alteration • Channeling • Conjuration • Divination • Evocation • Meditate • Specialization Specialize: Abjuration • Specialize: Alteration • Specialize: Conjuration • Specialize: Divination • Specialize: Evocation |
Weapon: | Archery • 1H Slash • 1H Blunt • 2H Slash • 2H Blunt • Piercing • 2H Piercing • Throwing |
Combat: | Bash • Block • Defense • Disarm • Dodge • Double Attack • Dual Wield • Hand to Hand • Harm Touch Intimidation • Kick • Lay on Hands • Offense • Parry • Riposte • Slam • Taunt |
Rogue: | Backstab • Apply Poison • Disarm Traps • Pick Lock • Pick Pocket • Sense Traps |
Monk: | Dragon Punch • Eagle Strike • Feign Death • Flying Kick • Mend • Round Kick • Safe Fall • Tail Rake (Iksar) • Tiger Claw |
Bard: | Brass Instruments • Percussion • Stringed Instruments • Wind Instruments • Singing |
Non-Combat: | Alcohol Tolerance • Begging • Bind Wound • Fishing • Foraging • Hide (Evade) • Sense Heading • Sneak • Swimming • Tracking |